motox11jmc

Pertalee_Globals

Jan 11th, 2018
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.03 KB | None | 0 0
  1. function define_global_sets()
  2. Back()
  3. Argosy()
  4. Valorous()
  5. Odyssean()
  6. Herculean()
  7. Merlinic()
  8. Chironic()
  9. end
  10. function Back()
  11. -- Ankou's - DRK
  12. Ank_STP = { name="Ankou's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
  13. Ank_DA_TP = { name="Ankou's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10',}}
  14. Ank_WSdmg = { name="Ankou's Mantle", augments={'STR+20','Accuracy+20 Attack+20','INT+10','Weapon skill damage +10%',}}
  15. Ank_DA = { name="Ankou's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}
  16. Ank_DA_INT ={ name="Ankou's Mantle", augments={'INT+20','Accuracy+20 Attack+20','INT+10','"Dbl.Atk."+10',}}
  17. Ank_FC = { name="Ankou's Mantle", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Fast Cast"+10',}}
  18. Ank_Wsdmg_Vit = { name="Ankou's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','VIT+10','Weapon skill damage +10%',}}
  19. -- Cichol's - WAR
  20. Cic_DA = { name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}
  21. Cic_STP = { name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
  22. Cic_VIT = { name="Cichol's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','"Dbl.Atk."+10',}}
  23.  
  24. -- Smertrios - SAM
  25. Sme_WSdmg = { name="Smertrios's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%',}}
  26. Sme_DA_TP = { name="Smertrios's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10',}}
  27. -- Andartia's NIN
  28. And_STP_back = { name="Andartia's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
  29. And_DA = { name="Andartia's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','"Dbl.Atk."+10',}}
  30. -- Belenus's - RNG
  31. Bel_Snap = { name="Belenus's Cape", augments={'"Snapshot"+10',}}
  32. Bel_STP = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Store TP"+10',}}
  33. Bel_WSdmg = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','AGI+10','Weapon skill damage +10%',}}
  34. Bel_MAB = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Mag.Atk.Bns."+10',}}
  35.  
  36. -- Camulus's - COR
  37. Cam_Snap = { name="Camulus's Mantle", augments={'"Snapshot"+10',}}
  38. Cam_STP = { name="Camulus's Mantle", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Store TP"+10',}}
  39. Cam_WSdmg = { name="Camulus's Mantle", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','AGI+10','Weapon skill damage +10%',}}
  40.  
  41. -- Sucellos's Cape - RDM
  42. Suc_INT = { name="Sucellos's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
  43. Suc_STP = { name="Sucellos's Cape", augments={'DEX+20','Accuracy+20 Attack+20','"Store TP"+10',}}
  44. Suc_Crit = { name="Sucellos's Cape", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','Crit.hit rate+10',}}
  45. -- Nantosuelta's - GEO
  46. Nan_INT_back = { name="Nantosuelta's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
  47. -- Taranus's - BLM
  48. Tar_INT = { name="Taranus's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
  49. Tar_Death = { name="Taranus's Cape", augments={'MP+60','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
  50. -- Campestres - SMN
  51. Camp_Macc = { name="Campestres's Cape", augments={'Pet: M.Acc.+20 Pet: M.Dmg.+20','Eva.+20 /Mag. Eva.+20','Pet: "Regen"+10',}}
  52. Camp_Acc = { name="Campestres's Cape", augments={'Pet: Acc.+20 Pet: R.Acc.+20 Pet: Atk.+20 Pet: R.Atk.+20','Eva.+20 /Mag. Eva.+20','Pet: Haste+10',}}
  53.  
  54. -- Visucius's Mantle - PUP
  55. Vis_Acc = { name="Visucius's Mantle", augments={'Pet: Acc.+20 Pet: R.Acc.+20 Pet: Atk.+20 Pet: R.Atk.+20','Eva.+20 /Mag. Eva.+20','Pet: Haste+10',}}
  56. end
  57. function Argosy()
  58. Arg_HQ_head = { name="Argosy Celata +1", augments={'DEX+12','Accuracy+20','"Dbl.Atk."+3',}}
  59. Arg_HQ_body = {}
  60. Arg_HQ_hands = { name="Argosy Mufflers +1", augments={'STR+20','"Dbl.Atk."+3','Haste+3%',}}
  61. Arg_HQ_legs = { name="Argosy Breeches +1", augments={'STR+12','Attack+25','"Store TP"+6',}}
  62. Arg_HQ_feet = { name="Argosy Sollerets +1", augments={'HP+65','"Dbl.Atk."+3','"Store TP"+5',}}
  63.  
  64.  
