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BG-Moto polaganje

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Mar 20th, 2014
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C++ 26.34 KB | None | 0 0
  1. CreateDynamicObject(9131,1233.5000000,-1731.2998000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
  2. CreateDynamicObject(970,1233.3994100,-1733.7998000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
  3. CreateDynamicObject(1232,1233.5000000,-1731.2998000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
  4. CreateDynamicObject(9131,1233.5000000,-1726.6992200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  5. CreateDynamicObject(970,1233.4000200,-1728.8000500,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
  6. CreateDynamicObject(970,1233.4000200,-1724.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
  7. CreateDynamicObject(9131,1233.5000000,-1722.5999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (4)
  8. CreateDynamicObject(1232,1233.5000000,-1726.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
  9. CreateDynamicObject(1232,1233.5999800,-1722.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
  10. CreateDynamicObject(970,1231.0000000,-1722.6999500,13.1000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (6)
  11. CreateDynamicObject(9131,1228.5000000,-1722.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (5)
  12. CreateDynamicObject(970,1226.0000000,-1722.6992200,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (7)
  13. CreateDynamicObject(9131,1223.5000000,-1722.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (6)
  14. CreateDynamicObject(1232,1228.4000200,-1722.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
  15. CreateDynamicObject(1232,1223.5999800,-1722.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
  16. CreateDynamicObject(970,1221.0000000,-1722.6999500,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (8)
  17. CreateDynamicObject(9131,1218.5000000,-1722.6992200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (7)
  18. CreateDynamicObject(1232,1218.5000000,-1722.6992200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
  19. CreateDynamicObject(970,1209.7998000,-1722.5000000,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (9)
  20. CreateDynamicObject(9131,1212.1992200,-1722.6992200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (8)
  21. CreateDynamicObject(9131,1207.9000200,-1722.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (9)
  22. CreateDynamicObject(1232,1212.1992200,-1722.6992200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
  23. CreateDynamicObject(1232,1208.0000000,-1722.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
  24. CreateDynamicObject(983,1204.3000500,-1722.6999500,13.7000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (1)
  25. CreateDynamicObject(983,1197.9000200,-1722.6999500,13.7000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (2)
  26. CreateDynamicObject(983,1193.6999500,-1722.6999500,13.7000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (3)
  27. CreateDynamicObject(9131,1190.5999800,-1722.5999800,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (10)
  28. CreateDynamicObject(983,1190.3000500,-1726.1999500,13.7000000,0.0000000,0.0000000,180.0000000); //object(fenceshit3) (4)
  29. CreateDynamicObject(983,1190.3000500,-1731.0000000,13.7000000,0.0000000,0.0000000,179.9950000); //object(fenceshit3) (5)
  30. CreateDynamicObject(983,1190.1999500,-1737.4000200,13.8000000,0.0000000,0.0000000,179.9950000); //object(fenceshit3) (6)
  31. CreateDynamicObject(9131,1190.4000200,-1740.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (11)
  32. CreateDynamicObject(970,1192.1999500,-1740.5999800,13.6000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (10)
  33. CreateDynamicObject(9131,1170.0000000,-1700.5000000,-66.8000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (12)
  34. CreateDynamicObject(9131,1194.1999500,-1740.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (13)
  35. CreateDynamicObject(983,1194.1999500,-1736.9000200,13.8000000,0.0000000,0.0000000,179.9950000); //object(fenceshit3) (8)
  36. CreateDynamicObject(983,1194.1999500,-1730.5000000,13.8000000,0.0000000,0.0000000,179.9950000); //object(fenceshit3) (9)
  37. CreateDynamicObject(9131,1194.0999800,-1726.9000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (14)
  38. CreateDynamicObject(983,1197.6999500,-1726.5000000,13.7000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (11)
  39. CreateDynamicObject(983,1204.0996100,-1726.5000000,13.7000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (12)
  40. CreateDynamicObject(9131,1207.1999500,-1726.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (15)
  41. CreateDynamicObject(9131,1207.1999500,-1722.6999500,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (16)
  42. CreateDynamicObject(970,1207.3000500,-1724.6999500,13.6000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (11)
