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- UnitBlueprint {
- Merge = true,
- BlueprintId = 'hrook',
- Weapon = {
- [2] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [3] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [4] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [5] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [6] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [7] = {
- Damage = 20, --from 5
- RateOfFire = 0.5, --from 2
- },
- [8] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- [9] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- [10] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- [11] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- [12] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- [13] = {
- Damage = 28, --from 7
- RateOfFire = 0.5, --from 2
- },
- },
- }
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