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- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(1191830683) SRandInit(1191830684).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.065055
- LogInit: Version: 4.12.2-3005592+++UE4+Release-4.12
- LogInit: API Version: 2992821
- LogInit: Net Version: 3005592
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Jun 8 2016 08:57:49
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.12
- LogInit: Command line:
- LogInit: Base directory: D:/Programmi/UnrealEngine/Epic Games/4.12/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogInit: Computer: STEFANO-PC
- LogInit: User: Stefano
- LogInit: CPU Page size=65536, Cores=4
- LogInit: High frequency timer resolution =3.320339 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 190.91 MB used, 190.91 MB peak
- LogMemory: Process Virtual Memory: 194.90 MB used, 194.90 MB peak
- LogMemory: Physical Memory: 5517.86 MB used, 16265.27 MB total
- LogMemory: Virtual Memory: 553.32 MB used, 134217728.00 MB total
- LogTextLocalizationManager: No translations for ('it-IT') exist, falling back to 'en' for localization and internationalization data.
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 670' (Feature Level 11_0)
- LogD3D11RHI: 1989/0/8132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- LogD3D11RHI: 1. 'Intel(R) HD Graphics 4000' (Feature Level 11_0)
- LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/8132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1189 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 670' (P:0 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 670' (P:1 D:1)
- LogWindows: 2. 'NVIDIA GeForce GTX 670' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 670' (P:0 D:0)
- LogWindows: 4. 'Intel(R) HD Graphics 4000' (P:0 D:0)
- LogWindows: 5. 'Intel(R) HD Graphics 4000' (P:0 D:0)
- LogWindows: 6. 'Intel(R) HD Graphics 4000' (P:0 D:0)
- LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 670
- LogD3D11RHI: Driver Version: 364.51 (internal:10.18.13.6451, unified:364.51)
- LogD3D11RHI: Driver Date: 3-7-2016
- LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../../Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Intermediate/Shaders/WorkingDirectory/61948/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Stefano/AppData/Local/Temp/UnrealShaderWorkingDir/2185A5524D3CCB8F0C49D7886F978BDB/'.
- LogShaderCompilers:Display: Using Local Shader Compiler.
- LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- LogTemp:Display: Loaded TP WindowsTargetPlatform
- LogTemp:Display: Loaded TP AndroidTargetPlatform
- LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- LogTemp:Display: Loaded TP HTML5TargetPlatform
- LogTemp:Display: Loaded TP IOSTargetPlatform
- LogTemp:Display: Loaded TP TVOSTargetPlatform
- LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- LogTemp:Display: Loaded TP LinuxTargetPlatform
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.05s 50MB C:/Users/Stefano/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Stefano/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../../Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../../Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path C:/Users/Stefano/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogInit: Selected Device Profile: [Windows]
- LogContentStreaming: Texture pool size is 0.00 MB
- LogMeshUtilities: No automatic mesh reduction module available
- LogMeshUtilities: No automatic mesh merging module available
- LogMeshUtilities: No distributed automatic mesh merging module available
- LogAssetRegistry: FAssetRegistry took 0.0213 seconds to start up
- LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.023819 seconds
- LogUObjectArray: 28739 objects as part of root set at end of initial load.
- LogUObjectAllocator: 5855632 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- ModuleLog:Warning: iTween: Log Started
- LogEngine: Initializing Engine...
- LogHMD: SteamVR failed to initialize. Err: 110
- LogHMD: SteamVR failed to initialize. Err: 110
- LogAIModule: Creating AISystem for world NewWorld
- LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogDerivedDataCache: Saved boot cache 0.03s 50MB C:/Users/Stefano/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Info Localization service is disabled
- LogCook:Display: Max memory allowance for cook 8192mb
- LogCook:Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/' took 0.03s
- Cmd: MAP LOAD FILE="../../../../../../../Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/Maps/Prison.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogBlueprint:Error: Compiler Error This blueprint (self) is not a TRASHCLASS_SDamageCausingActor_59, therefore ' Target ' must have a connection.
- LogBlueprint:Warning: Compiler Warning [0006.79] Compile of ICFElementBuff failed. 1 Fatal Issue(s) 0 Warning(s) [in 3 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/ICFElementBuff.ICFElementBuff)
- LogBlueprint:Warning: Compiler Warning [0006.79] Compile of ICFElementBuff failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/ICFElementBuff.ICFElementBuff)
- LogBlueprint:Warning: Compiler Warning [0006.79] Compile of ICFElementBuff failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/ICFElementBuff.ICFElementBuff)
- LogBlueprint:Warning: [BLMBF_FireNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BLMBF_FireNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: [BLMBF_FireNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning [0006.82] Compile of BLMBF_FireNew successful, but with 3 Warning(s) [in 11 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_FireNew.BLMBF_FireNew)
- LogBlueprint:Warning: Compiler Warning [0006.82] Compile of BLMBF_FireNew successful, but with 4 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_FireNew.BLMBF_FireNew)
- LogBlueprint:Warning: Compiler Warning [0006.82] Compile of BLMBF_FireNew successful, but with 5 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_FireNew.BLMBF_FireNew)
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'DamageDoneMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'DamageDoneMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'DamageTakenMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'DamageTakenMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'MovementMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'MovementMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'HealingDoneMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BF_BaseCharBuff] CreatePinForVariable: 'HealingDoneMultiplier' variable not found. Base class was probably changed.
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "HealingDoneMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set HealingDoneMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "MovementMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set MovementMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "DamageTakenMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set DamageTakenMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "DamageDoneMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set DamageDoneMultiplier
- LogBlueprint:Error: Compiler Error This blueprint (self) is not a TRASHCLASS_SDamageCausingActor_59, therefore ' Target ' must have a connection.
- LogBlueprint:Warning: Compiler Warning [0006.88] Compile of BF_BaseCharBuff failed. 1 Fatal Issue(s) 4 Warning(s) [in 6 ms] (/Game/Blueprints/Buffs/BF_BaseCharBuff.BF_BaseCharBuff)
- LogBlueprint:Warning: Compiler Warning [0006.88] Compile of BF_BaseCharBuff failed. 1 Fatal Issue(s) 5 Warning(s) [in 0 ms] (/Game/Blueprints/Buffs/BF_BaseCharBuff.BF_BaseCharBuff)
- LogBlueprint:Warning: Compiler Warning [0006.88] Compile of BF_BaseCharBuff failed. 1 Fatal Issue(s) 6 Warning(s) [in 0 ms] (/Game/Blueprints/Buffs/BF_BaseCharBuff.BF_BaseCharBuff)
- LogBlueprint:Error: Compiler Error This blueprint (self) is not a TRASHCLASS_SDamageCausingActor_59, therefore ' Target ' must have a connection.
- LogBlueprint:Warning: Compiler Warning [0006.95] Compile of TSLBF_Stacks failed. 1 Fatal Issue(s) 0 Warning(s) [in 17 ms] (/Game/Blueprints/Spells/Tesla/TSLBF_Stacks.TSLBF_Stacks)
- LogBlueprint:Warning: Compiler Warning [0006.95] Compile of TSLBF_Stacks failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/Tesla/TSLBF_Stacks.TSLBF_Stacks)
- LogBlueprint:Warning: Compiler Warning [0006.95] Compile of TSLBF_Stacks failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/Tesla/TSLBF_Stacks.TSLBF_Stacks)
- LogBlueprint:Warning: [BLMBF_IceNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [BLMBF_IceNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: [BLMBF_IceNew] CreatePinForVariable: 'PrimaryOwningActor' variable not found. Base class was probably changed.
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning [0006.97] Compile of BLMBF_IceNew successful, but with 3 Warning(s) [in 6 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_IceNew.BLMBF_IceNew)
- LogBlueprint:Warning: Compiler Warning [0006.97] Compile of BLMBF_IceNew successful, but with 4 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_IceNew.BLMBF_IceNew)
- LogBlueprint:Warning: Compiler Warning [0006.97] Compile of BLMBF_IceNew successful, but with 5 Warning(s) [in 0 ms] (/Game/Blueprints/Spells/BlackMage/Bufs/BLMBF_IceNew.BLMBF_IceNew)
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: Compiler Warning Can't connect pins Filter Class and Class Filter : Object Class is not compatible with Actor Class.
- LogBlueprint:Warning: Compiler Warning Can't connect pins Class Filter and Filter Class : Actor Class is not compatible with Object Class.
- LogBlueprint:Warning: Compiler Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
- LogBlueprint:Warning: Compiler Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ValidateTemplates '/Game/Blueprints/Spells/MannaSpells/SpawnedObjects/MNASM_PlantHomingRay.MNASM_PlantHomingRay_C:InheritableComponentHandler': overridden template is invalid - component 'ParticleSystem' from '/Game/Blueprints/SpawnedObjects/Projectiles/Rays/SM_HomingRay.SM_HomingRay_C'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: Compiler Warning Can't connect pins Filter Class and Class Filter : Object Class is not compatible with Actor Class.
- LogBlueprint:Warning: Compiler Warning Can't connect pins Class Filter and Filter Class : Actor Class is not compatible with Object Class.
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_IceNew_C'.
- Make sure 'BLMBF_IceNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "PrimaryOwningActor" in 'BLMBF_FireNew_C'.
- Make sure 'BLMBF_FireNew_C' has been compiled for Get PrimaryOwningActor
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "HealingDoneMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set HealingDoneMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "MovementMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set MovementMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "DamageTakenMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set DamageTakenMultiplier
- LogBlueprint:Warning: Compiler Warning Could not find a variable named "DamageDoneMultiplier" in 'BF_BaseCharBuff_C'.
- Make sure 'BF_BaseCharBuff_C' has been compiled for Set DamageDoneMultiplier
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SABuff_C_87:PrimaryOwningActor', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'ObjectProperty /Engine/Transient.REINST_SDamageCausingActor_C_58:ParentSpell', MetaData 'False', Flag 'True'
- LogBlueprint:Warning: Compiler Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
- LogBlueprint:Warning: Compiler Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
- LogBlueprint:Warning: Compiler Warning Node Unknown is not referencing a valid level actor
- LogBlueprint:Warning: Compiler Warning Node Unknown is not referencing a valid level actor
- LogAIModule: Creating AISystem for world Prison
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_1' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26892.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_2' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26893.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_3' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26894.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_4' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26895.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_5' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26896.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_6' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26897.DefaultSceneRoot' which is static to it. Aborting.
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_7' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26908.DefaultSceneRoot' which is static to it. Aborting.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=660.000 Y=0.000 Z=0.000 Rotation: P=0.000000 Y=89.999985 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_1' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26910.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=330.000 Y=571.577 Z=0.000 Rotation: P=0.000000 Y=149.999969 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_2' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26911.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=-330.000 Y=571.577 Z=0.000 Rotation: P=0.000000 Y=-149.999954 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_3' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26912.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=-660.000 Y=0.000 Z=0.000 Rotation: P=0.000000 Y=-89.999954 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_4' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26913.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=-330.000 Y=-571.577 Z=0.000 Rotation: P=0.000000 Y=-30.000010 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_5' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26914.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=330.000 Y=-571.577 Z=0.000 Rotation: P=0.000000 Y=30.000002 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_6' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26915.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [TorchPlacer] Translation: X=660.000 Y=0.000 Z=0.000 Rotation: P=0.000000 Y=89.999985 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
- PIE:Warning: Warning AttachTo: '/Game/Maps/Prison.Prison:PersistentLevel.TorchPlacer.Child Actor Component_7' is not static (in blueprint "SimmetricPlacer"), cannot attach '/Game/Maps/Prison.Prison:PersistentLevel.Torch_C_26916.DefaultSceneRoot' which is static to it. Aborting.
- LogBlueprintUserMessages: [WallManager_48] In World Blueprint Editing Tutorial Placed Utility Helper Actor Created.
- LogBlueprintUserMessages: [ArenaBuilder_176] In World Blueprint Editing Tutorial Placed Utility Helper Actor Created.
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsSGame_Instance
- SBDynamicCharacter_C /Game/Maps/Prison.Prison:PersistentLevel.SBDynamicCharacter_1550
- Function /Game/SBDynamicCharacter.SBDynamicCharacter_C:GetConfigData:0082
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_7.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_8.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_9.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_10.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_11.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsWall_Owning_Actor
- Wall_C /Game/Maps/Prison.Prison:PersistentLevel.Column_C_12.Column
- Function /Game/Blueprints/MapInstancing/Muri/Wall.Wall_C:ExecuteUbergraph_Wall:04F3
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_0.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_0.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_1.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_1.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_2.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_2.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_3.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_3.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_4.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_4.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.002 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_5.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.002 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_5.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_6.StaticMesh 1M_Cube'.
- LogPhysics:Warning: Scale 'X=45.360 Y=10.000 Z=0.000' is not valid on object '/Game/Maps/Prison.Prison:PersistentLevel.WallSide_C_6.StaticMesh 1M_Cube'.
- LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Geometry/Meshes/1M_Cube.1M_Cube] ConvexElem[0] invalid
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 129.701ms to complete.
- LogFileHelpers: Loading map 'Prison' took 20.041
- LogCollectionManager: Loaded 0 collections in 0.000892 seconds
- LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/Developers/Stefano/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/Collections/' took 0.01s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000003 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0112 seconds. Added 2081 classes and 385 folders.
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0021 seconds. Added 12 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0019 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0022 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0021 seconds. Added 1 classes and 2 folders.
- LogCrashTracker: Crashtracker disabled due to settings.
- LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0025 seconds. Added 1 classes and 2 folders.
- LogLoad: Full Startup: 26.11 seconds (BP compile: 6.04 seconds)
- LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
- LogSourceControl: Attempting 'p4 client -o Stefano_Stefano-pc_RIP'
- LogOcInput: OculusInput pre-init called
- LogContentStreaming: Texture pool size now 700 MB
- LogRenderer: Reallocating scene render targets to support 1208x620 (Frame:2).
- LogFileCache: Retrieving MD5 hashes for directory 'D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/' took 0.32s
- SourceControl: Info Client Stefano_Stefano-pc_RIP
- SourceControl: Info Update 2015/12/02 08:20:39
- SourceControl: Info Access 2016/06/24 20:26:56
- SourceControl: Info Owner Stefano
- SourceControl: Info Host Stefano-pc
- SourceControl: Info Description Created by Stefano.
- SourceControl: Info Root D:\Unreal Projects\Perforce_Projects
- SourceControl: Info Options noallwrite noclobber nocompress unlocked nomodtime normdir
- SourceControl: Info SubmitOptions submitunchanged
- SourceControl: Info LineEnd local
- SourceControl: Info View0 //depot/... //Stefano_Stefano-pc_RIP/...
- SourceControl: Info specFormatted
- SourceControl: Info func client-FstatInfo
- LogAssetRegistry: Asset discovery search completed in 24.2633 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000049 seconds (updated 0 objects)
- LogSourceControl: Attempting 'p4 fstat -Or D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/Actor_EmissionTrapezoid.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/PS_CharEmissionTest.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/P
- S_Manna/PS_EsporentialGrowth.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/PS_InvigoratingMist.uasset'
- LogEditorViewport: Clicking on Actor (LMB): WallActor_C (WallActor)
- LogSourceControl: Attempting 'p4 fstat -Or D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/Mesh_EmissionTrapezoid.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/Mesh_EmissionTrapezoid_Anim.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSy
- stems/PS_Manna/Mesh_EmissionTrapezoid_PhysicsAsset.uasset D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/Content/ParticleSystems/PS_Manna/Mesh_EmissionTrapezoid_Skeleton.uasset'
- MainFrameActions: Cooking (Windows): Running AutomationTool...
- MainFrameActions: Cooking (Windows): Automation.ParseCommandLine: Parsing command line: BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Unreal Projects/Perforce_Projects/SpaceBossesTD_Fork/SpaceBossesCPP.uproject -cook -ue4exe=UE4Editor-Cmd.exe -targetplatform=Win64
- MainFrameActions: Cooking (Windows): Automation.Process: Setting up command environment.
- MainFrameActions: Cooking (Windows): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Projects\Perforce_Projects\SpaceBossesTD_Fork\SpaceBossesCPP.uproject
- MainFrameActions: Cooking (Windows): Project.Cook: ********** COOK COMMAND STARTED **********
- MainFrameActions: Cooking (Windows): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Unreal Projects\Perforce_Projects\SpaceBossesTD_Fork\SpaceBossesCPP.uproject
- MainFrameActions: Cooking (Windows): CommandUtils.RunCommandlet: Commandlet log file is D:\Programmi\UnrealEngine\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.06.25-01.45.03.txt
- MainFrameActions: Cooking (Windows): CommandUtils.Run: Run: D:\Programmi\UnrealEngine\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\Perforce_Projects\SpaceBossesTD_Fork\SpaceBossesCPP.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\Programmi\UnrealEngine\Epic Games\4.12\Engine\Programs\
- AutomationTool\Saved\Cook-2016.06.25-01.45.03.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd:
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: Running engine for game: SpaceBossesCPP
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: RandInit(1389812521) SRandInit(1389812523).
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.06:243][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.06:730][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.06:789][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Stefano/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.06:807][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:482][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:493][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:502][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:511][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:520][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:528][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:535][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:543][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:553][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:561][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:569][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:587][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:587][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:588][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:609][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:616][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:624][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:633][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2016.06.24-23.45.07:645][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
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