Ditherer

(JoJo) My Stand Ideas (8/15)

Sep 30th, 2016
1,201
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 38.96 KB | None | 0 0
  1. EQUESTRIA GIRLS STANDS
  2.  
  3. Stand: 「Electra Heart」
  4. User: Aria Blaze
  5. Ability: Pulls and shapes shadows like taffy, and molds them into solid objects. The larger and darker the shadow, the more stretching it can take. Shadow-objects disintegrate in light unless they’re touching a shadow being cast by a physical object.
  6.  
  7. Stand: 「Listening Chair」
  8. User: Sonata Dusk
  9. Ability: Allows the user and anyone she chooses to hear the background music that would play if this were a movie.
  10.  
  11. Stand: 「Gold Guns Girls」
  12. User: Adagio Dazzle
  13. Ability: Manifests a replica of what the target desires the most, either in the moment or in general. This replica can be fashioned out of any material on hand, and will look similar, but subtly wrong to a perceptive viewer. For more abstract wants, Gold Guns Girls manifests the closest items it can, sometimes with an apparent sense of humor. (Ex. a target’s desire for sex may lead it to turn a pile of trash into a blow-up doll.)
  14.  
  15. Stand: 「Nowhere Man」
  16. User: Anonymous
  17. Ability: Summons the ghost of any person the user requests whose name is not recorded in history. A request must be specific enough that only one person in history fulfills it, and up to four ghosts can be summoned at a time. Each ghost retains experiences and memories of their life, and is able to move and manipulate small objects, travel within a mile of the user, and communicate nonverbally.
  18.  
  19. Stand: 「Beat Street」
  20. User: Flash Sentry
  21. Ability: By covering an item completely with something the target owns, the user can “integrate” that item with the target’s history, making it a retroactive part of their lives. This only affects the target; everyone else remembers the original timeline, and if the integration results in that person’s past death, there are no paradoxes. The more unique the item, the more remembered it is. Cannot be applied to the user.
  22.  
  23. Stand: 「Message Man」
  24. User: Sour Sweet
  25. Ability: ‘Saves’ events for up to 12 hours and ‘reinserts’ their effects into causality at the user’s discretion. Effects can be directed anywhere within range, except for events affecting the user, which can only be postponed. An event must last under 3 seconds to be saved by Message Man, and only 4 can be saved at a time.
  26.  
  27. Stand: 「Royals」
  28. User: Sunny Flare
  29. Ability: Turns anything the user touches perfectly symmetrical along one axis.
  30.  
  31. Stand: 「Lemon Demon」
  32. User: Lemon Zest
  33. Ability: When competing against another person at a specific task, bends circumstances around the user so that they can accomplish the task in exactly half the time of their competitor. If it’s not possible to make the user faster, the Stand will simply impede their opponent.
  34.  
  35. Stand: 「Pavlov's Daughter」
  36. User: Sugarcoat
  37. Ability: Inflicts an incredibly strong variant of pica, with a non-food craving of the user’s choice, on any target who tells a lie within range.
  38.  
  39. Stand: 「Nails for Breakfast」
  40. User: Indigo Zap
  41. Ability: The user can exchange body parts via instant teleportation with anyone they’ve touched hands with that day; each exchange must be between the same body parts, lasts under 24 hours and cannot account for more than half the user’s or target’s body mass. The exchange does not need to be willing.
  42.  
  43. Stand: 「Abracadabra」
  44. User: Trixie Lulamoon
  45. Ability: Creates space between a pair of objects or surfaces.
  46.  
  47. Stand: 「Studio Killers」
  48. User: Fuschia Blush
  49. Ability: Controls the pH levels of water the user touches.
  50.  
  51. Stand: 「Slim Shady」
  52. User: ???
  53. Ability: The user can bilocate, as long as both “halves” are touching part of the same object. If one “half” lets go, they immediately reunite with the other one, and the object is made whole again.
  54.  
  55. Stand: 「Pumped Up Kicks」
  56. User: ???
  57. Ability: If there are less than 100 but more than 10 of an object in the world, one can be summoned to the user’s location at will.
  58.  
  59. Stand: 「Offspring」
  60. User: Rainbow Dash
  61. Ability: Location Stand of the track field. Anything with under a 50% chance of happening outside the Stand’s range will never happen within it.
  62.  
  63. Stand: 「Party Rock」
  64. User: Pinkie Pie
  65. Ability: A schoolbus that can squeeze to fit in spaces as small as 3 square inches. The inside manifests whatever generic objects the user wants, as long as there’s a place for them to appear where no one’s looking, but none of them can leave the bus. Damage done to the bus repairs naturally over weeks or months, and it runs on the user’s energy instead of fuel.
  66.  
  67. Stand: 「Fireflies」
  68. User: Fluttershy
  69. Ability: Replaces materials with other materials by pelting them with hundreds of little explosions. The change must result in a ‘softer’ material.
  70.  
  71. Stand: 「Summertime Sadness」
  72. User: Rarity
  73. Ability: Freezes objects in absolute space, even mid-air, leading them to go zooming off into outer space as the Earth continues rotating.
  74.  
  75. Stand: 「Big Yellow Taxi」
  76. User: Applejack
  77. Ability: The user can ‘absorb’ wood into their body by touching it. Absorbed wood augments their muscles and gets depleted by their metabolism as if it were un-nutritious food. Unmetabolized wood can be expelled from the user’s body at will, in whatever shape they desire.
  78.  
  79. Stand: 「Spinal Tap」
  80. User: Dernier "Derpy" Piege
  81. Ability: Remote Stand; brings the user an ‘offering’ at sunrise and sunset of something that may be useful to them. Specific items can be requested, but their level of difficulty drastically affects Spinal Tap’s ability to procure them. If one of these offerings is broken while still in the user’s possession, Spinal Tap will manifest for five minutes like any non-Remote Stand, during which time it will have considerable speed and strength.
  82.  
  83. Stand: 「Timbuk Three」
  84. User: Care Root
  85. Ability: Converts the user’s future happiness into light energy, including lasers and hard light. The more happiness is being used at once, the stronger and longer-lasting the effect, and there is no upper limit. Once happiness has been spent, whatever would’ve caused it never happens to the user; dates get cancelled, friends become more distant, life paths close themselves, etc.
  86.  
  87. Stand: 「Fineshrine」
  88. User: Golden Harvest
  89. Ability: A tree which attracts animals hypnotically to its boughs and holds them captive at the user’s command. Animals attached to it can be altered genetically for one threat or condition chosen by the user, and the alterations will reflect how their species would behave if it had been a naturally selected adaptation.
  90.  
  91. Stand: 「Tin Cup Chalice」
  92. User: Silver Spoon
  93. Ability: Exists only in half of one hallway of Canterlot High School. Inside this hallway, large objects, and items which aren’t directly touching a person’s skin, quickly degrade into nothing and reassemble themselves like new, creating shockwaves of psychic energy that explode outward and pull inward again during each cycle. This power is magnified by the user’s fear or willpower, and they can un-target any item in range at will.
  94.  
  95. Stand: 「Sweet Thing」
  96. User: Fido
  97. Ability: Any solid inanimate object damaged by this Stand will be actively hostile to those fighting the user.
  98.  
  99. Stand: 「Sweet Thing Reprise」
  100. User: Fido
  101. Ability: Anything damaged by 「STR」 will be “hostile” to those fighting or working against the user; books will fall off of their shelves, ground will become slippery, machinery will fail to operate. Additionally, debris and damaged pieces collect in a spinning ring around the user at a two-foot radius, which draws in and shreds incoming attacks. When attacks are shredded, the largest remaining portion becomes “hostile” and smaller ones are added to the ring.
  102.  
  103. Stand: 「Johnny Cash」
  104. User: Filthy Rich
  105. Ability: Converts items touched by the user into a currency of their choosing, equal to the market price of the item; this effect wears off outside range. When used on items the user owns, the currency is pooled, and the user can convert some or all of it into any object of equal or lower market price.
  106.  
  107. Stand: 「Total Eclipse of the Heart」
  108. User: Vice-Principal Luna
  109. Ability: Draws out the repressed emotions of those in range. Can target a specific person, in which case these emotions will display themselves as violently and dramatically as possible.
  110.  
  111. Stand: 「Floral Shoppe」
  112. User: Roseluck
  113. Ability: The user can shed body parts at will, letting them hang in the air as ghostly, intangible afterimages until they return and correctly reattach them. These hanging limbs sprout thorny vines if left alone for a few minutes, which seek out and attack Stand users when not otherwise instructed.
  114.  
  115. Stand: 「Check Yes Juliet」
  116. User: Norman
  117. Ability: Nullification; the powers of other Stands, barring those that affect the fabric of reality itself, do not work within ten feet of the user.
  118.  
  119. Stand: 「Steam Powered Giraffe」
  120. User: The Crusaders
  121. Ability: Joint Stand shared among three users. Allows one user at a time to see the most likely ‘destiny’ of an object or person in the near-future. If the target has less willpower than whichever users are within range, the Stand can destroy that destiny. Given time and precision, the Stand can also force out all likely possible futures for a target except one, although this process is very painful to living targets. This Stand’s power increases dramatically when the users are together.
  122.  
  123. Stand: 「Saint Pepsi」
  124. User: Nolan North
  125. Ability: Anything in range moving at above 10 miles per hour slows to a crawl.
  126.  
  127. Stand: 「Far Side Virtual」
  128. User: Mystery Mint
  129. Ability: Fractures things the user touches as if they were glass.
  130.  
  131. Stand: 「Fifth of Beethoven」
  132. User: Octavia Melody
  133. Ability: A dusty mauser handgun that appears when called. Any object older than the user can be converted into a cartridge, which will fire bullets with effects similar to the ammunition’s source. (Ex. An old rocking chair will create bullets that leave splinters behind.) Cartridges can be converted back, but the objects will be incomplete if bullets have been fired. There is no limit to the number of cartridges the user can create, but they are indistinguishable from each other unless personally marked somehow.
