Advertisement
Guest User

se ferme

a guest
Feb 28th, 2015
197
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.43 KB | None | 0 0
  1. #!/usr/bin/env python
  2. # -*- coding: utf-8 -*-
  3.  
  4. import pygame
  5. from pygame.locals import*
  6. #ouverture pygamee
  7.  
  8. pygame.init()
  9. pygame.key.set_repeat(5,5)
  10.  
  11. #chargement fond
  12. fenetre = pygame.display.set_mode((640,480))
  13.  
  14. black = (0,0,0)
  15. white = (255,255,255)
  16. red = (255,0,0)
  17.  
  18.  
  19.  
  20. fond = pygame.image.load("images/fond_menu.jpeg").convert()
  21. fenetre.blit(fond,(0,0))
  22. #collage icones
  23. jouer= pygame.image.load("images/jouer.jpg")
  24. fenetre.blit(jouer, (120,200))
  25.  
  26. #option
  27. option= pygame.image.load("images/option.jpg")
  28. fenetre.blit(option, (250,200))
  29. #quitter
  30. quitter= pygame.image.load("images/quitter.jpg")
  31. fenetre.blit(quitter, (400,200))
  32.  
  33.  
  34.  
  35.  
  36. #rafraichissement ecran
  37. pygame.display.flip()
  38.  
  39. #boucle infinie
  40. menu = True
  41.  
  42.  
  43. while menu:
  44.  
  45. for event in pygame.event.get(): #emplacement evenements
  46. if event.type == pygame.Quit:
  47. pygame.quit()
  48. quit()
  49. gameplayDisplay.fill(white)
  50. largeText = pygame.font.Font ("images/fond_menu.jpeg")
  51. TexteSurf, TextRect = text_objects("images/jouer.jpg", largeText)
  52. TextRect.center = ((display_weidth/2),(dsiplay_height/2))
  53. gameDisplay.blit(TextSurf,TextRect)
  54.  
  55. curseur = pygame.mouse.get_pos() #position curseur
  56.  
  57. if 150+100 > mouse[0] > 150 and 450+50 > mouse [1] > 450:
  58. pygame.draw.rect(gameDisplay, bright_green,(150,450,100,50))
  59. else :
  60. pygame.draw.rect(gameDisplay, green,(150,450,100,50))
  61. pygame.draw.rect(gameDisplay, red,(550,450,100,50))
  62. pygame.display.update()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement