Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- FireStealth:
- CTTH A 0 ACS_ExecuteAlways(311,0,2)
- CTTH A 8 A_Playsound("ClownySpyLaugh",7,1,0,ATTN_NONE)
- CTTH A 46
- CTTH A 0 ACS_ExecuteAlways(461, 0, 1)
- CTTH A 0 A_Recoil(-40)
- CTTH A 2 offset(0,39) A_FireCustomMissile("ClownyHAttack2")
- CTTH A 1 //A_Recoil(-4)
- CTTH A 2 offset(0,47) A_FireCustomMissile("ClownyHAttack2")
- CTTH A 2 offset(0,54) A_FireCustomMissile("ClownyHAttack2")
- CTTH A 1 //A_Recoil(-4)
- CTTH AA 2 offset(0,62) A_FireCustomMissile("ClownyHAttack2")
- CTTH AA 2 offset(0,62) A_FireCustomMissile("ClownyHAttack2")
- CTTH A 1 //A_Recoil(-4)
- CTTH AA 2 offset(0,62) A_FireCustomMissile("ClownyHAttack2")
- CTTH AA 2 offset(0,62) A_FireCustomMissile("ClownyHAttack2")
- CTTH A 4 offset(0,59)
- CTTH A 1 //A_Recoil(-4)
- CTTH A 4 offset(0,56) A_FireCustomMissile("ClownyHAttack")
- CTTH A 4 offset(0,53)
- CTTH A 1 //A_Recoil(-4)
- CTTH A 4 offset(0,50) A_FireCustomMissile("ClownyHAttack")
- CTTH A 4 offset(0,47)
- CTTH A 1 //A_Recoil(-4)
- CTTH A 4 offset(0,44) A_FireCustomMissile("ClownyHAttack")
- CTTH A 4 offset(0,41)
- CTTH A 1 //A_Recoil(-4)
- CTTH A 4 offset(0,38) A_FireCustomMissile("ClownyHAttack")
- CTTH A 4 offset(0,35)
- CTTH A 4 offset(0,32) A_FireCustomMissile("ClownyHAttack")
- CTTH A 0 ACS_ExecuteAlways(461, 0, 2)
- CTTH A 2
- goto Ready
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement