TheInsidiousOne

Yu-Gi-Oh! EV - Marielen's deck

Aug 20th, 2018
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  1. Gymnastrix Handstand
  2. ​★​★​★​★
  3. EARTH
  4. Warrior/Effect
  5. ATK 1800
  6. DEF 1200
  7. When this card is Normal or Special Summoned: You can add 1 "Gymnastrix" monster from your Deck to your hand, except "Gymnastrix Handstand". You can only use this effect of "Gymnastrix Handstand" once per turn.
  8.  
  9. Gymnastrix Split
  10. ​★​★​★​★
  11. EARTH
  12. Warrior/Effect
  13. ATK 1700
  14. DEF 1700
  15. If this card is Normal Summoned: You can Special Summon 1 "Gymnastrix" monster from your hand, except "Gymnastrix Split". You can banish this card, then target 1 "Gymnastrix" Fusion Monster you control; this turn, if it attacks, your opponent cannot activate cards or effects until the end of the Damage Step. You can only use this effect of "Gymnastrix Split" once per turn.
  16.  
  17. Gymnastrix Backbend
  18. ​★​★​★​★​★​★​★​★
  19. EARTH
  20. Warrior/Effect
  21. ATK 2000
  22. DEF 2800
  23. If you control 2 or more "Gymnastrix" monsters other than "Gymnastrix Backbend", you can Special Summon this card (from your hand). Your opponent cannot target "Gymnastrix" Fusion Monsters you control or attacks or with card effects. While you control this Defense Position monster, this card cannot be destroyed by battle.
  24.  
  25. Gymnastrix Cartwheel
  26. ​★​★​★​★
  27. EARTH
  28. Warrior/Effect
  29. ATK 1600
  30. DEF 1600
  31. If this card is Normal Summoned: You can reveal 1 "Gymnastrix" Fusion Monster from your Extra Deck; add 1 monster from your Deck to your hand that is specifically listed on the revealed monster's text, except "Gymnastrix Cartwheel". You can only use this effect of "Gymnastrix Cartwheel" once per turn.
  32.  
  33. Gymnastrix Elbow Stand
  34. ​★​★​★​★​★​★
  35. EARTH
  36. Warrior/Effect
  37. ATK 2100
  38. DEF 1600
  39. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Gymnastrix Elbow Stand" once per turn this way. If this card is sent from the field to the GY: You can Special Summon 1 "Gymnastrix" monster from your hand, except "Gymnastrix Elbow Stand". You can only use this effect of "Gymnastrix Elbow Stand" once per turn.
  40.  
  41. Gymnastrix Elbow Stand Split
  42. ​★​★​★​★​★​★​★​★​
  43. EARTH
  44. Warrior/Fusion/Effect
  45. ATK 2900
  46. DEF 2400
  47. 1 "Gymnastrix" monster + 1 Level 5 or higher Warrior monster
  48. Must be either Fusion Summoned, or Special Summoned by Tributing 1 "Gymnastrix Elbow Stand" and 1 "Gymnastrix Split" you control (in which case you do not use "Polymerization"). If Summoned this way, it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can destroy all Spells/Traps your opponent controls.
  49.  
  50. Gymnastrix Frontbend
  51. ​★​★​★​★​★​★​★​★
  52. EARTH
  53. Warrior/Effect
  54. ATK 2500
  55. DEF 2000
  56. If you control 2 or more "Gymnastrix" monsters other than "Gymnastrix Frontbend", you can Special Summon this card (from your hand). Your opponent cannot target "Gymnastrix" Fusion Monsters you control with card effects, also they cannot be destroyed by battle. While you control this Attack Position monster, this card cannot be destroyed by battle.
  57.  
  58. Gymnastrix Handstand Split
  59. ​★​★​★​★​★​★​★​★​
  60. EARTH
  61. Warrior/Fusion/Effect
  62. ATK 2500
  63. DEF 2000
  64. 1 "Gymnastrix" monster + 1 Level 4 or lower Warrior monster
  65. Must be either Fusion Summoned, or Special Summoned by Tributing 1 "Gymnastrix Handstand" and 1 "Gymnastrix Split" you control (in which case you do not use "Polymerization"). If Summoned this way, it cannot be targeted by your opponent's card effects. Once per turn: You can discard 1 card, then target 1 monster your opponent controls; banish it.
  66.  
  67. Gymnastrix Chin Stand
  68. ​★​★​★​★​★​★
  69. EARTH
  70. Warrior/Effect
  71. ATK 2000
  72. DEF 1500
  73. If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn: You can target 1 Set card your opponent controls; destroy it. You can Tribute this card, then target 1 "Gymnastrix" monster in your GY, except "Gymnastrix Chin Stand"; Special Summon that target. You can only use this effect of "Gymnastrix Chin Stand" once per turn.
