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- function define_global_sets()
- Back()
- Argosy()
- Valorous()
- Odyssean()
- Herculean()
- Merlinic()
- Chironic()
- end
- function Back()
- -- Ankou's - DRK
- Ank_STP = { name="Ankou's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
- Ank_DA_TP = { name="Ankou's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10',}}
- Ank_WSdmg = { name="Ankou's Mantle", augments={'STR+20','Accuracy+20 Attack+20','INT+10','Weapon skill damage +10%',}}
- Ank_DA = { name="Ankou's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}
- Ank_DA_INT ={ name="Ankou's Mantle", augments={'INT+20','Accuracy+20 Attack+20','INT+10','"Dbl.Atk."+10',}}
- Ank_FC = { name="Ankou's Mantle", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Fast Cast"+10',}}
- Ank_Wsdmg_Vit = { name="Ankou's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','VIT+10','Weapon skill damage +10%',}}
- -- Cichol's - WAR
- Cic_DA = { name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}
- Cic_STP = { name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
- Cic_VIT = { name="Cichol's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','"Dbl.Atk."+10',}}
- -- Smertrios - SAM
- Sme_WSdmg = { name="Smertrios's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%',}}
- Sme_DA_TP = { name="Smertrios's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10',}}
- -- Andartia's NIN
- And_STP_back = { name="Andartia's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}
- And_DA = { name="Andartia's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','"Dbl.Atk."+10',}}
- -- Belenus's - RNG
- Bel_Snap = { name="Belenus's Cape", augments={'"Snapshot"+10',}}
- Bel_STP = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Store TP"+10',}}
- Bel_WSdmg = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','AGI+10','Weapon skill damage +10%',}}
- Bel_MAB = { name="Belenus's Cape", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Mag.Atk.Bns."+10',}}
- -- Camulus's - COR
- Cam_Snap = { name="Camulus's Mantle", augments={'"Snapshot"+10',}}
- Cam_STP = { name="Camulus's Mantle", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','"Store TP"+10',}}
- Cam_WSdmg = { name="Camulus's Mantle", augments={'AGI+20','Rng.Acc.+20 Rng.Atk.+20','AGI+10','Weapon skill damage +10%',}}
- -- Sucellos's Cape - RDM
- Suc_INT = { name="Sucellos's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
- Suc_STP = { name="Sucellos's Cape", augments={'DEX+20','Accuracy+20 Attack+20','"Store TP"+10',}}
- Suc_Crit = { name="Sucellos's Cape", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','Crit.hit rate+10',}}
- -- Nantosuelta's - GEO
- Nan_INT_back = { name="Nantosuelta's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
- -- Taranus's - BLM
- Tar_INT = { name="Taranus's Cape", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
- Tar_Death = { name="Taranus's Cape", augments={'MP+60','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}}
- -- Campestres - SMN
- Camp_Macc = { name="Campestres's Cape", augments={'Pet: M.Acc.+20 Pet: M.Dmg.+20','Eva.+20 /Mag. Eva.+20','Pet: "Regen"+10',}}
- Camp_Acc = { name="Campestres's Cape", augments={'Pet: Acc.+20 Pet: R.Acc.+20 Pet: Atk.+20 Pet: R.Atk.+20','Eva.+20 /Mag. Eva.+20','Pet: Haste+10',}}
