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AznTempest

Magicka Crash Information

Dec 7th, 2013
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  1. Version: 1.4.16.0 Thread: LogicThread
  2.  
  3.  
  4. System.ArgumentException: Texture width or height is larger than the device supports.
  5. Parameter name: height
  6. at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
  7. at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
  8. at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
  9. at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
  10. at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
  11. at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
  12. at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
  13. at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
  14. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  15. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  16. at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor()
  17. at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance()
  18. at Magicka.GameLogic.GameStates.Menu.Main.SubMenuEndGame.Update(DataChannel iDataChannel, Single iDeltaTime)
  19. at Magicka.GameLogic.UI.Tome.Update(DataChannel iDataChannel, Single iDeltaTime)
  20. at Magicka.GameLogic.GameStates.MenuState.Update(DataChannel iDataChannel, Single iDeltaTime)
  21. at Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
  22. at Magicka.Game.Update(Single iDeltaTime)
  23. at Magicka.Game.ThreadedUpdate()
  24. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  25. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  26. at System.Threading.ThreadHelper.ThreadStart()
  27.  
  28.  
  29. 0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
  30. 0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
  31. 0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
  32. 0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
  33. 0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
  34. 0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
  35. 0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
  36. 0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
  37. 0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
  38. 0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
  39. 0x00ca Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor
  40. 0x0021 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance
  41. 0x0137 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuEndGame.Update
  42. 0x029f Magicka.exe->Magicka.GameLogic.UI.Tome.Update
  43. 0x0052 Magicka.exe->Magicka.GameLogic.GameStates.MenuState.Update
  44. 0x0036 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Update
  45. 0x0030 Magicka.exe->Magicka.Game.Update
  46. 0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
  47. 0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  48. 0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  49. 0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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