  134.  
  135. Stand: 「Bye Bye Bye」
  136. User: Lyra Heartstrings
  137. Ability: Transforms the user’s body into that of an extinct animal. The user cannot take the form of the same species more than once.
  138.  
  139. Stand: 「Suffragette City」
  140. User: Sweetie Drops
  141. Ability: Takes the form of a thick plastic shoebox. Any item left in the box for an hour is "imprinted", and when one of these items enters a building or other structure, the Stand activates. When active, the shoebox contains a scale model of the structure, and the "imprinted" object is unable to leave the structure. Changes made to the model affect the reality, and reverse when the Stand deactivates or when the object is destroyed. If more than one "imprinted" object is inside of a structure, the Stand will model whichever one is closest.
  142.  
  143. Stand: 「All Levels At Once」
  144. User: Vinyl Scratch
  145. Ability: Converts radio waves into sound and light.
  146.  
  147. Stand: 「Separate Ways」
  148. User: Captain Planet
  149. Ability: A Stand with a rotating series of images on its chest. When the user selects a type of location, its image appears, and anything punched by the Stand is teleported to a random instance of that location in the world. The target returns after six hours, at which point it's immune to this ability for another six.
  150.  
  151. Stand: 「Emancipator」
  152. User: Watermelody
  153. Ability: The user and whatever they’re touching can disappear into and out of right angles within range.
  154.  
  155. Stand: 「Brand New」
  156. User: Bright Idea
  157. Ability: Turns objects into anagrams of their names. This power does not work metaphysically or conceptually; it can make NOTES into STONE or an ODOR into a DOOR, but it cannot turn a DOG into GOD or a MITE into TIME.
  158.  
  159. Stand: 「Drops of Jupiter」
  160. User: ???
  161. Ability: Nearby animals reflect the user’s emotions; when they are at peace other creatures are peaceful, when they are angry the nearby ecosystem becomes violent, et cetera. The animals always reflect the user’s actual feelings and not any faked or claimed ones.
  162.  
  163. Stand: 「Firefall」
  164. User: ???
  165. Ability: Creates blue flames which only burn a material specified by the user. The material cannot be living, and any resulting blazes cannot spread to or affect anything but the chosen material. The smoke, however, is as dangerous as smoke from any other fire.
  166.  
  167. Stand: 「Code Monkey」
  168. User: ???
  169. Ability: Activates when the user touches one or more written imperative statements; forces the user and target to behave under them. These statements cannot be written by the user or target. When one is broken by the target, the Stand attacks, and if one is broken by the user, the Stand is dismissed.
  170.  
  171. Stand: 「Crazy Frog」
  172. User: ???
  173. Ability: Creates objects out of sound by vibrating the air. These objects have very little mass and are not normally visible, but are noticeable by their constant buzzing or humming.
  174.  
  175. Stand: 「Cold Dust Girl」
  176. User: ???
  177. Ability: The user can create a clone of themselves at will. The clone is loyal to the death, but their mental state is terrible and rapidly worsens, making them impossible to control for more than a few hours. The user does not know the clone’s location, thoughts or progress unless they’ve provided it some means of communication, but are aware of its deterioration and death.
  178.  
  179. Stand: 「Blank Space」
  180. User: ???
  181. Ability: Controls the circadian clocks of anyone in range.
  182.  
  183. Stand: 「Mars Volta」
  184. User: ???
  185. Ability: Controls and superheats dust, making fiery clumps which shine brilliantly but gutter quickly.
  186.  
  187. Stand: 「Who Let the Dogs Out」
  188. User: ???
  189. Ability: Converts radiation into living things which are friendly to the user; background radiation can become a small swarm of bugs, an x-ray left on too long can become a panther, and a nuclear explosion can become an entire ecosystem. The change is permanent regardless of range or the user’s death, but animals can be forcibly converted back into radiation at the user’s discretion. Radiation which has been through this conversion process cannot be converted again.
  190.  
  191. Stand: 「Eiffel Blue」
  192. User: ???
  193. Ability: Mid-range Stand. As long as no one else is in range, the user becomes exponentially stronger over a period of minutes. This effect steadily decreases once someone enters the Stand’s area of effect, and evaporates completely within thirty seconds.
  194.  
  195. Stand: 「Boulevard of Broken Dreams」
  196. User: ???
  197. Ability: Summons things, for up to ten minutes, which have killed the target in other universes. The user cannot control what they summon, but will not be targeted by it, and can dismiss anything summoned at will. The more they know about the target, the more specific and consistent their summonings are.
  198.  
  199. Stand: 「Nothing But Flowers」
  200. User: Gloriosa Daisy
  201. Ability: Converts artificial materials into natural or organic ones. Can be used to create life - leaves, moss, etc. - but not complex animals.
  202.  
  203. Stand: 「Shakira」
  204. User: Adagio Dazzle
  205. Ability: When activated, so long as the user is in motion, no one who sees her is capable of looking away. Additionally, the generals stats of 「Shakira」 increase proportional to the total value of everything the user is wearing or touching at a given moment.
  206.  
  207. Stand: 「Pitbull」
  208. User: Spike the Dog
  209. Ability: Whatever the user does, it will be treated as normal by anyone in sight of him. A talking dog will be run-of-the-milll, violence will be slightly dickish, other people's suspicious behavior will become unobjectionable when the user joins in, et cetera.
  210.  
  211. Stand: 「Glamorous」
  212. User: Flitter
  213. Ability: The user can tag anyone they touch with a colored light in her vision, which is visible as long as they’re within a mile of each other. The user can also share any active lights with the vision of any target.
  214.  
  215. Stand: 「Satin in a Coffin」
  216. User: Ginger Owlseye
  217. Ability: Targets who think hateful or angry thoughts sink into the ground and through solid objects as if they were made of quicksand.
  218.  
  219. Stand: 「Less I Know The Better」
  220. User: Royal Pin / "Pokey Pierce"
  221. Ability: Swaps whatever the user's holding for an object of equal value belonging to the target.
  222.  
  223. Stand Name: 「Candy Store」
  224. User: Adagio Dazzle
  225. Ability: When the user offers a target something they want, this Stand confers a "price" of her choosing. After a price is set, the target must pay it to take or receive the offering. Does not help the user determine what a target wants, or find a sufficient offering.
  226.  
  227. Stand Name: 「Hex Girl」
  228. User: Aria Blaze
  229. Ability: When the user touches a target's face and utters a command, the target will follow it to the best of their ability.
  230.  
  231. Stand Name: 「No vs Focus」
  232. User: Sonata Dusk
  233. Ability: While in contact with anything metal, the user can broadcast radio waves and create radio shadows anywhere within range. The larger the metal, the more powerful the signal and greater the range.
  234.  
  235. Stand Name: [Fêtes]
  236. User: Adagio Dazzle
  237. Ability: A Stand which takes the form of an orange symbol, like a tattoo, on the user's right hand. When active, it glows, and she can raise or lower the vibratory potential of any object or surface in range, causing noises to be blocked out or making sturdy items shatter like glass at loud music. If pushed to the limit to include all surfaces within a maximum range, this Stand can affect the contents of a moderately-sized auditorium.
  238.  
  239.  
  240. ---
  241.  
  242.  
  243. EQUESTRIAN STANDS
  244.  
  245. Stand: 「Something for Nothing」
  246. User: Coco Pommel
  247. Ability: Weaves temporary fabrics out of air.
  248.  
  249. Stand: 「Go Zone」
  250. User: Scootaloo
  251. Ability: Reduces or increases friction on any surface within five meters of the user.
  252.  
  253. Stand: 「The Holograms」
  254. User: Jewel Joy
  255. Ability: Creates up to three images in bright flashes of light. Each image is three-dimensional, seamless (cannot consist of multiple unattached parts), takes whatever form the user decides, and is solid and unbreakable to one pony of her choosing.
  256.  
  257. Stand: 「Electric Funeral」
  258. User: Button Mash
  259. Ability: Takes the form of a laser-tag rifle with a three-second cool-down. Whatever its light hits is put into a ‘disabled state’, but things which are already ‘disabled’ will be ‘reactivated’.
  260.  
  261. Stand: 「Private Eyes」
  262. User: Sweetie Belle
  263. Ability: Takes the form of a curious white stereoscope, complete with a small disc of empty film good for seven pictures. When the user sees something, they can create a static image of it in an image slot. Each time a slot is flipped to, the image will match the view in real-time as if the user had just observed it from the same position. Slots can be ‘emptied’ at will.
  264.  
  265. Stand: 「Simply Red」
  266. User: Berryshine
  267. Ability: Turns water into wine.
  268.  
  269. Stand: 「Misery Business」
  270. User: Diamond Tiara
  271. Ability: Mind-reading; only perceives thoughts the target doesn’t want read.
  272.  
  273. Stand: 「Twenty One Pilots」
  274. User: Angel Bunny
  275. Ability: Takes the form of 21 miniature fighter jets equipped with guns. Each part of the Stand follows the orders of the user exactly, and any damage must be repaired manually over time.
  276.  
  277. Stand: 「Antennas to Heaven」
  278. User: DJ PON-3
  279. Ability: Converts living things by touch into high-quality FLAC-format sound on compact discs. Discs can be stored inside the Stand itself, played like CDs, or damaged to harm anything within them. Discs are reverted back either by the user's willpower or when they leave range.
  280.  
  281. Stand: 「Technologic」
  282. User: Sweetie Drops
  283. Ability: Improves existing technology based on the user's current needs; a suitcase will turn out to have a secret compartment which sprays paralytic gas, a pen will have a hidden tranquilizer dart inside, a watch will wind up doubling as a communicator. This effect only works once for an item, and the extent of the improvement is limited. Affected technology can only be worked by the user.
