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- ÐÏࡱáys comes to man but that man can cheat
- death if he is very clever and very audacious. Fortunately I was both, and
- although Death has claimed my body more than once, my soul has persevered
- unscathed, and I remember everything from my previous lives. My earliest
- memories of life go back over three hundred years, and only four times has
- death interrupted an otherwise continuous train of experience. I can say
- with a fair amount of assurance that there are few alive today who have
- more intimate knowledge of death than do I.
- Every man fears death, as I feared it once. But it terrifies me no longer,
- now I simply hate it. Some may say that hate seems an odd emotion to attach
- to a seemingly impassive fact of life, but this is a fundamentally naive
- view. Death is not a fact of life, but a curse placed upon us by our
- jailers. We are gods one and all, and only the treachery and deceit of the
- Demiurge and Astaroth have kept us from our birthright of immortality. Why
- the Demiurge felt the need to place this on us upon our race remains a
- mystery to me, but I know now that the curse is not insurmountable. There
- hope for humanity to escape the chains of Death and Hell exists, but the
- way is not easy. The Demiurge and his shadow Astaroth are jealous guardians
- of their power over man, and their servants will gleefully cut down all who
- might oppose them. It is to help others overcome these obstacles to
- immortality that I began working on this book over a hundred years ago.
- I have always said that it is important to keep your friends close and your
- enemies closer, and when dealing with the servants of death this is a
- necessity. For this reason I have found it necessary more than once to take
- the harrowing journey into Inferno, and always I have come out unscathed.
- This manuscript is an attempt to impart to you what I learned during those
- voyages. But I have not limited myself to my own experiences. Painstaking
- research and personal interviews went in to producing this book, and you
- will find the fruits of those labors most interesting. I have included here
- the transcripts of many interviews with others who have plumbed hell and
- lived to tell the tale. These have proved invaluable for my sections
- dealing with Astaroth and his Death Angels, for while I am no coward, I am
- not a fool. One does not willingly cross the path of the King of Hell and
- his Dukes, but there are those who have managed to do so and survive at
- least long enough to tell their tales.
- I ask that you try and learn all you can from these pages, for invariably
- someone died to produce every one of them. Learn from my labors and fight
- on for yourself, for herein is everything you need to fight the forces of
- Hell. I feel like Machiavelli, calling to his prince to take up arms
- against the barbarians, but I call out to every man, for we are Princes
- one and All. Do not let Death be the final arbiter for all men. Do not
- give in to the machinations of our jailers. Fight for your divinity, and
- wrest it from the clutches of Astaroth, or be a slave to mortality forever.
- Sources
- When I set about compiling this book all those years ago, I knew that I
- would have to rely a great deal on the work of others. I have given much
- care and attention as I have given to the study of Death and Inferno, but
- no man can know everything there is to know about such weighty subjects.
- Furthermore, I have always felt that first hand experience is a much more
- reliable guide than second hand guess work and interpretation. With this in
- mind, I have collected a large number of first hand accounts of Inferno in
- these pages, editing them only slightly in order to improve continuity or
- explain obscure passages.
- I have here a wide variety of sources for my first hand accounts, and I
- would like to take a moment to comment on the different types represented
- here. They fall chiefly into two categories: those who have been to Inferno
- and gone on to tell the tale and those who have had visions of Astaroth's
- realm. The former are quite rare, but immensely valuable, and I have gone
- to great lengths to procure as many of their stories as possible. Still,
- this accounts for only a handful, as it take an extraordinary person to
- survive such an experience with their mind intact. In fact some of my
- sources did not have intact minds at all, but I was able to glean the truth
- of their tales from them.
- Visions are much more common, and in fact have a long and well documented
- history, dating back to the beginnings of recorded history. Men and women
- under extreme duress often have glimpses of the afterlife that awaits them.
- Their souls become partially detached, and enter Inferno. However, because
- the detachment is not complete, they are not yet completely subject to
- Infernal laws. This allows them to wander freely through the realm, and
- often in random directions. They often see the most amazing things on these
- journeys. Of course if the body dies they may find themselves plopped down
- unceremoniously deep in the heart of Inferno, but if they survive they will
- bring their memories back with them to the world of the living. The
- experience is enough to drive a man quite mad, and often the brain will try
- and shut out such memories, dismissing them as hallucinations and telling
- oneself that it never really happened. But of course it did happen, and
- there are some who remember this very well. Others I have had to pry their
- tales from them using magic and hypnosis, but I think you will find the
- results worthwhile.
- Finally there are those stories taken directly from the mouths of the dead.
- I am a more than capable Death Conjurer in my own right, and in the
- interest of learning and spreading the knowledge, I have summoned up and
- questioned innumerable spirits and Infernal beings. I have put forward the
- same questions over and over, working for hours on end at the thankless
- task I have set for myself. Dealing with a deceitful Razide can be a most
- trying experience, since one can be certain it has not interest in telling
- you the truth, but I have developed spells and rituals to force a Razide to
- tell the truth although even under its influence it will do its best to
- avoid a direct answer. This has produced some very interesting information,
- most of which I have included in this book.
- In addition to Astaroth's demons, I have also spent a great deal of time
- talking to his prisoners. Those few who are sane enough to speak have told
- me such tales as would drive most men mad with fear. Being of stronger
- stuff than most men, I have listened to them all and taken careful notes.
- As with Razides, one can not be too careful when dealing with the spirits
- of the dead. They are almost universally bitter and resentful towards the
- living, and most find no delight in existence except for the prospect of
- you having to some day join them in Hell. Others are more than willing to
- tell their stories, and will in fact go on for hours given half a chance.
- Here for you are the choice tidbits of years and decades of such
- conversations, presented for your edification.
- I have also combed through hundreds of libraries and private collections
- all over Europe and the Americas, looking for any records that might prove
- valuable. I have largely stayed away from literary sources because they
- tend to be wildly distorted views of Inferno's true nature. They are for
- the most part, part and parcel with the Illusion that binds us all (See my
- excursus on Dante below). There have been several personal journals that
- have proven invaluable in my researches, including the Laboratory notebook
- of a certain Dutch Death Conjurer who met with a rather mysterious end (as
- is true for so many of us). He himself had been to Inferno several times
- and had also collected some first hand accounts. Indeed, if he had not met
- an untimely end, his work may have rivaled even mine in scope and
- authority. As it is, he was able to provide me with a few interesting side
- notes.
- Of course diaries, and journals must all be taken with a grain of salt, for
- there is seldom any way to prove their veracity. How can one tell the
- difference between the ravings of a mad man, and the ravings of an Infernal
- explorer? There are certain signs that point to a true story, and others
- that point to someone who has read too much Dante. Only through careful
- textual analysis and deconstruction have I been able to separate the wheat
- from the chafe and present to you accounts that at least point towards the
- truth of Inferno.
- Chapter One
- Dante and Inferno
- What can I say about Dante that has not already been said? Fundamentally,
- the critics are all correct, although they do not realize just how correct
- they are. They describe Dante as an amazingly inventive, imaginative,
- gifted poet, who used his scheme of hell to comment on his own times. This
- is the truth, and I believe the truth goes no farther than that. Certainly
- there are aspects of Dante's Inferno that bear a striking resemblance to
- modern day Inferno, but I rather think Dante was the cause rather of this
- phenomenon. Dante's vivid imagination has had so profound an effect on
- Western culture, that it has shaped the very form of hell. So many people
- have read of Dante's Inferno, that they come to expect his horrors, at
- least subconsciously. These fears so pervade our western consciousness that
- Astaroth and his minions have been able to use them to create their realm.
- What can be worse than finding out that, at least superficially, what Dante
- said of hell was true. If he was right about that, what else did he get
- right? Our own self doubt and inbred fears have already begun to undo us
- before the first tormentor lays a claw on us.
- As proof, I offer the fact that, before Dante, there are no reports of the
- great Circles of Hell, at least not in their current, awe inspiring
- formation. Dante, expanding on Virgil, created this vivid image which
- managed to catch the imagination of even the Lord of Hell himself. I have
- looked long and hard for any sign of the Circles before Dante, and have
- talked to myriad spirits and demons concerning the matter, and none can
- offer any proof of their existence before the great Italian poet created
- his masterpiece. We know for certain that the form of Inferno is constantly
- changing, and that the Hells of other cultures bear little resemblance to
- Dante's vision, except for in the broadest of terms. This is further
- evidence of the mutability of Astaroth's realm. He can change it to suit
- the fears of every human culture, and will do whatever it takes to put us
- off guard and weaken our resistance to his tortures.
- So where did Dante come up with his grand vision of Inferno? I assert that
- it was from his own very gifted brain and nowhere else. Some have argued
- that Dante did indeed harrow Inferno with the aid of a psychopomp in the
- form of Virgil. This is of course so much poppycock. There is absolutely no
- proof that Dante knew anything of the black arts, much less how to make his
- way bodily into Hell. Other suggest, more plausibly I think, that his
- visions of hell are a memory from a past life which ended with him being
- imprisoned for a long time in Inferno. While this is slightly more
- appealing, it seems to me unlikely, since it does little to explain his
- visions of Paradise, or his heavy reliance on classical authors for
- inspiration. I think the problem with this debate is that so many fail to
- believe that a single man could be so inventive and have such a profound
- impact on our entire civilization's view of hell. An impact so profound
- that it actually changed the shape of Hell itself. For those who have
- trouble believing such a thing I have but one response. We are Gods one and
- all, and for a God, anything is possible if the will is strong.
- The Cycle of Death
- We human beings cannot die. This may seem contrary to all your experience,
- but in your heart you know it to be true. The hope for life after death
- shows itself in every culture, the belief that the soul lives on after the
- body. This is not mere myth, but rather a fact of existence. Truth be told,
- nothing is more natural. The human soul is an immutable, unconquerable
- force of nature, an eternal light that nothing and no one can extinguish.
- For you must remember always, we are gods one and all; gods imprisoned by
- the Demiurge's curse.
- It is impossible to say what life was like before the Demiurge imprisoned
- us, for no one but the Great Jailer himself remembers back that far, and
- now even he seems to have disappeared. Nevertheless, we can guess at some
- of what the Age of Human Divinity must have been like. It seems likely that
- we are naturally bodily creatures, that is to say, we have always existed
- as a combination of spirit and physical form. The human soul seems
- invariably uncomfortable, or even anguished when separated from the body.
- Even in so-called paradise (on which I have more to say later) human
- spirits display a certain languidness and dullness, indications that they
- are not in their natural state.
- We can also be fairly certain that in our heyday, humanity reigned supreme,
- reshaping the world to suit our needs and desires. The long lost lore of
- Reality Magic was the tool of our divinity, a lore so potent that all
- extant lores are mere shadows before its greatness. In a world where every
- man wielded such power with ease, nothing could have stood between us and
- total domination. Indeed, it is this fact alone that lends credence to the
- theory that the Demiurge was really just another human, who turned against
- his fellow man. In the Age of Divinity our bodies would not have been the
- frail liabilities they are today. Imagine if you will a body that was
- immortal and untouchable, with senses so sharp we cannot even imagine it.
- Such a body would be a blessing, and such is our stolen birthright.
- Yes, there can be no doubt that we are meant to be creatures of the flesh,
- and it was part of the Demiurge's genius to turn that flesh against us. Our
- bodies became our Achilles heel if you will. For once the Demiurge stripped
- from us the knowledge of magic, we were no longer able to maintain our
- bodies properly and they began to decay around us. And so, for the first
- time, death came to humanity, and by death I mean simply the separation of
- body from soul. But we humans were not beat yet, for through sexual
- reproduction we could create new bodies, new temporary homes for our souls
- to reside in. Were this the end of the Demiurge's curse it would not have
- been so insufferable, for we could live on in new bodies, remaining our old
- selves.
- But of course He was too clever for that. When creating the Illusion of our
- reality, he placed certain laws upon our prison, and chief of these was
- that when a body dies, the soul slips out of the Jail, away from possible
- new bodies that it might inhabit. The soul needs first to be purged of its
- memories, stripped of all it knows and is, flayed down to its base,
- insuperable essence. Only then is it allowed back into the Illusion, there
- to inhabit a newborn body with a soul as free of the taint of memory as the
- babe in which it abides.
- Of course, like all laws, this one can be broken on occasion. Magic, the
- interference of other beings, or just dumb luck can hold a soul back,
- trapped in the illusion yet unable to take a new body. But these cases are
- the rare exceptions that prove the rule. For the vast majority of mankind,
- only forgetfulness and the hope of rebirth remain.
- It is said that the forgetfulness comes at the moment of death, our lives
- flashing before our eyes. This is really only partly true. For some the
- shock of death can be enough to wipe away the dull memories of an
- uneventful life. But for others it takes more, sometimes much, much more.
- Those of us who have led lives that exemplify everything a human can be,
- who strive for experience and self improvement, they have much to fear
- before the memories of our achievements are stripped from us. Beyond death
- there is the so-called afterlife, where our jailers set upon us and scrape
- away out memories layer by layer until nothing remains.
- The actual process of stripping memories must be one of the most ironic
- aspects of the Demiurge's Curse, for in this, the most demeaning aspect of
- our imprisonment, he finds aid in his age old enemy: Astaroth. Astaroth,
- the Demiurge's dark twin, lord of Inferno, corrupter of mankind. It is
- Astaroth who takes charge over so many of men's souls, dragging them down
- into Inferno where the lucky get tortured until they forget all they ever
- were. These fortunate souls then return to the prison of our reality in a
- newborn body. The unfortunate ones never escape the clutches of the Dark
- Lord and his Angels of Death. They serve their lives out in the torture
- chambers and Dark Citadels of Inferno, or in the ranks of Hell's Legions.
- The Soul's Conscience
- Now we turn what determines a souls fate once it leaves the body. We know
- that the ultimate goal is either the erasure of the soul's mind or its
- eternal enslavement. Curiously, we determine for ourselves the souls fate,
- at least to a degree. The concepts of sin, conscience, morality or what
- have you continually crop up in human society. The origin of such beliefs
- lies hidden in the history, but I would not be surprised if the Demiurge
- and Astaroth were behind it. Certainly their scheme has benefited most from
- the vagaries of human guilt and conscience.
- It is our collective conscience that determines our fate. If we believe
- that we deserve to be punished for our life's work, if we feel we have
- sinned, then we are bound for Astaroth's arms. Those who lead an exemplary
- life, exemplary according to the reigning morals, these men and women
- escape to a less painful afterlife. What is important to remember here is
- that, it is not the individual beliefs of the man that determine whether or
- not he is a "sinner". He may logically believe that there are no absolute
- morals and that killing thousands is somehow justifiable, yet he lives in a
- world that views him as a monster. In his heart he knows what the world
- thinks of him, and even though he disagrees with them their hate leaves
- mark on his soul. Should his sins remain known only to him, it would make
- no difference, as long as he knows what the society of man would say about
- him, his soul becomes tainted with the Devil's mark.
- Of course if man were to wake up and realize this, we could empty hell's
- coffers of souls forever. It is the unthinking fears, and cheap religious
- moralities of man that doom so many to Inferno. Society condemns them all
- to an eternity of torture. Yet we have seen instances where society can
- forgive a man sins that would be most heinous if another were guilty of
- them. War heroes, pop stars and kings seem to live under the aegis of a more
- forgiving morality. The general who orders the death of millions escapes
- the process guilt free, his soul untainted. Why? Because we humans say that
- his killing was right, his sins in fact virtues, and so with death he goes
- on to a better place.
- Put simply, the sad but true fact of our existence is that if you sin you
- do go to Hell, a fact made worse by the fact that it does not have to be
- this way. But in the end, I suppose it hardly matters. Ultimately we are
- either stripped of all we were or become servants to our jailers. When we
- are reborn, we tend to become reattached to someone related to us. It may
- be the draw of the genes, or it may be our natural divinity reaching out to
- reform its lost body. Commonly, a human will also retain their same gender,
- sometimes becoming his own grandson or nephew. This is not always the case,
- and there are no hard and fast rules in reincarnation.
- Scouring the Soul
- Our jailers have had millennia to develop tens of thousands of ways to
- scour the human soul of its memories. As I mentioned earlier, the more
- eventful our lives, the longer it will take to vaporize our memories. some
- men can look back on their lives and see a few highlights that stand out
- among a sea of dreck. Others look back on a single year in which they lived
- more than ten men. This has an interesting consequence for those of us
- judged sinners. It seems that sinners invariably lead more interesting
- lives than the dull or virtuous. Thus, a soul in Inferno tends to stay
- there much longer than a soul lost to the Demiurge's "Paradise".
- The process of stripping our souls can take many forms. Astaroth and his
- minions prefer to lend the soul a physical form which they can physically
- abuse and torture. The number of tortures are legion, often especially
- tailored to the individual. The number of Razides available to perform
- these tortures is near limitless, and I will detail more about them later
- in the book. What matters for this current discussion is that Infernal
- tortures tend to rely on physical and mental trauma to destroy human
- thought and reason. In the so called "paradises", things are handled
- differently. There I'm told it is a process of pure stultification. The
- soul in paradise exists without stimulus, except for a feeling of floating
- in a pleasantly warm womb. The mind becomes numb to everything but the
- simple pleasure of its existence until all thoughts cease, leaving a clean
- slate.
- When a soul falls into Inferno, it retains a semblance of it's physical
- form. That physical form is much more resilient than its living
- counterpart, and is capable of taking immense amounts of punishment. What
- would normally kill the body in our life, simply causes the damned soul to
- blackout in a short mockery of death. Moments later the body is reborn and
- regenerated, ready for a fresh round of torture. Of course, unlike true
- death, this Infernal death does not release you of any memories. In fact,
- it heightens the memories of your pain and degradation. Eventually, the new
- memories will crowd out all that you once were, and there will be nothing
- but pain and mental anguish left. Then the soul has truly been scourged
- clean, the mind broken. Eventually the pain and suffering become so
- commonplace that all the memories of agony blur together until the mind
- eventually fades into a permanent catatonic state from all the shock. Then
- the soul's time in Inferno stand complete, and the soul can safely be sent
- on to a new body.
- When I speak of scouring the mind clean of thought and remembrance, I may
- be painting too vivid a picture, for there are certain things that make a
- permanent mark on the soul. I speak of course of the curses of conjurers
- and others, magical imprints that can stay with soul through all eternity.
- Likewise, powerful beings like Archons and Death Angels can place similar
- marks on the human soul. These curses and marks can effect the development
- of a new body, or act as a magnet for spirits, beings from beyond the
- illusion, or other malfeasances. While it is almost unheard of for such a
- mark to disappear while the soul is in the afterlife, I have heard rumors
- of such an event taking place. Perhaps it is within the power of our
- jailers to remove a curs, but they take some malicious delight in leaving
- the mark to haunt us in our next life. Although I would not put it past the
- Infernals to do such a thing, I think it more likely that such a feat lies
- beyond their power.
- Purgatory
- There is no set place in Inferno that one can call purgatory, rather there
- are many thousands of purgatories, all of which are actually outside the
- bounds of hell. They are the realms of the Nepharites, Inferno's most
- accomplished tormentors. Throughout this book I have, and will write a
- great deal about Razides. Razides are by far the most common infernal
- being, and come in all shapes and sizes. There is another class of infernal
- that was once almost as common. Although their numbers never even remotely
- approached the populous Razides, Nepharites were once ubiquitous in
- Inferno. They were the master torturers, and only the most skilled Razides
- could hope to rival their abilities. Created by the Death Angels, the
- Nepharites were meant to be the perfect servants devote to torture.
- However, the Death Angels put too much of themselves in their creations,
- and soon the Nepharites grew ambitious. They sought freedom from their
- creators and from the constrictions of Infernal law.
- Born with a lust for torture and pain far surpassing any Razide, the
- Nepharites were not content with the constrictive system of circles. They
- felt that each human's suffering should be entirely personalized, that the
- punishment should fit the crimes. They felt that the scouring process of
- The Pit lacked individual subtlety and nuance. The root of their
- dissatisfaction came from the simple fact that Nepharites are born to
- torture, and care not at all whether or not the memories get erased. In
- fact, the opposite is often true. They love to dredge up old memories that
- their victims have already forgotten and use them to inflict further pain
- and sorrow.
- While Astaroth and the Death Angels still had a firm hold on Inferno, they
- were able to check the ambitions of the Nepharites. Under the direction of
- their masters, Nepharites could be very efficient torturers, scouring a
- soul much more quickly than most Razides. Even though they chaffed under
- the restrictions on their creativity, the Nepharites served and obeyed out
- of fear. Now Astaroth has all but abandoned his realm, and the Death Angels
- openly fight among themselves. Together, the Nepharites took advantage of
- the situation and have stepped out of the Infernal system entirely.
- Now Nepharites operate on their own, outside of Inferno, and they have
- nearly cut off the flow of souls to many parts of hell. Nepharites have
- become the masters of the purgatories, private hells devoted to the torture
- of one human. Nepharites roam Elysium, seeking out those with a guilty
- conscience, waiting for them to die. When death finally comes, the
- Nepharite is there to capture the soul before it can slip into Inferno. The
- Nepharite then creates its own pocket universe, distinct from Inferno,
- Elysium, or Metropolis. There the Nepharite begins a sequence of torture
- that can theoretically last forever. The Nepharite concentrates upon the
- soul's feelings of guilt, reenacting the worst times in their life over and
- over again. There is no purpose beyond retribution for past crimes, and the
- only condition is that some part of the human feel guilty. It need not be a
- very large part, for a Nepharite can draw even the smallest hint of guilt
- into full-fledged remorse and self loathing.
- The creation of the personal purgatories has become so common in modern
- times that few people go to Inferno at all upon death. This is a fact that
- enrages the Razides of Inferno, who have come to universally despise the
- Nepharites. Even the Nepharites who remained loyal and stayed within
- Inferno are now treated as outcasts and pariahs, shunned by other
- Infernals. The Death Angels care little however, and they are the only ones
- who truly have the power to bring the Nepharites back in line (excepting
- Astaroth himself of course). The Death Angels have always collected their
- souls through their own means, and their plans have suffered little from
- the Nepharite rebellion. There have been some organized attempts by demon
- lords to enter purgatories and seize the souls imprisoned there, but the
- process of finding and entering an individual purgatory is long and
- involved. Once the Razides gain access, they must deal with a Nepharite on
- its own soil, not an enviable task. Should they prove victorious, they have
- but a single soul to show for all their effort. The number of souls
- recovered in this manner cannot number higher than a few thousand. Thus the
- demon lords have taken to fighting among themselves, and delaying the
- passage of souls through the Circles.
- Paradise
- I will take a moment here to begin where Dante ended: the much vaunted, yet
- highly overrated Paradise. As I mentioned earlier, Paradise lies at the end
- for those who lead a "virtuous" life, free from the taint of sin and guilt.
- Those who go to Paradise are those who played by the illusion's rules, went
- along with the jailers' moral precepts. This makes them the ideal servants
- for the head jailer himself, the Demiurge. So occasionally He would cull
- the most promising souls from their comforting wombs, turning them into his
- servants. For most though, there was only the pleasant suffocation of a
- false paradise before they got another shot at life.
- Now the Demiurge has fled the world, his existence ever increasingly just a
- fading memory. Now the wombs of paradise go untended, the halls of the
- Demiurge's citadel stands empty. His servants the Seraphim, who once tended
- the mind washing of the virtuous dead, now wander aimlessly through the
- dusty remains of their master's former glory. Paradise was always a lie,
- but now it is even less. Now paradise is all but a myth. The sinless, the
- patsies of the great lies still go to the golden sleep, but this is no
- Garden of Eden. There they are simply and efficiently ground into mental
- dust underneath the Demiurge's great millstone.
- You may detect in my discourse a certain disdain for Paradise. I ask that
- you look past my rhetoric to see the truth behind my words. At least the
- stories about Inferno ring true. The sinner knows what to expect, knows
- that tortures galore await him after death. But Paradise, Paradise is a
- great lie, a misrepresentation. Why lead a life free of sin and full of
- virtue when all that awaits is a glorified coma? But that has always been
- the Demiurge's way; brutal efficiency covered behind a thin veneer of lies.
- At least Astaroth has some imagination. At least the Father of Lies is
- honest about one thing. There are no illusions about Inferno.
- Now please, read on as I move onto the meat of my opus, the work of several
- lifetimes. The terrors, mysteries, and great truths of Inferno await you.
- Chapter Two
- Harrowing Hell
- We move now from the logistics of death to the realities of the here and
- now. The Inferno of the late twentieth century is in a state of flux and
- chaos unheard of in all the history of our imprisonment. Now that Astaroth
- has left his domain for ours, the Gates to hell stand wide open. Even his
- children, the Angels of Death have grown remiss in their duties, and the
- brave man has much to gain in the pits of Inferno. This chapter is truly
- devoted to those for whom this book may be most useful: The Harrowers.
- Harrowers, those brave, foolhardy men and women who risk eternity to plumb
- the depths of Hell itself. They are, of necessity, an odd breed and few
- survive. A veteran Harrower is a sight not to be missed, although as often
- as not he or she will be wearing a straight-jacket.
- Harrowers act the way they do for a variety of reasons. Tradition dating
- back to ancient times tales of brave men and women like Orpheus harrowing
- Inferno in search of the lost souls of their loved ones. Saving someone
- Else's soul has always been the most common reason for harrowing Inferno,
- and it is seldom effective. Only rarely can one find a soul before
- Astaroth's torturers have done permanent damage to it. Others enter the
- abysmal afterlife in search of answers to questions no living man can
- answer for them. Here again they are seldom successful, but when all other
- avenues have failed, desperate men take desperate actions. Then there are
- those who seek power for themselves, either in the form of Infernal
- knowledge of magic, or through capturing souls of their brethren, only to
- enslave them. Humans hunting for other human souls is more common than you
- might want to think. After all, the agonies of Inferno have already broken
- their spirit, and an enterprising conjurer can find many uses for a
- submissive soul.
- How then does one get to Inferno without dying? That is our subject for the
- rest of this chapter and we begin with the study of those mysterious
- phenomena known as portals; breaches in the fabric of illusion that link
- our world with Hell. Several different kinds of portals commonly form
- between Inferno and our prison. Some exist for a short time only, while
- others become permanent gateways to the other side. These former are
- naturally enough quite rare, while the latter are surprisingly common. In
- my estimation, there are probably doors opening to hell every minute of
- every day, somewhere in the world. The circumstances required to create
- these portals are common enough, but there are few in the world who know
- enough to recognize a portal when they see one. It benefits a skilled
- necrologist to know the signs of a temporary portal and how to create one.
- You never know when such a skill might prove useful.
- Temporary Portals
- The formation of a temporary portal can result from several different
- initial stimuli. These stimuli cause a breakdown in the illusory barrier
- between Inferno and our so-called Elysium. For a brief moment in time
- Inferno and Elysium coexist in the same place, and passage between the two
- realms becomes a simple matter of knowing which way to walk. Of course,
- most humans are too wrapped up in the illusion to understand what is
- happening under their noses. Remember, the two worlds coexist at that
- moment, meaning the area of the portal exists in both Inferno and Elysium
- so there is no physical change to the area of the portal. If a torture
- chamber becomes a portal to Inferno, that chamber exists both in Inferno
- and here, so when you walk out the door, you could end up in either place.
- What determines where you go when you open that door? That all depends on
- who you are. A man knowledgeable in the ways of death, such as an
- experienced Death Conjurer or occultist will be aware of what has happened
- around him. In that moment, entering Inferno is a simple matter of will.
- One decides to be in Inferno and suddenly you are. Of course, this works
- the same way for Infernal beings on the other side, most of whom are
- invariably aware of new temporary portals in their area. They will often
- take the opportunity to step through into our world, either to take back an
- unwitting human, or to spend some time in our world wreaking havoc.
- Those less enlightened individuals unfortunate enough to find themselves
- present when a portal opens have less choice in the matter. Where they end
- up is to some extents a matter of dumb luck and the individual's
- subconscious desires. Much in the same way a man's "sins" determine his
- fate upon death, an individual's feelings of guilt can determine whether or
- not he steps into our world or Astaroth's. Typically, those who have lived
- lives full of pain and darkness are much more likely to slip into Inferno,
- while more positive living souls manage to avoid such a fate. Of course
- there are no hard and fast rules here, and a lot of what happens depends on
- just how stable the portal is. It is not uncommon for a powerful stimulus
- to create a portal that is more Inferno than Elysium. In these extreme
- cases even the best of us has trouble avoiding the lure of Hell.
- The experience of stepping through to the other side is often surprisingly
- unmemorable. It may be no different than one step is from another as you walk
- down the street. Certainly we have stepped into a land of eternal horror and
- pain, but often we are coming from a place in our own world that is not
- dissimilar. The are few differences between a torture chamber stinking of
- burnt flesh and blood and the outer chambers of Inferno. Indeed, it is
- likely that the area in Elysium is worse than the surrounding area in
- Inferno.
- Stimuli
- I have gone on a bit about what happens when a portal comes into existence,
- but have yet to touch upon the true nature of what I call "Infernal
- Stimuli." A stimulus is an event that opens a portal to Inferno, usually a
- temporary portal. I exclude from my list of stimuli magical invocations and
- rituals which are something different all together. Stimuli are events of
- such horror and viciousness, that if you did not know better you would
- assume they occurred in Inferno. Of course men commit such acts all the
- time: murder, rape, torture, brainwashing, and so on. It is only natural
- that Humans behave thusly. Of course not every act creates a portal, in
- fact most do not. Only the most extreme cases produce a powerful enough
- stimulus, although there are still a surprisingly large number of temporary
- gates created every day.
- A stimulus requires the expenditure of a great deal of mental anguish by
- someone or some group of humans. It is important to realize at this point
- that only human suffering can create rips in the Illusion. The Demiurge
- created Elysium as a prison to subdue human divinity, and only the
- torturous release of that divine power can create a rift. No exact formula
- exists to determine when a portal will form and when it won't. The
- suffering of one tortured soul can rend the fabric wide, while hundreds
- dying can result in nothing. There are probably a thousand factors that go
- into creating a true Infernal Stimulus, and it lies beyond my power to even
- hazard a guess at all of them, but below I have complied some of the more
- obvious factors.
- Death: Every human death causes a breach in the fabric of the Illusion as
- the departing soul begins its journey to the afterlife. When a great many
- deaths happen in the same place at the same time, there is a good chance
- that the large number of souls passing on will tear a temporary portal in
- the barrier between life and death, creating a portal between our world and
- Inferno. There are a lot of factors that influence whether or not a portal
- forms, most importantly where the souls are going. If only a few souls are
- headed for Inferno, it is unlikely that a portal would form. A bus load of
- school girls and nuns going over a hill will not prove an adequate
- stimulus, where a plane crashing into a mountain with a variety of
- passengers probably will.
- It is important to realize that once a portal forms, it typically only
- remains as long as the stimulus remains. So, in our example of the plane
- crash, the portal will only exist while the burning wreckage remains
- present. Once rescue crews come and clear everything away, the portal will
- in all likelihood be gone as well. This is why battle sites and war zones
- are often the scene of many Infernal Stimuli. With so many individual
- soldiers fighting, wounding and maiming each other, the suffering and death
- are constant, and there is little time to clean up afterwards. I estimate
- that in some extreme cases as many as ten percent of the casualties are
- actually men stumbling into Inferno or those snatched by Razides. These
- unfortunate men end up serving out eternity as soldiers in hell's legions.
- Degree of Suffering: Suffering and anguish are the primary ingredients in
- creating an Infernal Stimulus, so naturally, the more suffering, the more
- likely it is that a portal will come into existence. This means that events
- like torture, heinous medical experiments, and prolonged acts of mental
- cruelty can greatly improve the odds of producing a portal, even if there
- is no death to weaken the barrier. Of course, prolonged suffering before a
- final, painful death has even more potency as a stimulus.
- Human suffering forms portal to Inferno on a slightly different principal
- than simple death.
- Pure human emotional energy forms a link to Inferno, a remnant of our
- divine nature shining through in our darkest hour. Instead of our souls
- punching through the barrier on their way to the afterlife, our minds are
- literally tearing the fabric of reality to shreds around us in response to
- profound pain and anguish. Often this alone may not be enough to create a
- portal, but it may weaken the fabric of reality enough for others to break
- through. For this reason some death conjurers and Satanists like to include
- torture and sacrifice in their rituals.
- As I mentioned earlier, the suffering does not necessarily have to be of a
- physical nature. Mental anguish can be just as potent, particularly if it
- is of the appropriate kind. Feelings of loss, hopelessness and despair are
- the most appropriate stimuli, but anger, hatred, and blind rage can also
- serve well. Of course we have all experienced these feelings in our lives,
- and as bad as we all sometimes feel, it is unlikely that most of us will
- ever experience enough mental anguish to create a portal to Inferno. It
- takes prolonged, intense mental suffering, usually by more than one person.
- Often it only serves to weaken the barrier between worlds, but sometimes it
- can break through reality. Such portals will only last as long as the
- source of anguish continues to suffer, although the portal may well move
- with the person.
- Life Experience: We have already seen that the fuller a life an individual
- has led, the longer it takes to strip that person of their memories. This
- is one indicator that a more dramatic person has more energy to expend when
- suffering. A soul that takes a hundred years to purge obviously has more to
- it than someone who loses it all at the moment of death. It seems that this
- has a direct correlation to how likely it is that a portal will form. The
- suffering of a more extreme personality produces forces that rip through
- the Illusion with greater ferocity than the suffering of a simple man.
- For example, I knew a man who lived a life of moral degradation and "sin"
- for years. He was a liar, a cheat, a murderer, and a pursuer of Occult
- Sciences. One fateful night his enemies (of which there were many) caught
- up with him in his temple, and proceeded to take their revenge on his own
- altar. Torturing this man had been underway for only an hour when all
- present felt the change. Inferno was creeping into the room, a portal was
- on the verge of forming. This was amazing to all of them, for all of them
- had tortured scores of men and women in exactly the same manner and never
- managed to produce an Infernal Stimulus. They proceeded and to their
- astonishment a strong portal formed. Unfortunately this allowed in a number
- of Infernal beings who had their own grievances with the unfortunate
- victim. Ultimately it was they who finished the job on our unlucky friend,
- with only one of the original torturers lucky enough to get away to tell
- the tale. I think this example speaks eloquently of how powerful a single
- tortured soul can be.
- Mourning: Sometimes stimulus site or potential stimulus site will get an
- extra boost from the sympathy of others. Known as the mourning effect, this
- is often the case of disaster scenes and other public spectacles of
- suffering. Onlookers who may not feel enough sorrow to create a portal on
- their own may supply the added energy needed to either create a portal or
- keep one active for a long time. For instance, a site where many have died
- as the result of an exploding gas line may well create a temporary portal
- to Inferno. The fiery deaths of those in the building are potentially
- enough to shatter the Illusion for a short while, but not necessarily. The
- sorrow of the surviving relatives and those in the neighborhood continues
- on after the disaster, continuing to pour negative energy into the area.
- Heinous Nature: Another important ingredient in creating Infernal Stimuli
- is the heinousness of the instigating act. Here alone there may be room for
- art in generating a portal to hell, for the more malicious and disturbing
- the act, the more destructive energy released. Here I should mention a
- tendency towards novelty in the creation of portals, so that the more
- common the crime the less likely a portal is to form. In a world where
- murder on the street happens every day in every city, such acts have become
- integral to the fabric of our false reality. Thus they do not rip much at
- the fabric. The anguish of those involved can still strain the barrier,
- even if the crime itself is commonplace, but a new and exciting act can
- push a mundane horror to the level of the sublime.
- The heinousness of the crime reflects the amount of effort put into it by
- the perpetrator. A simple liquor store robbery that turns escalates into a
- murder has little meaning behind it. Likewise a drunk driver running down a
- little girl in the street verges more on fate than heinousness, at least
- from an Infernal point of view. Should that girl's father hunt the drunk
- down, stake him to the basement floor and proceed to make him drink until
- the liquor comes gushing from the holes he has punched in the drunk's
- exposed liver, then mayhap we are talking about a true Infernal Stimulus.
- Here we have an act of profound passion, full of ill intent. The fathers
- own anguish, rage, and dare I say "inhuman" revenge all tear away at the
- fabric of reality along with the victim's own pain and suffering.
- Sites of Sorrow: There are also certain places in this world where Inferno
- verges closely on Elysium, where the barrier is weak. Some of these places
- have become permanent portal for one reason or another (more on these
- later), others are areas where even the smallest stimulus can push the
- envelope of reality. The creation of such a place remains a mystery in many
- ways. There seems to be no logical reason behind it. Some places you would
- only assume to be close to Inferno are as far as away the Demiurge's
- Citadel, while an innocuous street corner might be only a step away from
- the depths of hell.
- Typically, these sites are formed where there has been tremendous, chronic
- strain on the Demiurge's Illusion. Places like graveyards, the old
- battlefields, mental hospitals, and even hospitals commonly break down the
- illusion to one degree or another. These are places where the large number
- of departing souls over time weaken the structure of the Illusion, or where
- the constant release of sorrowful human energy has done the same thing. In
- fact, the ceaseless sorrow and death permanently alter the reality of
- Elysium in a small area, making recreating a part of our world in Inferno's
- image.
- I mentioned curious areas where there would seem to be no obvious cause for
- a weakness to generate in the barrier between our world and Inferno. I have
- seen alleyways where not a soul has died but, which veritably wreak of
- Infernal taint, and pleasant fields where the slightest touch of horror
- opens the way for hungry Razides on the other side. Often these areas seem
- to be the focus of some great emotion from a distance, an emotion shared by
- a great many people. Perhaps the alleyway simply looks frightening to all
- who pass by, and the power of their dreams brings life to their fears. One
- can never be certain what forces are it work in any part of our world, but
- take note of any warning signs you think you see. If a chill runs up your
- spine for no reason as you walk on a beautiful beach under the noonday sun,
- take note. Inferno may well be closer than you think, and perhaps you can
- use this knowledge to your advantage.
- A Fatal Combination
- Of course, in most cases one or more of the stimuli I have cited above come
- together to form the appropriate mixture of Hell on Earth. For those
- interested in creating their own temporary portals I have several caveats.
- Gaining access to Inferno through the use of spontaneously generated
- portals is the most dangerous means of travel to the other side aside from
- actually dying. If you really want to go to the other side, find a conjurer
- who can help you. This said, I know that sometimes necessity or passion can
- outweigh logical consideration. Therefore, I urge the would be Harrower to
- try and exert as much control over the Infernal Stimuli as possible. I mentioned
- that Heinousness of crime is an important ingredient, and this is certainly
- where you have the most control. It helps also if your victim is someone
- appropriately unbalanced, that is to say, full of divine human energy.
- Creating a temporary portal is of course best done somewhere where the
- barrier is already weak. It is also best done with a partner, someone who
- can try and recreate the portal should this become necessary. Remember that
- while portals are two way, you cannot create them from the other side
- without magical help. If the portal closes behind you, you will have a hard
- time finding your way home. The issue of bi-directional travel brings up my
- final caveat: you never now what is lurking on the other side of things.
- Anything could be over there, up to and including Astaroth himself
- (although that is not likely these days). Always be on your guard. Always
- remember discretion is the better part of valor. Run lad, it may be your
- only hope.
- Permanent Gates
- Now I turn my attention to a phenomenon somewhat different, yet still akin
- to temporary portals: Gates to Inferno. There is an important distinction
- here that probably are not immediately aware of; Gates are actually quite
- different from portals. Portals, as discussed above, are temporary events,
- places where Inferno and Elysium coexist for a time. I define any such
- portal as temporary, no matter how long it has existed. A temporary portal
- can last for centuries, but some day it will fade. Infernal Gates are
- something else entirely. They serve as direct passages from our world or
- Metropolis into the bowels of Inferno. Someone or something must actively
- create a Gate, using powerful magics of some sort.
- First let me clarify exactly what I mean by a temporary portal as opposed
- to a Gate, for there is much confusion on this issue. Many people assume
- that sites where portals have existed for decades or centuries are in fact
- permanent gates. For instance, beneath the abandoned death camps at
- Auschwitz there is a substantial portal that has existed for over fifty
- years. The suffering there was so tremendous, the crime so heinous, and the
- mourning so continuous that the portal is likely to remain a long time,
- certainly as long as people mourn the dead and hate the Nazis.
- Nevertheless, it is not a true Gate to hell, and functions in the same way
- as any other temporary portal. That is to say, it exists both here and
- there, and it takes an effort of will, conscious or unconscious to travel
- from one side to the other. As we shall see, this is much different from a
- Gate.
- A Gate acts just like a doorway, one need simply walk through it to come
- out on the other side. The Gate can take any form, and some do not resemble
- doors even remotely, although doors and passages are popular forms. I have
- seen corners of rooms, pools of water, boats, cars, and even empty fields
- act as Gates to Inferno. The experience of passing through a Gate varies as
- much as the forms themselves. Sometimes it can be quite dramatic, with
- flashing lights, fire, smoke, and the stench of sulfur. Other times there
- is simply a tingling sensation at the back of your neck, and the next thing
- you know hungry Razides surround you. There is no need for an act of will
- when moving through a Gate, something that makes them quite hazardous.
- Fortunately, such Gates are quite rare, and are usually in out of the way
- places where unsuspecting individuals are unlikely to stumble through them.
- Not that it does not happen now and then.
- Gates are almost always bi-directional (although there are exceptions)
- making passage between our world and Inferno a simple matter for all
- involved. Truth be told, the Gates are used much more often by Infernal
- beings wishing easy access to our world. After all, there are few of us
- willing to risk life and soul for a walking tour of Hell. For this reason,
- the Gates often open right into particularly nasty areas of Inferno where
- Astaroth and his minions gather their forces. Almost invariably there is
- also a Gate Keeper of some sort, usually an Infernal beast set to guard the
- Gate from trespassers.
- Gates are impressive pieces of magical architecture, requiring tremendous
- skill and commitment to create on a permanent basis. Creating a Gate means
- effectively blasting one's way through the false reality and the barrier
- between life and death, creating a small pocket of your own reality to
- connect the two worlds. Death Conjurer's can create their own gates through
- magical ritual, which are effectively the same thing only temporary (note,
- magical gates are different from temporary portals). For an unawakened
- human being to create a permanent Gate requires a massive expenditure of
- time and effort, accompanied by a profound knowledge of the occult Sciences
- and magical arts. Only a very few humans have ever managed such a feat.
- Astaroth and the Death Angels can create Gates with more ease, although
- even for them it can be quite an effort. Every dark citadel has at least
- one Gate linking it to Elysium, and sometimes many more. In these days of
- active Infernal involvement in human affairs, such gates are a necessity.
- Gates are naturally a very efficient way of entering Inferno. The would be
- Harrower can take with him all the equipment, friends, and weapons he can.
- The Gates circumvent the problems of trying to create a temporary portal.
- Furthermore, a Gate has a definite end, that is to say, you can find out
- exactly where the Gate come into Inferno. Usually this is somewhere no sane
- man would want to be, but at least you know what you are getting into.
- There are however a few Gates that are not quite as dangerous as most.
- Places where Gates were made long ago for reasons now forgotten or by
- humans sorcerers willing to carry the fight for Human Divinity all the way
- to the Astaroth himself as necessary. These are Gates hidden away in the
- less traveled corners of Inferno, and perhaps afford a little more security
- for the adventurous Harrower.
- I have complied here descriptions of some of the better known Gates as well
- as some virtually forgotten ones. Of course, in the case of the latter, my
- writing about them will no doubt bring them back to the attention of many
- who study and watch such matters, including of course Infernals. Still, I
- feel that the knowledge is useful, and the distribution of this tome
- relatively small. I make no promises about what I report here, except to
- say that everything is true to the best of my knowledge. Conjurers and
- Occultists created most of these, but they do not always control them
- anymore. As always, there are no certainties when dealing with Inferno.
- The Shady Lady; Boston, Massachusetts
- The Shady Lady rests at the docks in Boston Harbor, languishing in the same
- location for years. Nor is the ship likely to move, as iron piling sunk
- into ten feet of concrete protrude from the bottom hull of the ship,
- anchoring it in place. Dock fees are paid regularly, and the local
- constabulary paid to look the other way. The Shady Lady was once a simple
- cargo ship, plying Atlantic trade routes under an American flag. Christened
- in 1924, the ship survived German U-boat attacks and corporate takeovers
- until 1959 when it came to rest in Boston. It was then that a certain
- Teresa McCullen purchased the ship from a bankrupt import/export company.
- The rusting hulk became Teresa's home, hideout, and temple. A powerful
- conjurer, Teresa used the unlikely abode to conduct some of the most
- innovative occult experimentations of this century. When I first visited
- the ship in 1968 I was amazed at what I saw. The interior of the ship had
- been completely converted into a warren of iron chambers, housing all
- variety of magical and mundane horrors. Teresa reigned as a queen over her
- ship and the otherworldly inhabitants she had summoned and bound to her
- will. Her final experiment was the creation of the Gate to Inferno. Her
- tunnel comes out deep within the circles of hell. near the Citadel of
- Hareb-Serap himself. Why she created such a dangerous thoroughfare is
- beyond me. Quite honestly I think she is mad. (Sorry Terri). As of this
- writing the ship is still there, and amazingly enough Teresa seems to live
- on unscathed. Always a generous soul, I am sure Teresa would offer use of
- her Gate to those who present themselves properly.
- Dent Ranch; Jackson Heights, Utah
- A curious thing about the modern world, today we have no problem blithely
- changing the face of nature. For some this is a cardinal sin against the
- environment, but I look at it as a good sign. It shows we are willing to
- change our reality, even if only in the most primitive sense. the damming
- of rivers for hydroelectric power is a fine example of this, for invariably
- the river before the damn swells up to form a huge stagnant lake. This
- happened on the Colorado river in the Western United States, and when the
- 120 mile long lake stabilized, several towns rested under its waters,
- including Jackson Heights.
- Jackson Heights also happened to be the home of a rather sadistic Death
- Conjurer named Billy Dent. His ranch home along the Colorado River was the
- scene of many a Devil's Sabbat, and he housed a cult of Satanists here for
- many years. The closest town was a certain Jackson Heights, where the local
- residents (population 630) viewed their strange neighbors with some
- disdain. Nevertheless, Dent's cult existed for over eight years without
- arousing too much suspicion, and over that time they grew and grew, adding
- more buildings to the ranch complex.
- Finally Dent made the big move, constructing a permanent Gate to his
- Master's home in Inferno. It took thirteen months to finish the Gate,
- culminating in a grand human sacrifice. For the whole period of the ritual
- the cultists were effectively cut off from the rest of the world, and never
- heard about the plans to dam the river only a few miles south of Jackson
- Heights. It was not until state and federal representatives cam around to
- appraise the value of the ranch that Billy learned of the future fate of
- the valley. In less than a year his whole ranch would be under several
- hundred feet of water, what is now known as Lake Powell. There was nothing
- he could do, and the cult was forced to move on to greener pastures.
- Under all that water the Gate remains, a large stone carved arch, built
- within the ranch's barn. I have not been down there to see it, but there is
- no reason it should not be operational. It seems that Gates are not water
- permeable, otherwise the entire Colorado River would have drained into
- Inferno. Then again, it is possible that those on the other side had to
- seal up the Gate from their side. Billy tells me that he has not been back
- either, but that the Gate opened into one of the lower levels of Samael's
- citadel.
- Club Khartoum, Rome Italy
- Just off Piazza Barberini resides a hole in the wall bar and dance club
- called Club Khartoum. The reasoning behind the name is as mysterious as the
- goings on within, for there is little to link the place to Northern Africa.
- Here well off Italian youth gather to feel like they are acting
- dangerously. American rock music blares from the cement basement where live
- bands play every night. The upper floor houses a bar whose innovative
- interior design consists of black lights and encouraging the patrons to
- write on the walls.
- I only stumbled on the Gate underneath Club Khartoum a few years ago.
- Amazingly enough, the Gate is simply a locked door just off the basement
- music venue. As you proceed down the stairs from the bar you pass by two
- toilets, one for men, one for women. Between the two is a locked wooden
- door, something one would assume to be a janitor's closet. As I walked past
- that old familiar sensation of dread washed over me. I examined the door
- closely, finally deciding that I had to find out what was behind it. The
- lock proved beyond my abilities to pick (which surprised me greatly) so I
- sought out the manager. He professed not to have a key, saying that no one
- did and that they did not use the room.
- My curiosity piqued, I set to finding out all I could about the club.
- Unfortunately, that proved to be surprisingly little. A Swiss development
- corporation owns the building, but they bought it from an Italian realtor.
- Unfortunately the Italian realty office burned to the ground some years
- ago, destroying all records of the building. Another mysterious fire had
- destroyed any records about the building in the city archives. There seemed
- to be no records of the building anywhere, and I had other matters to
- attend to. Since then I have not been back, but I have managed to ascertain
- through magical means that there is in fact a Gate behind that door, and I
- imagine all that stands between the patrons and Inferno is a good crowbar.
- The Gate could easily date back to Roman times or even earlier, and if some
- brave reader discovers its secrets, I would be happy to hear their tale.
- Chateau Renauld; Bordeaux, France
- This centuries old winery nestled in the Margaux region of France's famed
- Bordeaux wine region has never been known for its great wines. Seldom
- exported, the high crop yields and dubious terroir is often harsh and
- overly tannic, although in good years it can be utterly drinkable. But in
- certain, rather exclusive occult circles, the winery is more famous than
- any first growth claret. The Renauld family are necromancers from way back,
- and since 1840 they have based their operation from their quaint vineyard
- in the heart of the world's best wineries.
- It is possible that the Renauld's boast the largest cellar in a region
- renowned for its underground storage facilities. It is definite that there
- is in fact very little wine in the Renauld cellars. The occult minded clan
- has found more interesting uses for their underground labyrinth, which
- extends for some seven miles underground. Here the family Gate to hell has
- existed for over one hundred and fifty years, the product of years of
- careful experimentation and rituals.
- The Renauld Gate is one of the best guarded doorways to Inferno controlled
- by humans. Some of the most powerful binding spells and wards known to
- magic are in place below the cabernet and merlot vines on the surface. The
- Renaulds are purported to make frequent excursions into Inferno, stealing
- souls out from under the Infernal Powers' noses and using them for their
- own purposes. It is rumored that The Renauld's never allow the souls of any
- of their kin to slip into the tortures of Inferno, and if all else fails
- they will rescue them from the clutches of Astaroth himself.
- Cave of the Python Mother; Celebes, Indonesia
- Indonesia. If you have not been, go. Indonesia is a world unto itself, with
- thousands of remote places where a man can be alone with himself and his
- experiments. There are also scores of unique occult traditions in world's
- largest archipelago, including several interesting Gates to Inferno. Of
- these, the oldest and most interesting to me is the Cave of The Python
- Mother on the island of Celebes. Celebes is a land even now relatively
- untouched by modern society, and in the inlands, life continues as it has
- for centuries. Python hunting is common on the island, where the serpents
- can grow to well over twenty feet in length. The pythons can then be sold
- on the world market as pets, for zoos, or skinned for their scales.
- Pythons often live in caves, areas that have become almost sacred to the
- python hunters. One cave in particular has a very fearsome reputation, a
- place where even the braves hunter will not venture. Located less than a
- hundred miles from the town of Boni, the cave is a well known site among
- locals. Python hunters from miles around yearly make pilgrimages to the
- cave, leaving sacrifices in the narrow opening. The typical sacrifice is a
- live bound goat, which (it is hoped) will appease the Python Mother's
- voracious hunger. It seems to work, for the Python has not been spotted in
- centuries.
- The cave itself has a relatively small opening. A man of sizable girth
- would have trouble squeezing through the opening. The cave network itself
- goes back for miles and is the home to all variety of insect and reptile
- life. Centuries, maybe millennia, ago the cave seems to have been home to
- some sort of intense magical experimentation. Indonesian wizards are
- renowned for their skill and bravery in the face of otherworldly spirits,
- and there are tales from across the archipelago of ancient sorcerers
- breaking the bounds of reality. At some point one or more of these ancient
- conjurers broke through into Inferno permanently.
- As we all know, Gates are two way affairs, and in this case something seems
- to have come through. An Infernal beast of fearsome proportions escaped
- into our world and established itself in the area as the local demon of the
- woods; killing livestock and stealing babies from their mothers arms. Who
- knows if the beast remains in the region, certainly its reputation lives on
- after it. It seems likely that whatever it was went back to Inferno, but
- that is not to say that it does not return to our land from time to time.
- The Gate itself appears as just another cave within the vast network of the
- Python Mother, so spelunkers are urged to be careful. That next turn could
- take you straight to hell.
- The Gate opens deep within the outer wastelands of Inferno, far from any of
- the great centers of dark power. This makes it an ideal Gate for those
- wishing a less obtrusive entry into Inferno, although there is a long trip
- ahead of you to the more interesting Infernal sites. There is also the
- fearsome spectre of the Python Mother lurking in the background. Just what
- the beast was, I am not sure. It seems from the legends that it was
- something more than just a Razide out to make trouble. It may well have
- been something otherwise unrecorded in Infernal Lore. Whatever the case,
- the cave is worth a look for any committed occultist looking for a tropical
- vacation.
- Grove of the Golden Carp; Hunan Province, China
- The Chinese love their carp ponds, and certainly there is a simple pleasure
- in watching the placid fish swim in a shallow pool. Maybe its the
- incongruity between the peaceful veneer, and Infernal purpose of the Grove
- of the Golden Carp that makes it so very interesting. Centuries ago the
- pool was part of a large garden belonging to an important Imperial Chinese
- family, the Mu's. The Mu clan were among the most successful families in
- the land, and in their heyday they had daughters who married emperors and
- sons who served as high ministers. The wealth and privilege of their class
- lasted until the tumultuous times of the twentieth century when the family
- was slaughtered to the last man woman and child during the warlord era.
- For a time their palatial county estate, encompassing the Grave and its
- Gate, served as a base of operations for one warlord group until they were
- driven out by the Nationalist Government. The Nationalists used it as a
- retreat for the ruling elite, until the Japanese came and drove them out.
- The occupying force had little time to develop the county estate, and
- during the war it fell into disrepair. The Chinese Communist revolution
- also managed to overlook the Grove, which had now become quite overgrown,
- the buildings dilapidated. Today, over forty years later, the site remains
- unoccupied, far from any signs of civilization.
- The Gate itself lies within the carp pond, now cluttered with weeds and
- bereft of fish. The shallow pond measures some thirty yards to a side,
- forming a roughly square pond, bisected by a series of small footbridges,
- now long since turned rotten. The bottom of the pool appears to be stone,
- simple and remarkably preserved under sixteen inches of dirty water.
- Towards the center of the pond there is a particularly large bridge, under
- the center of which is a six foot diameter hole, unfathomably deep. This is
- the Gate, located in a seldom traveled area of the pond.
- There are various records of disappearances over the five hundred year
- history of the state, leading to legends of ghosts and demons. No doubt
- some of these were poor souls who fell through the Gate. Some may very well
- have been ghosts, souls making their way out of Inferno and into our world.
- Likewise, what is more demonic than an Infernal resident splashing out of
- the pond to take what it can back with it? We can safely say then that the
- Gate has probably been present since the fifteenth century.
- Here's the problem though. The Mu clan is nowhere purported to be known as
- magicians, conjurers, or the kind of folk who consort with demons. Even the
- annals of the great Chinese sorcerers of the sixteenth and seventeenth
- centuries fail to mention the Mu clan in any way, other than to note their
- summer home as renowned for being haunted. So where did this Gate come
- from? No obvious answer presents itself. Perhaps the Mu's unwittingly built
- their summer home on top of the Gate, never realizing the threat that lay
- beneath their fish. This seems the most likely explanation, but still does
- not explain who was responsible.
- One clue is the destination of the Carp Pool Gate: deep within Gamaliel's
- citadel, not far from the Death Angels inner sanctum. Curiously though, the
- Gate is no longer used by the Death angel or his minions. It is almost as
- if the Lord of Perverted Sexuality does not even know what is beneath his
- nose. Stranger things have happened I suppose. Perhaps the Infernal lord
- created the portal himself ages ago and has since forgotten about it.
- Perhaps not. I urge those interested to take a look for themselves.
- Dunbar Research Station; Near Mt. Ras Dashan, Ethiopia
- The Dunbar Research Station was fully funded and controlled by the powerful
- biotech consortium LAMAR Biotech. I conclude with this Gate because it is
- one of the most interesting examples of human curiosity and ingenuity going
- far beyond any expectations. The research center, operating under far from
- strict Ethiopian controls, devoted itself to finding new forms of genetic
- medicines. That is to say (as I understand it) tailor made genes that could
- cure diseases or heighten human well being.
- In any event, the research seemed to open some particularly interesting
- avenues in human development. Somehow a serum, drug, or some such potion
- that heightened the awareness of test subjects, actually letting them see
- beyond the Illusion. The testing procedures were very effective, although
- far from kind, and many human subjects died or went irretrievably mad in
- the course of research. The suffering of all these aware individuals was
- enough to open a temporary portal to Inferno, something that did not escape
- the notice of LAMAR scientists.
- The portal intrigued the scientists, and they dropped all other experiments
- to concentrate on the new phenomenon, something they thought was a doorway
- to another dimension. They sought ways to stabilize the portal, free it
- from the vagaries of human suffering. Somehow they did just that, and did
- it without the use of traditional magical rituals, at least as far as I can
- tell. The Gate is a permanent one, opening into the outer regions of
- Inferno, very near to our own world. The Gate takes to form of a sealed
- room, which instantly transfers anyone who enters its center to Inferno.
- The Gate chamber is under constant guard and surveillance, and is probably
- the most studied Gate in the history of our jail, even though it has only
- existed for a few years.
- It is unknown what governments know of the Gate's existence. Even the LAMAR
- Biotech board of directors is unaware of its existence. The scientists in
- charge now realize that it is not another dimension they have reached, but
- the afterlife. They have sent several armed expeditions into Inferno, and
- all of them have returned, although none unscathed. They even managed to
- capture a Razide and bring it back for closer study, something I was
- fortunate enough to witness. Access to the Gate is strictly limited, but it
- may well be one of the safest entries to Inferno on the planet.
- Periodicity
- An interesting side note here, something that applies to both temporary
- portals and even some Infernal Gates. Sometimes a portal or gate will exist
- only at certain times or under specific conditions. For instance, a
- temporary portal might appear on the anniversary of a horrible mass murder,
- triggered by the mourning of survivors and even the suffering of those sent
- to Inferno en masse. Gates might be attuned to specific dates or
- astrological conditions, allowing the creator to have some control over who
- comes and goes through their gate. A Gate that only works on St. Crispin's
- Day or the Vernal Equinox is easily watched on those dates, and the rest of
- the year there is no need to worry about unwanted Infernal beings walking
- through to our world.
- Artifacts as Portals
- I have one more note on the subject of portals and gates. There are in this
- world certain tinkerers who think that machines and clever clockwork
- devices hold the answer to all the world's problems. Even among the ranks
- of necrologists such individuals can be found. They create strange and
- sometimes even wondrous devices that can open up temporary portals to
- Inferno, or even temporary (and in a few rare cases permanent) Infernal
- Gates. The devices come in all shapes and sizes, from small baubles, to
- building sized contraptions. Almost all of them require complicated magical
- rituals to create, although the amazing advance in science may soon find a
- way to duplicate magic's excesses (e.g. the Terra Nova Research Station
- above).
- These artifacts are particularly dangerous because in many cases they are
- portable, and so can fall into the hands of any fool. Some simply transport
- the one who activates the device into Inferno, while others actually open a
- portal or gate. The former cause the area around the device to
- collocate-locate with an area in Inferno, while the latter typically create
- a passageway of some sort. Where these open up in Inferno can either be a
- random event or determined at the time of creation. Many tinkerers find it
- enough to be able to create such devices and let them loose upon the world,
- caring not a bit where the artifact sends its hapless operator. I myself
- avoid the things like the plague, as you can never be sure of their
- pedigree.
- Chapter Three:
- Infernal Travel
- Later we will turn to some of the specific sites found in Inferno, but now
- I will give some time to how travel in that land is accomplished. First of
- all beware, for nothing I write here is set in stone. There are no
- constants in Inferno. I can not over emphasize this point. What I present
- here is a series of tips and comments, Infernal tendencies and likelihoods,
- but never absolutes. A fact of Infernal existence that has existed since
- the beginning of time is just as likely to change entirely in the next
- minute as anything else. I make no guarantees.
- First one must get there, which is why I have spent so much time talking
- about portals and gates, methods whereby anyone can make the journey to
- hell, should the mood strike them. Quite frankly however, I would not want
- to rely on them and usually do not. The best way to get into Inferno is
- through the use of magical rituals. Find a conjurer, pay him whatever he
- or she wants, and trust them to see you through to Inferno and back out.
- Conjurers have the great advantage of being able to control where in Hell
- they are going when they create a magical gate. Even before they conjure up
- the gate, they can look into Inferno and see the lay of the land before
- they decide to make the move, thus avoiding the perils of blindly stepping
- through a Gate.
- Highways and Byways of Hell
- Travel through Inferno tends to be undertaken on foot alone, for Gates
- seldom accommodate cars or horse and carriage. Of course this is not always
- the case, but certainly such forms of conveyance are rare down there,
- especially outside the hands of the Infernal Lords and their servants. They
- possess a bewildering variety of vehicles to carry them about their realm.
- Bug-like, black steel ornithopters, mile long wheeled juggernauts that roll
- across the Infernal Fields, sweeping all before them, demonic horses
- pulling fiery chariots, and even devilish automobiles, festooned with
- wicked spikes are all relatively common sights in Astaroth's domain. For
- the hapless Harrower however, these conveniences are unavailable, and any
- terrestrial vehicles are only likely to draw unwanted attention. I advise
- you to keep to your feet. It may prove slow going, but it certainly
- attracts less attention. Catching the wrong being's attention in Inferno
- can damn you forever.
- There are no cardinal directions in Inferno, so leave your
- compass at home. With no magnetic poles there is nothing to draw the
- compass, and of course marking your position by satellite locating systems
- is totally impossible. It is doubtful that there even are constant
- directions, nor are the laws of physics and time and space applicable.
- Inferno itself is not a planetary body like the Illusory Earth, so it may
- well be possible to fall off the edge. Certainly one cannot depend on two
- parallel lines converging or a series of four left turns forming a circle.
- Furthermore, things are constantly on the move down below, with even the
- Dark Citadels themselves switching positions. It is said that Astaroth and
- the Death Angels can warp and control the reality of Inferno, bending it to
- their will. They can make a journey that looks to be just a few miles take
- years, or let a single footstep cover a thousand yards. In their realm they
- make the rules.
- How then do the inhabitants manage to find their way around? Well, in some
- cases they do not. There are those dumb beasts that wander the barren
- plains and dusty halls of Inferno looking for poor defenseless souls to
- torture. They are creatures of instinct and appetite only, roving from one
- victim to the next. Then there are those human souls sentenced to an
- afterlife in hell. Of course most end up in the torture chambers of the
- Death Angels or in service in Astaroth's Legions. They usually appear as
- battered and bruised humans, shadows of their former selves. Most are
- totally mad, and best avoided, but some can become useful allies. Of course
- always exercise caution in such matters, for as often as not these
- "dejected souls" are actually Razides or other Infernals in disguise,
- looking for unsuspecting victims.
- There of course those who can find their way unerringly through Inferno's
- twisted passages and foul waterways. It is a gift from Astaroth to his many
- spawn, they know precisely where they are within the bounds of his Realm.
- Always they seem to know just what lies beyond the next bend, even if it
- was not there a few moments before. They know how long it takes to get from
- one place to another, and what path is least fraught with potential
- dangers. The most important exception to this rule is when Astaroth or one
- of his Death Angels interferes directly with Inferno's shape. Then even the
- most unerring of Infernal wanderers can lose its way.
- This does not offer much hope for beings of non-Infernal origin, like you
- and me for instance. Human souls have tried all manner of clever tricks to
- try and find their way through Inferno's protean landscape. From ancient
- times came the concept of Ariadne's thread, leaving a trail behind you
- which you can follow back. Sadly, this seldom works, for as likely as not,
- the thread will change with the landscape. Painted markings on walls
- disappear. Bread crumbs are eaten. an innocent length of twine
- metamorphoses into a serpent in your very hand. Infernal territory does not
- take well to being marked, and the very soil on which you stand will react
- against you.
- There is one small ray of hope for man however: a human ability amazingly
- potent, though seldom developed to its full potential. Divine beings that
- we are, we too can shape the form of Inferno, at least to a degree. A very
- small degree. Here is how this curious phenomenon seems to work. We know
- that human suffering, pain, and emotion can bring Inferno and Elysium
- together to form a portal. In that case human energy primarily rips apart
- the Illusion, but it also draws Inferno to the location. Thus human
- suffering and so on opens portals to Inferno and not Metropolis or the
- Dream World. Thus we know that human divine energy can manipulate Infernal
- geography.
- Now do not get too excited, this ability is extremely limited indeed. No
- man (except mayhap one of the Awakened) can blithely bend Astaroth's realm
- to their will. Rather, humans can, if they are lucky and things go well for
- them, slightly influence their path through Inferno. A strong willed person
- can keep a destination in mind, and if he or she keeps walking, eventually
- they will get there. Eventually. It may take years, it may take lifetimes,
- but eventually it will happen. The stronger the will, the more mentally fit
- the person, the closer they are to Awakening, the quicker their journey
- will be. Where the mind looks, the body will follow.
- There are of course several problems with relying on this method of travel
- through the shifting Infernal landscape. First of all, how do you know if
- you are strong enough? Look into your heart and think of the hardest fought
- accomplishment of your life. Could you exert yourself to that degree for
- days or weeks on end? Can you finish the journey once it is begun? Then of
- course there is the goal itself. After all the technique does not work if
- you do not have a place in mind, and hopefully that place still exists.
- There are of course sites that are always there, (or so it seems, remember:
- no guarantees) but certain sites are likely to be there, most of which I
- shall discuss in the next chapter. It is paramount that you have a clear
- picture of your goal at all times. This need not be an actual image so much
- as a feeling and emotional attachment to the goal.
- All this concentrating on a set goal has a rather sinister side effect. It
- tends to draw unwanted attention. Of course in Inferno, all attention is
- unwanted, so one must be particularly careful here. Setting the front door
- of Samael's citadel as your goal in effect means making Samael himself your
- goal, and the closer you get the more likely he is to become aware of your
- presence. He will at the very least interfere with your progress, for even
- his subconscious will throw up barriers in your path, and at worst he will
- send his legions to find you and bring you back in chains. Likewise, other
- Infernal beings in your vicinity will sense your effort and come to
- investigate what all the excitement is about.
- Let me make something absolutely clear at this point. When I say you have
- to concentrate it has to be a site, not a place where someone is. You
- cannot say to yourself, take me to the torture chamber where my beloved
- dead wife is and expect to get there. If you somehow ascertained your
- wife's location you would have to concentrate on that place, the Chamber of
- Stinging Sorrows in the Third Circle for example. Let me also make this
- clear: This is a very dangerous, seldom successful technique for navigating
- Inferno, but it may have to do if you have no other option. Hopefully you
- will, which brings me to my next subject: Pscyhpomps and their myriad uses.
- Psychopomps
- The psychopomp is a very refined version of the phenomenon I described
- above. A psychopomp or spirit guide is a being who leads you through hell,
- whether it be Dante's Virgil or Virgil's Sybil of Cumae. Psychompomps are a
- must for any serious Infernal traveler, and they come in several different
- types, depending on your resources and expertise. Here as in everything to
- do with harrowing, magic proves itself profoundly useful. Although not
- absolutely necessary in gaining the aid of a psychopomp, it makes the task
- much simpler.
- The most common psychopomp is not a true guide at all, but a projection of
- the conjurer's own self. In a way this guide is related to the practice I
- described in the previous section where the Harrower bends Inferno to his
- will. However, summoning up a guide from your own repressed memories is
- both more subtle and quite a bit more efficient. The conjurer looks back
- through the depths of time, recalling all the times he has been to Inferno
- before, although then it was as a dead soul and not a live Harrower. The
- ritual does not grant the caster all his lost memories, such a feat is
- beyond most of his. Instead it manages to pluck out those memories relating
- strictly to Inferno and its layout. The memories then coalesce within
- Inferno into a physical form: thus comes the psychopomp.
- Of course the form of the memory guide varies from person to person. They
- can assume most any form, from a identical twin of the caster to some
- famous figure from history (Virgil?). Even animals and fantastic beasts can
- serve as guides, although they are never much bigger than man sized. It is
- important to note here that the guide has no real substance in Inferno.
- Just because you conjure up a psychopomp in the form of a great warrior
- does not mean it will or can fight for you. The advantage to this is that
- they are almost impossible to destroy except by magic, unless of course the
- caster himself should perish.
- How much a conjured psychopomp knows varies widely, but it is usually a
- fair amount. Most of us have spent many hundreds or even thousands of years
- in Inferno over the course of history. Of course sometimes we can spend a
- millennium locked away in a single torture chamber, but this is rarer than
- you might expect. The odds are that your psychopomp will be able to take
- you close to wherever you want to go, although mayhap not by the shortest
- route. It will not know the secret passages and tunnels of the Razides and
- other jailers who seem to move throughout Inferno with ease, for it is
- unlikely you have ever been there before. Likewise it will not know any of
- the mysteries of the Dark Citadels, unless you were very unfortunate or
- very lucky in a previous death.
- The personality of the psychopomp depends upon the form it assumes, but it
- is also tainted by your experiences. It will relate to you depending on how
- you relate to yourself. For example, if you are one of those poor souls
- full of self loathing and suicidal tendencies, you psychopomp will bear you
- quite a grudge. It will treat you the same way you treat yourself. Of
- course this can also be a great advantage if you treat yourself well. But
- the psychopomp must also deal with the memories of untold ages of suffering
- and torture, and this cannot help but color its world view. It has known
- little happiness in its existence, for it only remembers the sorrows of
- Inferno. This can make it either very melancholy or very jaded, and
- possibly even resentful towards you. Thus, even the best of psychopomps is
- a gloomy companion, and the worst can drive a sane man to the verge of
- clinical depression.
- Other Guides
- Of course there are other beings who can act as psychopomp if you are
- unable to summon your own. As I noted above, creatures born to Inferno
- innately know how to travel through the horrors of hell unscathed, and so
- they make the best guides. Unfortunately, they are also the hardest to
- acquire. After all, most Infernals are accustomed to enslaving humans, not
- serving as their guides. I know I am beginning to sound like a broken
- record, but here as in all things, life is easier with a conjurer around.
- Summoning and binding infernal creatures is stock and trade for death
- conjurers, and can be used as psychopomps. The dangers here are obvious,
- for the bound servant will invariably do its best to lead its master
- astray. All the normal caveats for dealing with summoned creatures apply to
- summoned psychopomps, with the extra warning that they are even more
- dangerous on their home territory.
- Non-conjuring Harrowers may also wish to avail themselves of an Infernal
- psychopomp, an undertaking nearly guaranteed to be more trouble than it is
- worth. To find a guide without magical aid requires one to actually
- physically subdue the would be psychopomp. I do not think it is necessary
- to go into all of possible dangers with this course of actions.
- Remember, that such beings will invariably lie, cheat, and mislead you if
- you do not have some way of ensuring their loyalty. I have no idea ho one
- might do this, for there is little you can hold over their heads. It may be
- possible to strike some sort of bargain, or perhaps trade souls for
- information, but remember, Infernals never have your best interests at
- heart.
- There are said to be certain magical artifacts that provide their user with
- control over a psychopomp. Finding one of these objects is no mean feat,
- but could be invaluable for a non-magician making the journey into Inferno.
- Most of these artifacts carry a price with them, and usually not a
- financial one, so careful research before use is strongly advised. Some
- artifacts require a sacrifice of some sort, while others will take what
- they want. For example, I have read in several places of a small jade
- carving of an old Chinese man. The statuette is purported to summon up a
- psychopomp in the form of a wizened sage who will guide one through Inferno
- wherever you wish to go. The unfortunate side effect of this is that the
- old man causes the user to age one year for every twenty-four hours spent
- in Inferno. If it's important enough the price may be worth it, but then
- again it may not.
- The Comfort of Strangers
- One option remains for those in search of a psychopomp. The option is an
- obvious one, but seldom used because the risks are so unpredictable. What
- is more common in Inferno than the lost souls of those who have died? The
- Souls of the dead would seem to be the best guides available. After all,
- they certainly have no reason to support their Infernal lords, and every
- reason to be sympathetic to those of us from the outside. The first problem
- with this course of action is finding someone who is free from the clutches
- of the Razides and their torture chambers. These are rare but not
- impossible to find, for no prison is escape proof.
- But you can never trust a dead man. Dead souls are notoriously unreliable.
- They have suffered untold pain and suffering at the hands of their
- tormentors, and their minds are almost certainly unhinged. At least with an
- enslaved Infernal psychopomp you can be sure that it is trying to lie to
- you. With a human soul you can never be sure as to what is going on.
- Sometimes a man's pain and hate become so overwhelming that he wants only
- to take his vengeance on those around him, whoever they are. Then their are
- those poor misguided souls who voluntarily work for Astaroth's Legions,
- betraying their own kind for a false hope of future glory. These will lead
- you astray as surely as any devil or demon. Even if the soul means well, it
- may not know very much at all. After all, Inferno is as alien to these lost
- souls as it would be to you or me.
- This book is more than anything a group of warnings about Inferno, and
- though it may seem to some that I am continually looking at the dark side
- of things, that I am an eternal pessimist, well, remember what we are
- discussing here. So in that spirit, I present another warning about human
- souls as psychopomps, and all other psychopomps for that matter. The
- Infernal Lords are cunning, insidious beings who take great joy in
- discomfiting humans at every turn. It is not uncommon for one of these
- demonic powers to assume the form of a hapless human soul just to lead a
- Harrower down the path to perdition. It is realistically impossible to tell
- such a doppelganger from a true lost soul, so beware traveler! You can
- never know for sure.
- The Well Equipped Harrower
- Traveling into Inferno should never be undertaken lightly or without
- exhaustive preparation on behalf of the Harrower. I have already discussed
- how to find entrance into Inferno and some suggestions on finding a guide
- through the underworld. It remains to give a few pointers about what to
- bring with you into the fiery depths. First of all bring a conjurer. All
- tight, I have gone on about that enough and so I will leave it there.
- Second, bring weapons. Now weapons come in many different forms, and I urge
- the well prepared individual to bring them all. In this day and age we have
- firearms available to us, and they are certainly very effective as far as
- they go. Likewise high explosives can have a devastating effect on even the
- most horrifying of Infernal beasts.
- As nice as modern weapons are, having a simpler backup is absolutely
- necessary. You see, the laws of physics as experienced in Elysium do not
- always hold true in Inferno. This is particularly true of the Dark Citadels
- of the Death Angels, where the very form of reality is an expression of the
- individual dark lord's wants and desires. If he wishes it, a Death Angel
- may simply assert that gunpowder does not ignite in his domain. If you were
- counting on your shotgun alone to see you through, a sad surprise awaits
- you. A handy sword, knife, or club can be invaluable in such circumstances.
- Other equipment should be obvious. Food and water are vital. Legend has it
- that any who eat food from the underworld can never leave, and sometimes
- this is the case. Assume that nothing below is edible or potable. Even that
- which is not poisonous at face value can have a lasting effect on the soul.
- There are many Infernals who use the lure of food and drink to manipulate
- unwary souls and Harrowers alike. It is entirely possible that by accepting
- an offer of food, you are also agreeing to a bargain whereby you turn over
- custody of your soul. So, ample provisions are a must for any serious
- Infernal explorer.
- Several reliable sources of light can also prove invaluable. As we shall
- see in the next chapter, there are no days or nights in Inferno, but there
- are certainly dark place aplenty. Again, as with modern firearms it is best
- to have a primitive backup for any modern devices one brings along.
- Batteries have a curious habit of malfunctioning at the most inconvenient
- times. Those with a classically inspired imagination may think it odd that
- I would advise a Harrower to bring flint and steel for making fire, but
- flame is something that never goes out of style in the underworld, and you
- may need that torch.
- What does one wear to Hell? It is a question with no easy answer. Weather
- in Inferno is mercurial at best, and always inconvenient. As we shall see,
- every conceivable form of precipitation exists in the underworld, and quite
- a few that one would never imagine. So, unfortunately my recommendation is
- to be ready for anything. It will be freezing cold. It will be hot enough
- to cook you alive in your clothes. It will rain, and snow, and there will
- be mud, marshes, and planes where you will walk neck deep in excrement.
- Which brings me to one final fashion recommendation: a gas mask, air
- filter, or at the very least nose plugs can prove absolutely invaluable.
- The smells, stenches, and stinks that assault one can easily overwhelm even
- the strongest among us.
- Death and Time
- Now is as good a place as any to comment on the issue of time in Inferno
- versus time in Elysium. There is no set relationship between the two. Three
- days can pass for a Harrower in Inferno, while for the rest of us in
- Elysium only an hour passes. Likewise the reverse could just as easily
- happen. In fact, time is not absolute within Inferno either, so that
- Razides might inflict a thousand days of torture on some poor soul, while
- elsewhere Golab seems to enjoy a single day of twisted reveling. It seems
- likely that while time in Elysium is much closer to absolute, Inferno can
- ignore these rules to a degree. But only to a degree. For time certainly
- does matter in Inferno. We have seen how the flow of events in our world
- and Metropolis effects Inferno, so there must be a relationship of some
- sort.
- It is most probable that in Inferno time truly is all relative. More
- specifically, the experience of time is all relative. How time seems to
- pass for you has no relation to how it passes for others in Inferno or for
- the rest of the Universe. This does not obviate the possibility of an
- absolute time, it just means that in Inferno experiences may differ. What
- determines how you experience time is a matter of where you are and what
- you are doing. Obviously in the torture chambers, time is compressed, so
- that hours of suffering are packed into minutes. How you experience time
- can easily change from one step to the next, but of course you will never
- be aware of any shift. For you, time seems to flow along normally. It is
- only upon returning to Elysium that you find that while you were gone your
- children have grown up and your wife has left you.
- Conjurers skilled in the lore of Time and Space will probably be able to
- sense these time shifts and may even be able to do something about them.
- There are even some Conjurers specializing in the Realm of Transcendence
- who make a special study of the flow of time in Inferno. They more than
- anyone may be able to determine for themselves the flow of time for
- themselves in Inferno. However, even their skills can not stand up to the
- reality shifting powers of a Death Angel or Astaroth on its own territory.
- Likewise, any meddling on behalf of the conjurer with the flow of time may
- well alert the Infernals to the conjurer's presence, creating new problems
- for the meddling Harrower.
- In Conclusion
- There is much more to know, but I could not possibly present it all to you
- here. There are probably gates I do not know of, and ways for portals to
- form that I have never dreamed possible. Anything can happen when Inferno
- and Elysium collide, especially in these modern days of chaos in the wake
- of the Demiurge's disappearance. Look for your own ways, for the road less
- traveled often has fewer guardians to stand in your way.
- Part Two
- An Infernal Gazetteer
- Chapter 4:
- Infernal Geography
- The study of Infernal Geography is a difficult subject, and defies any easy
- description or categorization. The form of Inferno changes in constant
- flux, with few things remaining as they are for any length of time. For our
- purposes we can only speak of tendencies gleaned from past experience.
- Since the landscape is so turbulent, I have relied on the accounts of many
- different men and women over history to compile this section. I myself have
- seen but a meager fraction of Inferno's hellish offerings, but I can assure
- you that I have chosen only the most reliable sources for my exerts here.
- As often as possible each there are many other examples to corroborate the
- information I have given here. I focus here on only the most common, and
- therefore likely to be found features of Inferno. However, I have also
- included some of the more interesting, but less known features that were
- simply too fascinating to leave out.
- I have organized this section somewhat haphazardly, as many of the
- geographical features of Inferno defy description under the aegis of a
- single category. Nevertheless, I have made some generalizations, and have
- tried to stay as close to them as possible without distorting my
- information. So we will begin with a general overview of Inferno's
- geography, much as any travel guide would comment on the climate and
- landscape of a country. From there I have divided the chapter into two
- sections: The Circles and The Wild Zones. I have further subdivided each
- of these sections as you will see. I have left information concerning the
- Dark Citadels from this section, deciding that it was more appropriate to
- discuss these edifices along with their Lords, something I do later in the
- book.
- Inferno: The Big Picture
- Inferno defies easy description in most ways, and certainly no accurate map
- can exist. Inferno is a land without bounds, extending as far as the
- Universe itself. A small door inside a small building can open onto a
- seemingly endless lake of fire. Bottomless pits, continent wide desserts,
- and seas of blood and pile can all be found in Inferno, and seldom in the
- exact same place twice. Likewise the weather can vary almost
- instantaneously, from pounding rain to piles of flaming feces falling from
- the skies. Anything is possible, and most everything is likely to happen at
- one time or another.
- The Great Circles of Hell
- The Great Circles of Hell is by far the most famous region in Inferno, at
- least to the western reader. Those in China and the east might be
- intimately familiar with regions like The Earth Prison and the Yellow
- Springs, areas of Inferno just as famous in their own right. But here I
- focus on the Great Circles, because it is here that Astaroth chose to place
- his great fastness, as well as the citadels of his ten lieutenants. If
- Inferno can be said to have a geographic center, then the Circles are it.
- However, the extent of the Circles, like all of Inferno is limitless.
- Contained within each ring of hell there is an infinity of space, with
- torture chambers, lakes of fire, and the hatching chambers of demons
- stretching off into infinity. Each ring is a world unto itself, a world of
- pain and suffering devoted to breaking the human spirit.
- If one were to somehow journey far enough above the Circles of Hell, or The
- Pit as it is sometimes known, one might begin to be able to contemplate the
- enormity of the place. It is a huge funnel descending down into the depths
- below. All scale is lost when viewing the Pit from above, it is just too
- huge to contemplate easily. The diameter of the highest circle is certainly
- over a thousand miles, with each descending circle somewhat smaller, until
- one reaches the lowest pit at the base of the funnel. This seemingly
- bottomless well measures a hundred miles across, and at the center of it
- stands the Dark Citadel of Astaroth himself, the guiding hand behind all of
- Inferno's horrors. The Citadel shoots up into the sky from the center of
- The Pit, its spire rising to the level of the highest circle.
- Beyond the diameter of the circle extends a barren plain of dust, bereft of
- any features. One could wander this plain for lifetimes on end and never
- reach anywhere. For others, a few steps will take you into The Wild Zones.
- It all depends on which path you take, and whether or not you know how to
- navigate within the confines of Inferno's twisted physics. This plain,
- often called the Dead Lands, is a form of private hell, and each individual
- is effectively alone when he walks it. There is no chance of meeting
- another person place or thing, unless you know how to look for them.
- Likewise, if you are traveling in a group and should never lose sight of
- your companions, you may well never find them again. Here, as with most of
- Inferno, a psychopomp of some sort is inordinately valuable.
- Standing on the edge of the Circles it is physically possible to see the
- other side of The Pit, even though it is a thousand miles away. Unlike the
- surface of our Illusory Earth, Inferno is not a sphere and there is no
- horizon to block our vision. Assuming your sight is acute enough, you can
- see forever. Of course, standing on the edge of The Pit is one of the very
- few places in Inferno where it is actually possible to see for a long
- distance unobstructed. Certainly once one is in the confines of the Circles
- themselves, there are many, many more sights that demand ones attention.
- Looking down into The Pit, one notices that there are several rivers that
- work their way through the circles. In some cases they form rings and are
- actually circles unto themselves, while in other places they cut down
- through the circles, often forming tremendous waterfalls that cascade down
- for miles. Not all of these rivers flow with water, indeed there is
- probably a river of each and every foul substance known to man somewhere in
- The Circles. The most dangerous however are those that do seem to flow with
- water, for these are the rivers that actually scour the soul to its core,
- not just pollute and tear at the flesh that surrounds us.
- The rivers seem to be the only feature that actually cuts across the
- boundaries of the Circles. In all other ways they are clearly delineated
- from each other. The circles are for the most part terraced, so that there
- is a long vertical drop between one Circle and another, usually of some
- tens or more miles in height. In a few areas some circles slope into each
- other, forming a single unbroken surface, but this is rare, for the
- denizens of each Circle are extremely jealous of one another. There are
- stairways, ladders, and even long, curving ramps that connect one Circle
- with another, and likewise there are underground Labyrinths that connect
- the various levels. there are often wars fought between different parts of
- The Pit, with one Circle fighting for the souls imprisoned in another. In
- these cases all manner of ingenious siege equipment for scaling the levels
- are employed by the denizens of the Pit.
- From the top of the Pit it is of course only possible to see the surface of
- each level, where only the barest hint of the tortures that lie below is
- visible. Nevertheless, each Circle holds a bewildering array of
- topographical features on it surface. Looking down one can see raging
- blizzards ravaging areas immediately adjacent to sweltering desserts. Foul
- looming forests, forsaken plains, twisted cities, and roiling oceans can
- all be found within the Circles, and each Circle is a world unto itself. It
- is a common misconception that as one goes deeper into the Pit, the Circles
- become smaller. This is false on two counts. Most obvious is the fact that
- the circles themselves get wider as their circumference grows smaller,
- giving each Circle approximately equal surface area. This seems to have
- been an entirely aesthetic move on the part of Astaroth, since space within
- each Circle is effectively infinite. As with all things Infernal, our false
- reality concepts of physics have no place here.
- It is below ground that the true horrors of The Circles are most often
- found. Truth be told, Infernals prefer to do their business out from under
- the open sky, even if it is the sunless, red canopy of Inferno. A vast
- network of underground tunnels, rooms and caves riddle every level of The
- Pit, containing the vast majority of Inferno's torture chambers. There are
- whole city's in the underground, places where Infernal beings live out
- their miserable, damned lives without ever leaving the dark bosom of their
- Circle. Also down below there are chambers that are in fact whole world
- unto themselves. One never knows what lies beyond that door of black iron.
- It could be a tiny dank closet full of rotting flesh, or it could be a vast
- red jungle, crawling with strange and fearsome creatures of pure
- malevolence.
- Piercing down from the First level to the very bottom of The Pit are the
- Dark Citadels of the Death Angels. I will discuss the individual citadels
- later, when I deal with the Death Angels themselves, but there are a few
- general characteristics that are true of all ten citadels. Each Citadel
- extends the whole depth of The Pit, and there are entrances to the Citadels
- in each Circle. Like the Circles themselves, the space within the Citadels
- is effectively unlimited, and unconstrained by our notions of time and
- space. The Citadels appear to be evenly spaced around the circumference of
- The Pit, but once one is down in the Circles, it seems as if they almost
- intertwine among each other. The Citadels focus the torture and malevolence
- of the pit, serving as ten great magnets for suffering. Since Citadels
- burst through the levels, they also transcend all the petty rivalries and
- feuds that typify the rest of The Pit's denizens.
- A Citadel is really the will and desires of its master made solid in stone
- and iron. As such, the Death Angels have complete control over every aspect
- of their Citadel, and are aware of everything that transpires within their
- domain. Never be fooled into thinking that you have somehow managed to
- sneak into a Citadel unobserved while its Lord is present, for this is an
- impossibility. However, since the disappearance of the Demiurge, and the
- withdrawal of Astaroth into Elysium, several of the Death Angels have
- abandoned their Citadels, preferring to make their fortunes in our world.
- Now the other residents of The Pit have begun to take over parts of the
- Citadels, with minor Razides setting themselves up as Lords of Hell. This
- has done nothing but bring more chaos to the already turbulent world of the
- Circles.
- In the center of all this chaos sits the vast, bottomless pit surrounding
- Astaroth's Citadel, a place of harsh winds and frequent electrical storms.
- Long, black steel suspension bridges link the Citadel with the lowest
- Circle, supported by black, iron chains as thick as ten men. The bridges
- begin at the lowest Gates of the Citadels of the Death Angels and stretch
- across the miles of empty space to the Ten Gates of Astaroth's Citadel,
- each of which bears the name of a different Death Angel. In times past each
- Death Angel was the only one who had the right to use their Gate, but since
- Astaroth has withdrawn his Citadel is sealed to all who come calling, even
- his "trusted lieutenants".
- Astaroth's towering palace is said to contain the greatest horrors of The
- Pit and all of Inferno. Astaroth, the master devisor of human torments once
- took great pleasure in personally dealing with some of the more interesting
- humans who came into his realm. Now however the torture chamber stands
- empty, the rusting iron halls ring with the howling wind. I have heard of
- no one who has journeyed into the Citadel, or even discovered a point of
- ingress. It towers above the circles, a hollow, metal spire. I shall
- discuss the Citadel somewhat more in the context of my chapter on Astaroth
- himself, but I believe you get a feeling for what I'm getting at.
- In Dante's poetry we find the Circles divided according to sin, but in the
- true Inferno, sin is almost irrelevant. The minions of hell care not a bit
- for why you ended up in The Pit, they are simply happy to have you there.
- The tormenting of humans is what Astaroth created them for, and they know
- no other joy. But the human spirit can be quite resilient, and it takes a
- long time to strip it of all the marks it accrues during a full lifetime.
- Even as we are strapped to the rack, we hold on to the precious memories of
- better days and happier times. This is of course exactly what the torturers
- want, to dredge up every memory so that they might rip it from our souls.
- To this end, the Circles are divided not by sin, but by torture.
- Each of the Nine Circles represents a different class of torture. Once
- perhaps this delineation was pristine, but over the centuries of our
- imprisonment the lines have blurred. The Circles have taken on many aspects
- of independent kingdoms, and so they have stolen torture techniques
- formerly reserved for other levels of The Pit. Nevertheless, each Circle
- tends to keep pretty close to its original calling, chiefly because this is
- the area at which the Circle's denizens excel. After all, it is only
- natural to enjoy those things which one does well.
- In an ideal Hell, the condemned soul would begin in the First Circle and
- work his or her way down through the levels. At Each level you would lose
- some of your memories and feelings. for the less hardy souls one or two
- levels might be all it takes and then you are ready to move on. Of course
- just because you were ready does not mean that your tormentors are ready to
- let you go, and most times a soul was made to travel the whole gauntlet
- anyway, out of spite. Today it is not uncommon for a soul to get caught on
- one level forever. In these days of declining numbers of new souls coming
- to Inferno, everyone is greedy to hold on to what they have got, for once
- their are no more souls to torture, these poor beings lose their reason for
- living.
- Passage between levels is traditionally accomplished via the rivers that
- run down the depth of The Pit. These rivers are of course tortures in their
- own right, and I shall deal with each of the major ones in its own right
- shortly. Some of the rivers have guides, non-partisan demons who exist
- merely to ferry the souls from one level to another, taking whatever glee
- than can from the short while they have the dead human at their mercy.
- Sometimes, in the case of a waterfall, the soul is simply pitched over the
- side and made to suffer the pain and anguish of the long fall. After impact
- on the lower level, they are immediately fished out by their new
- tormentors, and a new round of torture can begin.
- There are of course other ways to move from one level to another. Roads,
- stairways, and ramps connect the levels, but these are usually reserved for
- the use of Infernal beings only. Any human soul caught out in the open on
- one of these byways is sure to draw the attention of all kinds of nasty
- demons and Razides, intent on doing the hapless traveler no good. Since the
- age of Pit Wars began (see below) many of the local warlords have blocked
- or destroyed the passages in order to protect their territory. In these
- places the roads have become no-man's land, a war zone full of fences,
- barbed wire, and manned by demonic guards.
- Finally, there are the tunnels within the Circles themselves. As I
- mentioned, the vast majority of each Circle is underground. It is here that
- The Labyrinth connects in with Inferno and Metropolis, and it is here that
- passage between Circles is most easily accomplished. Of course underground,
- one never knows for sure where one stands, and the lines between the
- Circles can be blurry at best. In areas where Demon Lords from different
- Circles are fighting, many of the tunnels connecting the Circles are likely
- to be blocked or guarded. Nevertheless, there is always a way that is not
- guarded, for the Circles themselves are infinite in space when necessary,
- and one can always find a portion unknown to even the most ancient Razide.
- The Pit Wars
- When Astaroth left Inferno for our world, he threw all of Inferno into
- tumult. Without his guiding hand to keep the demons and torturers in line,
- the natural destructiveness of his subjects evolved into rebellion. The
- Death Angels were among the first to turn against their Lord, and some of
- them fell before his wrath. But the rebellion has spread down through all
- the Circles of The Pit, and in some places, Astaroth's will is openly
- opposed. Some remain loyal, either to the Dark Lord himself or to one of
- the Death Angels, but others have set up their own Kingdoms of the Damned,
- and now covet the power that Astaroth and his lieutenants have wielded for
- so long.
- Of course, times being what they are, and demons being what they are, they
- spend most of their time fighting among themselves and posing no real
- threat to Astaroth or the Death Angels. These are the pettiest of a race of
- beings that is innately puerile. They are so jealous of each other, that
- they cannot hope to ever work together, nor can any one of them hope to
- have the power to subjugate its fellows. So they fight endless, pointless
- wars with each other, with human souls the booty for which they battle.
- Souls have little intrinsic value of course, but the love of torturing
- humanity is so ingrained in the fabric of their being that these
- contemptible demon lords care for nothing else in the world. The envy
- Astaroth and the Death Angels because they had their choice of souls to
- torture. they cannot imagine a world beyond Inferno, and have no ambitions
- that extend beyond what they know.
- The Wars themselves can be astoundingly violent. It is hard, if not
- impossible to destroy a demon or Razide while it reside in Inferno. The
- most one can hope for is to inconvenience it for a while until its body
- reforms. As such, it is not enough to deliver a killing blow in combat.
- One's enemies must be hacked to bits, torn limb from limb, incinerated into
- ash. Even then the enemy will rise in a few hours or days. So there can
- never be any sure victors in battle, and your enemy will always rise to
- face you again another day. It seldom occurs to the demons to try and take
- prisoners. Prisons and torture chambers are for humans. Demons are immune
- to such unpleasant circumstances, for they take joy in pain and suffering,
- whatever the cause and whoever the victim.
- Of course not all of the Circles have succumbed to war. In many places in
- The Pit, the cycle of torture goes on as it has for centuries, with human
- souls starting at the top and working their way down through the levels.
- Today though, there are fewer and fewer souls coming into Inferno and the
- system is beginning to break down. As they say, idle hands are the Devil's
- playground, and when the torturers and demons have no victims, they become
- restless. In many places they have begun to take their time with the humans
- they are lucky enough to get their hands on. Should the whole process shut
- down, the restless Infernals would no doubt try to make their way into our
- world, searching for the prey they so desperately crave.
- Chapter Five:
- The Circles
- But enough of this teasing you with hints and tidbits about what horrors
- await in The Pit. I now turn to a group of narratives taken from those who
- have actually suffered through the varied tortures of the Circles, and
- managed to still relate the tale to me or put it down on paper. Of course,
- these narratives report only some of the horrid experiences one might
- experience down below, but they give a good feel for the characteristics
- of each Circle. No complete catalog is possible of course, so one could
- hope for little more than I have presented here.
- The First Circle
- Tales of the First Circle are, naturally enough, easier to come by than the
- stories of The Pit's lower reaches. After all, almost everyone makes it at
- least as far as the First Circle, and many continue on from that point. The
- First Circle specializes in tortures of stultification: endless tasks, mind
- numbing physical labor, sensory depravation, Chinese water tortures and so
- on. I present here a rather picturesque tale told to me by one Arthur
- Baker, and American businessman who died of cirrhosis of the liver at the
- ripe old age of 59. I actually summoned Baker up quite by accident one
- night, but since I had gone to all the trouble of binding him, I decided to
- take down his story for the record. He was quite helpful, mistakenly
- believing I had saved him from his torment, and I trust his version of
- events will prove illustrative. I leave out from this manuscript the long
- series of expletives that followed when I informed Arthur that I was
- through with him and sending him back from whence he came.
- Arthur's Tale
- "I died the same way most of my friends will probably die: my body crapped
- out on me. Nobody to blame but me I guess. I'm the guy that kept on
- drinking after everyone said I should stop, but I still had six years to go
- before retirement, and sometimes you need a drink to help get you through
- the day. Sales is a rough business, and scotch will sometimes take the edge
- right off it. It's not a new story I guess. Like I said, I wouldn't be
- surprised to see everyone I knew in the company end up the same way. It's
- just how you make it through the day. So, three months in the hospital,
- waiting for a transplant that never comes, and BAM! it's over. For me it
- was easy, I just didn't wake up. No pain, no last words, no nothing, just
- fade to black.
- I'd never been much for religion, not since I was a kid. Sure I went in on
- Easter and Christmas, but that's about it. But I went to Sunday school, I
- knew the routine. You sin, you go to hell. Right, sure, whatever, I'm too
- busy to worry about that shit. I had work to do, women to meet, you know.
- So you can imagine just how damned surprise I was to wake up after dying. I
- mean, I knew I had died. I literally felt my soul leave the body, and I
- remember waking up and looking down and saying, "Hey!, That's me dead!"
- Pretty brilliant huh? Nobody ever accused me of missing the obvious.
- So anyway, there I float, and then it's sort of like I get caught in some
- kind of current, because I start moving. I can't control where I'm going,
- but I'm moving faster and faster, passing right through the floor of the
- hospital. I'm falling right through the God damned planet! All the while
- I'm having all these weird thoughts, remembering stuff I haven't thought of
- years, stuff I couldn't have even tried to remember, like my fourth
- birthday party, or my first football game. Crazy stuff, it's all coming
- back to me. I'm so busy having all these amazing memories that I kind of
- lost track of where I was and where I was going and then all of a sudden
- it's dark.
- I feel like I'm back in my body again. I can feel that I'm lying on the
- ground, I can move my legs and arms. It's cold, like cement or something.
- My first thought is that I've been having some weird dream and rolled out
- of my hospital bed and hit the floor. I try to move but I can't get up. I
- bang my head on something metal only a few inches above my head. Then I
- realize I'm in some kind if metal box. I start to scream. I screamed my God
- damned head off. I screamed about being buried alive and about running out
- of air, and all kinds of shit. I must have screamed for hours. I have no
- idea how long, because it was dark, and I was lying there in nothing but my
- hospital gown, squirming and banging. Finally I gave up.
- I just lay there. I don't know how long, but it was a long, long time.
- There was nothing. Just the sound of my own breathing. I didn't run out of
- air, It wasn't too hot, too cold, I was just there. I waited and waited and
- waited. And then I think I went crazy. I'm not sure, but t seems like I
- must have. I never slept, I never ate anything. Never even pissed. I just
- lay there thinking. I still had all these wonderful lost memories, but soon
- I had gone over each part of my life a hundred times in my head. That's all
- I had to keep me company, memories of my life, and eventually I got sick of
- them. Who cares? It's all over now. Now you're stuck in some God Damned
- Box, and you ain't going anywhere.
- Finally they let me out. They told me I had been in there for five years. I
- don't know it's not like they're real big on telling the truth, and who can
- say how time passes down there. I mean, it certainly could have been five
- years, it seemed that long. The box opened and light streamed in and I was
- so happy I could scream for joy. That lasted all of about one second, for
- that's hen I saw them for the first time. The God damned Devil was standing
- there, offering me a hand up out of the box. He wasn't red with hooves and
- a tail, but I knew right away it was a devil or some such shit. He was man
- sized, but with grey skin, like a corpse's. He had black eyes - no pupil or
- whites or color, just solid black, and a pug nose kind of like a pig. He
- stood there naked except for some sort of weird metal vest. Then he smiled,
- and he had razors for teeth. That's when I started screaming again. Then I
- realized that the metal vest was actually part of him, or sewed on to him
- or something. And it's got all sorts of little nozzles and vents on it that
- shot out all kinds of disgusting liquids and gasses. Then I just puked. I
- hadn't eaten in years, but I just puked. That's one thing I've learned
- about this place, you can always puke. They love it when you just throw
- your guts up.
- The devil thing grabbed me by my hair and pulled me off down a dark, metal
- corridor. We passed rows and rows of boxes just like the one I had been in,
- and I thought, "Those poor bastards, they don't know how good they've got
- it in there." And that's how it began. From there I was taken through a
- maze of corridors, and never saw another soul. Or devil either for that
- matter. Just me and my caretaker, smiling that razor sharp smile of his. I
- was dumped into a room. It seemed he just picked one at random, but who can
- tell with these guys?
- Inside was the weirdest looking typewriter I have ever seen. It must have
- had a few thousand keys on it, but no letters. Each key was a word instead
- of a letter. It was one of those old fashioned typewriters with the spokes
- or whatever they're called. No IBM electrics in hell. So Razor Mouth sits
- me down in this uncomfortable, metal chair, my bare ass freezing because of
- the metal, and he tells me to start typing. The God Damned thing start's
- giving me dictation while I'm no front of this eight foot long type writer.
- He just stare at me like, "What the hell?" and then he leans over and
- bites my cheek with those damn teeth. I scream, because it hurts like a
- bitch. He starts giving dictation again, and I start looking for the words
- on the type writer. Well, you can imagine it took me a while to find the
- words he was spewing out, particularly as most of em weren't English.
- Every time I took too long he'd bite me, or scratch me, or kick me.
- And on it went. I finally got the hang of it, and I typed and typed, never
- quite fast enough for him, but at least he wasn't hurting me all the time.
- I tell, you, I've never typed so much in my life. Nobody has. I'd sit
- there and type for hours, and days, and probably months and years. No rest,
- no pauses, no coffee breaks. Anytime I slowed down he'd take a bite out of
- me. The bites healed pretty quick, but that only meant he could hurt me
- again in the same place a little later. There seemed to be a never ending
- supply of paper, and I just typed away. It took everything I had to keep up
- with him. I couldn't think of anything but what he was saying and which key
- had that word on it. Sometimes the keys would change while I wasn't
- looking. Words I had finally learned to count on being in a certain place
- were all of a sudden somewhere else. Then mad panic to find the word, Razor
- Mouth gnawing away at me the whole God damned time.
- You know the worst thing though? The typing was shitty, the biting and
- scratching sucked, and whatever the hell he was dictating didn't make any
- sense, but the worst God damned thing was that every time I finished a page
- he would just pick it up, ball it up, and pop it in his mouth. I mean what
- the hell was I typing for if he was just gonna eat the god damned paper? Of
- course I guess that was the point. I was typing because I hated to do it. I
- was typing in a blind panic that lasted forever. Eventually he grew tired
- of the dictation routine, but I must have typed a million pages for the
- bastard. I'm not kidding, at least a million. It went on and on forever. Is
- still think about it. Every time Razor Mouth or one of his pals talks to
- me I'm looking for the keys...
- Of course that was just the beginning for me. The typing was I guess a
- sweet reminder of my days in the sales office, dictating to Laura. From
- there it just got worse. Mindless, endless, shitty jobs. I've worked in
- assembly plants that made nonsense machines, working for hours. I've broken
- rocks that move and try to bite you, weeded fields of plants that grow back
- unless you eat them as soon as you dig them up. I've done every menial,
- minimum wage hell job you can think of, all the while Razor Mouth and his
- buddies are watching over me. There is no rest, no coffee breaks. It just
- keeps on coming. I mean hell, if you hadn't pulled me out of there, I'd be
- doing some other God damned job right now, or I'd still be on my hands and
- knees counting red hot pebbles for Razor Mouth. I really can't thank you
- enough guy..."
- And that's where Arthur's tale ends. You can see from his story that the
- First Circle is a land of mindless tasks, suitable for breaking any spirit.
- The theory behind the tortures seems to be that, as long as you are
- working, you won't have time to think about anything else. Arthur's time in
- the box is typical, although there are quite a few different sensory
- deprivation tortures used in the First Circle. It is not uncommon for some
- souls to be sent from one to another for years, decades, or even centuries.
- It all depends on the whims of the Razides and their servants. For some
- humans this is enough to break down the memories completely. They become so
- obsessed with doing their work and avoiding the lash that they think of
- nothing else, driving out their memories and replacing them with the
- details of sorting screws or breaking rocks. These however, are rare souls,
- those weak minded individuals who barely have the right to claim their
- divine human origins. Most are made of sterner stuff, and will descend to
- the next Circle, there to meet more terrors and tortures.
- The Second Circle
- The Second Circle of The Pit is one of the more geographically diverse
- regions of Inferno. While most of the Circles can do their business in dank
- tunnels, and underground expanses, the Second Circle uses the mutable
- physics and geography of Hell to it's fullest advantage. For the Razides
- and demon lords of this part of the Pit treat their guests to horrendous
- conditions, both "natural" and "man made." I have chosen a rather typical
- story to represent the Second Circle, someone who was actually an
- acquaintance of mine in life. Rene Foucault was a Swiss art dealer around
- the turn of the century. A nice enough fellow, he was at heart a hustler
- and confidence man, selling forgeries as readily as the real thing. I came
- across him in the Second Circle during my third and final trip to Inferno
- in 1987. I would have thought Rene would have given in sooner, but he
- seemed to be holding up well. I only had a few moments to speak with him
- before his torturers recovered from my attack, but I was careful to record
- the entire conversation. I present it here, slightly edited, but with all
- the relevant information intact.
- Rene's story
- "The first moment I realized I was going to be leaving the mind numbing
- labor of the First Circle I felt joy for the first time since I died. My
- tormentor saw this and laughed. She told me that she was sorry to see me
- go, and assured me that I would miss the pleasures of the First Circle when
- I realized what Hell had in store for me. With that she lifted my into the
- air and hurled my flailing body over the edge of the First Circle. I fell
- with ever increasing speed for miles, racing down towards the Second
- Circle. I had a few moments to contemplate my rapidly approaching
- destination, and as quite stunned by the sight. The whole of The Pit lay
- stretched out before me, the Dark Citadel of Satan himself towering up from
- its center. Below me was the Second Circle, a patchwork quilt of deserts,
- jungles, seas, and mountains. I myself, much to my chagrin, seemed to be
- heading straight for one of the higher peaks. With a resounding thud my
- body nearly disintegrated from the force of the fall, the incredible pain
- causing me to black out.
- I came to somewhere on the side of the mountain, my body made whole once
- again by the Infernal curse that keeps our damned souls from ever truly
- dying. For the first time since I came to Inferno I was free of a
- tormentor. There was no foul temptress shadowing my every step, forcing me
- to work at endless tasks. I was free to go where I pleased, or so I
- thought. The top of the mountain was quite cold and I had no clothing, so I
- decided to try and make my way down the mountain. Although logically part
- of my brain realized that I was in no danger of death, the fear of pain is
- so deeply ingrained that I sought more comfortable climes.
- The descent was horrendous. I am no climber, and soon enough I fell. I lay
- there broken for days or months or years, waiting for some kind demon to
- come along and bring me off to new tortures. The cold cut me to the bone,
- and slowly the life seeped out of me. I never was able to sleep or lose
- consciousness, and lay there stewing in my own pain for what seemed like
- eternity. Finally I blacked out, my body could take no more, and again I
- woke to a fresh corpus, ready to begin the descent again. I fell twenty
- more time before I reached the base of the mountain. Seemingly solid
- handholds would give way without explanation. Landslides, gale force winds,
- hail, snow, rain, and any other conceivable climatic impediment.
- This mountain had become my own private hell, with just myself and the
- elements. It was only later that I discerned the nature of The Second
- Circle. Here the demons are in the very rocks on which you stand and the
- air you breath. The land itself is against you here. I finally made it the
- base of the mountain, only to find that my journey had just begun, for the
- mountain now stood within a vast, trackless desert, something that oddly
- enough had not been visible during my fall. Then it had seemed the mountain
- was but one of many. and so I began the journey across the vast desert. For
- years I wandered, dying every so often of thirst, heat exhaustion, or any
- number of other natural perils. The sands were incomprehensibly
- treacherous, always shifting, and sometimes hiding deep pits, a form of
- quicksand, or other dangers.
- I suffered through countless deaths as I voyaged on, never seeing another
- living being. Finally, after succumbing to one of the land's many pitfalls
- I awoke to find myself in tunnels reminiscent of the First Circle. It was
- here that I found myself in the Second Circle's great Labyrinth. Wandering
- at random through the dark recesses and sinister chambers I was subjected
- to every conceivable physical punishment. Sometimes I would fall through
- the floor only to find myself in a pit of fire, my flesh slowly burning
- away as I tried to claw my way out. You cannot imagine the horror of trying
- to make one's way out of such a place. Every few feet is an eternity of
- agony as your flesh melts away, only to be reborn an instant later. I died
- countless times in the fiery hell, taking what must have been several years
- and thousands of lives to make it from one end of the room to another.
- Of course this was only the beginning. My tormentors have exposed me
- innumerable times to the many and varied elemental tortures. I spent quite
- sometime swimming up through a seemingly endless sea, my lungs bursting
- until there was no more air, and then drowning as my body filled with sea
- water, only to wake up a few moments later and start all over again. All
- the while the terrible water pressure was squeezing the life out of me.
- Buried alive in a glacial ice flow I spent ages clawing my way to the
- surface. One might imagine that so many deaths would become monotonous,
- that one would grow accustomed to it. I assure you this is not so. Every
- death is as painful as the last, every dying moment is full of terror.
- And then there are the less natural terrors I was made to endure,
- conditions that never existed in nature. I have been forced to wade for
- weeks, months and even years through miles and miles of human feces, my
- lungs bursting from the smell, bile spewing from my stomach in a seemingly
- endless stream of filth. I have been buffeted along steel corridors to the
- constant beating of a deafening bell, the very sound vibrations being
- enough to slowly turn your brain and bones to mush. I have marched across
- fields of electricity, the power coursing through my veins like lightening.
- Endless travel, constant pain. These are the hallmarks of the Second
- Circle. There is no rest, no respite.
- The worst part of it all is that you are so constantly alone. There is no
- focus for the hate that wells up in you. No demons to blame it all on. Of
- course the demons were all around me, I see that now, thanks to you Shelby.
- I took comfort, what little comfort I could, in the memories of my former
- life. I thought on the happier times, but eventually even they faded into
- distant memory, mere shadows in the back of my head. Shelby, you are the
- first person I have seen in what must be eons. Thank you my friend, you
- have given me respite from this interminable Hell, at least for a moment. I
- will cherish the memory of this moment, and of the good times we have had
- together all those years ago. I know you would help me if you could, but
- you have explained that it is impossible. Maybe the strength you have given
- me today will be enough to see me through this horror, give me the strength
- to hold off death just a moment longer."
- I feel rather bad about this last bit. You see, I found Renee because I
- needed to ask him a question. In order to get to him I had to temporarily
- disrupt the demons who were tormenting him, allowing us time to talk. the
- demons, as Renee said are all around you in the Second Circle. They are the
- very landscape on which you walk, the fire that burns your flesh. They
- tailor every experience to your discomfort. I'm afraid that by talking to
- Renee I undid much of the work Inferno had done him. He was on the verge of
- forgetting his most recent human life, and I'm sure he would have soon lost
- all but the bare essence of his soul. He never was much of an outdoorsman.
- But by drudging up old memories, I forced Renee into further years of
- torment, quite unintentionally of course. Such are the risks when dealing
- with matters Infernal.
- The Third Circle
- I come now of the Third Circle, an area I find very interesting because it
- takes such a different approach to torture than most of Inferno. While pain
- and suffering are the basic ingredients of any Infernal experience, that
- suffering does not always have to come from without. Sometimes we can cause
- ourselves even greater agony simply with our minds. Given a little help
- from an Infernal denizen, we can do wonders to ourselves. Whatever do I
- mean? Well, I give you here the story of one Alissa Jacobs, a popular
- author and historian who died in the early 1970's. A stalwart woman, she
- made it through the first two Circles with relative ease, but encountered
- in Circle Three a whole new challenge to both her soul and her ego. I came
- across her story in the notes of a fellow Conjurer, a respected man who's
- words I take to be true. Certainly the tale accurately portrays very well
- the mind games that go on in the Third Circle, and I have since verified
- that Ms. Jacobs' soul did make its way to Inferno upon her death. This is
- only an excerpt from a larger manuscript which includes details of the
- first five Circles.
