Advertisement
Guest User

Untitled

a guest
Oct 27th, 2016
58
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.29 KB | None | 0 0
  1. class CustomNode: SKSpriteNode {
  2. init() {
  3.  
  4. let texture = SKTexture(imageNamed: customNodeImage)
  5. super.init(texture: texture, color: SKColor.clear, size: texture.size())
  6. }
  7.  
  8. required init(coder aDecoder: NSCoder) {
  9. fatalError("init(coder:) has not been implemented")
  10. }
  11. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement