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SkyrimPrefs.ini

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Jul 3rd, 2013
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. bUseThreadedParticleSystem=1
  8. bUseThreadedBlood=1
  9. bUseThreadedMorpher=1
  10. bUseThreadedTempEffects=1
  11. bUseThreadedTextures=1
  12. bUseThreadedMeshes=1
  13. bUseThreadedLOD=1
  14. bUseThreadedAI=1
  15. bUseThreadedMorpher=1
  16. fdefaultfov=90
  17. [BackgroundLoad]
  18. bBackgroundLoadLipFiles=1
  19. bLoadBackgroundFaceGen=1
  20. bUseMultiThreadedFaceGen=1
  21. bBackgroundCellLoads=1
  22. bLoadHelmetsInBackground=1
  23. bUseMultiThreadedTrees=1
  24. [Imagespace]
  25. bDoDepthOfField=1
  26. iRadialBlurLevel=2
  27. [Display]
  28. iBlurDeferredShadowMask=5
  29. fInteriorShadowDistance=3000.0000
  30. fShadowDistance=8000.0000
  31. iShadowMapResolutionSecondary=4096
  32. iShadowMapResolutionPrimary=4096
  33. iShadowSplitCount=2
  34. iMaxAnisotropy=16
  35. fLeafAnimDampenDistEnd=4600.0000
  36. fLeafAnimDampenDistStart=3600.0000
  37. fTreesMidLODSwitchDist=10000000.0000
  38. fGamma=1.3200
  39. fDecalLOD2=1500.0000
  40. fDecalLOD1=1000.0000
  41. fSpecularLODStartFade=2000.0000
  42. fShadowLODStartFade=500.0000
  43. fLightLODStartFade=3500.0000
  44. iTexMipMapMinimum=0
  45. iTexMipMapSkip=0
  46. iWaterMultiSamples=0
  47. iMultiSample=16
  48. iShadowMode=4
  49. bTreesReceiveShadows=1
  50. bDrawLandShadows=1
  51. bFull Screen=1
  52. iSize H=1080
  53. iSize W=1920
  54. fMeshLODFadePercentDefault=1.2000
  55. fMeshLODFadeBoundDefault=256.0000
  56. fMeshLODLevel2FadeTreeDistance=2048.0000
  57. fMeshLODLevel1FadeTreeDistance=2844.0000
  58. fMeshLODLevel2FadeDist=10000000.0000
  59. fMeshLODLevel1FadeDist=10000000.0000
  60. iScreenShotIndex=2
  61. bShadowMaskZPrepass=0
  62. bMainZPrepass=0
  63. iMaxSkinDecalsPerFrame=25
  64. iMaxDecalsPerFrame=100
  65. bFloatPointRenderTarget=1
  66. sD3DDevice="AMD Radeon HD 7900 Series"
  67. bFXAAEnabled=0
  68. iShadowMapResolution=4096
  69. fShadowBiasScale=0.1500
  70. iShadowMaskQuarter=4
  71. iAdapter=0
  72. iPresentInterval=0
  73. iShadowFilter=3
  74. bShadowsOnGrass=1
  75. bTransparencyMultisampling=0
  76. bDeferredShadows=1
  77. bDrawShadows=1
  78. [Grass]
  79. b30GrassVS=0
  80. fGrassStartFadeDistance=7000.0000
  81. fGrassMaxStartFadeDistance=7000.0000
  82. fGrassMinStartFadeDistance=0.0000
  83. bShadowsOnGrass=1
  84. [MAIN]
  85. bGamepadEnable=1
  86. bCrosshairEnabled=1
  87. fHUDOpacity=1.0000
  88. bSaveOnPause=1
  89. bSaveOnTravel=0
  90. bSaveOnWait=0
  91. bSaveOnRest=0
  92. fSkyCellRefFadeDistance=150000.0000
  93. [GamePlay]
  94. bShowFloatingQuestMarkers=1
  95. bShowQuestMarkers=1
  96. iDifficulty=2
  97. [Interface]
  98. bDialogueSubtitles=0
  99. bGeneralSubtitles=0
  100. fMouseCursorSpeed=1.0000
  101. bShowCompass=1
  102. [Controls]
  103. fGamepadHeadingSensitivity=1.0000
  104. fMouseHeadingSensitivity=0.0200
  105. bAlwaysRunByDefault=1
  106. bInvertYValues=0
  107. bGamePadRumble=1
  108. bMouseAcceleration=0
  109. bUseKinect=0
  110. [Particles]
  111. iMaxDesired=750
  112. [SaveGame]
  113. fAutosaveEveryXMins=15.0000
  114. [AudioMenu]
  115. fAudioMasterVolume=1.0000
  116. fVal7=1.0000
  117. uID7=0
  118. fVal6=1.0000
  119. uID6=0
  120. fVal5=1.0000
  121. uID5=0
  122. fVal4=1.0000
  123. uID4=0
  124. fVal3=1.0000
  125. uID3=94881
  126. fVal2=0.4000
  127. uID2=466532
  128. fVal1=1.0000
  129. uID1=554685
  130. fVal0=0.8000
  131. uID0=1007612
  132. [Clouds]
  133. fCloudLevel2Distance=262144.0000
  134. fCloudLevel1Distance=32768.0000
  135. fCloudLevel0Distance=16384.0000
  136. fCloudNearFadeDistance=9000.0000
  137. [TerrainManager]
  138. fTreeLoadDistance=75000.0000
  139. fBlockMaximumDistance=250000.0000
  140. fBlockLevel1Distance=70000.0000
  141. fBlockLevel0Distance=35000.0000
  142. fSplitDistanceMult=1.5000
  143. bShowLODInEditor=0
  144. [NavMesh]
  145. bUseThreadedMeshes=1
  146. fObstacleAlpha=0.5000
  147. fCoverSideHighAlpha=0.8000
  148. fCoverSideLowAlpha=0.6500
  149. fEdgeFullAlpha=1.0000
  150. fEdgeHighAlpha=0.7500
  151. fEdgeLowAlpha=0.5000
  152. fTriangleFullAlpha=0.7000
  153. fTriangleHighAlpha=0.3500
  154. fTriangleLowAlpha=0.2000
  155. fLedgeBoxHalfHeight=25.0000
  156. fEdgeDistFromVert=10.0000
  157. fEdgeThickness=10.0000
  158. fPointSize=2.5000
  159. [Trees]
  160. bRenderSkinnedTrees=1
  161. uiMaxSkinnedTreesToRender=20
  162. bUseMultiThreadedTrees=1
  163. bShadowMaskZPrePass=1
  164. [Decals]
  165. bDecalMultithreaded=1
  166. uMaxDecals=1000
  167. bDecals=1
  168. bSkinnedDecals=1
  169. uMaxSkinDecals=100
  170. uMaxSkinDecalsPerActor=60
  171. [LOD]
  172. fLODFadeOutMultObjects=15.0000
  173. fLODFadeOutMultItems=15.0000
  174. fLODFadeOutMultActors=15.0000
  175. fLODFadeOutMultSkyCell=1.0000
  176. [Launcher]
  177. bEnableFileSelection=1
  178. bShowAllResolutions=1
  179. uLastAspectRatio=3
  180. [BlurShaderHDR]
  181. bDoHighDynamicRange=1
  182. [BlurShader]
  183. bUseBlurShader=0
  184. [Water]
  185. iWaterReflectHeight=512
  186. iWaterReflectWidth=512
  187. bUseWaterDisplacements=1
  188. bUseWaterRefractions=1
  189. bUseWaterReflections=1
  190. bUseWaterDepth=1
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