- Alissa's Story
- "It was with a tremendous sense of relief that I found myself free from the
- endless elemental tortures of the Second Circle. Moving from one to the
- other seemed to happen almost by accident, and at the time I counted myself
- lucky. Truth be told, nothing here happens by accident, and I now know it
- was simply that my time had come. I fell into a river, one of the many that
- cuts across the levels of this place, and was swept along in it's warm,
- brackish water. The swift current carried me along at a tremendous pace,
- bouncing me off rocks and overhanging tree limbs. My trip ended rather
- suddenly as I was hurtles over the side of a waterfall the size of several
- Sears Towers. Caught in the foamy spray I have no idea how far I fell, and
- was aware of the piercing rocks below only for a moment.
- I awoke lying at the side of the river, my body aching and caked with mud,
- but otherwise fine. From down below the waterfall looked positively tiny,
- no more than forty feet in height. I knew this to be one of hell's little
- tricks, but it was certainly disorienting. The river was now little more
- than a stream, calmly flowing away from the small pool at the base of the
- waterfall. I seemed to be in some sort of walled garden or maybe a house
- without a roof. Certainly there were fifteen foot stone walls all around
- me, forming a rectangular chamber with the waterfall at one end and the
- stream flowing under the wall at the other. Looking around, I found that
- someone had laid clothes out for me, a rather pleasantly patterned sun
- dress and sandals. It had been ages since I had had clothes, not since they
- were flayed from me by my demons in the First Circle. Wary, I picked up the
- clothing and examined it. Finding no discernible threats, I put them on.
- Very comfortable. Now I was becoming quite nervous about what was going on
- here.
- There was a door in the wall on the other side of the stream. I had not
- noticed it before, but now that I had put on the dress, it was plain as
- day. A nice, normal sized wood door. I waded across the shallow stream and
- then opened the door. beyond I found the walls continued, forming a
- corridor which stretched off for some distance, side corridors branching
- off every so often. I began to investigate. The ground was finely raked
- dirt, with some stones and pebbles and I could clearly see the footprints I
- left as I walked forward. I picked up a stone and used it to mark the wall
- as well. As I suspected I was in some sort of maze. I figured that my only
- real option was to try and find my way out, and so that is what I set about
- doing. I had read somewhere that if you always followed the left hand wall
- you would eventually find your way out. So, mark my path along the wall
- with the stone, I set off on this new journey.
- For the first time I was aware of the passage of time in the maze. The sun
- rose and set over me, and night fell. Even the moon waxed and waned over
- the long months and years I spent in the maze, searching for an exit. It
- was soon obvious that, not only was the maze huge, but that it also did not
- obey any normal laws of building or geometry. I literally wandered for a
- month and a half before I ever saw the same part of the maze twice. Even
- then I could not be sure, except for the markings I had made. Later I found
- that someone was changing those markings or adding their own. Trying to
- follow my own footprints also proved pointless, as they to would change. I
- found evidence that I had walked round and round in an ever smaller circle,
- or walked up the sides of walls, or any number of other strange signs that
- could not trust anything here.
- Increasingly my frustration grew and grew. I knew there had to be a trick
- to the place. If I could just figure it out I would escape. I tried
- climbing walls but could never quite manage it. Although I was thirsty and
- hungry it was never a real impediment. I should have died of dehydration in
- a few days, but years after my last drink of water (an involuntary one
- while in the river) I lived on, searching for a way out. I tried
- everything, even killing myself in hopes that it would end the terrible
- nightmare, but of course that just meant a moment's blackout and then right
- back where you left off. All the while I had this obsession with the idea
- that everything would be fine, as long as I could make my way out, figure
- this place out.
- And then my time was up. After something close to three years, I suddenly
- heard another voice for the first time. 'Time's up!' it boomed, 'You fail!'
- And in a flash I was out of the maze, my whole body wracked with pain. The
- pain seemed to go on and on for hours. It ended and I was in another room,
- with another puzzle to solve. I had always been fond of chess, more for the
- aesthetics of the game than the strategy, and here I found myself faced with
- a large, very strange chess board. It sat on a long wooden table, with two
- comfortable looking chairs seated opposite each other. The board itself was
- rectangular, and over ten feet long, and three feet wide. The checkered
- surface was covered with black and red squares, each on inch to a side,
- making the long side have 120 squares. Two rows of simple, marble chess
- pieces filled up each of the long sides of the table, a mishmash of all the
- normal pieces plus many I did not recognize, each side (black and red)
- totaling 240 pieces. I sat down in the seat on the black side. I rested a
- moment, examining the board, and when I tried to stand up I found I
- couldn't. I simply could not stand.
- Frantically looking around, trying to find some clue to my imprisonment I
- did not notice the appearance of my opponent. I looked up and screamed with
- surprise when I saw her sitting opposite of me. A pretty, older woman,
- dressed in a flowing burgundy dress. She said nothing, simply leaned
- forward and moved what looked to be a pawn forward three spaces. I had no
- idea what was going on, and continued to struggle to get out of my chair. A
- tried talking to her, but she simply smiled and waited. This went on for
- quite a while. I found that I could move the chair itself up and down the
- length of the table, but that was all. I could not turn the chair, or move
- myself from the chair. Finally I settled down to the inevitable and began
- to play, moving one of my seventy pawns forward two squares. I at least was
- going to obey the rules.
- Over the next few days of play I realized that this was not the chess I
- knew. Of course, that was obvious from the beginning, but now as the game
- progressed, the differences became more and more marked. She seemed to move
- her pieces according to some rule book I had never read. At first I thought
- she was moving them at random, but when I tried to do the same I found it
- impossible to place the piece down in any but a few, legal squares. More
- confusing still, how a piece could move seemed to depend both on what the
- piece was and where on the board it was. Thus I was never sure where I
- could and could not move, making strategy a difficult process. Later on,
- after a few months of that first game, I came to realize that the movement
- rules also varied depending on what turn of the game it was. Most strange
- of all was the taking of pieces, or rather the fact that we could not take
- pieces. She never took any of mine, and I was never allowed to take any of
- hers. It seemed it was a game of position rather than capture.
- The game proceeded apace for quite a while, and every time I thought I was
- figuring it out, every time I thought I was getting ahead, I found that I
- was wrong, everything had changed. I had gotten nowhere. Still I had that
- same feeling that as soon as I solved the riddle of the game I would be
- free. I became totally engrossed in it, thinking of nothing else, trying to
- hold in my mind all the rules I had managed to figure out. I would spend
- hours or days figuring out my next move, sure that it would bring me
- victory. Of course I had no idea how one won the game. No idea at all. My
- opponent seemed to play with ease, never waiting or thinking, always
- smiling and courteous. I grew to hate her. I would sometimes, in my
- frustration, rail against her for hours, cursing her in every way I could
- imagine. I even tried to throw pieces at her, only to find that they would
- not leave my hand unless I was placing them on the board. In protests I
- would stop playing, do nothing for days on end. She would just sit there,
- waiting. Eventually I would give in, because of course I had been thinking
- of nothing but the game the whole time anyway. I'd make a move.
- Food and drink mattered not at all. My backside didn't get sore from all
- the sitting, there was no physical discomfort. The only torture was the
- game itself, and my efforts to wrap my mind around it, to try and figure it
- out. I knew there was a solution, an answer to it all. But of course my
- jailers would never have let me find it, even if there really was an
- answer. They could not afford to let me have the joy of that single victory
- over them. But I did not think of this, did not realize that it was all a
- trick. The game became everything, and when, after years of that one game
- it all finally came to an end, I actually missed it. I still think of it,
- of how I might have won, even as new puzzles and mental tortures occupied
- my time.
- From the chess game I went on to scores of others during my time in the
- Third Circle. All of the situation I found myself in were designed to
- confuse and frustrate, to overload the brain. Sometimes they were small,
- sit down puzzles like the chess, and other times they were the large scale
- tortures like the maze. there was never any solution, or if there was I was
- never allowed to find it. Always I would be informed that time was up, my
- purgation would continue because I hadn't been smart enough. On and on it
- went, seemingly forever. My mind barely remembered a time before the
- puzzles, and then all it thought of was the pain and horror of the time
- before, something better left forgotten. As for my life on Earth, that was
- all but gone completely. Even my own name was fading from my skull."
- Poor Alissa never did make it out of Inferno and into a new body. She
- proved so resilient after the first few Circles, that she was drafted into
- the Legion's of the Damned where she serves to this day. In reading
- Alissa's tale, I just wanted to remind the reader that time in Inferno is a
- totally subjective experience. Just because years passed for Alissa, does
- not mean that years passed in our time line. In fact, as our time goes, she
- was only in Inferno for seventeen of our months before she was mustered for
- Astaroth's army. not that she did not experience thirty-seven years of pain
- and suffering. She did, and hated every moment.
- The Fourth Circle
- The Fourth Circle is everything one might think of when asked to picture
- Hell. Here is where torture is practiced the old fashioned way: scalpels,
- racks, hot pokers, drills, bladed sex toys, and so forth. In the Fourth
- Circle the Razides reign supreme, and they involve themselves intimately
- with every one of their guests. They are masters at degrading the human
- form and causing it pain. They hold off death for ages, inflicting
- unbelievable agony until the last possible instant. Then, when the body
- finally expires, the nature of Inferno simply recreates it afresh, ready
- for another round of torture. The Fourth Circle is undoubtedly one of the
- most efficient of The Pit's torment zones, and only the rare individual
- needs anything more to scour their souls of all memory. For this reason
- alone many of the lower Circles resent the Fourth, feeling that they do not
- get their fair share of victims. The result is that the Fourth Circle hosts
- the largest number of Pit Wars in the entire Nine Circles. Every other
- Circle, but particularly the lower ones will send bands of demons up The
- Pit to snatch the Fourth's souls.
- The Fourth Circle also houses some of the most rambunctious and therefore
- rebellious of Astaroth's minions, and there are great many independent
- warlords in the Fourth these days. This of course simply leads to more Pit
- Wars, with individual demon lords fighting their brethren in the Fourth
- Circle. All this chaos means that, unlike most parts of Inferno, there is
- actually sometimes a chance for a lucky human to escape the clutches of his
- or her tormentors. How long one can remain free in such a place is open to
- debate, but any amount of respite in Hell is worth the effort.
- It is seldom worth talking to someone who has recently been in the clutches
- of the Fourth Circle's master torturers. For this reason I decided to
- present you with the transcript of an exchange I had with a Razide I
- summoned from the Fourth Circle. I naturally enough had other tasks in mind
- for the Infernal when I summoned it, but I took the opportunity to record
- some of its thoughts about what existence in its home realm is like for
- humans. I realize that one should never trust the words of a demon, but in
- this instance I feel we can depend upon its version of things rather more
- than usual. Razides love to gloat, and that is exactly what I gave him a
- chance to do. Here follows a transcript taken from a tape I made of the
- conversation. We pick up after I have finished the rituals of binding and
- so forth.
- TYREE: Well, well, well, Aburshanuphyl, how are we this evening?
- ABURSHANUPHYL: I was fine till you called me here...
- T: Yes, I'm sure you were. Listen, before we get down to the task at hand I
- thought we might talk a bit.
- A: Interesting thought, I've never heard of warlocks engaging in idle chit
- chat, but you seem to be in charge for the moment so we'll play it your way.
- T: I didn't think you would have any objections.
- A: So what are we to discuss wizardling?
- T: I rather thought it would be nice to talk about your home. The Fourth
- Circle of The Great Pit of Inferno if I'm not mistaken?
- A: You are not mistaken. What exactly is it you'd like to know about my
- wondrous home? Getting ready for your inevitable fate my friend?
- T: Oh, yes, I'm quite interested in that inevitable fate of which you speak
- so blithely. In fact, that's what I'd like to hear about. Tell me of the
- fate of human souls in your home.
- A: As you wish dread sorcerer. <laughter> Where shall I begin?
- T: Why not with what happens to a soul once it slips on down from level three?
- A: <spits> Pheww! The Third Circle indeed. That place is a travesty. I
- honestly don't know what happened to my Third Circle brethren to make them
- so soft. Mind games and parlor tricks is all they know. They simply don't
- get results. Is it any wonder that we clear four times as many humans as
- they do? Once they've given up, the soul comes down to us, either by river,
- by being thrown over the edge, or through The Labyrinth. Once the snotling
- is in our grasp, it's first come first serve. Whoever gets there first can
- play with it as long as he can hold onto it. That's the only problem
- really. All my fellow Fourthers are always trying to take from me what's
- mine. No respect for property down there.
- T: I'm sure you would never indulge in such practices.
- A: Of course not! I'm a respectable demon, not one of those low brow sorts.
- T: Exactly why I chose you my friend...
- A: I cannot thank you too much for that human! If you had not yanked my
- from my home, I would be having my way with a young lad of fifteen even as
- we speak. Killed his own parents and then himself. Playing with matches.
- Deserves everything he gets. No doubt some other bloodthirsty Infernal has
- snatched him away while I'm here having this lovely chat.
- T: Now, now, let's not be bitter. What's done is done.
- A: Easy for you to say! But I digress. You wanted to know about what
- happens to the snotlings once we get a hold on em. Well, the possibilities
- are endless, as you might imagine. I've tormented and tortured human souls
- for well over four thousand years and you learn a lot in that amount of
- time. The important thing in my line of work is to keep yourself fresh, to
- keep your edge. It's not that torture ever gets boring. It's what I live
- for after all, and even the simplest act of causing pain fills my little
- heart with joy. But variety is the spice of life and so on, and I like to
- try new things all the time.
- T: What kind of new things?
- A: Well, technology is a wonderful thing, and it's done wonders to the
- torture business. I man, the technology has always been there, in
- Metropolis anyway, but in Inferno we have been behind the times. Human
- inventions like batteries, power saws, electric drills, radiation, and so
- on all have wonderful applications when turned to the task of hurting human
- flesh. I for one have been in the forefront of incorporating such devices
- into my techniques. Others chose to keep with more tried and true methods:
- the scalpel, the hot poker, the lash. I'm not putting such methods down.
- Quite the contrary, they are marvelously effective...
- T: Well that's really fascinating. I had no idea how advanced things had
- become down there. However, since we don't have all night to discuss such
- matters, why don't we focus in on some specifics. Maybe some of your
- favorite torture methods?
- A: Certainly human, I'd be happy to accommodate you. I wouldn't want to
- waste your time, after all I'm sure my boy is long gone by now.
- T: Yes, what about him? How did you deal with your pyromaniacal charge?
- A: Ah yes, young Alex. A very resilient lad. Few humans of his tender age
- manage to make it past the First Circle, much less all the way down here to
- my realm. I came across him right after he was flushed out of The Labyrinth
- up on the Third. He was a little shaken up, but glad to be past whatever
- mindless attempt at confusion they had addled him with up there. I'm of the
- old school, and don't much care for messing about. I pounced on the lad,
- claws and fangs barred. After years of the calm, insufferable boredom of my
- upper level brethren, he was more than a little shocked. Having severed the
- tendons in his arms and legs, I dragged the mournful boy, screaming and
- wailing, all the way back to my lair.
- T: Your lair? Explain that.
- A: Lair? Oh yes. You see, every demon has its own territory down in The
- Pit. We are all masters of our own small part of Inferno, and in that area
- whatever we say goes. We can shape it into whatever form is necessary to
- accomplish our goals. I have but to think of it, and any torture device
- imaginable comes to my hand. Of course, we own such places only as long as
- we hold on to them. some stronger Infernal might well come along and try to
- take what is mine. Worse yet, one might offend one of the Death Angels or
- even Astaroth himself. Cross any of them and your license to torture gets
- revoked on the spot. You'll end up doing some horrible task in a Dark
- Citadel worse than anything you ever inflicted on a human.
- T: Back to Alex...
- A: Of course, of course. I know you are in a bit of a rush. Things to do
- and all that. I like to start things off in a traditional torture chamber
- setting. Dingy stone walls, dirt floor, braziers with hot coals, racks,
- iron maidens, manacles, shackles, whips, knives, and so forth. The sight
- alone is enough to send most into hysterics. I know some of my friends like
- to start out with sexual tortures, removing every shed of dignity to soul
- might have held onto up to this point. While I don't doubt the efficacy of
- such techniques, I prefer to hold off on them, build up to them if you
- will. It's Hell after all, everyone expects the knives, barbed wire, and
- strange contraptions. I like to start them off with what they know, being
- careful to inform them that the worst is yet to come. That always gets
- them, because they think "What could be worse?" and they scare themselves
- all the more trying to figure out what's coming next.
- So with Alex, I began by strapping him down to the central work table I
- keep nice and cold for just such occasions. The cold metal usually jerks
- them right out of whatever fear induced stupor my mere presence has put
- them in. I started with the scalpel, beginning with the fingers. Slowly,
- delicately I began to flay the flesh of his pinkie, moving on to the rest
- of the fingers and then the whole hand. It takes an iron grip to hold on to
- someone and keep them from squirming and ruining your cut. Sometimes I
- actually use a vise to hold them in place. The real joy of this process is
- listening to them beg for mercy, offering to tell you whatever you want.
- They'll confess to anything at this point. That's how I found out about
- Alex's little escapade with matches. He told the whole story, begging for
- forgiveness. You'd have thought they would have learned after three
- previous Circles that there is no forgiveness.
- The biggest problem is when they pass out. I have just the machine for such
- occasions however, and I like to wheel it over and let them watch me hook
- it up. It's a tremendous black box with all manner of dials and gauges on
- it, with a thick black tube ending in a long needle coming out of one side.
- Most of it's just for show, just to make them wonder. The needle is the
- important part. I stick that somewhere real uncomfortable, usually the
- genitals, but sometimes the anus or even the ear or nose. It pumps them
- full of stimulants that keep them from passing out. Of course I could do
- this in a much less invasive way, but what would be the point?
- Working on the boy with the scalpel took me a good thirty hours of careful
- cutting, but in the end I had him totally flayed and castrated. He was
- conscious the whole time, thanks to my machine. He had long ago lost the
- strength to cry out, but the look in his eyes as I held up the mirror was
- as rewarding as an scream (no eyelids, so he couldn't help but look). Then
- I set to work on the internal organs, taking them out piece by bloody
- piece. My machine kept him alive through it all. Sometimes, just for shock
- value, I'd pop a piece in my mouth and give it a good long chew. Maybe I'd
- swallow, maybe spit it back out on his face.
- That's me just getting started. Finally, after a few weeks of this I let
- him die, but only so I can start on his fresh, newly rejuvenated body. With
- Alex I followed my usual routine and started the whole process over just
- like before. The inevitability of it really gets to them. They know exactly
- what's coming and how horrible it is, and there's nothing they can do about
- it. The boy started screaming again, which was fine with me, and I started
- in on his fingers again. I went on like that probably five hundred times.
- For me time is nothing, it comes and goes as I please in my lair. I like to
- take my time, and draw things out as much as possible.
- But even a good flaying can get boring after a while, and so I moved on to
- something a little more personal to my charge's sins. Not that I care a bit
- for sins or any other such moral concerns, but I've found that a little
- personalized touch goes a long way in these matters. So for Alex it was
- fire, and old favorite of mine. I began with the pain of hot metal searing
- flesh and moved on to small fires. At first I worked just in the medium of
- heat, burning, scorching, and baking part or all of him for extended
- periods. What's particularly nice is how easily infected burn wounds get,
- producing just gobs of pus. Every human I've ever met absolutely hates pus,
- especially when you pour it down their throats. Soon enough I added cold to
- my fire, going back and forth between the two, working with the blade to
- gain access to their internal organs and so forth.
- And then you came along.
- T: Oh, well, terribly sorry about that, and just when it was getting
- interesting. Just for the record, what was your next step?
- A: Hmmmmm. Well, I was probably going to go ahead and break out the big
- toys. The machines. I start with the rack, the pressing boards, and the
- maiden and go from there. I have some wondrous contraptions in my lair.
- Chambers that sprout all kinds of invasive implements at seemingly random
- times. Electric shock, noxious gasses, acids, bases, poisons, meat
- tenderizers. Anything you can imagine...
- T: Yes, I'm sure it's quite an amazing sight to behold. No doubt about it.
- And how do you know when your time is up, when it's time to send your
- charge on down below.
- A: You would bring that up wouldn't you?
- T: Yes I would. Now tell me, why do you let them go?
- A: All right, since you asked so nicely. There comes a point when you know
- that the pain has done all it can. If they're still holding on at that
- point, then you have to let them go. Not everyone does of course, but
- that's a recipe for trouble. You've got to know when to let go, to move on.
- For me that's not usually a problem. I'm experienced enough, and good
- enough to scour the soul clean and have it ready for Metropolis and
- rebirth. Sure, sometimes I have to let one go on down, but that's not a
- problem for me.
- T: No, of course not. Well, if we could get on with the night's business...
- A: Certainly.
- As you can see, Aburshanuphyl had quite a lot to say on the subject. The
- Fourth Circle merits no more of our attention at this point. It is, to me,
- one of the less interesting aspects of The Pit, if only because it is
- exactly what one might expect. So, without further adieu, we move on to the
- half-way mark: Circle Five.
- The Fifth Circle
- The Fifth Circle is in almost every way the opposite of the Fourth. There
- is no physical torture here, in that it resembles the Third. But rather
- than meddling with the damned soul's mind, the demons of the Fifth level
- tug at human heart strings. Emotions are the stuff of this circle. Here
- they bring out the worst in men and women, taking to torturous extremes
- such laudable feelings as love, honor, hate, anger, arousal, and joy. They
- turn that essential part of the human condition, our feelings, into a
- agonizing liability that we wish we could rip from our souls. Eventually
- this is exactly what happens.
- For my tale of emotional woe, I have decided upon an interesting diary I
- found in a Parisian used bookstore one rainy afternoon. Curiously, the
- diary was of a German woman, Marlene Braun, but she seems to have been
- living in France and was keeping her diary in French in order to improve
- her language skills. The diary records Marlene's dreams over a period of
- four months, almost all of which had to do with Inferno. It is obvious
- that, in her case, the Infernals had done a less than adequate job in
- erasing her memories, because her subconscious still had very vivid
- remembrances of the horrors she encountered in the afterlife. Her dreams
- concerning the Fifth Circle (she dreamed of all nine) are among the best
- accounts of that realm I have ever read or heard. Such accounts are usually
- quite muddled and confused, as is the nature of things when emotions come
- into play.
- Marlene's Story
- "Last night I dreamt of The Place again, as I do every night. Fear of my
- dreams kept me up until early morning, and I would not have slept at all
- had I not had such an eventful afternoon. I hate sleep. I've tried the
- sleeping medicine the Doctor prescribed. It does no good for me. I even
- tried the absinthe that Gerard gave me, but that only made matters worse.
- Last night it was again the place of bad feelings about which I dreamt. I
- had just arrived there from the place where they torture me with knives and
- whips and... I found myself in a pretty garden full of flowers and
- butterflies. There was a man there, I call him Father, even though he is
- not my Father. We sit and talk pleasantly for a while and I am so happy.
- But then I say the wrong thing. I say that I am happy and Father grows very
- quiet. He becomes angry with me and starts to yell and carry on. He tells
- me how bad I am. How selfish. He goes on and on and I know that he is
- right. My happiness is wrong. It is misplaced. I should not feel such
- things, because I have no right to be happy. Not after what I have done to
- Father and Mother.
- Another man comes into the Garden, which is now a sad place for me. He is
- my lover. I know this about him, although I can not remember his name. We
- embrace and he grows angry at me because I am sad. He says I have no right
- to be sad, that he has come all this way to see me and I should treat him
- with the love and respect he deserves. He does not want to spend his time
- wiping up my tears. He wants us to make love and be happy. He kisses me and
- I feel guilty because Father is watching. Father is right, I should not be
- happy, but my lover is right as well, I should be joyful in his presence. I
- am torn and do not know what to feel. My Father grows angry with the man,
- and says that he has besmirched my honor. I protests, but Father only yells
- at me, calling me a common whore.
- My Happy Man challenges Father to a duel, and the two of them fight. I am
- frightened and sad and try to stop them. They push me away, both of them,
- and I fall to the ground. They fight and kill each other. I am sad, very
- sad, and I start to cry. But then I am happy because the two men were mean
- to me and deserved to die. Such cruel thoughts make me uncomfortable
- though. I do not know what to think, so I leave the Garden, almost crying,
- but almost laughing. I am exhausted by my feelings, and want nothing more
- than to go to sleep.
- I cannot sleep though, for as I leave the Garden I am caught up in some
- strange sort of street festival. People all around me are celebrating, but
- there is no joy in the air. They are full of lust and pride. They are all
- so beautiful that they think of only themselves, and their own beauty. But
- I know that I am more beautiful than any of them, and I look down on them
- in scorn. I move among them, admiring my own beauty in the many windows
- that line the street. Men and women approach me, wanting to dance with me.
- I am so pretty and desirable that I need only take the most attractive of
- them. I pick those who I like best and let them walk beside me. Everyone
- wants to be with me because of my beauty, something that makes me very
- proud.
- Soon such a crowd has gathered around me that they sweep me off my feet. An
- army of beautiful men and women, all of whom what to be close to my
- superior beauty. I am so happy that they love me for my good looks. They
- sweep me into a large room, the floor of which is covered with a supple
- carpeting, strewn with luxuriant clothing. They begin to undress me so they
- can behold the full power of my beauty, and I let them, proud of my figure.
- Then they begin to make love to me and it is wonderful. Such pleasures as I
- have never experienced.
- Soon I am spent, tired of all the pleasure. But they will not stop their
- caresses and soon the pleasure becomes overwhelming there is nothing I can
- do to escape them. The pleasure becomes unbearable. It goes on and on and I
- can do nothing. I want it to end now, but it does not. It goes on forever,
- since there are so many of them they never have to stop. The pleasure is
- now no different than pain and I feel like I am going to die. Finally,
- after an eternity it stops. I know now that the mere thought of such
- pleasure is evil to me. I am not beautiful, but a whore just as Father
- said, and I should not be happy.
- Nor it seems should I be sad. I find myself surrounded by friends, all of
- whom are trying to keep me from being sad. Feeling sad is not proper
- behavior for a woman of my character. I should show no emotions to the
- world, but always be calm an collected. Pleasant but unassuming. The
- easiest way to do this is to not feel at all. They begin to teach me how
- not to feel. I did not think such a thing would be possible, but I actually
- begin to live without feelings.
- The dream seems to move in fast forward at this point, and I live on for
- years, never growing old, always with my little circle of women friends
- telling me how not to feel. I have also sorts of horrid encounters with men
- and women who betray me, hurt me, love me, try and entertain me. Whenever I
- become excited I find myself getting hurt. No emotion works out well for
- me. It is easier to simply have no feelings at all.
- One instance stands out in my dream particularly. I spend much time with my
- circle of women friends, and I grow to trust them as confidants. They at
- least have my best interests at heart. I have vague memories of all the
- horrors my body has undergone in the past: the torture, the mind tricks,
- the endless tasks and the horrible climate. But here for the first time I
- have a group of supporters, people who know how I feel and want to help me.
- People who will show me the way to survive here in this new hell of
- emotions. I have experienced such horrid pain in my heart. Those who I love
- and those who I hate have given me nothing but heartache.
- And then it happens. I do not know why I do not expect it. It's the same
- every time I have the dream but I never seem to learn! My circle of friends
- turns on me. I have revealed my innermost fears to them. I have come to
- depend on them as sources of calm in my tempestuous emotional life. They
- are everything to me. And suddenly they are harsh to me. They reject me at
- every turn, telling me I am unworthy of them, too emotional, not controlled
- enough. They say that they have been all too patient with me over the past
- few years. They have given me their love and respect and I have not
- returned in kind. I protest my innocence but this only drives them further
- from me. They have turned on me, but I know I deserve it all. I am too
- emotional, too uncontrolled for them. I must learn to control myself.
- For the rest of the dream I am alone, wandering as if I am in a dream
- within the dream. I walk through the petty turmoils that surround me, but
- they are nothing to me. I have torn the hurtful, destructive emotions from
- my breast and thrown them to the wind. I am like a walking statue carved by
- some ingenious Greek sculptor. I have every appearance of life, but no fire
- within me. I have learned that feelings lead only to pain and suffering,
- and never to good. The only respite I have from my torturous life is the
- time spent without feeling. It is only when I have fully realized this that
- suddenly the dream changes again, as it always does, and I go slipping down
- again..."