  65. Apo_HQ_head = { name="Apogee Crown +1", augments={'MP+80','Pet: "Mag.Atk.Bns."+35','Blood Pact Dmg.+8',}}
  66. Apo_HQ_leg = { name="Apogee Slacks +1", augments={'Pet: STR+20','Blood Pact Dmg.+14','Pet: "Dbl. Atk."+4',}}
  67. Apo_NQ_leg = { name="Apogee Slacks", augments={'MP+60','Pet: "Mag.Atk.Bns."+30','Blood Pact Dmg.+7',}}
  68.  
  69. end
  70. function Valorous()
  71. -- STP
  72. Val_STP_feet = { name="Valorous Greaves", augments={'Accuracy+20 Attack+20','"Store TP"+6','MND+6','Accuracy+11',}}
  73. -- WSdmg
  74. Val_WSdmg_head = { name="Valorous Mask", augments={'Attack+28','Weapon skill damage +5%','STR+9','Accuracy+9',}}
  75. Val_WSdmg_body = { name="Valorous Mail", augments={'Accuracy+30','Weapon skill damage +3%','INT+14','Attack+15',}}
  76. Val_WSdmg_hands = { name="Valorous Mitts", augments={'Accuracy+24 Attack+24','Weapon skill damage +2%','VIT+8','Accuracy+6','Attack+12',}}
  77. Val_WSdmg_feet = { name="Valorous Greaves", augments={'Accuracy+25 Attack+25','Weapon skill damage +3%','STR+10','Accuracy+11','Attack+15',}}
  78.  
  79. -- Multi Hit
  80. Val_DA_body = { name="Valorous Mail", augments={'Accuracy+23 Attack+23','"Dbl.Atk."+1','VIT+4','Accuracy+12','Attack+11',}}
  81. Val_QA_body = { name="Valorous Mail", augments={'INT+2','DEX+3','Quadruple Attack +3','Accuracy+9 Attack+9',}}
  82.  
  83. -- STR
  84. Val_STR_hands = { name="Valorous Mitts", augments={'Accuracy+24 Attack+24','Sklchn.dmg.+3%','STR+14','Accuracy+14','Attack+5',}}
  85.  
  86. end
  87. function Odyssean()
  88. -- STP
  89. Ody_STP_legs = { name="Odyssean Cuisses", augments={'Accuracy+28','"Store TP"+7','AGI+1',}}
  90.  
  91. -- WSDmg
  92. Ody_WSdmg_head = { name="Odyssean Helm", augments={'Accuracy+10 Attack+10','Weapon skill damage +4%','Accuracy+15','Attack+14',}}
  93. Ody_WSdmg_hands = { name="Odyssean Gauntlets", augments={'Accuracy+12 Attack+12','Weapon skill damage +4%','Accuracy+14',}}
  94. Ody_WSdmg_legs = { name="Odyssean Cuisses", augments={'Accuracy+24 Attack+24','Weapon skill damage +5%','DEX+8',}}
  95.  
  96. -- VIT
  97. Ody_VitDA_hands = { name="Odyssean Gauntlets", augments={'Accuracy+22 Attack+22','"Dbl.Atk."+3','VIT+1','Accuracy+15',}}
  98. Ody_VitWSdmg_hands = { name="Odyssean Gauntlets", augments={'Attack+15','Weapon skill damage +4%','VIT+9','Accuracy+8',}}
  99.  
  100. -- Fast Cast
  101. Ody_FC_body = { name="Odyss. Chestplate", augments={'"Fast Cast"+6','MND+1','Mag. Acc.+6','"Mag.Atk.Bns."+6',}}
  102. Ody_FC_feet = { name="Odyssean Greaves", augments={'Mag. Acc.+11','"Fast Cast"+5','MND+1','"Mag.Atk.Bns."+10',}}
  103. -- MAB
  104. Ody_MAB_feet = { name="Odyssean Greaves", augments={'Mag. Acc.+18 "Mag.Atk.Bns."+18','CHR+4','Mag. Acc.+13','"Mag.Atk.Bns."+14',}}
  105. end
  106. function Herculean()
  107. -- Herc FC -- Need a new FC head as it is the MAB head.
  108. Herc_FC_head = { name="Herculean Helm", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Store TP"+5','INT+11','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}
  109.  
  110. -- Herc MAB
  111. Herc_MAB_head = { name="Herculean Helm", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Store TP"+5','INT+11','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}
  112. Herc_MAB_legs = { name="Herculean Trousers", augments={'Mag. Acc.+16 "Mag.Atk.Bns."+16','Phys. dmg. taken -3%','STR+3','Mag. Acc.+8','"Mag.Atk.Bns."+6',}}
  113.  
  114. -- Herc DT
  115. Herc_DT_head = { name="Herculean Helm", augments={'Rng.Acc.+22 Rng.Atk.+22','Damage taken-3%','STR+6','Rng.Acc.+3',}}
  116. Herc_DT_body = { name="Herculean Vest", augments={'Damage taken-4%','DEX+6','Accuracy+6','Attack+4',}}
  117. Herc_DT_hands = { name="Herculean Gloves", augments={'"Mag.Atk.Bns."+14','AGI+1','Damage taken-4%','Accuracy+13 Attack+13','Mag. Acc.+8 "Mag.Atk.Bns."+8',}}
  118. Herc_DT_legs = { name="Herculean Trousers", augments={'Accuracy+14','Damage taken-3%',}}
  119. Herc_DT_feet = { name="Herculean Boots", augments={'Accuracy+12','Damage taken-3%','DEX+13',}}
  120.  
  121. -- Herc RNG
  122. -- Herc WSDmg
  123. Herc_rWSdmg_body = { name="Herculean Vest", augments={'Rng.Acc.+9','Weapon skill damage +3%','AGI+15',}}
  124. Herc_rWSdmg_legs = { name="Herculean Trousers", augments={'Attack+13','Weapon skill damage +3%','AGI+15','Rng.Acc.+9',}}
  125. Herc_rWSdmg_feet = { name="Herculean Boots", augments={'Rng.Acc.+15','Weapon skill damage +5%','AGI+6','Rng.Atk.+10',}}
  126.  
  127. -- Herc NIN- Melee Sets
  128. -- Herc STP
  129. Herc_STP_body = { name="Herculean Vest", augments={'Accuracy+25 Attack+25','"Store TP"+3','STR+4','Accuracy+11','Attack+6',}}
  130.  
  131. -- Herc WSDmg
  132. Herc_WSdmg_body = { name="Herculean Vest", augments={'Accuracy+30','Pet: Accuracy+5 Pet: Rng. Acc.+5','Weapon skill damage +6%','Accuracy+2 Attack+2',}}
  133. Herc_WSdmg_legs = { name="Herculean Trousers", augments={'Accuracy+15 Attack+15','Weapon skill damage +3%','DEX+6','Attack+5',}}
  134. Herc_WSdmg_feet = { name="Herculean Boots", augments={'Accuracy+25','Weapon skill damage +3%','DEX+15',}}
  135.  
  136. -- Herc Crit Dmg
  137. Herc_Crit_feet = { name="Herculean Boots", augments={'Accuracy+23 Attack+23','Crit. hit damage +3%','AGI+4','Accuracy+13','Attack+14',}}
  138.  
  139. -- Herc TA
  140. Herc_TA_body = { name="Herculean Vest", augments={'Attack+6','"Triple Atk."+3','Accuracy+13',}}
  141. Herc_TA_feet = { name="Herculean Boots", augments={'Accuracy+13','"Triple Atk."+4',}}
  142.  
  143. -- Adhemar
  144. Adhe_Acc_hands = { name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}}
  145. Adhe_Racc_hands = { name="Adhemar Wristbands", augments={'AGI+10','Rng.Acc.+15','Rng.Atk.+15',}}
  146. end
  147. function Merlinic()
  148. -- Merlinic Nuke
  149. Mer_Nuke_head = { name="Merlinic Hood", augments={'Mag. Acc.+25 "Mag.Atk.Bns."+25','"Drain" and "Aspir" potency +9','Mag. Acc.+10','"Mag.Atk.Bns."+13',}}
  150. Mer_Nuke_body = { name="Merlinic Jubbah", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','"Fast Cast"+3','MND+5','Mag. Acc.+11','"Mag.Atk.Bns."+15',}}
  151. Mer_Nuke_legs = { name="Merlinic Shalwar", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','CHR+4','Mag. Acc.+10','"Mag.Atk.Bns."+15',}}
  152.  
  153. -- Merlinic Magic Burst
  154. Mer_MB_head = { name="Merlinic Hood", augments={'"Mag.Atk.Bns."+29','Magic burst dmg.+9%','INT+15','Mag. Acc.+4',}}
  155. Mer_MB_legs = { name="Merlinic Shalwar", augments={'Mag. Acc.+16 "Mag.Atk.Bns."+16','Magic burst dmg.+8%','Mag. Acc.+13','"Mag.Atk.Bns."+10',}}
  156. Mer_MB_feet = { name="Merlinic Crackows", augments={'Mag. Acc.+23 "Mag.Atk.Bns."+23','Magic burst dmg.+5%','CHR+10','Mag. Acc.+7','"Mag.Atk.Bns."+11',}}
  157.  