- -- Visucius's Mantle - PUP
- Vis_Acc = { name="Visucius's Mantle", augments={'Pet: Acc.+20 Pet: R.Acc.+20 Pet: Atk.+20 Pet: R.Atk.+20','Eva.+20 /Mag. Eva.+20','Pet: Haste+10',}}
- end
- function Argosy()
- Arg_HQ_head = { name="Argosy Celata +1", augments={'DEX+12','Accuracy+20','"Dbl.Atk."+3',}}
- Arg_HQ_body = {}
- Arg_HQ_hands = { name="Argosy Mufflers +1", augments={'STR+20','"Dbl.Atk."+3','Haste+3%',}}
- Arg_HQ_legs = { name="Argosy Breeches +1", augments={'STR+12','Attack+25','"Store TP"+6',}}
- Arg_HQ_feet = { name="Argosy Sollerets +1", augments={'HP+65','"Dbl.Atk."+3','"Store TP"+5',}}
- Apo_HQ_head = { name="Apogee Crown +1", augments={'MP+80','Pet: "Mag.Atk.Bns."+35','Blood Pact Dmg.+8',}}
- Apo_HQ_leg = { name="Apogee Slacks +1", augments={'Pet: STR+20','Blood Pact Dmg.+14','Pet: "Dbl. Atk."+4',}}
- Apo_NQ_leg = { name="Apogee Slacks", augments={'MP+60','Pet: "Mag.Atk.Bns."+30','Blood Pact Dmg.+7',}}
- end
- function Valorous()
- -- STP
- Val_STP_feet = { name="Valorous Greaves", augments={'Accuracy+20 Attack+20','"Store TP"+6','MND+6','Accuracy+11',}}
- -- WSdmg
- Val_WSdmg_head = { name="Valorous Mask", augments={'Attack+28','Weapon skill damage +5%','STR+9','Accuracy+9',}}
- Val_WSdmg_body = { name="Valorous Mail", augments={'Accuracy+30','Weapon skill damage +3%','INT+14','Attack+15',}}
- Val_WSdmg_hands = { name="Valorous Mitts", augments={'Accuracy+24 Attack+24','Weapon skill damage +2%','VIT+8','Accuracy+6','Attack+12',}}
- Val_WSdmg_feet = { name="Valorous Greaves", augments={'Accuracy+25 Attack+25','Weapon skill damage +3%','STR+10','Accuracy+11','Attack+15',}}
- -- Multi Hit
- Val_DA_body = { name="Valorous Mail", augments={'Accuracy+23 Attack+23','"Dbl.Atk."+1','VIT+4','Accuracy+12','Attack+11',}}
- Val_QA_body = { name="Valorous Mail", augments={'INT+2','DEX+3','Quadruple Attack +3','Accuracy+9 Attack+9',}}
- -- STR
- Val_STR_hands = { name="Valorous Mitts", augments={'Accuracy+24 Attack+24','Sklchn.dmg.+3%','STR+14','Accuracy+14','Attack+5',}}
- end
- function Odyssean()
- -- STP
- Ody_STP_legs = { name="Odyssean Cuisses", augments={'Accuracy+28','"Store TP"+7','AGI+1',}}
- -- WSDmg
- Ody_WSdmg_head = { name="Odyssean Helm", augments={'Accuracy+10 Attack+10','Weapon skill damage +4%','Accuracy+15','Attack+14',}}
- Ody_WSdmg_hands = { name="Odyssean Gauntlets", augments={'Accuracy+12 Attack+12','Weapon skill damage +4%','Accuracy+14',}}
- Ody_WSdmg_legs = { name="Odyssean Cuisses", augments={'Accuracy+24 Attack+24','Weapon skill damage +5%','DEX+8',}}
- -- VIT
- Ody_VitDA_hands = { name="Odyssean Gauntlets", augments={'Accuracy+22 Attack+22','"Dbl.Atk."+3','VIT+1','Accuracy+15',}}
- Ody_VitWSdmg_hands = { name="Odyssean Gauntlets", augments={'Attack+15','Weapon skill damage +4%','VIT+9','Accuracy+8',}}
- -- Fast Cast
- Ody_FC_body = { name="Odyss. Chestplate", augments={'"Fast Cast"+6','MND+1','Mag. Acc.+6','"Mag.Atk.Bns."+6',}}
- Ody_FC_feet = { name="Odyssean Greaves", augments={'Mag. Acc.+11','"Fast Cast"+5','MND+1','"Mag.Atk.Bns."+10',}}
- -- MAB
- Ody_MAB_feet = { name="Odyssean Greaves", augments={'Mag. Acc.+18 "Mag.Atk.Bns."+18','CHR+4','Mag. Acc.+13','"Mag.Atk.Bns."+14',}}
- end
- function Herculean()
- -- Herc FC -- Need a new FC head as it is the MAB head.
