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- if(TutTime[i] >= 1)
- {
- TutTime[i] += 1;
- if(TutTime[i] == 7)
- {
- ClearChatbox(i, 10);
- SetPlayerCameraPos( i, 1532.6057, -2151.9306, 31.2724 );
- SetPlayerCameraLookAt( i, 1526.2403, -2144.3447, 32.6642 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- JBC_TogglePlayerControllable(i, 0);
- JBC_SetPlayerPos(i, 1494.8972,-2132.6692,13.7195);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ Balkan Exchange ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}Balkan Exchange je RolePlay server");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Nastao je sa ciljem da simulira stvarnog zivota.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U skladu sa tim ima sve elemente realnog zivota.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Molimo pogledajte tutorial. Kratak je!");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Loading tutorial ...");
- ClearChatbox(i, 2);
- //TextDrawHideForPlayer(i, bssrpp1);
- //TextDrawHideForPlayer(i, bssrpp2);
- // TextDrawHideForPlayer(i, Textdraw1);
- //TextDrawHideForPlayer(i, Textdraw0);
- TextDrawHideForPlayer(i, Banka[i]);
- TextDrawHideForPlayer(i, Zlato[i]);
- //TextDrawHideForPlayer(i, Textdrawic);
- //TextDrawHideForPlayer(i, scrtd);
- //TextDrawHideForPlayer(i, scrtd1);
- //TextDrawHideForPlayer(i, Zones[i]);
- //TextDrawHideForPlayer(i, Zones1[i]);
- //TextDrawHideForPlayer(i, Banka[i]);
- //TextDrawHideForPlayer(i, Zlato[i]);
- //TextDrawHideForPlayer(i, Time);
- //TextDrawHideForPlayer(i, Datum);
- TextDrawHideForPlayer(i, PrikazPlus);
- //TextDrawHideForPlayer(i, PrikazPlus);
- TextDrawHideForPlayer(i, Textdraw2);
- TextDrawHideForPlayer(i, Textdraw3);
- TextDrawHideForPlayer(i, Textdraw4);
- //TextDrawHideForPlayer(i,dizajn5);
- //TextDrawHideForPlayer(i,dizajn6);
- //TextDrawHideForPlayer(i, Zastava0);
- TextDrawHideForPlayer(i, TieCrno);
- //TextDrawHideForPlayer(i, Zastava1);
- //TextDrawHideForPlayer(i, Zastava2);
- //TextDrawHideForPlayer(i, Zastava3);
- //TextDrawHideForPlayer(i, Zastava4);
- //TextDrawHideForPlayer(i, Zastava5);
- //TextDrawHideForPlayer(i, Zastava6[i]);
- }
- else if(TutTime[i] == 6)
- {
- ClearChatbox(i, 10);
- SetPlayerCameraPos( i, 1394.1369, -906.3903, 62.5692 );
- SetPlayerCameraLookAt( i, 1397.3092, -897.1775, 64.8187 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- JBC_TogglePlayerControllable(i, 0);
- JBC_SetPlayerPos(i, 1378.0096,-913.6568,65.9932);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ San Andreas Multiplayer ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}San Andreas Multiplayer je kao virtuelni zivot.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Zivite u Beogradju sa svim elementima kao u realnom zivotu.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 9)
- {
- ClearChatbox(i, 10);
- SetPlayerCameraPos( i, 1452.3011, -1717.2069, 33.8673 );
- SetPlayerCameraLookAt( i, 1457.7862, -1725.0405, 30.9436 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- JBC_TogglePlayerControllable(i, 0);
- JBC_SetPlayerPos(i, 1485.5967,-1721.8748,26.7552);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ OPSTINA ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Opstina je glavno mesto u gradu.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U njoj vam se nalazi sve vezano za administraciju i vas zivot.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 12)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1514.3059,-1667.8116,-5.00);
- SetPlayerCameraPos(i, 1535.9584,-1676.1428,18.3828);
- SetPlayerCameraLookAt(i, 1553.7861,-1676.4270,16.1953);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ ZGRADA MILICIJE ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}POLICIJA je tu da obezbedi javni red i mir.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ako neko pravi probleme prijavite ga na /call 92.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 15)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1221.7010,-1328.6449,-5.00);
- SetPlayerCameraPos(i, 1204.3781,-1313.3323,16.3984);
- SetPlayerCameraLookAt(i, 1174.7167,-1323.4485,14.5938);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BOLNICA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Bolnica je mesto gde se lecite kad umrete.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Takodje u bolnici mozete da kupite lekove i da se izlecite od raznih bolesti.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 18)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1205.5878,-916.2162,-1.0625);