  74.  
  75. Gymnastrix Needle
  76. ​★​★​★​★
  77. EARTH
  78. Warrior/Effect
  79. ATK 1300
  80. DEF 1600
  81. If you Normal or Special Summon a "Gymnastrix" monster other than "Gymnastrix Needle", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Gymnastrix Needle" once per turn. If a "Gymnastrix" monster(s) you control would be destroyed, you can banish this card from your GY instead.
  82.  
  83. Gymnastrix Oversplit
  84. ​★​★​★​★​★​★
  85. EARTH
  86. Warrior/Effect
  87. ATK 2200
  88. DEF 2200
  89. When an attack is declared involving your "Gymnastrix" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster. You can banish this card, then target 1 "Gymnastrix" Fusion Monster you control; it can make up to 2 attacks during each Battle Phase this turn. You can only use this effect of "Gymnastrix Oversplit" once per turn.
  90.  
  91. Gymnastrix Scorpion
  92. ★​★​★​★
  93. EARTH
  94. Warrior/Effect
  95. ATK 1600
  96. DEF 1300
  97. You can discard 1 Spell, then target 1 "Gymnastrix" monster in your GY, except "Gymnastrix Scorpion"; Special Summon it. You can only use this effect of "Gymnastrix Scorpion" once per turn. When your opponent activates a card or effect that targets 1 "Gymnastrix" monster you control (Quick Effect): You can banish this card from your GY; negate the activation.
  98.  
  99. Gymnastrix Triple Fold
  100. ★​★​★★​★​★★​★​★
  101. EARTH
  102. Warrior/Fusion/Effect
  103. ATK 3000
  104. DEF 3000
  105. 1 Level 8 or lower "Gymnastrix" Fusion Monster + 2 "Gymnastrix" monsters
  106. Your opponent cannot activate Spells/Traps or effects in their possession during the Battle Phase. This card can make up to 2 attacks on monsters during each Battle Phase. At the start of the Damage Step, if this card attacks: You can destroy 1 Spell/Trap on the field.
  107.  
  108. Gymnastrix Split "BEND"
  109. ★​★​★​★​★​★​★​
  110. EARTH
  111. Warrior/Fusion/Effect
  112. ATK 2500
  113. DEF 2000
  114. 1 "Gymnastrix" monster + 1 Level 4 or lower EARTH monster
  115. Must be either Fusion Summoned, or Special Summoned by Tributing 1 "Gymnastrix Split" and 1 "Gymnastrix Backbend" OR "Gymnastrix Frontbend" you control (in which case you do not use "Polymerization"). If Summoned this way, this card cannot be destroyed by battle. Once per turn: You can discard 1 card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK.
  116.  
  117. Gymnastrix Oversplit "BEND"
  118. ★​★​★​★​★​★​★​★​
  119. EARTH
  120. Warrior/Fusion/Effect
  121. ATK 2600
  122. DEF 2000
  123. 1 "Gymnastrix" monster + 1 Level 6 EARTH monster
  124. Must be either Fusion Summoned, or Special Summoned by Tributing 1 "Gymnastrix Oversplit" and 1 "Gymnastrix Backbend" OR "Gymnastrix Frontbend" you control (in which case you do not use "Polymerization"). If Summoned this way: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK.
  125.  
  126. Gymnastrix Tilt
  127. ★​★​★​★​
  128. EARTH
  129. Warrior/Effect
  130. ATK 1800
  131. DEF 200
  132. You can send 1 "Gymnastrix" monster from your Deck to the GY, except "Gymnastrix Tilt"; this card's name becomes that of the sent monster's, also replace its effect with that monster's effects. If this card is sent from the field to the GY: You can Special Summon 1 "Gymnastrix" monster from your Deck, except "Gymnastrix Tilt". You can only use each effect of "Gymnastrix Tilt" once per turn.
  133.  
  134. Gymnastrix Spandex
  135. Continuous Spell
  136. Negate the effect of your opponent's first Trap or effect that resolves each turn while you control a "Gymnastrix" monster, and if you do, destroy that card.
  137.  
  138. Gymnastrix Leggings
  139. Continuous Spell
  140. Negate the effect of your opponent's first Spell or effect that resolves each turn while you control a "Gymnastrix" monster, and if you do, destroy that card.
  141.  
  142. Gymnastrix Syndrome
  143. Continuous Trap
  144. If you control no "Gymnastrix" Fusion Monsters, destroy this card. If a monster(s) is Special Summoned to your opponent's field: You can gain LP equal to the total ATK of those monsters.
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