- Herc_FC_head = { name="Herculean Helm", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Store TP"+5','INT+11','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}
- -- Herc MAB
- Herc_MAB_head = { name="Herculean Helm", augments={'Mag. Acc.+15 "Mag.Atk.Bns."+15','"Store TP"+5','INT+11','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}
- Herc_MAB_legs = { name="Herculean Trousers", augments={'Mag. Acc.+16 "Mag.Atk.Bns."+16','Phys. dmg. taken -3%','STR+3','Mag. Acc.+8','"Mag.Atk.Bns."+6',}}
- -- Herc DT
- Herc_DT_head = { name="Herculean Helm", augments={'Rng.Acc.+22 Rng.Atk.+22','Damage taken-3%','STR+6','Rng.Acc.+3',}}
- Herc_DT_body = { name="Herculean Vest", augments={'Damage taken-4%','DEX+6','Accuracy+6','Attack+4',}}
- Herc_DT_hands = { name="Herculean Gloves", augments={'"Mag.Atk.Bns."+14','AGI+1','Damage taken-4%','Accuracy+13 Attack+13','Mag. Acc.+8 "Mag.Atk.Bns."+8',}}
- Herc_DT_legs = { name="Herculean Trousers", augments={'Accuracy+14','Damage taken-3%',}}
- Herc_DT_feet = { name="Herculean Boots", augments={'Accuracy+12','Damage taken-3%','DEX+13',}}
- -- Herc RNG
- -- Herc WSDmg
- Herc_rWSdmg_body = { name="Herculean Vest", augments={'Rng.Acc.+9','Weapon skill damage +3%','AGI+15',}}
- Herc_rWSdmg_legs = { name="Herculean Trousers", augments={'Attack+13','Weapon skill damage +3%','AGI+15','Rng.Acc.+9',}}
- Herc_rWSdmg_feet = { name="Herculean Boots", augments={'Rng.Acc.+15','Weapon skill damage +5%','AGI+6','Rng.Atk.+10',}}
- -- Herc NIN- Melee Sets
- -- Herc STP
- Herc_STP_body = { name="Herculean Vest", augments={'Accuracy+25 Attack+25','"Store TP"+3','STR+4','Accuracy+11','Attack+6',}}
- -- Herc WSDmg
- Herc_WSdmg_body = { name="Herculean Vest", augments={'Accuracy+30','Pet: Accuracy+5 Pet: Rng. Acc.+5','Weapon skill damage +6%','Accuracy+2 Attack+2',}}
- Herc_WSdmg_legs = { name="Herculean Trousers", augments={'Accuracy+15 Attack+15','Weapon skill damage +3%','DEX+6','Attack+5',}}
- Herc_WSdmg_feet = { name="Herculean Boots", augments={'Accuracy+25','Weapon skill damage +3%','DEX+15',}}
- -- Herc Crit Dmg
- Herc_Crit_feet = { name="Herculean Boots", augments={'Accuracy+23 Attack+23','Crit. hit damage +3%','AGI+4','Accuracy+13','Attack+14',}}
- -- Herc TA
- Herc_TA_body = { name="Herculean Vest", augments={'Attack+6','"Triple Atk."+3','Accuracy+13',}}
- Herc_TA_feet = { name="Herculean Boots", augments={'Accuracy+13','"Triple Atk."+4',}}
- -- Adhemar
- Adhe_Acc_hands = { name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}}
- Adhe_Racc_hands = { name="Adhemar Wristbands", augments={'AGI+10','Rng.Acc.+15','Rng.Atk.+15',}}
- end
- function Merlinic()
- -- Merlinic Nuke
- Mer_Nuke_head = { name="Merlinic Hood", augments={'Mag. Acc.+25 "Mag.Atk.Bns."+25','"Drain" and "Aspir" potency +9','Mag. Acc.+10','"Mag.Atk.Bns."+13',}}
- Mer_Nuke_body = { name="Merlinic Jubbah", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','"Fast Cast"+3','MND+5','Mag. Acc.+11','"Mag.Atk.Bns."+15',}}
- Mer_Nuke_legs = { name="Merlinic Shalwar", augments={'Mag. Acc.+22 "Mag.Atk.Bns."+22','CHR+4','Mag. Acc.+10','"Mag.Atk.Bns."+15',}}
- -- Merlinic Magic Burst
- Mer_MB_head = { name="Merlinic Hood", augments={'"Mag.Atk.Bns."+29','Magic burst dmg.+9%','INT+15','Mag. Acc.+4',}}