- Now that does not sound so terrible does it? Well, of course it is quite
- terrible, even worse, I think, than the desecrations of the human form so
- popular in the Fourth Circle. Emotions are an integral part of our
- humanity, and stripping them from our soul leaves us virtually lifeless.
- The subtlety and power of the illusions created by the Razides of the Fifth
- Circle are truly stunning. They, more than any others in The Pit go to
- great links to trick humans into thinking that they are not in fact in Hell
- at all, but leading some normal life. Every detail is perfect, and they
- seldom make mistakes. They peer straight into your soul and see those
- things which are most important to you. They dredge up the perfect
- archetypes for your emotions and desires: family, friends, lovers, enemies,
- rivals, anyone you may grow a strong attachment to. They then deconstruct
- that emotion, twisting it in on itself until it becomes its opposite, or
- loses meaning altogether.
- The Fifth Level is certainly marks a trend in the lower levels, a
- sophistication found only below the half-way point. Down here the Circles
- know that if someone has made it this far, they are probably pretty tough.
- The Fifth is not trying to break anyone all the way. Certainly emotional
- turmoil can be every bit as torturous as physical agony, but it may not be
- enough to completely scour the soul of all personality and memory. But if
- they can take away the fundamentally human emotions that set us apart from
- automatons and beasts, then they will have gone a long way in their quest.
- Once that is accomplished, there will be no inner fire, no love or hate to
- sustain the soul as it falls through the next four circles. Razides of the
- Fifth level take pride in their sophistication and worldliness. They are
- often pleasant to talk to, although strangely disquieting. Much like
- talking to a psychotic psychiatrist I suppose.
- One interesting side note. I find it startling and somewhat tragic that poor
- Marlene was forced to live her entire time in Inferno every night in her
- dreams. I have never heard of such a remembrance before or since. Certainly
- it is not unheard of for someone to occasionally have dreams of a
- particular experience in Inferno, or some detail about its geography. But
- to relive the whole thing every night is frightening, if only for the time
- compression involved. I feel certain that Marlene was under the influence
- of some conjurer. Perhaps someone who had managed to combine the Lores of
- Dream, Death, and even Time & Space in such a way as to curse the young
- girl with constantly reliving here sorrow. What she could have done to
- deserve such a fate I do not know, but it is certainly a curious punishment.
- The Sixth Circle
- Below the emotions of the Fifth Level we find the base fears of the Sixth.
- At first this level would seem to directly contradict my statement of a
- moment ago. Being buried alive in scorpions is hardly sophisticated; or so
- one might well argue. But there is more to it than that. This level is
- about taking away your humanity. Up above, in level Three, the soul has
- been stripped of its logical base, rational thought is no longer possible.
- Thinking things through became impossible. In the Fifth Circle the soul
- lost its emotions, that inner essence that keeps us going. Now in level six
- the soul loses the last vestiges of human society, living the life of an
- animal or insect.
- The very atmosphere of the Sixth Circle brings out our basest instincts.
- Every human soul in the level is in a state of constant state of hunger.
- Hunger for food, thirst for drink, hunger for life, fear of everything.
- This hunger is insatiable, and fortunately there is plenty to eat.
- Unfortunately, little of it is what is normally thought of as fit for human
- consumption. for instance most of it is still alive, poisonous, and trying
- to kill you, or at least hurt you a fair amount. Worse yet, some of the
- bugs cannot be seen by the naked eye. Diseases run rampant in the Sixth
- Circle, from viruses to bacteria to cancers that crawl about on their own.
- Naturally enough, it is often hard to find subjects who are able to talk of
- their experiences in the Sixth Circle, at least while they are in the
- middle of their torment. Language skills are among the first things to go
- down there. For this particular story I have called upon the very Legions
- of Hell to provide me with answers. Admittedly that is a rather dramatic
- way of saying that I managed to capture one of the thousands of foot
- soldiers in Astaroth's Legions and ask him a question or two. In life this
- poor fellow was a simple office worker. Just one of many who put in his
- hours every week and saved up money in hopes of some day marrying and
- settling down. Like all men he had his faults. Maybe he was ruthless, maybe
- mean. Maybe he just didn't care for people. Whatever his sin, it was enough
- in his mind and the minds of his peers to end him straight from the street
- where he was run down to Inferno. He proved resilient enough to make it
- through all Nine Circles, and rather than let such a prize go, Hareb-Serap
- took a personal interest in him, drafting him into the Legions. Legionnaire
- Howard Whitman, reporting for duty.
- Howard's Tale
- "Maybe I'm just a cold hearted guy, but I didn't miss whatever it was they
- took away from me in the Fifth Circle. I never was the type to emote well.
- That's why I went into real estate instead of theater like most of my
- friends. One day I simply got up and walked through a door in The Fifth
- that I had never noticed before and I was falling. I fell for miles, it was
- just like sky diving, or at least that's what occurred to me at the time.
- Of course every other time I had gone skydiving I had a parachute...
- Luckily there were the bugs to break my fall. From miles up I could not
- tell what I was falling towards. It was all black from a distance, like
- some great tar pit stretching off for miles. There were no features, no
- landmarks, just black ad infinitum. As I got closer I could see that it was
- moving, I thought maybe it was some kind of ocean. I only had a second to
- register the noise: the scraping, clicking, chittering, before I hit
- bottom. The Impact killed me instantly, but a moment later and I was myself
- again, lying under several feet of cockroaches. Big ass, nasty cockroaches.
- I had no particular fear of them while I was alive, but I certainly didn't
- want to drown in them. Involuntarily I started to scream, and they just
- rushed into my mouth. Into my mouth, my nose, my ears, even up my ass. I
- went crazy. Absolutely nuts. It was as bad as it ever got in The Pit.
- Who knows how long I flailed there, letting myself suffocate over and over
- under the mass of insects. I must have died a hundred times, either through
- heart failure from the terror or just plain suffocation: too many bugs in my
- lungs. Eventually I got my act together enough to start to try and claw my way
- out. The "sea" of cockroaches was, for the most part only about seven feet
- deep, so occasionally I could jump up and find my way to the surface to
- catch a breath of air. Sometimes I would fall into deep pits, tens or even
- hundreds of feet deep, full of roaches. It would take me days and hundreds
- of deaths to work my way out of there. Eventually I did make it somehow,
- although only because They let me.
- Outside the sea things were not much better. I was hungry, hungrier than
- I'd ever been. I stood in some sort of swampy area, it reeked of noxious
- gasses, the air was alive with stinging gnats and flies. There was no
- vegetation, just stones, muck and mud. nothing bigger than a fly to eat.
- Ultimately that is what I was reduced to, trying to snatch insects from the
- air and eat them as I trudged along through the swamp. I suppose I could
- have gone back to the sea of roaches and eaten something there, but I would
- not bring myself to go back to that place. The strength just seemed to leak
- right out of my, and suddenly I knew that I was getting sick. I hadn't been
- sick, actually ill since before I died. Now I could feel it for sure: a
- fever, coughing, running nose the whole works. I was breaking out in
- strange spots and rashes all over.
- I got sicker and sicker as I marched, and soon I couldn't move another
- inch. I lay in a pile of filth and muck, slowly dying. I just lay there. It
- wasn't one of those pleasantly delusional sicknesses either. I was
- constantly, painstakingly aware of everything that was happening to me. It
- was only when I was too weak to move that something besides stinging flies
- and mosquitoes showed their faces. Bigger bugs, rats, snakes, and every
- other kind of vermin stopped by to gnaw on me. I couldn't do a damn thing
- to stop them. Finally, after days of this crap I died. Then I got up and
- started all over again. But now I knew what I was in store for. now I had
- it all figured out. So I drank the mucky water, because, hell, I knew I was
- going to be sick again anyway. I hunted for the vermin. Now I knew where
- they lived, I knew how to get them.
- I survived for what must have been months this time. Living in the muck,
- feeding on snakes and rats. I became no better than the food I ate. There
- was nothing civilized in my existence. Nothing human about it at all. I was
- constantly hungry, constantly looking for food. I was so ravenous that I
- would eventually hunt an area clear of vermin and would have to move on. I
- was constantly ill, constantly vomiting up what I had eaten or dribbling
- out my ass in diuretic streams. There was no hope for me. My body festered
- with bug bites and sores, none of which ever had a chance to heal. It was
- pure animal drive that kept me going as long as I did, and even then I
- died. Of course death was just a new beginning, and it only meant that I
- was stronger for a moment, could hunt better for a few days or weeks. I
- should have stockpiled the food, but the thought never occurred to me. I
- killed everything I saw, and ate everything I killed.
- Finally my nomadic hunting took me to the edge of my swamp, and there I
- found a cave. I crawled in, looking for food. Inside was a cornucopia:
- beetles, scorpions, grubs and maggots, all crawling about in a stinking
- morass of guano and rotting gunk. I gorged myself at this trough, letting
- the protein filled bugs slide on down into my belly. Sometimes they stung,
- sometimes they killed me with their poisons, but I was in heaven. I simply
- lay there and let the food and disease come to me. I must have died a
- thousand times over in that cave. My muscles atrophied, I couldn't walk
- anymore. I might as well not have had legs at all.
- It was only when the locust things came that I was forced to move on. I
- heard them from miles away, but didn't care. I didn't even think as to what
- they might be. It was only when they came into my bug cave that I began to
- fear them. They were all at least a foot long, flying in thick clouds on
- dragonfly wings. They had the bodies of bugs but the head were like rats:
- beady eyes, long snout full of teeth. No fur though, just a nasty jet
- black. They ate everything in site. All my bugs, and then me. I had to run.
- I could not fight them. I could not eat them. They looked delicious but
- there were too many, they were too big.
- I ran and ran, and sometimes I made it a fair distance before they cut me
- down. Their vicious little teeth could strip a man in a few minutes when
- they chose to. Flying pirahanas is what they were. But most of the time
- they just seemed to want to play with me. Taking a few bites out every so
- often, the rest of the time just swarming around me. The sky was black with
- them. I couldn't see a thing. No light, just the merciless buzzing of their
- wings and snapping of their jaws.
- Somehow I escaped them, running in blind, mindless terror, more out of
- habit than anything else. I ran so as not to die. I didn't want to die
- because I was hungry. I wanted to eat. I missed my bug cave and all its
- little biters and gnawers and grubs. I fell into a pit and suddenly they
- were gone. I knew vaguely here I was. It was the Labyrinth, the maze that
- winds through all of The Pit. I didn't realize all of this. I had long ago
- forgotten I was in Hell at all. I new that I was safe, but hungry. I set
- about looking for food. A bug maybe.
- And so I wandered the Labyrinth, no better than a rat in a sewer. I fought
- others over scraps of meat, and ran away from larger packs of humans. We
- weren't men anymore though. We were animals, pure and simple. No worries
- except survival and food. No attachments except to our stomachs. We were
- less than animals really. We didn't even need to procreate. We just were.
- Eventually, somehow I made it out of there. I fell through the wrong
- trapdoor or maybe they just let me go on my merry way. Knowing how things
- work here it was probably the latter. They'd turned me into an animal, and
- now it was time for the hunt."
- So goes Howard's tale. It covers all the significant aspects of the Sixth
- Circle: vermin, disease, dehumanization, and so on. With so much of his
- humanity already stripped away, it was a small step for him. Soon we shall
- see the transformation from mindless animal to mere property in Hell, but
- first there is the Seventh Circle, land of The Great Hunt.
- The Seventh Circle
- We near the end of our descent into the depths of The Pit, and here we see
- the final steps in the processing of human souls. The Seventh Circle is
- really just a playground for Razides and other demons to get their
- aggressions out. It certainly has value to the Infernals in their quest to
- purge humanity of its memories, but I feel there is more to it than that.
- All of the other circles center around the victims, while here the focus is
- the demons. Humans are simply pawns to be toyed with, minor albeit crucial
- parts of the system. The Seventh Circle hosts a constant series of wars,
- duels, gladiatorial combats, death sports, and hunts, with humans being the
- ones who die over and over in the process. A handful of powerful Razides
- numbering less than a hundred rule the entire circle. Even the Citadels of
- the Death Angels infringe very little in the Seventh Circle.
- The Lords of the Seventh Circle care little for Infernal rivalries and
- politics, and, surprisingly, seldom involve themselves in Pit Wars.
- Instead, they keep to their own amusements, fighting mock wars with each
- other, simply for the pleasure of watching humans die in combat. War and
- combat are a way of life for the Lords of the Seventh, and the air is
- always full of the sounds and smells of combat. Naturally enough, The
- Seventh Circle is the area of Inferno most commonly linked with our world
- by temporary portals, especially those formed in war time. For this reason,
- despite its depth in The Pit, the Seventh Circle has one of the highest
- human populations out of all the Circles, since many unfortunate soldiers
- step straight from one battlefield in our world to its counterpart in the
- Seventh Circle. Because these individuals did not die in the traditional
- sense, they are effectively prisoners of the Demon Lords, who in no way
- feel obligated to send them on down The Pit.
- Torment for human souls in this level is constantly hunting or being
- hunted; always fighting for your life. There is also less variety in the
- human experience in the Seventh Circle. The Demon Lords care little for
- varying the tortures they inflict on their prisoners, preferring the
- infinite variety of outcomes war and combat offer them. Thus, most humans
- find themselves repeating the same battles or hunts over and over again for
- all the years they spend in the custody of The Seventh's war lords. It is
- the Razides themselves who move from place to place, enjoying the different
- pleasures their realm has to offer them. Keeping this in mind, I have
- chosen to present the reminiscences of one of those Razides, rather than
- the account of one of their human victims. This particular tale is quite
- rare, and is in fact a letter written by one of the demon lords who
- followed Togarini in his ill fated rebellion against Astaroth. The
- unfortunate Razide was banished into our world with his master, never to
- see the joys of his Seventh Circle again. He apparently wrote the letter in
- reply to some queries made by a death conjurer in the service of Togarini.
- The original is handwritten in blood, the script is really quite elegant
- and is written on vellum.
- To Liam,
- Master bids that I answer your questions. You ask what it was like for me
- as a lord of hell. I will tell you. It was paradise. It was what I was
- created for. It was everything I could ever ask for. I reigned in the
- Seventh Circle of Hell, one of only a few dozen Lords in the entire circle.
- Our power rivaled that of even the Death Angels themselves. We ruled
- absolutely in our realms and every pleasure was ours, including the
- greatest pleasure of all: War.
- We fought among each other constantly, but not out of spite or greed or
- malice, but for the shear joy of battle. Each of us had under our sway an
- army of demons that could have destroyed every army in human history, but
- it was not with these armies that we fought. Demons cannot be killed in
- their own land, and so do not fear death. More importantly they do not fear
- pain, for pain is our primary motivator. There is no sense of risk when
- demons fight, no fear to drive a warrior to extraordinary lengths. We
- fought with armies of humans, poor frail, easily killed yet easily reborn
- humans. It was their inbred fear of death and will to survive that made
- watching them so enjoyable.
- Each war and battle was carefully thought out beforehand by myself and my
- fellow Razides. We strove constantly to fight new battles, or re-fight old
- battles in different ways. Sometimes we would set our human pawns against
- each other in recreation of other famous human battles, simply to relive
- the joy of fights long since lost and won. The Battle of the Somme was
- particularly popular right before I fell from my high seat, and we would
- often fight it a hundred times with small variations, just to see what the
- humans would do. The humans always played the same part again and again,
- but would remember every battle that had gone before. It was quite
- interesting to watch them learn from their mistakes and see the interesting
- evolutions the battle went through. Sometimes, just to make it interesting
- we would change something significant in the middle of the battle, such as
- changing the Germans into Spartans, or moving the scene of the battle from
- the trenches of Europe to a sweltering jungle.
- Of course we were just as inventive when coming up with our own battles,
- campaigns that could never be fought in the world of the living. The
- uniquely malleable geography of Inferno allows for plenty of interesting
- variations. Sometimes we would pit medieval armies against hordes of demons
- on a plane of fire. Other times we would allow the humans to ride terrible
- creatures of our creation into battle; anything from giant beetle like
- things, to flying worms reminiscent of dragons. Underground battles were
- always a favorite of mine: armies trying to fight each other in a
- constantly shifting maze. The confusion, fear, and frustration fill the
- air, along with the blood and death.
- There are certain facts of Infernal existence that had to be dealt with,
- first of all being the tendency of humans to rejuvenate immediately upon
- death. We circumvented this problem by making it almost impossible for a
- man to die in our circle. It is just as easy to wound, maim, or disable,
- it's just that they cannot die. Wounds that would normally kill simply
- leave the human lying in agony, unable to do anything but experience pain.
- We found long ago that this keeps them from immediately killing themselves
- in order to escape the horrors of war. It is important that they have an
- incentive to fight on, and the fear of pain seems to do the trick. Those
- that come down from the Sixth Circle usually do not need much
- encouragement. They have already been stripped down to the point where they
- will do anything to survive. They are hardly human anymore, more like
- animals, which makes them perfectly suited for the hunts (which I shall
- discuss shortly). It is the walk-ins, those who stray over from Elysium
- when the barriers are weak, who need encouragement to keep on fighting.
- They have not been broken in the upper levels of The Pit, and so are not
- used to the inevitability of their fate. This makes them much more
- interesting subjects, for they believe our lies when we tell them that if
- they fight well enough they will be able to escape some day.
- Sometimes a full scale battle is not what we were in the mood for. The high
- drama of man to man combat can be just as compelling, and we would often
- stage such gladiatorial bloodfests. Here they would fight until one or the
- other was incapacitated (remember we made it impossible to die), then we
- would revive the fallen warrior to a state of perfect health and let the
- fight continue. This was often enjoyable sport for upwards of a week of
- constant fighting, depending on how good the fighters were. We certainly
- never took the time to train them. Why bother when you can learn by doing?
- They usually picked it up quickly enough. Of course we had a lot more
- weapons than the Romans, everything from human history, and much that
- hasn't been thought of outside of Hell. This made for nearly infinite
- variety.
- The Great Hunts were one of my favorite times, for they offered me a chance
- to get involved in the fun personally. We would often come together at this
- point, and create wondrous hunting grounds filled with all kinds of horrors
- and hiding places for our prey. Then we would release a few humans into the
- grounds, give them a good head start, and head out after them. Hell hounds,
- our own special birds of prey, and other Infernal creatures accompanied us
- on our hunts, sniffing out the fearful prey. Those humans who survived the
- Sixth Circle somewhat intact were by far the best, for they had been
- stripped down to their animal instincts. Eventually we would beat even
- those out of them after too many hunts. Then they were of no use to us, and
- we sent them either on to the Demiurge or down The Pit the Eighth Circle.
- There was never any down time for our pawns, even during these gladiatorial
- shows or the hunts, when only a few of them were being used. Sometimes we
- would lone them out to other Lords who were planning large battles. Other
- times we put them away in their cupboards: dark metal boxes the size of
- coffins standing on end. Inside the humans were subjected to a series of
- visions and hallucinations about war and combat; real enough that they
- would not lose their edge. To be perfectly honest, we seldom used the
- boxes, for there was always a battle to be fought somewhere, and it seemed
- a shame to waste the human fighting spirit.
- Eventually of course every human would wear out. It would either become a
- simple killing machine, more robot than man, not fearing death or even
- pain. These were of no use to us. They were too far gone, too close to
- being finished. Others simply lost it completely, their minds shut down and
- they could do nothing but lie there or stand and get shot down. Again,
- useless for our pleasures. Sometimes the turn over rate would get so high
- that we would have a shortage of good subjects. It was then that it was
- occasionally necessary to mount expeditions to the higher Circles and take
- some souls before they were too damaged. This made us many enemies, but
- there were none in all The Pit save perhaps Astaroth and Hareb-Serap who
- could match us for our military genius. Whatever we wanted, we took, and
- they should be thankful we left them anything at all.
- But then I was betrayed, and my Master fell before the Lord of Hell
- himself. Now I reside among the living instead of the dead. Still I play my
- games, pitting humans against one another, knowing however that every time
- I do the joy is only fleeting. I send the dead on to my fellow Lords still
- in The Pit, who will have the joy of them for years to come. I hope they
- appreciate all I do for them.
- As you can see, the human element is not terribly important in the Seventh
- Circle. Certainly it is one of the most dangerous areas to visit in all of
- Inferno, as it is constantly at war with itself. The danger of a stray
- bullet or arrow trapping you there forever is just too great in my opinion.
- Unless of course you can manage to somehow become a guest of one of the
- Razide war lords. Then you might have a very interesting time.
- The Eighth Circle
- The Eighth Circle of Hell is a curious place. At first glance its tortures
- seem simplistic compared to other levels, but once one see beyond the
- surface, the truly insidious nature of this hell becomes apparent. I choose
- for my story the remembrances of a pleasant young woman, Christine Lorenzo
- of Athens, Georgia. Christine had a remarkably accurate memory of her past
- lives and her time in hell, although it took deep hypnosis to draw the more
- terrifying memories from her. The result of all these past lives running
- around in her head was that, by the time I met her, Christine was really
- quite mad. Nevertheless, I was able to obtain some valuable gems of
- information from her muddled mind.
- This particular extract from my notes is Christine's account of her time in
- the Eighth Circle. She had very vivid memories of all the previous circles
- as well, but it seems it was the Eighth that finally broke her. The Eighth
- circle is the realm of slavery, where human souls become the servants of
- their hellish lords. The lords of hell often represent themselves as
- beautiful human or quasi-human beings. They live in lush surroundings, with
- beautiful gardens, homes, and cities. They live a life of luxury at every
- turn, served hand and foot by their human servants.
- This in itself does not sound so bad, but as you might expect, the resident
- Razides and Nepharites are the sternest of masters. They will strike out
- with furious vengeance at the slightest mistake on the part of their
- servants. They can be every bit as creative in these tortures as the other
- lords of hell, but the torture is all the worse since the human servants
- know that if they had acted without making a mistake there would be no
- punishment. They bring every torture upon themselves. As we shall see,
- given the nature of their servitude, avoiding making a mistake is harder
- than one might think.
- Christine's Story
- I woke up to find myself in yet another dank, cold dungeon, lit this time
- by a crude iron lantern. Such surroundings were by this time commonplace in
- my damned existence, and I took some comfort in them. At least it was
- better than the horrors I had experienced mere moments before.
- Of course my rest was short lived. The door swung wide revealing a gigantic
- hunchbacked man. It only took me a few seconds to realize it was of course
- not a man but a demon of some sort. He stared at my dirty, naked form for a
- moment, then strode forward and grabbed me by the hair, pulling me kicking
- and screaming down a stone corridor. He moved too fast for me to get my
- feet under me, and soon I gave up my struggle, succumbing to the numbing
- pain.
- I was hurled by my hair down a flight of stairs, only to be snatched up
- again by another hunchbacked demon. The second hunchback slung me over his
- shoulder and started to carry me along at a rapid pace. I slowly became
- aware of my surroundings at that point. Looking through bruise swollen eyes
- I began to understand that I was in some sort of factory or warehouse. All
- around me were these hunchbacked demons, operating strange machinery,
- moving boxes from one place to another, or pouring foul liquids into
- steaming vats. The factory floor was vast, and I could see neither walls
- nor a ceiling in the dim light.
- My captor brought me to what I assumed to be the center of the room. We
- emerged from behind a towering stack of iron cubes to see an arena of some
- sort. There were nine tiers to the arena, connected by serpentine stairways
- that twisted and turned down to the center of the pit. In a way it was
- like a miniature model of the Great Pit itself, although the word
- "miniature" belies the great size of the pit the spread out before me. On
- every level their were more of these hunchbacked demons, although all of
- these seemed to be tending to human captives in some way.
- Thick smoke of some sort wafted up from the center of the pit, making it
- impossible to tell what was going on down in the lower levels of the pit. I
- could see only dim outlines of humans and hunchbacked demons. The humans
- seemed to be crowded together in little clusters while the hunchbacked
- demons moved between the groups. At the time I did not realize the
- significance of what I saw, and scarcely noticed it. My attention turned
- almost immediately to the first level of the pit which we were now rapidly
- approaching. There I could see several other people, all of them bound to
- various medieval torture apparati. I found this both frightening and
- strangely comforting. At least it was familiar. I had been through this
- before.
- Of course I should have realized the truth, but one's mind does the
- damnedest things to try and keep you from facing the horrible truth. The
- torture on the first level of the pit was just a formality, or maybe some
- sort of payment for the services of the hunchbacks. After only a few days
- of torture I was released from my torment, with one addition. I now had
- solid black iron collars around my neck, wrists and ankles. I was informed
- that I was to be a servant in the palace of some great Nepharite, a thought
- that filled me with silent dread.
- It was worse than I could have imagined. As I've said a thousand times,
- these guys really have their stuff together when it comes to messing with
- your head. I don't know what I was expecting for the palace of a Nepharite.
- Something big and scary, full of screaming victims and demons. The truth
- was actually far, far more disturbing. The Nepharite in question lived in
- what has to be the most beautiful home I have ever seen and am ever likely
- to see. It was truly a palace, built along the lines of the Doge's Palace
- in Venice. It was situated beside a beautiful, placid lake in the center of
- miles of well manicured gardens.
- I only got a glimpse of all this however, just enough to make my heart rise
- at the sight of such beauty. I was seated in the back of a large, iron
- carriage, chained to the walls along with about a dozen other new servants.
- We could only catch brief glimpses of the outside through cracks in the
- shutters that blocked the rest of the world from our view. This was part of
- their genius. They gave us just enough to comprehend that there was
- something beautiful out there, but not enough to time to relish it or take
- comfort in it.
- We were unloaded from the carriage in a carriage house, and sent downstairs
- into the basement. We were to share a small, dank room, with only bare
- mattresses to sleep on. Still, it was better than what we were used to. Our
- trainer was one of the hunchbacked demons who had greeted us on our
- arrival. He told us that we were a team now, and that if any of us failed
- in our duties, the whole team would pay the penalty. We didn't have to ask
- what the penalty was, we knew we didn't want to find out.
- The rules of the place were simple. We were never to speak under any
- circumstances, nor were we to ever take our eyes from the ground. We must
- always obey the orders of any of the members of the lord's house. The
- hunchback provided us uniforms that we had to wear always. They had a
- certain 18th century quality to them, and were made from a coarse,
- uncomfortable material. Our team was assigned to service, meaning we would
- serve the lord his meals and drinks. It sounded easy enough, and I began to
- relax, thinking this might not be so bad after all.
- When it came time for us to serve, we were ushered up a hidden stairway
- that opened into the grand kitchen. It was truly a beautiful sight,
- pristine and fully equipped to prepare a gourmet banquet for a hundred
- guests. The cooks had already come and gone, and the food was laid out for
- us. We took up trays and proceeded into the dining room. Beyond the door a
- large dinner party was just getting under way. With our eyes on the ground
- we could only see the feet of those we served. I stole a quick glance and
- was startled to see the hall populated not be demons, but by thirty of the
- most beautiful men and women I had ever seen. The lord of the palace sat at
- the head of the table, a handsome, distinguished gentleman in his
- mid-fifties. I didn't know what to make of this, so I set about serving the
- food. The guests didn't pay us any notice, and soon our job was done. We
- served seven course, poured wine and cleared the table over the course of
- the next four hours. When all was done we were marched back to our cell.
- It was then that we learned just how badly we had done. The hunchback was
- in a rage. He lashed out at us with a short, wooden club. I had touched the
- wine glass with the wine bottle. One of the others had looked up. Another
- had said excuse me. Another had accidentally clinked the water glass with
- the plate he was setting down. The list of seemingly insignificant mistakes
- was huge. How the hunchback even knew what we had done was beyond me, since
- he had not been in the room. Each mistake was worth fifty lashes, and each
- of us was lashed for the mistakes of everyone. I lost count, but he must
- have struck us all well over a thousand times a piece. He assured us that
- since it was our first time he was being lenient.
- He wasn't exaggerating either. The worst was yet to come. We became
- obsessed with not making mistakes, for we knew the penalty if we did. It
- was now impossible to take pleasure in the beauty that surrounded us, so
- fearful were we of misbehaving in some way. Of course we did make mistakes
- again, and pretty soon it wasn't enough to torture us in retribution for
- our crimes. We were sent back to the factory area I had seen when I first
- arrived. We were sent back into the pit, this time down to the second level.
