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Sep 25th, 2016
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  1. // Note: this model config is created with 4-space [tab] symbols. If you use different settings, the structure may not be as clear.
  2. class translation
  3. {
  4. type = "translation";
  5. memory = 1;
  6. minValue = 0;
  7. maxValue = 1;
  8. offset0 = 0;
  9. offset1 = -0.50;
  10. };
  11. class CfgSkeletons
  12. {
  13. class Default
  14. {
  15. isDiscrete = 1;
  16. skeletonInherit = "";
  17. skeletonBones[] = {
  18. "po",""
  19. };
  20. };
  21.  
  22. class poto_Skeleton: Default
  23. {
  24. skeletonInherit = "Default";
  25. skeletonBones[] = {};
  26. };
  27. };
  28.  
  29.  
  30. class CfgModels
  31. {
  32. class Default
  33. {
  34. sectionsInherit = "";
  35. sections[] = {};
  36. skeletonName = "poto_Skeleton";
  37. };
  38.  
  39. class poteau: Default // class name must be the same as name of p3d
  40. {
  41. skeletonName = "poto_Skeleton"; // Set to use above defined skeleton.
  42. sections[] = {};
  43. sectionsInherit = "";
  44. class Animations
  45. {
  46. class po
  47. {
  48. source="po";
  49. selection="po";
  50. axis="lev_axis";
  51. minValue = 0;
  52. maxValue=1;
  53. memory=1;
  54. offset0=0;
  55. offset1=-0.50;
  56. };
  57. };
  58. };
  59. };
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