- SetPlayerCameraPos( i, 1178.1697, -947.2412, 58.8747 );
- SetPlayerCameraLookAt( i, 1183.0179, -938.4949, 57.4830 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BURG ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Burg je glavno mesto za okupljanje ljudi.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}tu se nalazi restoran, parking mesto, i prodavnica hrane.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 21)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1638.6217,-1099.3046,19.9063);
- SetPlayerCameraPos(i, 1632.73, -1125.84, 44.14);
- SetPlayerCameraLookAt(i, 1633.81, -1120.96, 42.02);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ AUTO PIJACA ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Autopijaca je mesto gde mozete kupiti polovne i nove.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}automobile iz uvoza raznih marki i cena.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 24)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1786.1758,-1258.4976,-5.00);
- SetPlayerCameraPos(i, 1779.4259,-1275.1025,15.6328);
- SetPlayerCameraLookAt(i, 1785.7263,-1296.0200,13.4213);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ NOVINARSKA ZGRADA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Novinarska zgrada je mesto.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}gde novinari pisu i objavljuju najnovije vesti iz Gradova.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 27)
- {
- ClearChatbox(i, 10);
- SetPlayerCameraPos(i, 2247.0215,-1655.0173,17.2856);
- SetPlayerCameraLookAt(i, 2244.6536,-1663.9304,15.4766);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- JBC_SetPlayerPos(i, 2248.1531,-1653.3840,15.2832);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BINCO PRODAVNICA ODECE ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}BINCO prodavnica odece je mesto gde mozete kupiti.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}skin za vaseg lika.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 30)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 2048.4214,-1919.6453,13.5469);
- SetPlayerCameraPos(i, 2070.8093,-1914.6747,18.5469);
- SetPlayerCameraLookAt(i, 2055.2405,-1906.4608,13.5469);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ AUTO SKOLA CUKANJE SA STILOM ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Auto skola i ujedno centar za dozvole je mesto.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}gde polazete za vozacku i ostale dozvole koje vam trebaju.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 33)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1803.4073,-1874.7819,20.0005);
- SetPlayerCameraPos( i, 1824.5147, -1882.9128, 25.2324 );
- SetPlayerCameraLookAt( i, 1817.9542, -1890.4599, 23.8407 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KLIZALISTE ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Klizaliste je najbolje mesto zabave.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}dodjite sa vasim prijateljima i ortacima i uzivajte.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 36)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1665.6080,-799.8974,191.1507);
- SetPlayerCameraPos(i, 1622.6595,-857.5664,235.9122);
- SetPlayerCameraLookAt(i, 1615.6595,-850.5664,227.9122);
- SetPlayerInterior(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ GENEXOV TORANJ ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Genexov toranj je simbol naseg grada.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}nalazi se pored WINEWOOD znaka na putu ka SA-u.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 39)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1347.7452,-934.9492,49.6417);
- SetPlayerCameraPos( i, 1292.0229, -942.3372, 46.7152 );
- SetPlayerCameraLookAt( i, 1299.2163, -935.3906, 45.3234 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KAVEZ SRAMA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kavez srama je mesto za lose gradjane.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}i za sve one sto nepostuju pravila, ostali ih gadjaju jajima dok su u kavezu.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 42)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1190.8334,-813.6616,110.4782);
- SetPlayerCameraPos( i, 1157.7495, -813.1138, 115.6931 );
- SetPlayerCameraLookAt( i, 1157.9240, -803.1153, 115.6931 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ MOST RADOSTI ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Most radosti je mesto za nesrecne slucajeve, kojima ocajnicki trebaju pare.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ako skocite sa mosta preko komande /most dobicete 180 $ od slucajnih prolaznika.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 44)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1166.7661,-1405.8394,13.3943);
- SetPlayerCameraPos( i, 1136.9724, -1361.2436, 39.3676 );
- SetPlayerCameraLookAt( i, 1135.9429, -1371.0378, 37.6311 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ DELTA CITY ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Delta City je mesto biznisa.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}tu se nalaze najpopularnije firme i prodavnice u gradu.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 48)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 279.9730,-1820.8378,28.7582);
- SetPlayerCameraPos( i, 151.7604, -1827.3900, 27.1876 );
- SetPlayerCameraLookAt( i, 161.2710, -1824.2998, 22.1876 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KAFIC NA PLAZI ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kafic na plazi je najbolje mesto zabave.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ovde mozete da pijete rakiju votku i vino.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 51)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1302.5444,-2080.0483,55.6293);
- SetPlayerCameraPos( i, 1308.0446, -2057.3208, 75.8489 );
- SetPlayerCameraLookAt( i, 1299.2138, -2055.2819, 71.6227 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ MAFIJSKE BAZE ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Najozloglasenija mafija.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}zivi upravo ovde.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 54)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1783.9982,-1067.7440,21.9609);
- SetPlayerCameraPos(i, 1763.78, -1081.68, 31.19);
- SetPlayerCameraLookAt(i, 1768.34, -1079.62, 31.18,1);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ HOTEL EC ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mesto gde mozete uzeti vasu sobu.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ili ziveti po niskim cenama.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 57)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 869.0691,-1454.1232,13.6174);
- SetPlayerCameraPos( i, 911.8003, -1525.0517, 67.2402 );
- SetPlayerCameraLookAt( i, 905.5071, -1517.2802, 63.0140 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ ADMIN BAZA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Strogo cuvana.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Tajna.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 60)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1485.8071,-1799.5690,156.8297);
- SetPlayerCameraPos( i, 1513.9185, -1737.0845, 170.0408 );
- SetPlayerCameraLookAt( i, 1509.5333, -1745.6910, 167.4526 );
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ RESTORAN NA OPSTINI ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pruza najlepsi pogled na opstinu.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}i opstinski trg.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 63)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, -1157.6744,-2007.1210,27.3551);
- SetPlayerCameraPos(i, -1158.25, -2031.06, 36.67);
- SetPlayerCameraLookAt(i, -1158.62, -2026.07, 34.66,1);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pInt] = 0;
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ PARTY KUCA BALKANSKA SUMA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}PARTYYY.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ZURKAA");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 66)
- {
- ClearChatbox(i, 10);
- JBC_SetPlayerPos(i, 1475.7020,-1050.9489,-5.00);
- SetPlayerCameraPos(i, 1458.3872,-1042.2423,24.8281);
- SetPlayerCameraLookAt(i, 1458.5930,-1019.9205,24.5264);
- SetPlayerInterior(i, 0);
- SetPlayerVirtualWorld(i, 0);
- PI[i][pInt] = 0;
- JBC_TogglePlayerControllable(i, 0);
- PI[i][pVirWorld] = 0;
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ GRADSKA BANKA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mesto gde se nalaze sve pare iz grada.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Uvek na meti pljackasa.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 69)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KRAJ TUTORIALA,SADA SLEDE KRATKA RolePlay PRAVILA ~");
- SendClientMessage(i, 0x00FFFFFF, " ");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Obavezno procitajte ova pravila.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Dobro ih upamtite.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Posle pravila bice vam postavljana pitanja,ako tacno odgovorite uci cete na server!");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Loading PRAVILA ....");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 72)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ PRAVILA ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}RolePlay - predstavlja simulaciju realnog zivota");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}OOC Kada pricate sa nekim nevezano za igricu ,pricajte na /oc.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}IC chat je chat za iskazivanje radnji gde pricate kao lik u igrici.");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Komandom /me iskazujete radnje gradjana (/me vadi pistolj)!");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Revenge Kill - je ubistvo iz osvete i to je zabranjeno na SP serverima.");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 75)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kada ste obican gradjanin,trudite se da se pristojno ponasate i pomazete drugima");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}PRIMER: hodate gradom ,pitate ljude kako su ,sta rade ,kao u realnom zivotu");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 78)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U bandama igraci trebaju da idu u grupi i da prate lidera ,da brane svoju teritoriju od drugih");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Svaka banda mora da ima svoj nacin komunikacije da se pozdravljate medjusobno preko animacija");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 81)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mafije moraju da budu najjace u gradu ,moraju da ih postuju i cene");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Al zato mafija ne sme da puca na civile bez razloga vec mafijaski da se ponasa");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 84)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}POLICIJA i FBI moraju da uvode red i zakon u gradu,i da kontrolisu saobracaj ,da imaju patrole");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Policajac mora da patrolira gradom sa kolegom u kolima i da nadgleda gradjane");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 87)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Taxi sluzbe moraju da poznaju grad kao svoj dlan i da pomazu novim igracima");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Turisti najvise zavise od taksista zato sto im uvek treba prevoz");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 90)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U gradu nema psovanja vredjanja ,vec morate da se ponasate ozbiljno");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Trudite se da iskoristite mastu i da bude zabavno i vama i drugima");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 93)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- JBC_TogglePlayerControllable(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pravi RolePlay igraci bleje ispred kuce idu u prodavnicu po hleb,imitiraju realan zivot");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Hodaju po gradu pozdravljaju se sa svima i uce druge igrace da igraju");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 96)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Profesionalni RolePlay");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Profesionalni SP je onaj nacin igranja gde vi smisljate nove zabavne stvari");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 99)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ukoliko ste bolnicar ,trudite se da izlecite ljude od svakih povreda i bolesti");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}postoje animacije sa kojima lecite ljude /anims");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 102)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Budite posteni ,nemojte da varate nikog");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pare nikad nisu bile problem,para nema");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 105)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ako drugima ucinite nesto,kad tad ce vam oni vratiti");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Dobra dela se dobrim uvek vracaju");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 108)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
- SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Sada kada se stvorite na aerodromu kao turista");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ako naidjete na druge turiste pozdravite se sa njima");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 111)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
- SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
- SendClientMessage(i, 0x0080FFFF, "");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mozete cak i u grupi sa ostalim turistima da razgledate grad");
- SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Srecno ;)");
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 114)
- {
- ClearChatbox(i, 10);
- SetPlayerInterior(i, 3);
- SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
- SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
- SetCameraBehindPlayer(i);
- JBC_TogglePlayerControllable(i, 0);
- SetPlayerVirtualWorld(i, 0);
- SetPlayerInterior(i, 3);
- SetPlayerInterior(i, 3);
- PI[i][pInt] = 3;
- JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
- SetPlayerFacingAngle(i, 280);
- SetPlayerFacingAngle(i, 0);
- SetPlayerInterior(i,3);
- SendClientMessage(i, 0x0080FFFF, "{FFFFFF}Avion Slece na Aerodrom....");
- //SetPlayerSpawn(i);
- ClearChatbox(i, 2);
- }
- else if(TutTime[i] == 117)
- {
- SetPlayerInterior(i,0);
- //TextDrawShowForPlayer(i, Zastava0);
- //TextDrawShowForPlayer(i, Zastava0);
- //TextDrawShowForPlayer(i, Zastava0);
- //TextDrawShowForPlayer(i, Zastava0);
- //TextDrawShowForPlayer(i, Zastava0);
- //TextDrawShowForPlayer(i, bssrpp1);
- //TextDrawShowForPlayer(i, bssrpp2);
- //TextDrawShowForPlayer(i, Textdraw1);
- //TextDrawShowForPlayer(i, Textdraw0);
- //TextDrawShowForPlayer(i, Textdrawic);
- //TextDrawShowForPlayer(i, scrtd);
- //TextDrawShowForPlayer(i, Zones[i]);
- //TextDrawShowForPlayer(i, Zones1[i]);
- //TextDrawShowForPlayer(i, Banka[i]);
- //TextDrawShowForPlayer(i, Zlato[i]);
- //TextDrawShowForPlayer(i, Time);
- //TextDrawShowForPlayer(i, Datum);
- //TextDrawShowForPlayer(i, PrikazPlus);
- //TextDrawShowForPlayer(i, Textdraw2);
- //TextDrawShowForPlayer(i,dizajn5);
- //TextDrawShowForPlayer(i,dizajn6);
- //TextDrawShowForPlayer(i, Zastava1);
- //TextDrawShowForPlayer(i, Zastava0);
- TextDrawHideForPlayer(i, TieCrno);
- //TextDrawShowForPlayer(i, Zastava2);
- //TextDrawShowForPlayer(i, Zastava3);
- //TextDrawShowForPlayer(i, Zastava4);
- //TextDrawShowForPlayer(i, Zastava5);
- //TextDrawShowForPlayer(i, Zastava6[i]);
- //TextDrawShowForPlayer(i, PrikazPlus);
- //TextDrawShowForPlayer(i, Zastava0log);
- //TextDrawShowForPlayer(i, Textdraw0);
- //TextDrawShowForPlayer(i, Textdraw1);
- TextDrawShowForPlayer(i, Textdraw2);
- TextDrawShowForPlayer(i, Textdraw3);
- TextDrawShowForPlayer(i, Textdraw4);
- TextDrawShowForPlayer(i, Banka[i]);
- TextDrawShowForPlayer(i, Zlato[i]);
- SetCameraBehindPlayer(i);
- SetPlayerToTeamColor(i);
- JBC_SetPlayerPos(i,-1836.3724,59.5347,1055.1987);
- LoadObjects(i, 5);
- SetPlayerInterior(i, 14);
- SetPlayerFacingAngle(i, 0);
- SetPlayerInterior(i,0);
- PI[i][pInt] = 0;
- SetCameraBehindPlayer(i);
- SetPlayerVirtualWorld(i, 0);
- SetPlayerSpawn(i);
- TutTime[i] = 0;
- ClearChatbox(i, 10);
- //TextDrawHideForPlayer(i,ekran);
- TutTime[i] = 0; PI[i][pTut] = 1;
- gOoc[i] = 0; gNews[i] = 0; gFam[i] = 0;
- JBC_TogglePlayerControllable(i, 1);
- TextDrawHideForPlayer(i, TutZastava0);
- TextDrawHideForPlayer(i, TutZastava1);
- TextDrawHideForPlayer(i, TutZastava2);
- TextDrawHideForPlayer(i, TutZastava3);
- TextDrawHideForPlayer(i, TutZastava4);
- TextDrawHideForPlayer(i, TutZastava5);
- TextDrawHideForPlayer(i,lbb);
- TextDrawHideForPlayer(i,lbt);
- TextDrawHideForPlayer(i, TutZastava0);
- TextDrawHideForPlayer(i, TutZastava1);
- TextDrawHideForPlayer(i, TutZastava2);
- TextDrawHideForPlayer(i, TutZastava3);
- TextDrawHideForPlayer(i, TutZastava4);
- TextDrawHideForPlayer(i, TutZastava5);
- JBC_TogglePlayerControllable(i, 1);
- //Emailll(i);
- SetTimerEx("UnsetAfterTutorial", 2500, false, "i", i);
- SetTimerEx("UnsetFirstSpawn", 5000, false, "i", i);
- AfterTutorial[i] = 1;
- //JBC_SetPlayerPos(i,-1836.3724,59.5347,1055.1987);
- SetPlayerFacingAngle(i, 0);
- SetPlayerInterior(i,0);
- SetPlayerSpawn(i);
- SetPlayerSpawn(i);
- SetPlayerSpawn(i);
- //TextDrawShowForPlayer(i, Zastava0);
- SendClientMessage(i, COLOR_YELLOW2, "Dobrodosli u Beograd.");
- SendClientMessage(i, COLOR_GRAD1, "Da pozovete taxi sluzbu ukucajte /call 444.");
- SendClientMessage(i, COLOR_GRAD1, "Ako vam je potrebna pomoc /help /askq /new");
- JBC_ResetPlayerMoney(i);
- JBC_GivePlayerMoney(i, 10000);
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