  284.  
  285. Stand: 「Year Without Rain」
  286. User: Flitter
  287. Ability: When a target is touched by the user, the environment becomes more and more inhospitable to the target the further the two are from each other. Puddles become bottomless sinkholes, earthquakes strike single city blocks, strange forests get in the way of the rest of civilization, and at a certain distance the environment becomes completely unsurvivable.
  288.  
  289. Stand: 「Five O'Clock Somewhere」
  290. User: Cloudchaser
  291. Ability: The user can slow down time in any specific area within range, but the amount that time is slowed is directly proportional to the speed of wind currently touching the user; a light breeze can slow time by a factor of 2, while standing in a hurricane can slow it by 30.
  292.  
  293. Stand: 「Elastic Heart」
  294. User: Songbird Serenade
  295. Ability: Optionally Automatic Stand. Suppresses physical explosions within several feet of the user; bombs will fizzle out, shaken soda will turn flat, gunpowder won't ignite, even a hydrogen explosion will fail to penetrate its barrier. In Automatic mode, 「Elastic Heart」 seeks out and suppresses whatever nearby items have the highest potential energy.
  296.  
  297. Stand: 「Feel Good Inc」
  298. User: ???
  299. Ability: Stand composed of a shitload of microbes; everyone within range of the user infected through air or touch instantly suffers from dancing mania, which ceases only when they lose consciousness or the user is defeated. Feel Good Inc can specifically contaminate some surface, liquid, or person, in which case it is much stronger, but in an unconcentrated form it is very weak to antibiotics and other diseases, and cannot infect a person twice.
  300.  
  301. Stand: 「Papa Roach」
  302. User: Lightning Dust
  303. Ability: When the user suffers an injury which breaks the skin, the upper limits of their speed, strength and stamina are doubled for two minutes. This effect stacks.
  304.  
  305. Stand: 「Blue Monday」
  306. User: Minuette
  307. Ability: By touch, can see the history of an item in visions, and share/inflict those visions on others.
  308.  
  309. Stand: 「Listening Wind」
  310. User: ???
  311. Ability: A Stand covered in sticky paper which catches sounds from the air. Sounds can be ‘released’ at the user’s discretion, and retain volume and other acoustic properties.
  312.  
  313. Stand: 「Nymphs and Shepherds」
  314. User: Snowdrop (Snowdrop)
  315. Ability: Extremely precise telekinesis; only works on objects or parts of objects smaller than a coin.
  316.  
  317. Stand: 「Master Exploder」
  318. User: Rainbow Dash (RBDP)
  319. Ability: Regardless of circumstance, the user is not in danger unless she acknowledges it.
  320.  
  321. Stand: 「Aeroplane Over the Sea」
  322. User: Rainbow Dash (Austraeoh)
  323. Ability: Once per day, the user can 'reset' their stamina, producing the same physical effects as a full bed-rest. This effect occurs automatically if the user loses consciousness.
  324.  
  325. Stand: 「Hyacinth House」
  326. User: Fillydelphian Alternate History Museum
  327. Ability: Manifests in the doors of the museum, opening them for adventurous spirits into other universes. If anything in the museum is damaged, the doors will open into progressively more dangerous locations. Those who pass between universes in this fashion muddle the fabric of their destinies, and gain the power of Stand.
  328.  
  329. Stand: 「Tag You're It」
  330. User: Lyra
  331. Ability: When the user touches something, it fills up with ridiculous and intense levels of energy until the user touches it again. When this Stand is used on another pony, it accelerates their heartbeat to fatal levels unless they touch the user again.
  332.  
  333. Stand: 「Pram」
  334. User: Bon Bon
  335. Ability: Increases the gravity of objects the user touches.
  336.  
  337. Stand: 「Ocean Man」
  338. User: Sea Swirl
  339. Ability: The user can unearth hoofprints and other evidence of life, which will animate themselves and move towards whoever left them. Anything which can fit within or on affected prints or materials can be carried along with them.
  340.  
  341. Stand: 「Paperback Writer」
  342. User: A.K. Yearling
  343. Ability: Replaces the user's left eye except when in use, and resembles a typical glass eye apart from the word "DARE" above the pupil. When activated, replaces the left eye of any target within line of sight of the user, allowing them to see through it at any distance. The user has an eidetic memory of anything seen by the Stand while active - e.g. in someone else's head. Invisible to non-Stand users.
  344.  
  345. Stand: 「Supertramp」
  346. User: Sweetcream Scoops
  347. Ability: On touch, accelerates the effects of time on a target. Negative effects, such as decay, are staved off for several minutes.
  348.  
  349. Stand: 「Bangkok Night」
  350. User: Diamond Mint
  351. Ability: Prevents anyone in range who is not traveling at a rate of one foot per two seconds from breathing.
  352.  
  353. Stand: 「Id Engager」
  354. User: Cherry Berry
  355. Ability: Creates bursts of incredible hedonistic pleasure with its kicks, equivalent to a strong opiate.
  356.  
  357. Stand: 「Plenty of Paper」
  358. User: Blossomforth
  359. Ability: Creates an "information dead zone" at a point of the user's choice within range. Besides the user, no person or instrument in the affected area will be able to process or retain meaningful information about what happens inside the zone while it's active.
  360.  
  361. Stand: 「DSCO」
  362. User: Vapor Trail
  363. Ability: A person the user has touched experiences a surge of amazing luck, as if blessed, whenever the user is not conscious. High developmental potential.
  364.  
  365. Stand: 「Neglected Space」
  366. User: Time Turner
  367. Ability: The user can ignore natural spatial limitations within range, making things larger inside than they are outside. There is no upper limit to this power, but larger spaces take proportionally more time to expand. Any space made in this way is under the control of the user, allowing them to manipulate its environment and teleport themselves and what they’re touching to any point within it.
  368.  
  369. Stand: 「Pulling Teeth」
  370. User: Minuette
  371. Ability: Damage inflicted by the user repeats.
  372.  
  373. Stand: 「Strawberry Fields」
  374. User: Domino Fats
  375. Ability: Location Stand. Anyone in range of the Stand becomes naturally 'lost', only able to traverse to any specific point if the user permits it. Additionally, targets gradually lose sight of their goals and motivations, unless somehow reminded of them.
  376.  
  377. Stand: 「OK Go」
  378. User: Maud Pie
  379. Ability: While visible to a target, can teleport the user anywhere within that target’s field of vision.
  380.  
  381. Stand: 「Down With the Sickness」
  382. User: Limestone Pie
  383. Ability: Any harmful material or toxin ingested by the user has no effect; instead, it can be incorporated into their body, so that it makes up part of their breath, sweat, saliva, et cetera.
  384.  
  385. Stand: 「Opposite of Thieves」
  386. User: Marble Pie
  387. Ability: Consists of a swarm of silverfish-like creatures. When they cover an object, it "resets", returning it to its owner, moving it to an earlier position or erasing some recent use. Does not reverse damage.
  388.  
  389. Stand: 「Orange Blossom Special」
  390. User: Adagio Dazzle (Back in Equestria)
  391. Ability: Ignores time for affected objects while they're in motion. A thrown rock will hit its target immediately, a train will arrive at its destination as if by teleporting, etc.
  392.  
  393. Stand: 「Mutants Again With Leafling」
  394. User: Mr. Cake
  395. Ability: Takes the form of a replenishing pack of cake decorations. When they touch something edible meant for a target, they personalize themselves, becoming permanent sugared images of things the target likes, wants, believes or is proud of. If the pony eats the food while the Stand is in contact, they rapidly heal any damage not caused by breaking skin or bone. Eating the decorations alone has no effect - in fact, they taste bitter. Only so many decorations can exist uneaten at a time.
  396.  
  397. Stand: 「Azure」
  398. User: Zephyr Breeze
  399. Ability: Fully controls all clouds in sight of the user.
  400.  
  401. Stand: 「A Trialogue」
  402. User: Coloratura
  403. Ability: Sets the bounds of the user's skill levels on any activity they've witnessed in the last month; they are at least as good as anyone younger than themselves they saw doing the same task, but no better than anyone older. If these contradict each other, the upper limit is removed.
  404.  
  405. Stand: 「America」
  406. User: Anonfilly
  407. Ability: Changes terrain by lifting it up like a blanket, revealing another environment of the user's choice.
  408.  
  409. Stand: 「Falling and Laughing」
  410. User: Pinkie Pie
  411. Ability: A straightforward and viciously fast Stand, capable of punching through stone in a few jabs, but which cannot harm living things. On an organic target, its punches cause the nerves they contact to vibrate continuously and send out false pain signals to the brain, causing the target to laugh and their body to seize. This effect lasts as long as the target remains in the user's wide range, and stacks with repeated hits. Secondarily, this Stand boosts the emergency responses of the target's biochemistry, leading to large endorphin rushes, enhanced sensitivity, and even physical healing. Given sufficient time, this Stand can heal anything curable by noninvasive medicine, although the experience is progressively maddening for the wounded party.
  412.  
  413. Stand: 「Crushcrushcrush」
  414. User: Aria Blaze
  415. Ability: Creates dials on objects or surfaces, including skin. Dials appear when the user wants to know some measurable quality of the target, however abstract. Once a dial appears, it cannot be removed. If it reaches zero while in range of the user, it smashes whatever's directly underneath of it with several atmospheres worth of pressure. Multiple dials can exist simultaneously, but only one per target.
  416.  
  417. Stand: 「The Fixx」
  418. User: Sonata Dusk
  419. Ability: Limited destiny manipulation; forces future events to happen faster, but only at exactly the speed necessary to interrupt any action or event happening in the present.
  420.  
  421. Stand: 「Strawberry Swing」
  422. User: Domino Fats
  423. Ability: Controls the proprioception of anyone the user makes eye contact with.
  424.  
  425. Stand: 「Nova Experience」
  426. User: Apple Bloom
  427. Ability: Creates optionally physical tethers between objects the user touches and their owners.
  428.  
  429. Stand: 「White Wedding」
  430. User: Lemon Hearts
  431. Ability: Anything of even remote value the user loses possession of without giving to someone else will return to her within an hour of being lost.
  432.  
  433. Stand: 「Aberdeen Rose」
  434. User: Flim
  435. Ability: An adjustable sphere emanating from the user which reduces or stops the motion of objects in range.
  436.  
  437. Stand: 「Georgia Devil」
  438. User: Flam
  439. Ability: The user can drastically improve any one skill they attempt to display, during which they will behave as a well-trained expert. This effect only works for one skill at a time, and only lasts as long as there are living things for this Stand to draw potential out of.
  440.  
  441. Stand: 「Viva Discordia」
  442. User: Sugar Grape
  443. Ability: Manifests as a big, gold, apple-shaped stamp. Whatever the user stamps with the Stand becomes incredibly coveted by anyone who sees it, leading to fights, theft, and even ignoring their own preservation instincts.
  444.  
  445. Stand: 「You Make Me Like Charity」
  446. User: Ms. Peachbottom (Games Ponies Play)
  447. Ability: The user can take on the luck or destiny of anyone they've met, so long as the target has had a conversation with the user and does not know their name.
  448.  
  449. Stand: 「Glorious Dawn」
  450. User: Sunburst
  451. Ability: Allows the user to physically bend natural light. The stronger the light, the further the user can manipulate it.
  452.  
  453. Stand: 「Day Wave」
  454. User: Sunburst
  455. Ability: When the user makes eye contact with a target for five seconds, creates a copy of their target's personality in the user's mind. The copy knows whatever the target knows and behaves like the target does, but is only a disembodied voice, and can be "shut off" by the user at any time. Only one of these voices can be held in the user's head at a time.
  456.  
  457. Name: 「Superstition」
  458. User: Rare Find
  459. Ability: Each minute the user is in combat, both they and their opponent can declare a rule, which both must follow for as long as the Stand is active. Rules must be followable for both ponies at the time of declaration. Each time a rule is broken, the Stand drains bone mass from the rulebreaker.
  460.  
  461. Stand Name: 「Rockabye」
  462. User: Button's Mom
  463. Ability: Creates impenetrable globes of force around anything the user finds sentimentally valuable and acknowledges is in danger. These balls of force can still be moved, but they are equally impenetrable to the user.
  464.  
  465. Stand: 「Aquarius」
  466. User: Sunshine Smiles
  467. Ability: Allows the user to perform legitimate astrology.
  468.  
  469. Stand: 「Help!」
  470. User: Gabby Griffon
  471. Ability: A compass, worn on the user's arm, which points to anyone who is physically distressed within 500 meters.
  472.  
  473. Stand: 「Scars To Your Beautiful」
  474. User: Plaid Stripes
  475. Ability: Automatically assembles, regardless of necessary materials, any machine whose patent has been rejected.
  476.  
  477. Stand: 「Will Do」
  478. User: Eff Stop
  479. Ability: Activates when the user plays 20 Questions with a target; for each question answered "Yes", the target's body temperature increases by half of a degree. If the user wins the game, the target spontaneously combusts, but if the user fails, this Stand relocates to the nearest survivable user without a Stand.
  480.  
  481. Stand: 「Dr. Flynn」
  482. User: Inky Rose
  483. Ability: Appears as hands which manifest from solid surfaces, dragging victims into the Earth as if it's made of quicksand. This Stand can track multiple targets at once, slowly, but is only summoned when the user identifies something a target regrets. This Stand does not disappear if the user is defeated; it can only be retracted by accomplishing whatever triggered it: writing that novel, kissing your sixth-grade crush, buying your dream car, et cetera.
  484.  
  485. Stand: 「Plagues」 (Prince of Egypt)
  486. User: Hoity Toity
  487. Ability: Calls down a plague of any animal or disease of the user's choice to his location when he makes a demand of someone else. This effect only ends when the demand is met, regardless of what it is. Automatic; does not protect the user while in use, and cannot be dismissed even in the event of his death.
  488.  
  489. Stand: 「Mambo No. 5」
  490. User: Zephyr Breeze
  491. Ability: The user can access, and physically travel through, the possessions of any woman who's accepted a romantic gesture from him.
  492.  
  493.  
  494. ---
  495.  
  496.  
  497. TV / MOVIE / BOOK / GAME STANDS
  498.  
  499. Stand: 「Brick」
  500. User: ???
  501. Ability: Manifests as a trio of blue bracelets on the user's arm. When active, the "truth" of a situation bubbles up to the surface; clocks set themselves correctly, buried items rise from the ground, forgeries and fakes begin to crumble, and lies become physically painful. The intensity of these effects increases the longer the Stand is active, and any of the bracelets can be removed and placed in any location, where it will behave as a Remote Stand but cannot be deactivated. The more bracelets are in one area, the more powerful the effect. While 「Brick」 is active, the user is incapable of rest or sleep.
  502.  
  503. Stand: 「Columbo」
  504. User: ???
  505. Ability: The user cannot be prevented from returning to any place they've previously visited.
  506.  
  507. Stand: 「Finnegans Wake」
  508. User: ???
  509. Ability: Spontaneously "replaces" people with historical and fictional analogues for up to 5 seconds. "Replaced" people are not damaged by the experience.
  510.  
  511. Stand: 「Anathem」
  512. User: ???
  513. Ability: Transfers information to the user which is known to them in other universes.
  514.  
  515. Stand: 「How to Win Friends and Influence People」
  516. User: Twilight Sparkle
  517. Ability: Anyone who loses to the user in some way automatically likes them more. This scales with the intensity of the loss.
  518.  
  519. Stand: 「Great Gatsby」
  520. User: Rarity
  521. Ability: Generates expensive random matter - jewels, fancy dress, fine wine, watches. Becomes more powerful the more ponies are present.
  522.  
  523. Stand: 「Don Quixote」
  524. User: Pinkie Pie
  525. Ability: Limited reality warping. The effect begins as an illusion on some object; if the user can convince others that it's real, and if it is demonstrably more dangerous for them than the original object, it becomes more real. Permanency is more difficult for less dangerous items.
  526.  
  527. Stand: 「Eat Pray Love」
  528. User: Fluttershy
  529. Ability: Allows the user to psychically heal others by performing a kind of massage on their lives, working out kinks of bad luck or misery, resolving deep-seated issues, or defusing future confrontations.
  530.  
  531. Stand: 「Beware of the Purple Peanut Butter」
  532. User: Rainbow Dash
  533. Ability: When the user is presented with any situation where they see themselves as having exactly two options - a fork in a road, an on/off switch, etc - they automatically know the effects of both decisions up to 100 seconds in the future.
  534.  
  535. Stand: 「Poor Richard」
  536. User: Applejack
  537. Ability: Perfectly predicts and describes the weather and atmospheric events of a date selected by the user. Helpless while active.
  538.  
  539. Stand: 「The Stranger」
  540. User: Anonymous
  541. Ability: Takes the form of a small and stylish pistol. The bullets phase through living tissue, but remove whatever they impact on from existence retroactively. Only those who witness the shot remember the object. If this would drastically alter the timeline, the bullets will curve away and avoid impacting sensitive items.
  542.  
  543. Stand: 「Theogony」
  544. User: Celestia
  545. Ability: Automatic Remote Stand; imparts Stands to those who deserve them.
  546.  
  547. Stand: 「Antigone」
  548. User: Luna
  549. Ability: Removes the magic (but not the Stands) of any target.
  550.  
  551. Stand: 「Myst」
  552. User: Twilight Sparkle
  553. Ability: By touch, the user can imprint any paper with a "window" into any location they've previously been, which teleports those who touch it.
  554.  
  555.  
  556. ---
  557.  
  558.  
  559. OTHER STANDS
  560.  
  561. Stand: 「A Mouse's Night」
  562. User: Apache, the Pet of FuckFace
  563. Ability: Makes the user invisible while running. With effort, the user can remain invisible until their heart rate falls back to a resting normal.
  564.  
  565. Stand: 「Phantom Living」
  566. User: Jonathan Joestar (Alternate Universe)
  567. Ability: Comparable to 「Hermit Purple」, but not entirely understood.
  568.  
  569. Stand: 「Fog」
  570. User: Ditherer
  571. Ability: Automatic Stand, which appears as a cloud of grey smoke emanating from the user. The user, and anyone else within the cloud, experiences mild paracusia, hearing voices which offer them encouragement or advice on whatever they're attempting to do.
  572.  
  573. Stand: 「Sky High Requiem」
  574. Ability: Exerts an extreme effect on the user's surroundings, lowering the temperature and oxygen content of air in range and increasing atmospheric pressure. All water in the vicinity begins turning into clouds, including those in bystanders' bodies, and any number of rods or other atmospheric beasts surround the user, under his total control.
  575.  
  576. Stand: 「Available Light」 「Timbuk Three X Spinal Tap」
  577. User: Care & Derpy
  578. Ability: Summons to the users' location things which will make them happier in the future. At first this "borrows against" the future by offering them brochures for houses that haven't been built yet or legal documents they aren't able to understand, but when practiced with can provide things that make their lives better in the present. When one of the users chooses, any of the provided items will be vaporized in exchange for powers analogous to 「Timbuk Three」.
  579.  
  580. Stand: 「Careless Games」 「Fool's Garden X Lights」
  581. User: Dernier & Wiz
  582. Ability: Allows the users to draw on light sources to summon useful items to themselves, although the larger or more difficult to acquire the item is, the more light will be drained, and the Stand treats basic sunlight in the same way a machine would treat solar power.
Add Comment
Please, Sign In to add comment