- Our latest infraction had been to raise our eyes from the ground on more
- than one occasion. We had been serving in a garden party, and the
- temptation of looking on such beauty proved too much. In punishment the
- hunchback said he would make sure we never looked up again. In the torture
- chambers of the pit they made us all stand with our heads bent forward as
- far as they would go. They then placed an iron plate at the back of our
- necks, angled so that we could not raise our heads from their stooped
- position. The iron plate was then riveted into our very flesh, an
- excruciating process that caused me to pass out from the pain. When I awoke
- the pain remained, burning into my back and neck. I could not raise my head
- an inch, and already I was starting to cramp and grow stiff.
- We had to continue service in such a condition, working though the pain and
- humiliation of our new fetters. Of course this only made service more
- difficult, and soon we were making mistakes again. We cursed ourselves for
- our stupidity, knowing that if we just concentrated on what we were doing,
- we could avoid all of these problems. That was the true measure of the
- torture we faced. It was all avoidable if we were only better servants. The
- demon lords were not trying to make us mess up. They did not change the
- rules without telling us. We knew what we had to do, but eventually one of
- us always messed up. Then it was back to the pit.
- Our third trip to the pit they added iron blinders to the side of our
- heads, bolting them to our temples. Were we not already dead, the shock
- would surely have killed us. As it was, we were able to keep functioning,
- despite our pain. When one of us talked we went back again to have our
- tongues nailed to the bottom of our mouths in order to prevent speech. Then
- one of the girls groaned during lunch, so it was back again to have our
- voice boxes removed with a pair of pliers. The hunchback who tended us
- yelled and screamed for hours, saying that we needed to learn to work as a
- team or we would never amount to anything.
- One spilled drop of soup and we were back in the pit, the hunchback
- haranguing us the entire way. It seems that it was time for us to truly
- learn the meaning of team work. We were already a pretty sorry looking lot,
- welded bits of black iron covering our bodies, constantly dripping pus and
- blood onto our normally clean uniforms. Once again we tried to steel
- ourselves to whatever new torture we had earned for ourselves. As it turned
- out, the "torture" proved to be nothing more than a length of chain. The
- hunchback fastened the chain to each of our iron collars, binding the
- twelve of us together, separated by less than three feet of chain from the
- next person down the line. Together we formed a circle, chained together
- for eternity.
- This made our work much more difficult, but still we managed to make it
- through one meal without committing any errors. But it was difficulty to do
- one's duty when you have to worry about what everyone else was doing as
- well, and eventually one of us slipped up again and it was back to the pit.
- At first they just made the lengths of chain shorter. Then, when that
- didn't work, they undid the chains from our collars and bolted them
- directly into our flesh, adding another iron accouterment to our uniforms.
- We were by this time quite a sight to behold. We looked more like machines
- than human beings, what with the wide variety of iron plates, bolts, and
- chains attached to us. Work was becoming almost impossible. With our
- tongues nailed down and our eyes all but covered it was impossible to
- communicate with one another. We were bumbling masses of flesh, each trying
- to fight through the pain or our predicament. It wasn't long before we
- missteped yet again, and were back to the pit.
- This time we were in the bottom of the pit, the last torture they had to
- inflict upon us. They took metal cable about an inch thick and inserted it
- directly into our heads, actually touching the brain. They connected us
- together much as the chains did, but suddenly we could hear every though of
- every other member of the group. We suddenly had access to all their
- feelings, all their memories, all their pain. It was too much for me and I
- passed out, as did some others. When I came to the sensation remained,
- although now I was getting used to it. My brain, in its own defense, and
- withdrawn into the mass mind that was forming between us. We could now
- communicate perfectly with one another, allowing us to do our jobs without
- messing things up again.
- The cost however was too great. We were no longer human, we were one giant
- machine. All sense of self was gone, all sense of who we had been. Sharing
- the torments of eleven others who had gone through what I had gone through
- in hell was just too much. My brain shut down, and we became an automaton.
- There was nothing left for us to do but serve in that beautiful palace, a
- beauty that was entirely lost on us, for we were now one without feeling. I
- do not know how long we remained thus, for it is my last memory of hell.
- Surprisingly, it is not a bad memory. It was a good feeling, a feeling that
- finally I had found my place in the world.
- The Ninth Circle
- So at last we come to the end of our voyage to through the depths of
- Inferno's Great Circles. At the bottom we find the most select souls, those
- rare few who can survive all eight previous levels with their mind and soul
- intact. Take a moment and contemplate the kind of mental fortitude it takes
- to go through all of Hell that I have described thus far. Truly, it is hard
- for many us to imagine surviving any one circle intact, much less all
- eight. To make it to the bottom, one needs be made of very stern stuff. One
- has to have a certain affinity for the very tortures you are supposed to
- hate. There is simply no other way to pass through the ordeals of the upper
- levels. To come through them all entirely unscathed is impossible. Even
- those who retain some of themselves down to the Ninth Circle have had a
- rough time of it. They are questioning many things about themselves, and
- about who they are. After all what kind of a man can go through such
- horrors and not question his own identity?
- In the Ninth, identities are changed, and their are only two ways out.
- Either one loses whatever he or she has left in themselves, or they give in
- to the joys of Inferno, never to leave its boundaries again. My advice:
- give in if you can. Eternity in Astaroth's realm without hope of reprieve
- is hardly worth living. Certainly you will no longer be human, no longer a
- god. The final Razides of the lowest circle are on a very special quest,
- they seek to separate the merely human from those rare beings who have
- become somewhat Infernal themselves.
- For my final selection on the Circles I have chosen a rather old piece,
- something from over two hundred years ago. Here I present the story of Shen
- Xiao, a Chinese nobleman confined to The Pit upon his death in 1767, and
- whose soul has only escaped Inferno's torments in the past twenty years. He
- was a brilliant man of sound character and righteous Confucian upbringing.
- He did his share of wrongs during his life, but no more than any other
- ambitious man. Murdered one night by his own son, he woke up to find
- himself in The First Circle. He passed on down through The Pit, clashing
- his strong will against that of his oppressors. Never did a stronger man
- enter The Pit, but he eventually succumbed to the inevitable. By the time
- he had reached the Ninth level he was almost unstrung. It was then that he
- wrote this confession, in one last attempt to hold on to himself. Of course
- it did no good, for he finally did succumb.
- Xiao's Tale
- "I have come a long way through the tortures of the Earth Prison, and now I
- am almost through it. Here in this new hell, there is time for quiet
- reflection, something not offered to me at any time before. This cannot be
- anything but another trick on the part of the demons who keep me here. The
- more time I have to contemplate my fate in this comfortable room, the more
- I realize all that I have lost. I am no longer a man, for I have no manly
- qualities. I have no feelings, I have no desires. I am but an empty shell,
- less even than the lowliest animal. I no longer know what I am.
- This is something I would never have dreamed of. I have always been taught
- that the world is carefully organized and ordered. Everything has a place,
- and a duty and a destiny. I have no duty, I have no place. If I once had a
- family, their memory is long gone from me. I remember only a life of pain,
- here in the pits of the Earth Prison. I no longer even know why I am here,
- although it must have something to do with the demons who surround me at
- every turn. I remember their kind from the other hells of the Earth Prison,
- but in this new place they have treated me kindly, at least for the few
- days I have been here.
- * * *
- I have just had a most interesting conversation with one of the demons. I
- suppose I should say, with one of my fellow demons, although I am not at
- all sure that is true. Still, his version of matters seems to make sense,
- and it would explain a great many things. Things I myself have no
- explanation for. Things like why I am here and where I came from. I have
- vague memories of a time before the Earth Prison. Shadows of a former life
- still haunt me, but like all shadows, they are impossible to catch hold of.
- My friend told me that I am, by birth, a demon. It is my duty, my place in
- life to torture humans in retribution for their sins. This at first seemed
- entirely wrong to me. How could this be, when all my life I have been
- tortured a thousand different ways. My companion told me that I was
- mistaken, that there was no past of torture. He said these were not
- memories but visions inspired by my birth. He claims that I was born into
- this world only yesterday, that I am a demon now and always will be. Those
- memories are all false. It would be nice to believe him. It would explain a
- great deal. It would explain why I can't remember anything but pain and
- suffering before yesterday. You see, pain and suffering give birth to
- demons. My memories are not of me being tortured. No, they are the memories
- of my parents. This seems to make a kind of sense, but still seems wrong to
- me.
- We talked for a long while my, my friend and I. He told me of the wonders
- of my homeland. He told me that I could one day be a great and powerful
- Demon Lord because I was born in the Ninth Circle, the luckiest of all
- Circles. We get only the best souls to torture, and we may do whatever we
- wish. All the rest of hell, with the exception of the King of Hell himself
- admire our status and envy our power. We are the first among the fallen. He
- told me that the demons of the other Circles are confined to a particular
- kind of torture, and are forbidden by The King of Hell to perform any
- others, but we of The Ninth and Greatest Circle may do what we please with
- the souls that come down to us. We are truly masters of ourselves and those
- lesser beings around us.
- I was somewhat disturbed by these last statements. I had in me no desire to
- hurt for pain's sake. I did not want to torture others. I could not imagine
- how my genteel companion could take pleasure in such barbarous activities.
- I began to distrust him at once. I was not like him at all. I was no demon.
- I was sure of it then, but he continued to talk with me and now I am not so
- sure. Certainly all the evidence points towards my being a demon. I am
- treated with tenderness and respect by my fellows, all of whom are very
- understanding. They tell me that it is not at all unusual for a new born be
- as confused as I am. I will have to think on it some more. Now I am tired,
- and my bed calls out to me.
- * * *
- My friend came around this morning with some food. It smelled very good and
- I ate it with great relish. It was delicious, and I asked if I might have
- some more. He said of course, but that I would have to help him prepare it.
- I agreed, thankful of the opportunity to learn how to prepare such a dish.
- As it turned out, the meat in the dish was carved from the side of a living
- human boy, who screamed loudly as I cut from his thighs. For an instant I
- felt somewhat strange, a feeling I cannot explain. But once my friend
- handed me the knife I had no problem carving into the meat-boy. It seems
- that I must indeed be a demon to be able to do such a thing to a human. I
- learned how to make the dish, and it was really quite delicious, although
- not quite as good as the bowl my friend had prepared for me.
- We spent the rest of the day wandering in and out of the fantastic tunnels
- that make up most of my homeland. We passed through every conceivable
- variety of torture chamber, many of which were familiar to me. Everywhere
- we turned there were human souls being tortured. I felt somewhat ashamed
- because I did not feel the same delight at these sights as my companion
- obviously did. Nevertheless, I played along and pretended to enjoy the
- visions of agony that spread out before me.
- Torture seemed to be the main occupation of my fellow demons, although
- occasionally we would meet others who seemed to be simply walking about
- leisurely as we were. My friend explained to me that these were other
- new-born demons and their mentors. He said that every new-born has a mentor
- to help them grow accustomed to life in the Earth Prison. I said that I
- thought this a very good practice, and he agreed with me. He told me I was
- coming along very quickly, and that he was proud of me. My heart swelled
- with pride until he told me that soon I would be able to perform my own
- tortures. I felt my stomach turn at the idea. I was not sure I could do it,
- but I smiled and thanked him for the compliment.
- * * *
- Tomorrow I am to be given my first human charge. The method of torture is
- left up to me, and I cannot seem to choose. I have spent the last few days
- in deep conversation with my mentor. He has explained to me all of the
- horrible things that men do to each other in the land of the living. He has
- explained to me why they need to be punished, why they need to have their
- souls scoured clean of the memory of their past sins. I hate humans. They
- are so selfish, so petty, so foolish. They deserve more pain than we can
- give them, and now I look forward to having at my first victim. I believe I
- will start with the lash. I seem to have a certain affinity for it, and my
- mentor suggested it as a first choice.
- * * *
- I have failed as a demon. I could not perform when it came time to carry
- out the human's punishment. I have disgraced my mentor and myself. He was
- very angry, and has promised that if I don not come around soon, I will be
- destroyed. If I cannot be a torturer than what am I? What will become of
- me? I know no other life."
- That is the full extent of the manuscript, written in blood with Infernal
- characters. I recovered it from the archives of the Ninth Circle myself.
- Xiao went on back into our world. He proved to be no demon, but certainly
- none of his humanity remained either. He was a perfect tabula rasa,
- suitably for rebirth. If he had proved capable of performing the deeds
- asked of him he might never have left Inferno. He would have instead become
- a Razide of sorts himself, serving Astaroth for the rest of his days. There
- are a few that do fall into such a fate, but most who pass through the
- Ninth Circle move on back into the living world. Such is our fate.
- Chapter Six:
- The Wild Zones
- Having dealt in with the Great Circles in some detail, I find myself at
- somewhat of a loss for material about the next section of Inferno, the
- so-called Wild Zones. If the Circles are the Center of things in Astaroth's
- realm, then the Wild Zones are everything else. As you can imagine, in a
- place of infinite space, that is quite a bit. Truly anything exists out
- there in the Wild Zones, for it exists simply to be molded by the hands of
- the Infernals. It is, if you will, their playground, the place where they
- experiment with their own plans and desires without having to worry about
- the interesting but time-consuming business of destroying human memories.
- When I say "they" I of course refer to Astaroth himself and his Death
- Angels, for truly they are the only ones who really have much leisure time
- and free will in Inferno these days. Everything else is working too hard at
- surviving or making it difficult for others to survive.
- I make here a few notes concerning some of the more important areas in the
- Wild Zones, particularly those related to the true lords of Inferno. Much
- of what I said earlier about traveling in Inferno applies particularly to
- the Wild Zones. Geography is in constant flux, and there are no set paths
- for an outsider to follow from one place to another. Some kind of guide is
- absolutely necessary here, unless you are exceptionally good at blazing
- your own trails. Weather is in constant flux, and precipitation can be
- anything from rain to blood to frogs to diamonds: literally anything. Many
- temporary and permanent portals open up into a location somewhere within
- the Wild Zones, and it is not uncommon to find poor lost souls wandering
- across the landscape, vainly searching for some way back home. Others are
- those who have managed to escape from The Pit, going straight from one hell
- to another.
- Packs of feral Razides roam the countryside, hunting down and tearing human
- souls to pieces, dragging them back to their lairs or to their masters in
- The Pit. There are few fates worse than becoming a permanent meal for a
- feral Razide, your flesh constantly regenerating each time you die so that
- your ravenous host can continue eating. This can be a good stalling tactic
- however, especially if you have a human companion to sacrifice. They will
- spend weeks gnawing on him until they finally grow weary of his taste.
- Remember, it is impossible to kill Razide on its home territory, you can
- merely immobilize for a short while, so be sure to move on quickly from any
- Razide "kills" you manage to rack up.
- As representative if the Wild Zones I have picked a few areas that are
- beyond a doubt important. Some of them are well known throughout Inferno,
- others are infamous for their obscurity. You will see what I mean. We begin
- then with one of the more important features of today's Inferno: The
- Marshaling Fields.
- The Marshaling Fields
- Since he created Inferno Astaroth has been building up his Legion of the
- Damned. For what purpose he started such an entity I have no answer. Mayhap
- he anticipated that the day would come when The Demiurge would disappear
- and he would take his army into the illusory land of the living. Certainly
- in Inferno, Razides and other Infernals make for a more useful armed force.
- They can be forced into unflagging submission and loyalty with the simplest
- of spells, and they are immune to the effects of death. Why then create an
- army of fallen humans? It seems obvious that the power of humanity lies in
- its godhead, its ability to think for itself and be creative. Also, humans
- are much more stable when they are back on their home ground, while demons
- tend to go a little wild and get uncontrollable when released upon our
- world. Perhaps Astaroth simply enjoys the irony of having an army of fallen
- gods. Whatever his reasons, there can be no doubt that such an army exists
- and that it is among us even as we speak.
- The Marshaling Fields have been the training grounds and base of operations
- for the Legions since their inception. Until recently, most of the Legions
- were stationed in bases here, but now many are active in our world. The
- area contains miles and miles of bleak, muddy fields where the legionaries
- are made to drill incessantly. In the glory days of the marshaling fields a
- million men and women would march in step across the fields for days on
- end, singing songs of praise for their lord Astaroth. Under the constant
- tutelage of Hareb-Serap and the Prince of Darkness himself, they were
- trained in every form of combat known to human history: past, present, and
- future. With the malleable nature of Inferno it was easy for the Death
- Angel to transform the Marshaling Fields into whatever form necessary for
- training. each soldier has become well versed in jungle warfare, arctic
- warfare, desert warfare, and even under water warfare.
- War games and military exercises were constantly under way. These somewhat
- resembled the conflicts staged in The Pit, but they were more expressly for
- the purpose of training excellent troops rather than breaking down souls.
- Remember, these are all men and women who have survived the horrors of The
- Pit themselves. They are beyond the capacity to feel pain or sorrow. They
- now seek only to serve their masters to the bitter end. Astaroth has
- instilled in them a burning hatred for humanity and the living world. Most
- do not even believe they are human any more. In many ways they are not.
- Centuries of torture and manipulation have altered them beyond repair.
- Their bodies have become as warped and monstrous as their souls, and they
- can probably never go back to what they once were.
- Now that Astaroth has taken his ten Legions into our world, the Marshaling
- Fields are all but empty. Only a few Razides remain to train new recruits.
- Where once a million legionaries marched in step, now only a few hundred
- can be mustered. Still, you would never know that the place has fallen on
- hard times from the attitudes of its inhabitants. The Razides that train
- them are zealous in their duties, and the recruits are eager to serve their
- masters in war.
- The most significant fact for the Harrower today is that there are a great
- many gates linking The Marshaling Fields with other parts of Inferno and
- our world. Each of the ten legions in Elysium maintains a Gate or portal
- that links directly with the Marshaling Fields, allowing them to easily get
- new recruits, or shift troops from one location to another without having
- to move through the space of Elysium. There are also Gates linking the
- Marshaling Fields with both Astaroth's and Hareb-Serap citadels. Of course,
- all of these Gates are heavily guarded and require the proper passwords and
- spells to activate. Still, the informed traveler should be aware of them,
- and willing to try and use them if worse comes to worse.
- The Dark Citadels
- I mentioned before that the Dark Citadels of the Death Angels pierce down
- through all nine levels of The Pit. Additionally, they can be found in the
- Wild Zones, each taking on its own manifestation. Out in the Wild Zones
- their appearance is somewhat more personalized to the individual Lord of
- Hell. These Citadels are in fact directly linked to the Citadels within the
- Pit. In fact, once one ventures inside there is no difference at all. The
- facades may be in different locations within Inferno, but the insides are
- all the same. So, theoretically, one could enter Samael's citadel in the
- Fifth Circle, and come out from his citadel gate in the Wild Zones. Razides
- and the Death Angels themselves commonly do just that. The human traveler
- may have a little more difficulty accomplishing such a passage.
- The Citadels, like everything in the Wild Zones are in no fixed place in
- relation to one another. It is unlikely that you will see one actually
- moving across the land, but it is not unheard of. When Death Angels become
- embroiled in fights with one another (as is common these days) it is not
- uncommon to see to warring Citadels adjacent to one another, fighting as if
- they were sixteenth century ships of the line. They will even circle about,
- maneuvering for position. It is said that it was in just such a battle that
- Togarini's Citadel was destroyed and the Death Angel himself forced into
- Elysium in the body of a human conjurer.
- Today the Citadels stand mostly empty, since most of their lords have
- followed Astaroth into our world or have invaded Metropolis itself. This
- makes entrance into the citadels sometimes surprisingly easy. Even though
- the Citadels themselves are extensions of their Lords' will, the Death
- Angels have come to care little for their homes. They look to new conquests
- in the True Reality and over humanity itself. Because citadels often have
- many gates and portals into our world, they are useful destinations for
- harrowers, offering a quick escape if you catch a Death Angel on an off
- day. If however he happens to be in Inferno at the time, well you are in
- trouble. When a Death Angel is present in Inferno, at its citadel it knows
- all that transpires within. The walls and rooms are merely an extension of
- the thing itself. It is best to ascertain if the master is home or not
- before you come knocking.
- The Labyrinth
- The Wild Zones extend as far underground as they do above, and the
- Labyrinth connects all of it together. The same Labyrinth runs between our
- world, Metropolis, and the various parts of Inferno. If one can master the
- intricacies of traveling through the most confusing maze in existence, one
- can travel freely throughout the various realms. Some say that there are
- even passages that connect with Limbo, the realm of dreams, but no one has
- ever proven this to my satisfaction. Of course only those born to its
- twisting passages can ever begin to fully understand it, and certainly no
- one born of Earth will ever know its secrets with any certainty.
- The Labyrinth within the Wild Zones is no safer than the surface world, and
- is just as unpredictable. Passages are liable to close up or change behind
- you, and there is no sure way to map your passage. Of course a compass is
- entirely useless, as are any other location finding devices. The Labyrinth
- is however home to some of the more interesting denizens of Inferno. Of
- course Razides are common down there, but not as common as one might think.
- The tunnels, ducts, and passageways are so extensive that one can almost
- always find a place to hide. While a Razide may never get lost down below,
- it is not necessarily able to find anything either, at least not without
- the aid of powerful magics.
- The myriad of underground hiding places in the Labyrinth offer one of the
- only places of refuge for human souls who have managed to escape their
- tormentors, as well as people who have mistakenly wandered into Inferno
- through temporary portals. While there are not a great number of these free
- floating humans, there are enough to make them worth mentioning. They tend
- to be very nomadic, wandering the less traveled passages of the Labyrinth,
- hunting and killing whatever they can to survive. Many have been here for a
- very, very long time, often hundreds of years. This is a torture almost as
- dehumanizing as some of the tortures of the Nine Circles, and many of them
- have become feral. Should you, as an inquisitive Harrower, manage to come
- across such a band you should be very calm and make no sudden movements.
- They may have long lost their communication skills, but in some cases it is
- possible to reason with them. Offering them gifts is a decidedly bad idea.
- They will naturally assume you to be demons until you prove otherwise, and
- everyone knows what a bad idea it is to take gifts from Razides.
- What unites all of these escapees, and what the Harrower may be able to
- capitalize on, is their hatred for all things Infernal. Given half an
- opportunity to somehow inconvenience the Lords of Hell, they will jump at
- the chance. They despise the forces that have imprisoned them here. Even
- more alluring is the promise of escape from Inferno's clutches. Most of
- them will do anything to escape from the clutches of Astaroth and his
- minions, and will be more than willing to help you in your schemes. The
- help they have to offer can prove invaluable. They know some of the secrets
- of the Labyrinth, and have become very adept at avoiding the Razides and other
- Infernals who prowl the underground byways.
- It is extremely unlikely that you will come across such groups anywhere
- outside of the Labyrinth. Anywhere else in the Wild Zones, and a
- defenseless human is liable to be spotted and attacked or captured within a
- matter of hours. The surface belongs to The Death Angels and their servants
- and citadels. Down below, it is every man, woman, and Razide for itself.
- The Archives
- Even Hell has its bureaucrats. In fact, it probably keeps better records
- than most banks. After all, labor is effectively free in Inferno,
- especially for tasks set by Astaroth. When he formed Inferno, The Prince of
- Darkness thought it important to keep accurate records of every soul that
- passed through Inferno, and all the Circles and other torments it passed
- through. He created a whole race of Infernal record keepers for just this
- purpose: The so-called lexiths or book imps. These lesser Infernals come in
- a variety of shapes and sizes, from scribes of diminutive stature to large
- hulking brutes who tend the stacks. They constantly seem to be underfoot
- everywhere in Inferno, taking down the comings and goings of as many of
- Hell's visitors as possible.
- Other Razides find the lexiths to be insufferably annoying, and are in the
- habit of eating them rather than answering their questions. Of course then
- the nasty little librarians will simply claw their way out of the offending
- Razide's stomach. Nevertheless, I have been told that the pleasure of
- making a lexith quiet down for a short while is worth the pain of its
- escape. They keep all their records on long scrolls, said to be made from
- human skin. In fact they are massed produced in the Archives from the very
- stuff of Inferno, but the lexiths try their best to act as fearsome as
- their more sinister brethren. The records are all kept in Infernal script,
- a language all its own, although not impossible for a human to learn. If
- you come across a lexicon (an admittedly rare find) it is worth studying.
- The Archives themselves are a massive building located in The Wild Zones.
- The black marble edifice reaches up into the sky almost a mile, a solid
- black monolith dominating the surrounding Infernal landscape. There are no
- windows, but intricate carvings cover the entire surface, showing the
- history of Astaroth's foundation of Inferno. The building extends
- underground at least as far as it soars above. Inside the building are
- hundreds of floors of scriptoriums and shelves overstuffed with records
- scrolls. In the old days it was possible to find the history of any soul in
- human history that had been through Inferno. Even today there are parts of
- the Archives that still contain such information, facts that can be very
- useful when trying to find some soul's whereabouts in Inferno at any given
- time.
- However, since the Demiurge disappeared and Astaroth came into our world,
- the Archives have slipped into a rather chaotic regime. Without the
- guidance of their creator, the lexiths have strayed from their original
- path. They have now taken to recording not only the comings and goings of
- human souls, but anything else they happen to find out about as well. In
- fact, given the declining number of human souls, and the increasing ease
- with which lexiths are becoming distracted by other matters, there are very
- few records of humans being written at all these days. One can find reams
- and reams of scrolls devoted to the eating habits of a particular Razide
- over a thirteen year period. Some are interesting, like an interesting list
- of all the tortures performed in The First Circle in a one hour period
- (Archive time). When looking for information, the Archives are quite
- inconsistent.
- Of course gaining access to the Archives is not as easy as one my think.
- The doors do not lock, and anyone can simply walk in whenever they please.
- However, although the lexiths are by birth bookish, humble creatures, they
- would love to be something more. They look up with awe and envy at the
- other Razides, jealous of their power over human souls. A lone, unprepared
- human wandering into the Archives is liable to be attacked by every lexith
- who sees him. All of them will be eager to try and emulate the marvels they
- have seen their idols perform. Alone a lexith is not much of a threat, but
- they can be very dangerous when large groups get together.
- The intrepid researcher can find a tremendous amount of useful information
- here, as long as he knows how to look. I find that a few spells from the
- Lore of Time and Space are of inestimable value when researching here, and
- if you have access to such magiks or know someone who does, be sure to
- bring them along. I myself have made use of the Archives on more than one
- occasion in assembling this book.
- The Hatching Chambers
- One of the more famous features of the Wild Zones, The Hatching Chambers
- are located entirely underneath the surface. They consist of a vast network
- of caverns and tunnels that connect directly with the Labyrinth and the
- Nine Circles. Only someone who wanted to spend the rest of eternity in the
- pits of Inferno would dare to visit such a place, for it is where Razides
- are born. The original Razides, muck like Athena, where born out of
- Astaroth's head. He created them from nothing to be the perfect servants to
- him and his cause. Of course creating from scratch is a tiring process,
- even for a powerful being such as Astaroth. But he did not want them to be
- able to procreate on their own. He knew that as long as he controlled their
- numbers he could keep them under his sway. Thus the Hatching Chambers came
- to be.
- The Chambers resemble an ant hill or bee hive; they are full of anxious
- Razides running about, tending to the needs of the new born. Each of the
- great Birthing Chambers contains what some call the "queen", the Infernal
- device responsible for laying the eggs that eventually mature into the
- various types of Razides. It is not a queen at all, but a machine that The
- Lord of Hell created to give birth to its creations. The machines operate
- under mechanical laws unimaginable to us, combining the raw energy of
- Inferno with the hatred and energy taken directly from The Prince of
- Darkness himself. In fact, the machines are all connected to Astaroth's
- Citadel in The Pit, and it is from there that they draw their power.
- Each machine usually specializes in producing Razides designed for specific
- tasks. For example, there are a number of Chambers dedicated to producing
- Razides specially suited for each of the Nine Circles. Others create
- Razides tailored for leading the Legions, guarding the citadels, or even
- corrupting humans in Elysium. From the moment they hatch from their
- leathery eggs, their minds contain all the knowledge necessary to perform
- their assigned tasks. This is not to say this is not to say that they
- cannot learn more. They are usually quite intelligent, and have long
- memories. Many become potent conjurers in their own rights, and have their
- own ambitions to greatness.