- Mer_MB_legs = { name="Merlinic Shalwar", augments={'Mag. Acc.+16 "Mag.Atk.Bns."+16','Magic burst dmg.+8%','Mag. Acc.+13','"Mag.Atk.Bns."+10',}}
- Mer_MB_feet = { name="Merlinic Crackows", augments={'Mag. Acc.+23 "Mag.Atk.Bns."+23','Magic burst dmg.+5%','CHR+10','Mag. Acc.+7','"Mag.Atk.Bns."+11',}}
- -- Merlinic FC
- Mer_FC_head = { name="Merlinic Hood", augments={'"Fast Cast"+7','MND+4','Mag. Acc.+11','"Mag.Atk.Bns."+1',}}
- Mer_FC_body = { name="Merlinic Jubbah", augments={'"Mag.Atk.Bns."+24','"Fast Cast"+6','MND+5','Mag. Acc.+15',}}
- Mer_FC_hands = { name="Merlinic Dastanas", augments={'"Fast Cast"+6','Mag. Acc.+4','"Mag.Atk.Bns."+11',}}
- Mer_FC_feet = { name="Merlinic Crackows", augments={'"Mag.Atk.Bns."+11','"Fast Cast"+7','INT+6',}}
- -- Merlinic INT MACC
- Mer_INT_feet = { name="Merlinic Crackows", augments={'Mag. Acc.+30','"Drain" and "Aspir" potency +8','INT+13',}}
- -- Merlinic MND MACC
- -- SMN
- Mer_Perp_hangs = { name="Merlinic Dastanas", augments={'Pet: Mag. Acc.+20 Pet: "Mag.Atk.Bns."+20','"Avatar perpetuation cost" -4','Pet: STR+6','Pet: Mag. Acc.+7',}}
- -- Merlinic MND MACC
- -- Merlinic SMN
- -- Blood pact
- Mer_BPmaccmab_head = { name="Merlinic Hood", augments={'Pet: Mag. Acc.+20 Pet: "Mag.Atk.Bns."+20','Blood Pact Dmg.+5','Pet: INT+15','Pet: Mag. Acc.+4','Pet: "Mag.Atk.Bns."+12',}}
- -- BP10, acc19 mab14 dex2
- Mer_BPacc_hands = { name="Merlinic Dastanas", augments={'Pet: Accuracy+19 Pet: Rng. Acc.+19','Blood Pact Dmg.+10','Pet: DEX+2','Pet: "Mag.Atk.Bns."+14',}}
- -- BP10, mab21 str2
- Mer_BPmab_hands = { name="Merlinic Dastanas", augments={'Pet: "Mag.Atk.Bns."+21','Blood Pact Dmg.+10','Pet: STR+2',}}
- -- BP5, macc33 mab18 str10
- Mer_BPmaccmab_hands = { name="Merlinic Dastanas", augments={'Pet: Mag. Acc.+18 Pet: "Mag.Atk.Bns."+18','Blood Pact Dmg.+5','Pet: STR+10','Pet: Mag. Acc.+15',}}
- -- not in any sets
- -- BP5 atk24 int3
- Mer_BPatk_hands = { name="Merlinic Dastanas", augments={'Pet: Attack+24 Pet: Rng.Atk.+24','Blood Pact Dmg.+5','Pet: INT+3',}}
- --not used in any set
- -- BP8 atk20 mab11 str8
- Mer_BP_legs = { name="Merlinic Shalwar", augments={'Pet: Attack+20 Pet: Rng.Atk.+20','Blood Pact Dmg.+8','Pet: STR+8','Pet: "Mag.Atk.Bns."+11',}}
- --not in any set yet
- -- BP9 mab29 int2
- Mer_BPmab_feet = { name="Merlinic Crackows", augments={'Pet: "Mag.Atk.Bns."+29','Blood Pact Dmg.+9','Pet: INT+2',}}
- -- Staves
- -- BP10 macc4 mab19 int9, dmg5
- Grio_BP_staff = { name="Grioavolr", augments={'Blood Pact Dmg.+10','Pet: INT+9','Pet: Mag. Acc.+4','Pet: "Mag.Atk.Bns."+19','DMG:+5',}}
- Grio_INT_staff = { name="Grioavolr", augments={'Magic burst dmg.+8%','INT+19','Mag. Acc.+20','"Mag.Atk.Bns."+24',}}
- Grio_MND_staff ={ name="Grioavolr", augments={'Enfb.mag. skill +13','MND+16','Mag. Acc.+23',}}
- end
- function Chironic()
- -- DT
- Chi_DT_head = { name="Chironic Hat", augments={'Mag. Acc.+12','Damage taken-2%','DEX+12','Accuracy+10',}}
- Chi_DT_hands = { name="Chironic Gloves", augments={'Attack+6','Damage taken-2%','CHR+15','Accuracy+10',}}
- -- INT MACC
- Chi_INT_hands = { name="Chironic Gloves", augments={'Mag. Acc.+25','INT+15',}}
- Chi_INT_feet = { name="Chironic Slippers", augments={'Mag. Acc.+28','"Drain" and "Aspir" potency +10','INT+4','"Mag.Atk.Bns."+11',}}
- end
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