  158. -- Merlinic FC
  159. Mer_FC_head = { name="Merlinic Hood", augments={'"Fast Cast"+7','MND+4','Mag. Acc.+11','"Mag.Atk.Bns."+1',}}
  160. Mer_FC_body = { name="Merlinic Jubbah", augments={'"Mag.Atk.Bns."+24','"Fast Cast"+6','MND+5','Mag. Acc.+15',}}
  161. Mer_FC_hands = { name="Merlinic Dastanas", augments={'"Fast Cast"+6','Mag. Acc.+4','"Mag.Atk.Bns."+11',}}
  162. Mer_FC_feet = { name="Merlinic Crackows", augments={'"Mag.Atk.Bns."+11','"Fast Cast"+7','INT+6',}}
  163.  
  164. -- Merlinic INT MACC
  165. Mer_INT_feet = { name="Merlinic Crackows", augments={'Mag. Acc.+30','"Drain" and "Aspir" potency +8','INT+13',}}
  166.  
  167. -- Merlinic MND MACC
  168.  
  169. -- SMN
  170. Mer_Perp_hangs = { name="Merlinic Dastanas", augments={'Pet: Mag. Acc.+20 Pet: "Mag.Atk.Bns."+20','"Avatar perpetuation cost" -4','Pet: STR+6','Pet: Mag. Acc.+7',}}
  171.  
  172. -- Merlinic MND MACC
  173.  
  174. -- Merlinic SMN
  175. -- Blood pact
  176. Mer_BPmaccmab_head = { name="Merlinic Hood", augments={'Pet: Mag. Acc.+20 Pet: "Mag.Atk.Bns."+20','Blood Pact Dmg.+5','Pet: INT+15','Pet: Mag. Acc.+4','Pet: "Mag.Atk.Bns."+12',}}
  177.  
  178. -- BP10, acc19 mab14 dex2
  179. Mer_BPacc_hands = { name="Merlinic Dastanas", augments={'Pet: Accuracy+19 Pet: Rng. Acc.+19','Blood Pact Dmg.+10','Pet: DEX+2','Pet: "Mag.Atk.Bns."+14',}}
  180. -- BP10, mab21 str2
  181. Mer_BPmab_hands = { name="Merlinic Dastanas", augments={'Pet: "Mag.Atk.Bns."+21','Blood Pact Dmg.+10','Pet: STR+2',}}
  182.  
  183. -- BP5, macc33 mab18 str10
  184. Mer_BPmaccmab_hands = { name="Merlinic Dastanas", augments={'Pet: Mag. Acc.+18 Pet: "Mag.Atk.Bns."+18','Blood Pact Dmg.+5','Pet: STR+10','Pet: Mag. Acc.+15',}}
  185.  
  186. -- not in any sets
  187. -- BP5 atk24 int3
  188. Mer_BPatk_hands = { name="Merlinic Dastanas", augments={'Pet: Attack+24 Pet: Rng.Atk.+24','Blood Pact Dmg.+5','Pet: INT+3',}}
  189.  
  190. --not used in any set
  191. -- BP8 atk20 mab11 str8
  192. Mer_BP_legs = { name="Merlinic Shalwar", augments={'Pet: Attack+20 Pet: Rng.Atk.+20','Blood Pact Dmg.+8','Pet: STR+8','Pet: "Mag.Atk.Bns."+11',}}
  193.  
  194. --not in any set yet
  195. -- BP9 mab29 int2
  196. Mer_BPmab_feet = { name="Merlinic Crackows", augments={'Pet: "Mag.Atk.Bns."+29','Blood Pact Dmg.+9','Pet: INT+2',}}
  197.  
  198. -- Staves
  199. -- BP10 macc4 mab19 int9, dmg5
  200. Grio_BP_staff = { name="Grioavolr", augments={'Blood Pact Dmg.+10','Pet: INT+9','Pet: Mag. Acc.+4','Pet: "Mag.Atk.Bns."+19','DMG:+5',}}
  201. Grio_INT_staff = { name="Grioavolr", augments={'Magic burst dmg.+8%','INT+19','Mag. Acc.+20','"Mag.Atk.Bns."+24',}}
  202. Grio_MND_staff ={ name="Grioavolr", augments={'Enfb.mag. skill +13','MND+16','Mag. Acc.+23',}}
  203. end
  204. function Chironic()
  205. -- DT
  206. Chi_DT_head = { name="Chironic Hat", augments={'Mag. Acc.+12','Damage taken-2%','DEX+12','Accuracy+10',}}
  207. Chi_DT_hands = { name="Chironic Gloves", augments={'Attack+6','Damage taken-2%','CHR+15','Accuracy+10',}}
  208.  
  209. -- INT MACC
  210. Chi_INT_hands = { name="Chironic Gloves", augments={'Mag. Acc.+25','INT+15',}}
  211. Chi_INT_feet = { name="Chironic Slippers", augments={'Mag. Acc.+28','"Drain" and "Aspir" potency +10','INT+4','"Mag.Atk.Bns."+11',}}
  212. end
Add Comment
Please, Sign In to add comment