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  1. 12:08:10: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
  2. 12:08:10: -------------------------------
  3. 12:08:10: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  4. 12:08:10: CPU Speed: 3410MHz
  5. 12:08:10: Physical Memory: 8143MB Total, 4135MB Free
  6. 12:08:10: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 12:08:10: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 12:08:10: Windows Version: 6.2 Build 9200
  9. 12:08:10: Aero is Enabled
  10. 12:08:10: -------------------------------
  11. 12:08:10: OBS Modules:
  12. 12:08:10: Base Address Module
  13. 12:08:10: 000000007D7F0000 OBS.exe
  14. 12:08:10: 000000005DD80000 OBSApi.dll
  15. 12:08:10: 0000000065790000 DShowPlugin.dll
  16. 12:08:10: 0000000065710000 GraphicsCapture.dll
  17. 12:08:10: 0000000068560000 NoiseGate.dll
  18. 12:08:10: 0000000068510000 PSVPlugin.dll
  19. 12:08:10: ------------------------------------------
  20. 12:08:10: Adapter 1
  21. 12:08:10: Video Adapter: NVIDIA GeForce GTX 660
  22. 12:08:10: Video Adapter Dedicated Video Memory: 2086273024
  23. 12:08:10: Video Adapter Shared System Memory: 2147807232
  24. 12:08:10: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 12:08:10: =====Stream Start: 2014-09-12, 12:08:10===============================================
  26. 12:08:10: Multithreaded optimizations: On
  27. 12:08:10: Base resolution: 1920x1080
  28. 12:08:10: Output resolution: 1280x720
  29. 12:08:10: ------------------------------------------
  30. 12:08:10: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  31. 12:08:10: ------------------------------------------
  32. 12:08:10: Audio Format: 44100 Hz
  33. 12:08:10: ------------------------------------------
  34. 12:08:10: Audio Channels: 2 Ch
  35. 12:08:10: Playback device Default
  36. 12:08:10: ------------------------------------------
  37. 12:08:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
  38. 12:08:10: Global Audio time adjust: 0
  39. 12:08:10: ------------------------------------------
  40. 12:08:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  41. 12:08:10: Mic time offset: 0
  42. 12:08:10: ------------------------------------------
  43. 12:08:10: Audio Encoding: AAC
  44. 12:08:10: bitrate: 128
  45. 12:08:10: Using graphics capture
  46. 12:08:10: Trying to hook process: DayZ.exe
  47. Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
  48. 12:08:10: Scene buffering time set to 400
  49. 12:08:10: ------------------------------------------
  50. 12:08:10: Video Encoding: x264
  51. 12:08:10: fps: 60
  52. 12:08:10: width: 1280, height: 720
  53. 12:08:10: preset: veryfast
  54. 12:08:10: profile: high
  55. 12:08:10: keyint: 120
  56. 12:08:10: CBR: yes
  57. 12:08:10: CFR: yes
  58. 12:08:10: max bitrate: 3300
  59. 12:08:10: buffer size: 3300
  60. 12:08:10: ------------------------------------------
  61. 12:08:11: Using RTMP service: Twitch
  62. 12:08:11: Server selection: rtmp://live-ams.twitch.tv/app
  63. 12:08:11: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  64. 12:08:12: Completed handshake with rtmp://live-ams.twitch.tv/app in 897 ms.
  65. 12:08:12: Capture window 0x002302B2 invalid or changing, terminating capture
  66. 12:08:13: SO_SNDBUF was at 65536
  67. 12:08:13: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272)
  68. 12:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
  69. 12:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
  70. 12:08:16: FlushBufferedVideo: Flushing 10 packets over 150 ms
  71. 12:08:16: Total frames encoded: 317, total frames duplicated: 0 (0.00%)
  72. 12:08:16: Total frames rendered: 339, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  73. 12:08:16: ~RTMPPublisher: Packet flush completed in 89 ms
  74. 12:08:16: ~RTMPPublisher: Send thread terminated in 0 ms
  75. 12:08:16: RTMPPublisher::SocketLoop: Graceful loop exit
  76. 12:08:16: ~RTMPPublisher: Socket thread terminated in 0 ms
  77. 12:08:28: ~RTMPPublisher: Final socket shutdown completed in 12288 ms
  78. 12:08:28: Average send payload: 7112 bytes, average send interval: 16 ms
  79. 12:08:28: Number of times waited to send: 0, Waited for a total of 0 bytes
  80. 12:08:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  81. 12:08:28: Number of bytes sent: 1159398
