Advertisement
jlalt

eeeeeeeee

Jun 30th, 2016
138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 2.99 KB | None | 0 0
  1. CMD:setsf(playerid,params[]) {
  2.     if(PlayerInfo[playerid][LoggedIn] == 1) {
  3.         if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][SF] >= 8)
  4.         {
  5.             new tmp[128], tmp2[128], Index;     tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  6.             if(isnull(params)) return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /setsf [playerid] [level]");
  7.             new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  8.             player1 = strval(tmp);
  9.             if(isnull(tmp2)) return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /setsf [playerid] [level]");
  10.             level = strval(tmp2);
  11.  
  12.             if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  13.                 if(PlayerInfo[player1][LoggedIn] == 1) {
  14.                     if(level > 11) return SendClientMessage(playerid,0xFF0000FF,"ERROR: Max [SF] Level is 11!");
  15.                     if(level == PlayerInfo[player1][SF]) return SendClientMessage(playerid,0xFF0000FF,"ERROR: Player is already this SF level");
  16.                     MessageToAdmins(playerid,"SetSF");
  17.                     CMDMessageToSF(playerid, "SetSF");
  18.                     GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  19.                     new year,month,day;   getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  20.  
  21.                     if(level > 0) format(string,sizeof(string)," %s has set your [SF] Status to level %d",adminname, level);
  22.                     else format(string,sizeof(string)," %s has set your [SF] Status to level %d",adminname, level);
  23.                     SendClientMessage(player1,0xFF0000FF,string);
  24.  
  25.                     if(level > PlayerInfo[player1][SF]) GameTextForPlayer(player1,"~g~SF Rank Promoted", 2000, 3);
  26.                     else GameTextForPlayer(player1,"~r~SF Rank Demoted", 2000, 3);
  27.  
  28.                     format(string,sizeof(string),"You have made %s [SF] Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  29.                     format(string,sizeof(string),"%s has made %s [SF] Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  30.                     SaveToFile("SFmembers",string);
  31.                     dUserSetINT(PlayerName2(player1)).("SF",(level));
  32.                     PlayerInfo[player1][SF] = level;
  33.                     return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  34.                 } else return SendClientMessage(playerid,0xFF0000FF,"ERROR: Player must be registered and logged in to be setted as an [SF] member");
  35.             } else return SendClientMessage(playerid,0xFF0000FF, "Player is not connected");
  36.         } else return SendClientMessage(playerid,0xFF0000FF,"ERROR: you do not have the privilegie to set [SF] ranks");
  37.     } else return SendClientMessage(playerid,0xFF0000FF,"ERROR: You must be logged in to use this commands");
  38. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement