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- 12:08:10: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
- 12:08:10: -------------------------------
- 12:08:10: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 12:08:10: CPU Speed: 3410MHz
- 12:08:10: Physical Memory: 8143MB Total, 4135MB Free
- 12:08:10: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 12:08:10: monitor 1: pos={0, 0}, size={1920, 1080}
- 12:08:10: Windows Version: 6.2 Build 9200
- 12:08:10: Aero is Enabled
- 12:08:10: -------------------------------
- 12:08:10: OBS Modules:
- 12:08:10: Base Address Module
- 12:08:10: 000000007D7F0000 OBS.exe
- 12:08:10: 000000005DD80000 OBSApi.dll
- 12:08:10: 0000000065790000 DShowPlugin.dll
- 12:08:10: 0000000065710000 GraphicsCapture.dll
- 12:08:10: 0000000068560000 NoiseGate.dll
- 12:08:10: 0000000068510000 PSVPlugin.dll
- 12:08:10: ------------------------------------------
- 12:08:10: Adapter 1
- 12:08:10: Video Adapter: NVIDIA GeForce GTX 660
- 12:08:10: Video Adapter Dedicated Video Memory: 2086273024
- 12:08:10: Video Adapter Shared System Memory: 2147807232
- 12:08:10: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 12:08:10: =====Stream Start: 2014-09-12, 12:08:10===============================================
- 12:08:10: Multithreaded optimizations: On
- 12:08:10: Base resolution: 1920x1080
- 12:08:10: Output resolution: 1280x720
- 12:08:10: ------------------------------------------
- 12:08:10: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 12:08:10: ------------------------------------------
- 12:08:10: Audio Format: 44100 Hz
- 12:08:10: ------------------------------------------
- 12:08:10: Audio Channels: 2 Ch
- 12:08:10: Playback device Default
- 12:08:10: ------------------------------------------
- 12:08:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 12:08:10: Global Audio time adjust: 0
- 12:08:10: ------------------------------------------
- 12:08:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 12:08:10: Mic time offset: 0
- 12:08:10: ------------------------------------------
- 12:08:10: Audio Encoding: AAC
- 12:08:10: bitrate: 128
- 12:08:10: Using graphics capture
- 12:08:10: Trying to hook process: DayZ.exe
- Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
- 12:08:10: Scene buffering time set to 400
- 12:08:10: ------------------------------------------
- 12:08:10: Video Encoding: x264
- 12:08:10: fps: 60
- 12:08:10: width: 1280, height: 720
- 12:08:10: preset: veryfast
- 12:08:10: profile: high
- 12:08:10: keyint: 120
- 12:08:10: CBR: yes
- 12:08:10: CFR: yes
- 12:08:10: max bitrate: 3300
- 12:08:10: buffer size: 3300
- 12:08:10: ------------------------------------------
- 12:08:11: Using RTMP service: Twitch
- 12:08:11: Server selection: rtmp://live-ams.twitch.tv/app
- 12:08:11: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 12:08:12: Completed handshake with rtmp://live-ams.twitch.tv/app in 897 ms.
- 12:08:12: Capture window 0x002302B2 invalid or changing, terminating capture
- 12:08:13: SO_SNDBUF was at 65536
- 12:08:13: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272)
- 12:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
- 12:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
- 12:08:16: FlushBufferedVideo: Flushing 10 packets over 150 ms
- 12:08:16: Total frames encoded: 317, total frames duplicated: 0 (0.00%)
- 12:08:16: Total frames rendered: 339, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 12:08:16: ~RTMPPublisher: Packet flush completed in 89 ms
- 12:08:16: ~RTMPPublisher: Send thread terminated in 0 ms
- 12:08:16: RTMPPublisher::SocketLoop: Graceful loop exit
- 12:08:16: ~RTMPPublisher: Socket thread terminated in 0 ms
- 12:08:28: ~RTMPPublisher: Final socket shutdown completed in 12288 ms
- 12:08:28: Average send payload: 7112 bytes, average send interval: 16 ms
- 12:08:28: Number of times waited to send: 0, Waited for a total of 0 bytes
- 12:08:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 12:08:28: Number of bytes sent: 1159398
- 12:08:28:
- 12:08:28: Profiler time results:
- 12:08:28:
- 12:08:28: ==============================================================
- 12:08:28: video thread frame - [100%] [avg time: 0.909 ms] [children: 18.6%] [unaccounted: 81.4%]
- 12:08:28: | scene->Preprocess - [0.22%] [avg time: 0.002 ms]
- 12:08:28: | GPU download and conversion - [18.4%] [avg time: 0.167 ms] [children: 15.2%] [unaccounted: 3.19%]
- 12:08:28: | | flush - [13%] [avg time: 0.118 ms]
- 12:08:28: | | CopyResource - [1.98%] [avg time: 0.018 ms]
- 12:08:28: | | conversion to 4:2:0 - [0.22%] [avg time: 0.002 ms]
- 12:08:28: Convert444Threads - [100%] [avg time: 0.455 ms] [children: 98.9%] [unaccounted: 1.1%]
- 12:08:28: | Convert444toNV12 - [98.9%] [avg time: 0.45 ms]
- 12:08:28: encoder thread frame - [100%] [avg time: 0.686 ms] [children: 1.6%] [unaccounted: 98.4%]
- 12:08:28: | sending stuff out - [1.6%] [avg time: 0.011 ms]
- 12:08:28: ==============================================================
- 12:08:28:
- 12:08:28:
- 12:08:28: Profiler CPU results:
- 12:08:28:
- 12:08:28: ==============================================================
- 12:08:28: video thread frame - [cpu time: avg 0.23 ms, total 78.125 ms] [avg calls per frame: 1]
- 12:08:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:08:28: | GPU download and conversion - [cpu time: avg 0.092 ms, total 31.25 ms] [avg calls per frame: 1]
- 12:08:28: | | flush - [cpu time: avg 0.046 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:08:28: | | CopyResource - [cpu time: avg 0.05 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:08:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:08:28: Convert444Threads - [cpu time: avg 0.735 ms, total 453.125 ms] [avg calls per frame: 2]
- 12:08:28: | Convert444toNV12 - [cpu time: avg 0.735 ms, total 453.125 ms] [avg calls per frame: 2]
- 12:08:28: encoder thread frame - [cpu time: avg 0.101 ms, total 31.25 ms] [avg calls per frame: 1]
- 12:08:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:08:28: ==============================================================
- 12:08:28:
- 12:08:28: =====Stream End: 2014-09-12, 12:08:28=================================================
- 12:09:00: =====Stream Start: 2014-09-12, 12:09:00===============================================
- 12:09:00: Multithreaded optimizations: On
- 12:09:00: Base resolution: 1920x1080
- 12:09:00: Output resolution: 1280x720
- 12:09:00: ------------------------------------------
- 12:09:00: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 12:09:00: ------------------------------------------
- 12:09:00: Audio Format: 44100 Hz
- 12:09:00: ------------------------------------------
- 12:09:00: Audio Channels: 2 Ch
- 12:09:00: Playback device Default
- 12:09:00: ------------------------------------------
- 12:09:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 12:09:00: Global Audio time adjust: 0
- 12:09:00: ------------------------------------------
- 12:09:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 12:09:00: Mic time offset: 0
- 12:09:00: ------------------------------------------
- 12:09:00: Audio Encoding: AAC
- 12:09:00: bitrate: 128
- 12:09:00: Using graphics capture
- 12:09:00: Trying to hook process: DayZ.exe
- Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
- 12:09:01: Scene buffering time set to 400
- 12:09:01: ------------------------------------------
- 12:09:01: Video Encoding: x264
- 12:09:01: fps: 60
- 12:09:01: width: 1280, height: 720
- 12:09:01: preset: veryfast
- 12:09:01: profile: high
- 12:09:01: keyint: 120
- 12:09:01: CBR: yes
- 12:09:01: CFR: yes
- 12:09:01: max bitrate: 3300
- 12:09:01: buffer size: 3300
- 12:09:01: ------------------------------------------
- 12:09:02: Using RTMP service: Twitch
- 12:09:02: Server selection: rtmp://live-ams.twitch.tv/app
- 12:09:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 12:09:03: Completed handshake with rtmp://live-ams.twitch.tv/app in 902 ms.
- 12:09:03: Capture window 0x00140B06 invalid or changing, terminating capture
- 12:09:03: SO_SNDBUF was at 65536
- 12:09:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272)
- 12:09:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
- 12:09:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
- 12:09:05: FlushBufferedVideo: Flushing 10 packets over 150 ms
- 12:09:05: Total frames encoded: 260, total frames duplicated: 0 (0.00%)
- 12:09:05: Total frames rendered: 283, number of late frames: 1 (0.35%) (it's okay for some frames to be late)
- 12:09:06: ~RTMPPublisher: Packet flush completed in 91 ms
- 12:09:06: ~RTMPPublisher: Send thread terminated in 0 ms
- 12:09:06: RTMPPublisher::SocketLoop: Graceful loop exit
- 12:09:06: ~RTMPPublisher: Socket thread terminated in 0 ms
- 12:09:17: ~RTMPPublisher: Final socket shutdown completed in 11523 ms
- 12:09:17: Average send payload: 7899 bytes, average send interval: 18 ms
- 12:09:17: Number of times waited to send: 0, Waited for a total of 0 bytes
- 12:09:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 12:09:17: Number of bytes sent: 766236
- 12:09:17:
- 12:09:17: Profiler time results:
- 12:09:17:
- 12:09:17: ==============================================================
- 12:09:17: video thread frame - [100%] [avg time: 0.785 ms] [children: 16.2%] [unaccounted: 83.8%]
- 12:09:17: | scene->Preprocess - [0.255%] [avg time: 0.002 ms]
- 12:09:17: | GPU download and conversion - [15.9%] [avg time: 0.125 ms] [children: 12.7%] [unaccounted: 3.18%]
- 12:09:17: | | flush - [10.1%] [avg time: 0.079 ms]
- 12:09:17: | | CopyResource - [2.17%] [avg time: 0.017 ms]
- 12:09:17: | | conversion to 4:2:0 - [0.51%] [avg time: 0.004 ms]
- 12:09:17: Convert444Threads - [100%] [avg time: 0.437 ms] [children: 98.6%] [unaccounted: 1.37%]
- 12:09:17: | Convert444toNV12 - [98.6%] [avg time: 0.431 ms]
- 12:09:17: encoder thread frame - [100%] [avg time: 0.681 ms] [children: 1.03%] [unaccounted: 99%]
- 12:09:17: | sending stuff out - [1.03%] [avg time: 0.007 ms]
- 12:09:17: ==============================================================
- 12:09:17:
- 12:09:17:
- 12:09:17: Profiler CPU results:
- 12:09:17:
- 12:09:17: ==============================================================
- 12:09:17: video thread frame - [cpu time: avg 0.22 ms, total 62.5 ms] [avg calls per frame: 1]
- 12:09:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:09:17: | GPU download and conversion - [cpu time: avg 0.055 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:09:17: | | flush - [cpu time: avg 0.055 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:09:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:09:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:09:17: Convert444Threads - [cpu time: avg 0.622 ms, total 312.5 ms] [avg calls per frame: 2]
- 12:09:17: | Convert444toNV12 - [cpu time: avg 0.622 ms, total 312.5 ms] [avg calls per frame: 2]
- 12:09:17: encoder thread frame - [cpu time: avg 0.062 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:09:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:09:17: ==============================================================
- 12:09:17:
- 12:09:17: =====Stream End: 2014-09-12, 12:09:17=================================================
- Last game capture log:
- 2014-09-09, 11:37:00: we're booting up:
- 11:37:00: CaptureThread: attached to process farcry3_d3d11.exe
- 11:37:00: DXGI Present
- 11:37:00: GL Present
- 11:37:00: DirectDraw capture: Windows 8 not supported yet
- 11:37:00: (half life scientist) everything.. seems to be in order
- 11:37:00: DXGI: Found D3D 11
- 11:37:00: setting up d3d11 data
- 11:37:00: ---------------------- Cleared D3D11 Capture ----------------------
- 11:37:00: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
- 11:37:00: DoD3D11Hook: success
- 11:37:00: successfully capturing d3d11 frames via GPU
- 11:37:04: DirectDraw capture: Windows 8 not supported yet
- 13:01:30: stop requested, terminating d3d11 capture
- 13:01:30: ---------------------- Cleared D3D11 Capture ----------------------
- 13:01:33: DirectDraw capture: Windows 8 not supported yet
- 13:54:24: DoD3D11Hook: success
- 13:54:24: successfully capturing d3d11 frames via GPU
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