  82. 12:08:28:
  83. 12:08:28: Profiler time results:
  84. 12:08:28:
  85. 12:08:28: ==============================================================
  86. 12:08:28: video thread frame - [100%] [avg time: 0.909 ms] [children: 18.6%] [unaccounted: 81.4%]
  87. 12:08:28: | scene->Preprocess - [0.22%] [avg time: 0.002 ms]
  88. 12:08:28: | GPU download and conversion - [18.4%] [avg time: 0.167 ms] [children: 15.2%] [unaccounted: 3.19%]
  89. 12:08:28: | | flush - [13%] [avg time: 0.118 ms]
  90. 12:08:28: | | CopyResource - [1.98%] [avg time: 0.018 ms]
  91. 12:08:28: | | conversion to 4:2:0 - [0.22%] [avg time: 0.002 ms]
  92. 12:08:28: Convert444Threads - [100%] [avg time: 0.455 ms] [children: 98.9%] [unaccounted: 1.1%]
  93. 12:08:28: | Convert444toNV12 - [98.9%] [avg time: 0.45 ms]
  94. 12:08:28: encoder thread frame - [100%] [avg time: 0.686 ms] [children: 1.6%] [unaccounted: 98.4%]
  95. 12:08:28: | sending stuff out - [1.6%] [avg time: 0.011 ms]
  96. 12:08:28: ==============================================================
  97. 12:08:28:
  98. 12:08:28:
  99. 12:08:28: Profiler CPU results:
  100. 12:08:28:
  101. 12:08:28: ==============================================================
  102. 12:08:28: video thread frame - [cpu time: avg 0.23 ms, total 78.125 ms] [avg calls per frame: 1]
  103. 12:08:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  104. 12:08:28: | GPU download and conversion - [cpu time: avg 0.092 ms, total 31.25 ms] [avg calls per frame: 1]
  105. 12:08:28: | | flush - [cpu time: avg 0.046 ms, total 15.625 ms] [avg calls per frame: 1]
  106. 12:08:28: | | CopyResource - [cpu time: avg 0.05 ms, total 15.625 ms] [avg calls per frame: 1]
  107. 12:08:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 12:08:28: Convert444Threads - [cpu time: avg 0.735 ms, total 453.125 ms] [avg calls per frame: 2]
  109. 12:08:28: | Convert444toNV12 - [cpu time: avg 0.735 ms, total 453.125 ms] [avg calls per frame: 2]
  110. 12:08:28: encoder thread frame - [cpu time: avg 0.101 ms, total 31.25 ms] [avg calls per frame: 1]
  111. 12:08:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 12:08:28: ==============================================================
  113. 12:08:28:
  114. 12:08:28: =====Stream End: 2014-09-12, 12:08:28=================================================
  115. 12:09:00: =====Stream Start: 2014-09-12, 12:09:00===============================================
  116. 12:09:00: Multithreaded optimizations: On
  117. 12:09:00: Base resolution: 1920x1080
  118. 12:09:00: Output resolution: 1280x720
  119. 12:09:00: ------------------------------------------
  120. 12:09:00: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  121. 12:09:00: ------------------------------------------
  122. 12:09:00: Audio Format: 44100 Hz
  123. 12:09:00: ------------------------------------------
  124. 12:09:00: Audio Channels: 2 Ch
  125. 12:09:00: Playback device Default
  126. 12:09:00: ------------------------------------------
  127. 12:09:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
  128. 12:09:00: Global Audio time adjust: 0
  129. 12:09:00: ------------------------------------------
  130. 12:09:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  131. 12:09:00: Mic time offset: 0
  132. 12:09:00: ------------------------------------------
  133. 12:09:00: Audio Encoding: AAC
  134. 12:09:00: bitrate: 128
  135. 12:09:00: Using graphics capture
  136. 12:09:00: Trying to hook process: DayZ.exe
  137. Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 1300
  138. 12:09:01: Scene buffering time set to 400
  139. 12:09:01: ------------------------------------------
  140. 12:09:01: Video Encoding: x264
  141. 12:09:01: fps: 60
  142. 12:09:01: width: 1280, height: 720
  143. 12:09:01: preset: veryfast
  144. 12:09:01: profile: high
  145. 12:09:01: keyint: 120
  146. 12:09:01: CBR: yes
  147. 12:09:01: CFR: yes
  148. 12:09:01: max bitrate: 3300
  149. 12:09:01: buffer size: 3300
  150. 12:09:01: ------------------------------------------
  151. 12:09:02: Using RTMP service: Twitch
  152. 12:09:02: Server selection: rtmp://live-ams.twitch.tv/app
  153. 12:09:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  154. 12:09:03: Completed handshake with rtmp://live-ams.twitch.tv/app in 902 ms.
  155. 12:09:03: Capture window 0x00140B06 invalid or changing, terminating capture
  156. 12:09:03: SO_SNDBUF was at 65536
  157. 12:09:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272)
  158. 12:09:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 438272)
  159. 12:09:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 438272)
  160. 12:09:05: FlushBufferedVideo: Flushing 10 packets over 150 ms
  161. 12:09:05: Total frames encoded: 260, total frames duplicated: 0 (0.00%)
  162. 12:09:05: Total frames rendered: 283, number of late frames: 1 (0.35%) (it's okay for some frames to be late)
  163. 12:09:06: ~RTMPPublisher: Packet flush completed in 91 ms
  164. 12:09:06: ~RTMPPublisher: Send thread terminated in 0 ms
  165. 12:09:06: RTMPPublisher::SocketLoop: Graceful loop exit
  166. 12:09:06: ~RTMPPublisher: Socket thread terminated in 0 ms
  167. 12:09:17: ~RTMPPublisher: Final socket shutdown completed in 11523 ms
  168. 12:09:17: Average send payload: 7899 bytes, average send interval: 18 ms
  169. 12:09:17: Number of times waited to send: 0, Waited for a total of 0 bytes
  170. 12:09:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  171. 12:09:17: Number of bytes sent: 766236
  172. 12:09:17:
  173. 12:09:17: Profiler time results:
  174. 12:09:17:
  175. 12:09:17: ==============================================================
  176. 12:09:17: video thread frame - [100%] [avg time: 0.785 ms] [children: 16.2%] [unaccounted: 83.8%]
  177. 12:09:17: | scene->Preprocess - [0.255%] [avg time: 0.002 ms]
  178. 12:09:17: | GPU download and conversion - [15.9%] [avg time: 0.125 ms] [children: 12.7%] [unaccounted: 3.18%]
  179. 12:09:17: | | flush - [10.1%] [avg time: 0.079 ms]
  180. 12:09:17: | | CopyResource - [2.17%] [avg time: 0.017 ms]
  181. 12:09:17: | | conversion to 4:2:0 - [0.51%] [avg time: 0.004 ms]
  182. 12:09:17: Convert444Threads - [100%] [avg time: 0.437 ms] [children: 98.6%] [unaccounted: 1.37%]
  183. 12:09:17: | Convert444toNV12 - [98.6%] [avg time: 0.431 ms]
  184. 12:09:17: encoder thread frame - [100%] [avg time: 0.681 ms] [children: 1.03%] [unaccounted: 99%]
  185. 12:09:17: | sending stuff out - [1.03%] [avg time: 0.007 ms]
  186. 12:09:17: ==============================================================
  187. 12:09:17:
  188. 12:09:17:
  189. 12:09:17: Profiler CPU results:
  190. 12:09:17:
  191. 12:09:17: ==============================================================
  192. 12:09:17: video thread frame - [cpu time: avg 0.22 ms, total 62.5 ms] [avg calls per frame: 1]
  193. 12:09:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  194. 12:09:17: | GPU download and conversion - [cpu time: avg 0.055 ms, total 15.625 ms] [avg calls per frame: 1]
  195. 12:09:17: | | flush - [cpu time: avg 0.055 ms, total 15.625 ms] [avg calls per frame: 1]
  196. 12:09:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  197. 12:09:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  198. 12:09:17: Convert444Threads - [cpu time: avg 0.622 ms, total 312.5 ms] [avg calls per frame: 2]
  199. 12:09:17: | Convert444toNV12 - [cpu time: avg 0.622 ms, total 312.5 ms] [avg calls per frame: 2]
  200. 12:09:17: encoder thread frame - [cpu time: avg 0.062 ms, total 15.625 ms] [avg calls per frame: 1]
  201. 12:09:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  202. 12:09:17: ==============================================================
  203. 12:09:17:
  204. 12:09:17: =====Stream End: 2014-09-12, 12:09:17=================================================
  205.  
  206.  
  207. Last game capture log:
  208. 2014-09-09, 11:37:00: we're booting up:
  209. 11:37:00: CaptureThread: attached to process farcry3_d3d11.exe
  210. 11:37:00: DXGI Present
  211. 11:37:00: GL Present
  212. 11:37:00: DirectDraw capture: Windows 8 not supported yet
  213. 11:37:00: (half life scientist) everything.. seems to be in order
  214. 11:37:00: DXGI: Found D3D 11
  215. 11:37:00: setting up d3d11 data
  216. 11:37:00: ---------------------- Cleared D3D11 Capture ----------------------
  217. 11:37:00: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
  218. 11:37:00: DoD3D11Hook: success
  219. 11:37:00: successfully capturing d3d11 frames via GPU
  220. 11:37:04: DirectDraw capture: Windows 8 not supported yet
  221. 13:01:30: stop requested, terminating d3d11 capture
  222. 13:01:30: ---------------------- Cleared D3D11 Capture ----------------------
  223. 13:01:33: DirectDraw capture: Windows 8 not supported yet
  224. 13:54:24: DoD3D11Hook: success
  225. 13:54:24: successfully capturing d3d11 frames via GPU
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