  43. CreateDynamicObject(1232,1207.1999500,-1726.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
  44. CreateDynamicObject(1232,1207.1992200,-1722.6992200,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (10)
  45. CreateDynamicObject(1232,1194.1999500,-1726.9000200,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (11)
  46. CreateDynamicObject(1232,1190.5999800,-1722.5999800,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (12)
  47. CreateDynamicObject(1232,1194.2998000,-1740.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
  48. CreateDynamicObject(1232,1190.3000500,-1740.5999800,12.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (14)
  49. CreateDynamicObject(750,1191.8000500,-1728.6999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (1)
  50. CreateDynamicObject(750,1201.9000200,-1724.6999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (2)
  51. CreateDynamicObject(4639,1196.4000200,-1728.6999500,14.3000000,0.0000000,0.0000000,90.0000000); //object(paypark_lan02) (1)
  52. CreateDynamicObject(970,1190.1999500,-1780.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (12)
  53. CreateDynamicObject(9131,1190.3000500,-1778.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (18)
  54. CreateDynamicObject(970,1190.1999500,-1775.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (13)
  55. CreateDynamicObject(9131,1190.3000500,-1773.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (19)
  56. CreateDynamicObject(970,1190.1999500,-1770.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (14)
  57. CreateDynamicObject(9131,1190.3000500,-1767.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (20)
  58. CreateDynamicObject(970,1190.1992200,-1765.3994100,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (15)
  59. CreateDynamicObject(9131,1190.3000500,-1762.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (21)
  60. CreateDynamicObject(970,1190.1999500,-1760.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (16)
  61. CreateDynamicObject(9131,1190.3000500,-1757.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (22)
  62. CreateDynamicObject(970,1190.3000500,-1755.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (17)
  63. CreateDynamicObject(9131,1190.3000500,-1752.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (23)
  64. CreateDynamicObject(970,1190.2998000,-1750.3994100,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (18)
  65. CreateDynamicObject(9131,1190.2998000,-1747.8994100,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (24)
  66. CreateDynamicObject(970,1190.1999500,-1742.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (19)
  67. CreateDynamicObject(9131,1190.2998000,-1744.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (25)
  68. CreateDynamicObject(1232,1190.1992200,-1744.0996100,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (16)
  69. CreateDynamicObject(1232,1190.1992200,-1747.8994100,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  70. CreateDynamicObject(1232,1190.3000500,-1752.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (18)
  71. CreateDynamicObject(1232,1190.3000500,-1757.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (19)
  72. CreateDynamicObject(1232,1190.1992200,-1762.7998000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (20)
  73. CreateDynamicObject(1232,1190.1999500,-1768.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (21)
  74. CreateDynamicObject(1232,1190.1999500,-1772.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (22)
  75. CreateDynamicObject(1232,1190.1999500,-1778.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (23)
  76. CreateDynamicObject(1215,1206.3000500,-1724.5999800,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  77. CreateDynamicObject(1215,1195.6999500,-1724.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  78. CreateDynamicObject(1215,1192.0000000,-1732.1999500,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  79. CreateDynamicObject(970,1196.5996100,-1740.7998000,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (20)
  80. CreateDynamicObject(9131,1198.5999800,-1740.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (26)
  81. CreateDynamicObject(1232,1198.5996100,-1740.5000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (25)
  82. CreateDynamicObject(9131,1198.5996100,-1737.6992200,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (27)
  83. CreateDynamicObject(970,1196.5999800,-1737.4000200,13.1000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (21)
  84. CreateDynamicObject(970,1196.5999800,-1734.4000200,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (22)
  85. CreateDynamicObject(9131,1198.5996100,-1734.6992200,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (29)
  86. CreateDynamicObject(1232,1198.5996100,-1737.6992200,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (26)
  87. CreateDynamicObject(1232,1198.5999800,-1734.6999500,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (27)
  88. CreateDynamicObject(970,1196.5999800,-1731.3000500,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (23)
  89. CreateDynamicObject(9131,1198.5996100,-1731.5996100,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (30)
  90. CreateDynamicObject(1232,1198.5996100,-1731.5996100,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (28)
  91. CreateDynamicObject(970,1207.5000000,-1728.3994100,13.1000000,0.0000000,0.0000000,272.0000000); //object(fencesmallb) (26)
  92. CreateDynamicObject(9131,1207.2998000,-1730.5996100,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (31)
  93. CreateDynamicObject(9131,1204.2998000,-1730.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (32)
  94. CreateDynamicObject(970,1204.0000000,-1728.8000500,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (27)
  95. CreateDynamicObject(1232,1207.2998000,-1730.6992200,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  96. CreateDynamicObject(1232,1204.2998000,-1730.5996100,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (30)
  97. CreateDynamicObject(9131,1201.5000000,-1730.5996100,13.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (33)
  98. CreateDynamicObject(970,1201.1999500,-1728.8000500,13.1000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (28)
  99. CreateDynamicObject(1232,1201.5000000,-1730.5996100,11.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (31)
  100. CreateDynamicObject(3515,1227.1992200,-1728.6992200,12.1000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  101. CreateDynamicObject(3515,1194.6999500,-1762.4000200,12.1000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
  102. CreateDynamicObject(869,1205.9000200,-1724.6999500,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (57)
  103. CreateDynamicObject(869,1205.8000500,-1723.9000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (58)
  104. CreateDynamicObject(869,1199.9000200,-1724.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (59)
  105. CreateDynamicObject(869,1195.3000500,-1724.9000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (60)
  106. CreateDynamicObject(869,1194.0999800,-1724.1999500,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (61)
  107. CreateDynamicObject(869,1192.5999800,-1725.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (62)
  108. CreateDynamicObject(869,1191.5000000,-1726.4000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (63)
  109. CreateDynamicObject(869,1191.5999800,-1724.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (64)
  110. CreateDynamicObject(869,1191.9000200,-1730.6999500,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (65)
  111. CreateDynamicObject(869,1191.4000200,-1734.0999800,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (66)
  112. CreateDynamicObject(869,1191.4000200,-1735.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (67)
  113. CreateDynamicObject(869,1191.3000500,-1736.8000500,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (68)
  114. CreateDynamicObject(869,1191.3000500,-1738.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (69)
  115. CreateDynamicObject(869,1192.6999500,-1736.9000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (70)
  116. CreateDynamicObject(869,1192.8000500,-1735.3000500,13.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (71)
  117. CreateDynamicObject(638,1210.1999500,-1723.0999800,13.3000000,0.0000000,0.0000000,272.0000000); //object(kb_planter_bush) (1)
  118. CreateDynamicObject(638,1220.8994100,-1723.1992200,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (2)
  119. CreateDynamicObject(638,1225.8994100,-1723.0996100,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (3)
  120. CreateDynamicObject(638,1231.0000000,-1723.0999800,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (4)
  121. CreateDynamicObject(638,1192.9000200,-1743.5000000,13.3000000,0.0000000,0.0000000,272.0000000); //object(kb_planter_bush) (5)
  122. CreateDynamicObject(638,1191.0999800,-1780.5000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (6)
  123. CreateDynamicObject(638,1191.0999800,-1775.5999800,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (7)
  124. CreateDynamicObject(638,1191.0999800,-1770.5000000,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (8)
  125. CreateDynamicObject(638,1191.0996100,-1765.2998000,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (9)
  126. CreateDynamicObject(638,1191.0996100,-1760.1992200,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (10)
  127. CreateDynamicObject(638,1191.0999800,-1755.4000200,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (11)
  128. CreateDynamicObject(638,1191.0996100,-1750.2998000,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (12)
  129. CreateDynamicObject(638,1191.0999800,-1742.0999800,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (13)
  130. CreateDynamicObject(638,1232.8000500,-1724.9000200,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (14)
  131. CreateDynamicObject(638,1232.7998000,-1728.7998000,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (15)
  132. CreateDynamicObject(638,1232.6999500,-1733.9000200,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (16)
  133. CreateDynamicObject(9131,1233.0000000,-1735.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  134. CreateDynamicObject(970,1230.5000000,-1736.0999800,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (7)
  135. CreateDynamicObject(9131,1228.0000000,-1735.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  136. CreateDynamicObject(970,1225.5000000,-1736.0999800,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (7)
  137. CreateDynamicObject(9131,1223.0000000,-1735.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  138. CreateDynamicObject(9131,1223.0999800,-1740.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  139. CreateDynamicObject(970,1222.6999500,-1738.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (26)
  140. CreateDynamicObject(1232,1232.9000200,-1735.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  141. CreateDynamicObject(1232,1228.0000000,-1735.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  142. CreateDynamicObject(1232,1223.0000000,-1735.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  143. CreateDynamicObject(1232,1223.0999800,-1740.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  144. CreateDynamicObject(638,1230.4000200,-1735.6999500,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (3)
  145. CreateDynamicObject(638,1224.8000500,-1735.6999500,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (3)
  146. CreateDynamicObject(638,1222.0999800,-1738.6999500,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (12)
  147. CreateDynamicObject(1280,1227.6999500,-1740.9000200,13.0000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (1)
  148. CreateDynamicObject(970,1216.5999800,-1742.0999800,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (9)
  149. CreateDynamicObject(9131,1218.8000500,-1741.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  150. CreateDynamicObject(9131,1214.3000500,-1741.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  151. CreateDynamicObject(638,1216.5000000,-1741.0000000,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (2)
  152. CreateDynamicObject(970,1216.4000200,-1739.9000200,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (9)
  153. CreateDynamicObject(9131,1218.8000500,-1740.1999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  154. CreateDynamicObject(9131,1214.3000500,-1740.1999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  155. CreateDynamicObject(1215,1219.0000000,-1741.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  156. CreateDynamicObject(1215,1214.0999800,-1741.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  157. CreateDynamicObject(1232,1214.1999500,-1740.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  158. CreateDynamicObject(1232,1214.1999500,-1741.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  159. CreateDynamicObject(1232,1218.5999800,-1742.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  160. CreateDynamicObject(1232,1218.6999500,-1740.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
  161. CreateDynamicObject(1280,1226.0999800,-1738.0999800,13.0000000,0.0000000,0.0000000,90.0000000); //object(parkbench1) (2)
  162. CreateDynamicObject(1280,1226.1999500,-1743.8000500,13.0000000,0.0000000,0.0000000,270.0000000); //object(parkbench1) (3)
  163. CreateDynamicObject(9131,1205.3000500,-1744.5000000,12.7000000,0.0000000,0.0000000,50.0000000); //object(shbbyhswall13_lvs) (2)
  164. CreateDynamicObject(9131,1207.0000000,-1745.9000200,12.7000000,0.0000000,0.0000000,49.9990000); //object(shbbyhswall13_lvs) (2)
  165. CreateDynamicObject(9131,1202.0999800,-1748.1999500,12.7000000,0.0000000,0.0000000,49.9990000); //object(shbbyhswall13_lvs) (2)
  166. CreateDynamicObject(9131,1203.6999500,-1749.5999800,12.7000000,0.0000000,0.0000000,49.9990000); //object(shbbyhswall13_lvs) (2)
  167. CreateDynamicObject(970,1203.5000000,-1746.1999500,13.1000000,0.0000000,0.0000000,227.9950000); //object(fencesmallb) (9)
  168. CreateDynamicObject(970,1205.5000000,-1747.9000200,13.1000000,0.0000000,0.0000000,227.9940000); //object(fencesmallb) (9)
  169. CreateDynamicObject(1232,1203.9000200,-1749.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  170. CreateDynamicObject(1232,1207.1999500,-1745.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  171. CreateDynamicObject(1232,1205.5000000,-1744.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  172. CreateDynamicObject(1232,1202.1999500,-1748.1999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  173. CreateDynamicObject(638,1204.4000200,-1747.1999500,13.3000000,0.0000000,0.0000000,320.0000000); //object(kb_planter_bush) (2)
  174. CreateDynamicObject(1215,1206.0999800,-1745.1999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  175. CreateDynamicObject(1215,1202.9000200,-1748.9000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  176. CreateDynamicObject(9131,1199.3000500,-1757.0000000,12.7000000,0.0000000,0.0000000,89.9990000); //object(shbbyhswall13_lvs) (2)
  177. CreateDynamicObject(9131,1200.8000500,-1756.9000200,12.7000000,0.0000000,0.0000000,89.9950000); //object(shbbyhswall13_lvs) (2)
  178. CreateDynamicObject(970,1199.0000000,-1759.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (18)
  179. CreateDynamicObject(9131,1199.3000500,-1762.0000000,12.7000000,0.0000000,0.0000000,89.9950000); //object(shbbyhswall13_lvs) (2)
  180. CreateDynamicObject(970,1201.0999800,-1759.4000200,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (18)
  181. CreateDynamicObject(9131,1200.8000500,-1761.9000200,12.7000000,0.0000000,0.0000000,89.9950000); //object(shbbyhswall13_lvs) (2)
  182. CreateDynamicObject(1215,1200.0000000,-1756.8000500,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  183. CreateDynamicObject(1215,1200.0000000,-1762.0999800,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  184. CreateDynamicObject(1232,1199.1999500,-1762.0999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  185. CreateDynamicObject(1232,1200.9000200,-1761.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  186. CreateDynamicObject(1232,1200.9000200,-1756.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  187. CreateDynamicObject(1232,1199.3000500,-1757.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  188. CreateDynamicObject(638,1200.1999500,-1759.5000000,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (10)
  189. CreateDynamicObject(970,1192.8000500,-1744.0000000,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (20)
  190. CreateDynamicObject(9131,1195.3000500,-1743.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (25)
  191. CreateDynamicObject(1232,1195.3000500,-1743.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
  192. CreateDynamicObject(9131,1195.3000500,-1747.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (24)
  193. CreateDynamicObject(970,1192.8000500,-1747.9000200,13.1000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (20)
  194. CreateDynamicObject(1232,1195.1999500,-1747.9000200,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
  195. CreateDynamicObject(638,1193.3000500,-1748.5000000,13.3000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (5)
  196. CreateDynamicObject(1215,1196.5000000,-1728.4000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  197. CreateDynamicObject(673,1204.4000200,-1724.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
  198. CreateDynamicObject(673,1192.3000500,-1739.0999800,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (2)
  199. CreateDynamicObject(1215,1192.9000200,-1739.0999800,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  200. CreateDynamicObject(673,1232.8000500,-1723.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (3)
  201. CreateDynamicObject(673,1232.0000000,-1735.6999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (4)
  202. CreateDynamicObject(673,1191.0999800,-1778.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (5)
  203. CreateDynamicObject(673,1191.0000000,-1748.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (6)
  204. CreateDynamicObject(673,1212.0999800,-1723.5000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (7)
  205. CreateDynamicObject(9131,1212.0999800,-1727.5999800,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (8)
  206. CreateDynamicObject(970,1212.3000500,-1725.0999800,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (26)
  207. CreateDynamicObject(1232,1212.0999800,-1727.5999800,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
  208. CreateDynamicObject(638,1211.9000200,-1725.0999800,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (15)
  209. CreateDynamicObject(9131,1218.5000000,-1727.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (8)
  210. CreateDynamicObject(970,1218.4000200,-1725.1999500,13.1000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (26)
  211. CreateDynamicObject(1232,1218.4000200,-1727.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
  212. CreateDynamicObject(638,1218.9000200,-1725.1999500,13.3000000,0.0000000,0.0000000,179.9950000); //object(kb_planter_bush) (15)
  213. CreateDynamicObject(673,1219.0000000,-1723.3000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (8)
  214. CreateDynamicObject(673,1191.0000000,-1763.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (9)
  215.  
  216. /*
  217. Objects converted: 214
  218. Vehicles converted: 0
  219. Vehicle models found: 0
  220. ----------------------
  221. In the time this conversion took to finish a hummingbird could have flapped it's wings 1.3 times!
  222. */
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