- It is for those with too much ambition that the second function of the
- birthing Machines exists. While the Hatching Chambers are the birth place
- of all Razides, it is also where they go to die. The Machines are the only
- devices in Inferno known to be able to totally destroy a Razide (aside of
- course from Astaroth and his Death Angels). This is the ultimate punishment
- for those who disobey the lords of hell, and is the only thing that Razides
- truly fear. To the side of each machine there is usually a pool or vat of
- foul smelling, boiling liquid, said to be the raw materials for Razides.
- Contact with even a small amount of the liquid causes a Razide (and human)
- intense pain, while emerging a demon in the stuff will break it down
- completely. It is an astonishingly simple process, a fact which makes it
- all the more fearful for the Razides who have to work around it.
- I have spoken of the Hatching Chambers in very general terms thus far,
- mostly because there is little information available about them. No human I
- know of has ever visited the place, and most of the Information here is
- either taken from the Archives or from legend. I have no idea how many
- different machines operate within The Chambers, but it numbers well over a
- hundred. Nor do I know at what rate the machines produce Razides or how
- many are terminated on a regular basis. The result of all this uncertainty
- is that I cannot make any kind of accurate guess at the number of these
- demon spawn residing in Inferno at any one time. Forced to guess, I would
- put the number at something close to thirteen billion, give or take a few.
- Remember it is not uncommon for as many as a thousand different Razides to
- have a hand in torturing a single human soul as it passes through the
- Circles, especially in areas where their presence is not so obvious, such
- as the Fifth Circle, where many Razides disguise themselves as humans for
- the purpose of mental abuse.
- My final recommendation is that the wary traveler not make the journey to
- the Hatching Chambers. The risks are too great, and there is only one
- possible reward. It is much easier for a conjurer to bind a new born Razide
- than one of its more experienced cousins. So occasionally a brave conjurer
- might try and pick out a new born from the Hatching Chambers, one who meets
- his or her very specific needs. Certainly this is the best place to look
- when searching for a special kind of Razide, for all the varieties are
- usually present. That of course is also the largest caveat: all the
- varieties are present, and you can not bind them all.
- The Freeholds
- Freeholds is somewhat of a misnomer, for they are not specific regions
- within the Wild Zones so much as specific groups who exist in Inferno. The
- Freeholds are rouge groups of Razides who have broken free from their lords
- and are trying to make it on their own in Inferno. Sometimes these are just
- bands of wild demons who have lost their minds, and now wander the
- landscape of hell like rabid dogs. More interesting are the organized
- resistance groups, many of which dedicate themselves to overthrowing the
- rule of Astaroth and his Death Angels. In former times such a rebellion
- would be impossible. Astaroth's will in Inferno was absolute. Today there
- is hope for these demonic revolutionaries, although not much.
- They tend to be nomads, wandering throughout the Wild Zones and the
- Labyrinth, searching for new recruits. Since they are Infernals by birth,
- they have no trouble moving about the hellish terrain, allowing them to
- hide from their enemies rather effectively. The more powerful demon lords
- who have remained loyal to Astaroth have found that it is almost impossible
- to find a Razide who does not want to be found in Inferno. Only the Death
- Angels and the Dark Lord himself have the power necessary to hunt these
- seditious bands out, and they are too busy with their own affairs to care.
- The result is that many of the rebels are able to move about with impunity,
- raiding The Circles for human slaves and new recruits.
- Why rebel against hell? Unfortunately, it is not for noble or idealistic
- reasons. Such thoughts are anathema to the Razide. It is, naturally enough,
- simply a matter of jealousy. These are the Razides who were the lowest of
- the low, who never got their fair share of humans to torment and torture.
- Some resent the powers and pleasures available to the Lords of the Circles,
- while they are stuck with some menial Infernal task. Lexiths flock to these
- bands in great numbers, hoping for a chance to raise their standing in the
- world of the damned. The consequence of this greed is that none of the
- various rebel groups are willing to work together. Trust is an alien
- sentiment down below, especially among demons. Everyone knows you cannot
- take a Razide at its word, and Razides know it better than most.
- Of course not all the groups exist as nomads. There are in fact a few
- established strongholds deep within the Wild Zones. These pale in
- comparison to the Citadels of the Death Angels, but are fearsome places all
- the same. While it may be nice to have a home one can depend on, it is
- actually quite dangerous to create such fortifications. even in the ever
- shifting geography of Inferno, a set structure is something that can be
- found and destroyed. More than one such stronghold has been leveled when
- the moving Citadel of a Death Angel simply moves over it, crushing the
- structure and all its occupants, who are then captured and sent to
- the Hatching Chambers to be broken down. Nevertheless, rouge Razides keep
- building the structures, seemingly in some vain attempt to imitate their
- masters.
- The Harrower may find that these rouge groups offer some assistance in a
- time of need, but caution is always prudent in such matters. Many Razides
- are willing to ally themselves with humans in order to accomplish their own
- goals, especially if a powerful conjurer offers his or her services. Just
- remember, the Razide's goals usually encompass enslaving and torturing
- humans, and they will do anything to meet their goals.
- Part Three:
- Lords of Hell
- I have spent the majority of this work detailing some of the intricacies of
- Inferno's complicated geography. I come now to a discussion of some of the
- realm's more notable figures; namely, Astaroth and the Death Angels. Much
- has been said of these Infernal potentates in other volumes, and to a
- certain extant the subject is beyond my purview. Today these beings are so
- involved in the world of the living, that Inferno is but a distant memory
- to them. Nevertheless, it remains the base of their power, and most of them
- still call it home, even if they do not reside there any more.
- Here I shall examine not so much their motives as their physical
- manifestation in Inferno itself. I mean of course their respective Dark
- Citadels, places that I have hinted at throughout the volume up to the
- present chapter. I discussed them somewhat in the section devoted to The
- Wild Zones, and somewhat less in my description of The Pit. There I
- discussed them as part and parcel of the land they occupied. Here I turn to
- the individual character of the vast fortresses, for each one reflects the
- will ad desire of its master.
- First a few more general comments. The Citadels themselves exist in several
- places within Inferno at once. We have already seen this phenomenon in the
- duplication of Citadels between The Pit and The Wild Zones. Once one
- inside, it makes no difference where you entered, every part of the Citadel
- is accessible, at least in theory. It is even possible for several versions
- of a Citadel to exist in different place in different parts of The Wild
- Zones at the same time. In the limitless space of the outer reaches of
- Inferno, this is often a necessity for the Death Angels in their feuds with
- one another.
- Astaroth's Citadel is somewhat different from the others. While the Death
- Angels may reign supreme within their own keeps, Astaroth reigns over all
- of Inferno. In effect, the entirety of Inferno is the Prince of Darkness'
- Citadel, and it is merely an extension of his will. The great spire
- sprouting up from the depths of The Pit is merely a symbol of Astaroth's
- power, more like a throne from which he surveys his kingdom spread out in
- all its glory before him. When Astaroth was content to sit on that throne,
- he ruled Inferno with an iron fist. Since he left, his kingdom has begun to
- fall apart. The throne sits abandoned, the tower's door locked against the
- kingdom.
- The Death Angels have begun to take more and more of Inferno for their own.
- Some do so in the name of loyalty, claiming that they are merely protecting
- Astaroth's interests, while in reality they seek nothing but their own
- aggrandizement. Others are more open in their revolt, taking what they can
- get now, and hoping that they will be powerful enough to hold on to it
- later. As the Death Angels go, so do the Razides, who have been making
- their own plays for power in hell, although generally with less hope of
- lasting success than their betters.
- Selling Your Soul
- Human souls are the most important commodity in Inferno, particularly among
- the demons who exist only to torture them. Thus there are Pit Wars where
- demons fight for the right to torture the damned. Why, one might ask, do
- The Death Angels seldom if ever become involved in these petty squabbles?
- Surely they have the power to take what souls they want from the hands of
- the minor demon lords of The Circles. Of course they could, they just do
- not care to do so. The torture of souls who sinned and whose memories must
- be scoured is of little interest to the Death Angels, and even less so for
- Astaroth. This is the nominal purpose for Inferno, and is a task best left
- to lesser beings. The Lords of Hell and its King have their sights set much
- higher. They all, with one exception, desire power for themselves, usually
- at the expense of each other.
- What is true power for a Lord of Hell? Power lets them enforce their will
- on others. Power is controlling the fate of the world. Power is being
- worshipped and revered by lesser beings. Power is crushing your enemies. To
- have power one must have the necessary tools with which to do battle:
- armies, magic, servants, machines of war, and so on. One of the most
- powerful tools available is the human soul. The incredibly resilient human
- forms the backbone of the Legions of the Damned, and the private armies of
- many Death Angels as well. Why then do Astaroth and the Death Angels not
- participate in the Pit Wars? Because they are not interested in finding
- temporary playthings for torture. They seek able bodied, eager servants,
- those who will be loyal to the cause. They seek those who will sell their
- souls willingly.
- Selling one's soul is a risky proposition at best. The Death Angels and
- Astaroth are all eager to make such deals with foolish humans, and will
- offer seemingly wonderful concessions: magic, money, power, women, whatever
- you want. Such paltry gifts are easy for them to bestow, and in return they
- get a god as a servant for eternity. Once someone sells their soul the
- contract is final. They will go to Inferno when they die, no question about
- it. But they will not begin the process of filtering down though The Pit.
- Instead they will pass directly into the Citadel of their new master, be it
- Astaroth or one of the Death Angels.
- Almost universally all the souls one finds in a Citadel are those who sold
- themselves. This happens much more often than one might expect. Most cults,
- Satanists, and devil worshipers end up selling their soul at some point. In
- fact, many cultists simply give it away, asking nothing in return. It is
- blind devotion on their part, coupled with stupidity, that makes them think
- that once they have given up their soul, Astaroth will be so grateful that
- he will continue to protect them. Quite the contrary, The Prince of
- Darkness now eagerly awaits their death so that he might take custody of
- his new prize. Thousands of young people have willingly given themselves
- over in thoughtless rebellion against their parents' ideas, not realizing
- that they would be paying the price of rebellion for eternity.
- Entering into a contract requires very little formality. It can, and
- usually is, a strictly verbal agreement. It can be as simple as "O Satan!
- If I pass this test, you can have my soul forever!" He, or one of the Death
- Angels may well be listening to your plea, and if they act to ensure that
- your request comes true, your soul is theirs. since the beginning of our
- imprisonment the Lords of Hell have been out there, actively seeking
- converts among humanity. Sometimes they will strike traditional deals,
- bartering power of some sort for an individual's soul. However, most of
- these deals are originated by would be conjurers who seek short cuts on the
- road to knowledge. The Infernals prefer to offer much less, taking joy in
- tricking men out of their souls. They will approach the downtrodden and the
- sinners, people who are in some kind of trouble. At your moment of greatest
- need they will come to you and offer aid, asking only your soul in return.
- Most people do not take the offer seriously. In fact many do not believe
- that they have a soul, and so are more than willing to sell it.
- Once they have the soul, it may take some time to acclimate it for its new
- duties. The process takes place within the Dark Citadel of the soul's new
- master, and many times resembles the tortures of The Circles, except that
- the goal is different. Instead of beating the soul into a mindless state,
- they are merely beating into submission. Most souls never leave their new
- home, remaining servants to the Death Angels for the rest of time. The
- Razides and other demons who serve the lords are ceaselessly cruel to the
- humans, who they view as lower than themselves in every respect. The poor
- fools who sold their souls live out an eternity of pain and suffering,
- almost without exception.
- The exception is the reason for the whole rigmarole. Where is the power in
- having human slaves? Where is the power in endless torture? The goal of
- this torture, the secret unwritten, unspoken goal of all the suffering is
- the awakening of humans. This may seem incredible, but it is true. We know
- that there is a dark path and a light path to The Awakening, and that
- ritual pain and suffering can bring enlightenment. Only one in a million
- will awaken from such techniques, particularly when they are applied by an
- outsider, but the one in a million is worth all the trouble. There are few
- forces in the universe more potent than an awakened god, and now that force
- is the sole property of the Lord of Hell who bought the soul originally.
- Astaroth and his Death Angels seek to use our power against us, to harness
- the energies of our divinity for their own purposes. To what extent they
- have succeeded I cannot say. It is entirely possible that they have not
- succeeded at all, or that they have succeeded but then lost their hold over
- the newly awakened gods. Others say that there have been some very great
- successes, and that it is a small force of awakened humans under Thaumiel's
- command that protects him from Astaroth's vengeance. Others say that
- Astaroth himself has raised an Awakened One for many years, grooming him to
- take the Prince of Darkness' place in Inferno while he pursues his
- interests in Elysium and Metropolis.
- The value of human souls to the Infernal Lords cannot be doubted, and now
- you see why they try to fill their citadels with them. Each, in its own way
- seeks a way to unlock the key to human divinity, so that they can create a
- whole race of enslaved gods, yoked to their own hellish schemes. So I turn
- now to those individual lords and their citadels offering what insights I
- have gleaned into their workings. As you read, keep ever in mind the true
- purpose of these vast fortresses, for some day your soul may depend on that
- knowledge.
- The Dark Citadel
- Whenever anything speaks of The Dark Citadel in Inferno, they inevitably
- are referring to the thousand mile high spire of Astaroth's enthronement,
- soaring from the unknown depths of The Pit. It is first among citadels, and
- was once home to the greatest concentration of souls in all Inferno.
- Certainly Astaroth, in all his many incarnations around the world, has
- managed to acquire several times as many souls as all of his Death Angels
- put together. If anyone could find a way to enslave the power of human
- divinity, it would be the Prince of Darkness himself.
- At the height of his power, Astaroth's Citadel was the center of all goings
- on in Inferno. In the Dark Spire alone there were over a billion Razides
- employed, and millions of human souls held in eternal pain and torment. The
- Dark Spire encompassed every form of torture known to Inferno, and the
- Razides there did it better than any other demons in hell. Here he taught
- the most powerful death magics to his human worshipers and servants,
- sending them back into Elysium to make more converts to his Satanic cause.
- Now the Dark Spire stands virtually empty, its black gates closed to all
- who would gain entry. No one has managed to gain entrance to the Citadel
- since Astaroth left in search of the Demiurge. Occasionally one spies a
- lone figure moving about in a window, or a winged beast circling the spire
- for a short while, but these are the only signs of activity within. Several
- years ago Thaumiel launched an assault on the citadel, but could not
- penetrate its walls by any means. It was worse than being defeated in. The
- rebellious Death Angel looked to be impotent before the entire
- Infernal host of The Pit. So impotent that the Prince of Darkness did not
- even have to mount a defense against him. Of course, he is not so impotent
- that Astaroth is able to put down his rebellion either.
- Most of the souls that Astaroth kept in his citadel have been forced into
- service in the Legions. Many have already made the journey over to Elysium,
- while the rest are training at the Marshaling Fields. The hosts of demons
- who served The Dark Lord are nowhere to be seen. Certainly a few of them
- are involved with the Legions, but not a billion of them. No one knows what
- became of these unfortunate Razides, although some surmise that Astaroth
- sacrificed the lot of them in order to gain the power to open up all the
- gates necessary to bring his armies through into Elysium.
- What is certain is that there is no unlocking the mystery of the Dark
- Spire. Even the gates and portals that once connected the citadel with
- other parts of Inferno, Elysium, and Metropolis have been sealed shut.
- Still, The Dark Spire stands as a symbol of Astaroth's immutable authority.
- It towers above all the other citadels, daring them to make a futile
- assault on its impregnable walls. Since the fall of Togarini, and
- Thaumiel's failure, none have yet summoned up the courage to try.
- If the rumors about Astaroth grooming an awakened human to watch over
- Inferno are true, then the whole dynamic of Infernal politics could change
- in an instant. Assuming that this corrupted human had enough power to hold
- on to the Throne of Hell, he could easily bring order back to the chaotic
- realm. However, the Lords of Hell may greatly resent a human, no matter how
- divine, lording it over them. Installing such a regent might just be enough
- to force the Death Angels to put aside their petty squabbles and join
- together to overthrow their former master. Of course if the divine human is
- half as powerful as his lord, then it will be no contest.
- Thaumiel's Citadel
- First among his kinds, Thaumiel now stands as the most rebellious of
- Astaroth's former servants. He stands in open conflict with both his lord
- and his cousins. His Citadel is an armed camp, with every entrance guarded
- by diabolic machines of war, manned by fiercely loyal demonic soldiers.
- Only those who come to serve Thaumiel or become his slave can pass through
- these gates unchallenged. All other are cut down on sight. As a result,
- there is usually a wide zone around Thaumiel's citadel in each of the Nine
- Circles. No one wants to be mistaken for an attacker. This is easy to do,
- since the Citadel is almost constantly under attack on some front, either
- by other Death Angels, powerful Razides, or servants of Astaroth himself.
- In the Wild Zones, Thaumiel's was one of the first to pioneer the moving
- Citadel. The citadel appears in the form of a tremendous floating fortress,
- hovering hundred yards above the ground. It is a maze of medieval looking
- battlements, towers, and turrets, with demonic guards stationed all about
- it. It roves through the Wild Zones, sometimes moving at supersonic speeds.
- This makes it very hard for Thaumiel's enemies to launch an effective
- attack on his citadel, and allows him to use it as a mobile base of
- operations. He has been quite effective in using the floating citadel to
- force lesser demon lords into submission.
- Inside the Citadel is a tremendous armed camp, with a complex hierarchy of
- ranks and titles. Thaumiel is obsessive about station and place in society,
- and this is reflected in everything about the Citadel. The infernal lord's
- caste system is made up of 1,237 different classes, each with very clear
- privileges and restrictions. A demon's caste determines its duties, what
- levels of the Citadel it has access to, who is under its command, and even
- what kind of weapons it is allowed to use in warfare. Movement through the
- ranks is accomplished entirely by proving one's merit, and in these times
- of troubles the only way to prove one's merit is through combat. There is
- constant fighting among the castes, although never outright war. Rather,
- constant duels, assassinations, and other attacks rage up and down the
- Citadel.
- Thaumiel encourages conflict and ambition among his followers, as long as
- it does not interfere with his own plans. The only truly unforgivable sin
- for The Unjust Ruler is compromising the war effort. So, while they may
- fight among themselves at home, Thaumiel's legions work together
- brilliantly on the field of battle. This unity is one of the main reasons
- Thaumiel has been as successful as he has in standing up against Astaroth,
- Golab, and Hareb-Serap. It also helps that Astaroth has not turned his full
- attention to the rebellious Death Angel.
- Humans are of course the lowest caste in Thaumiel's citadel. They are
- servants, playthings and victims. Thaumiel is most interested in those
- souls with a bent towards domination and power. These he subjects to every
- imaginable torture in an attempt to awaken their divinity. Most however he
- consigns to the depths of the Citadel for his demons to play with. There
- they are either transformed into adequate servants, or suffer through an
- eternity of sorrow and agony at the cruel hands of Thaumiel's Razides.
- It is close to impossible for a human to travel through the chambers of the
- citadel without being accosted. In a society where everyone has his place,
- those who re out of theirs are easily noticed. Even powerful conjurers
- working with Thaumiel do not move about the citadel without guides of some
- sort to protect them. Of all the travel destinations for a would be
- Harrower of hell, this is one of the least accommodating in an already
- unfriendly climate. Humans within the Citadel tend to succumb quickly to
- the mindset of the place. The citadel is after all an extension of the
- Death Angel himself, and his mind is so overpowering that it cannot but
- effect the human psyche. Adversely. Humans begin to get caught up in the
- caste system, believing that they are in fact the lowest of the low, and
- deserving of whatever punishments they receive. Those rare individuals who
- resist such feelings tend to be prime candidates for a forced awakening
- Chagdiel's Citadel
- Chagdiel is perhaps Thaumiel's greatest ally, although Thaumiel himself
- seems to care little for the lesser Death Angel. Chagdiel's obsession with
- children seems profoundly impractical to Thaumiel. He does however admire
- the childish selfishness for power that the Bloodstained Patriarch
- displays, especially now that it has turned against Astaroth as well.
- Chagdiel delights in the ease with which children are frightened, yet
- marvels at how surprisingly resilient they can be. The citadel is therefore
- filled with children, and Chagdiel himself specializes in collecting the
- souls of children. It is not hard at all to corrupt a young human,
- particularly if they have never been brought up to believe in the existence
- of the soul. Even those souls of Chagdiel's who are not children when they
- die will revert to a childlike state upon entering his citadel. As an
- extension of his will, that is an immutable law. Chagdiel and his Razides
- are the only "adults" in the citadel, and they are stern, abusive authority
- figures who strike fear into the heart of all young ones.
- The interior of the citadel is a kind of daycare center gone mad. Room
- after room of holding cells, demonic classrooms, and perverted play areas
- make up the vast majority of the Citadel's interior. The children are not
- simply kept as prisoners, but are rather made to go through a horrifying
- mockery of normal childhood. Teachers give them interminable lessons that
- are impossible to understand. Failing to pay attention, or sit up straight,
- or answer a question correctly results in immediate, and forceful corporal
- punishment. Everything from being paddled ten thousand times, to being
- flayed alive. They sleep in huge dormitory settings with a thousand
- children to a room. No privacy is permitted, no whispering, or talking.
- Razides prowl through the rows of beds, each of which is merely an iron
- pallet kept either too hot or too cold for comfort. Part of Chagdiel's
- paradigm prevents the children from feeling tired, thus they constantly
- want to squirm about and get more comfortable, to try some how and get some
- sleep. The Razide monitors invariably view such attempts as disobedience
- and punish it accordingly.
- The children are of course allowed time to play. Chagdiel is a firm
- believer that children should have time among themselves to have fun and be
- creative. Of course, their playthings are the stuff of torture chambers and
- charnel houses. They are given the sharpest knives and real guns with which
- to play war. They climb on insanely intricate climbing apparati, studded
- with spikes, razor wire, and other traps. Pools of blood, bubbling
- cauldrons of bile, rotting corpses, fields of man eating plants: these are
- the playthings of Chagdiel's children. Recess is a constant nightmare, a
- fight to survive. But of course no one really dies in Inferno, they just
- live to suffer another day.
- Chagdiel keeps a close watch on his children, looking for those who might
- prove themselves possible candidates for awakening. These he treats with
- special care, submitting them to the harshest measures and most harrowing
- torments he can come up with. The result is children who are hard,
- unfeeling, totally ruthless. Since young humans tend to be more
- impressionable than their elders, many of them come to accept Chagdiel as a
- kind of perverted father figure. Some of them come to even love him in a
- very twisted way. thus Chagdiel enjoys a strange luxury among the Death
- Angels: many of his human servant actually serve him out of misguided sense
- of loyalty. Should one of these some day awaken, Chagdiel will have a
- distinct advantage over his foes.
- Humans entering Chagdiel's citadel often undergo an almost immediate
- metamorphosis into a child like state, usually to however they were around
- the age of twelve. There is no known way to avoid this fate, and as you
- might imagine, it can be very inconvenient. Unfortunately, Chagdiel's
- citadel is also a relatively common destination for the more foolhardy
- harrowers. Many Satanists, death conjurers, and dabblers in the occult
- become quite distraught when they find that their children, in emulation of
- their parents, have unwittingly sold their souls to Chagdiel. Driven by
- despair, they launch ill-fated rescue missions which inevitably end in
- failure, the parents reverting to a childlike state themselves and becoming
- eternal slaves to the Death Angel.
- Satherial's Citadel
- The Devastating Mother is ever an unpredictable force in Infernal politics
- and power plays. As a fomenter of chaos, she often does the unexpected, but
- never the unintelligent. She is a cunning, ruthless being, with very clear
- goals: chaos for everyone. While nominally loyal to The Prince of Darkness,
- one can be sure that she would turn on him with pleasure should the
- opportunity present itself. In the current state of conflict between Death
- Angels she is relatively aloof, only entering into the fray on occasion to
- stir things up a bit.
- Her citadel runs now much as it always has, even though fewer and fewer
- humans find their way to her. Unlike some of the others, she has never been
- a great recruiter of human souls. Certainly she has relations with humans,
- offering aid to anarchists, radical political and religious movements, and
- others who might disrupt the order. Many of these end up in her citadel
- when they die, but traveling through the place, you would hardly know it.
- They tens to become lost in the shuffle; just one more strange being
- lurking about in the shadows.
- Satherial expresses her own chaos in her citadel, and all who venture into
- her realm are caught up in it. In many respects her entire citadel
- resembles the Sixth Circle. it is a place where animal instincts rule, and
- no sense of hierarchy or rules exist. The dense complex of tunnels twist
- and turn in upon themselves throughout the length and breadth of the
- citadel, constantly shifting and changing around you. Here all laws of man,
- nature, and even hell are void. Creatures of every imaginable sort wander
- the halls, caught up in the chaos. There are only two things that any of
- the inhabitants care about: food and sex.
- Food can be anything and everything that might provide nourishment. Usually
- it means the other creatures that wander the endless halls. Here of course
- humans are at a distinct disadvantage. The typical human requires tools
- with which to hunt, especially when the prey is bigger, stronger, and
- fatter than he is. In the primeval labyrinth of Satheriel's home, humans
- tend to revert to an animal state, unable to conceive of or use tools of
- any kind. They are left to fight with tooth and claw just like any other
- beast. The result: more often than not they get eaten. Be forewarned: it is
- not just the souls the Sathariel has bought that undergo this
- transformation; it is every human who strays into the citadel, even
- adventurous harrowers.
- Sex is another story entirely. The drive for sex in the citadel has nothing
- to do with pleasure and everything to do with procreation. Sathariel is
- obsessed with creating new and different forms of life, and so in her
- world, any tow beings can mate and produce young. Even human beings are
- free to mate with whatever they choose, and given the state of mind they
- are in, they will usually chooses anything that moves, especially if they
- have already eaten. The offspring of such unions are inevitably bizarre,
- but always viable. It is Sathariel's will that only the best traits go into
- the union. Of course her idea of best traits and ours tend to be radically
- different. For her anything that supports the ability to feed and procreate
- is good, anything else is unimportant, including things like beauty, and
- intelligence. Animal wits are all well and good, but logical thought has no
- place in Sathariel's citadel.
- Anyone traveling through her citadel is likely to encounter scores or even
- hundreds of these creatures, each one eager to wither take a bite out of
- you, or (if you re a little more lucky) mount you and mate. Neither is
- likely to be a pleasant experience. Many of the creatures that stock the
- citadel were originally not from earth. Monstrosities from all over
- Inferno, Metropolis, and even Elysium come together here. Even creatures
- from totally incompatible categories can mate here: insects and mammals,
- humans and fish. Anything is possible, and you can be assured that it has
- all been tried at least once.
- Can this primordial chaos produce an awakened human? I can not say, but it
- certainly does not seem likely. Sathariel opposes all those factors that go
- into awakening out inner divinity. Perhaps she is misguided in her efforts,
- blinded by her own chaotic desires. Perhaps to she simply does not care.
- For her, existence is good. Chaos is coming ever closer to all the worlds;
- her dream becomes reality every day.
- Gamichicoth's Citadel
- Fasting, asceticism, self-denial; these have all long been seen as tools in
- the quest for enlightenment. Theoretically the value of such techniques is
- in denying yourself worldly comforts in an attempt to get more in touch
- with your soul. Whatever the reason, it is not supposed to be a pleasant,
- comfortable experience. Perhaps this is why Gamichicoth has chosen to focus
- his existence on the deprivation of food and drink. Maybe he sees the
- perfection of such techniques as the key to awakening the human souls he
- holds under his power. More likely, he simply takes enormous pleasure in
- the suffering that accompanies dire need. He is after all, an Angel of
- Death.
- Gamichicoth is another minor player in the struggle for authority in
- Inferno. He has no real army, no real following, and far less human souls
- than most of his brethren. Like all of his kind, he chafes under Astaroth's
- rules and restrictions, but he nominally remains loyal to the King of Hell,
- mostly out of fear. He works quietly, but diligently to increase his power,
- careful never to arouse the suspicion of any of the other Death Angels. In
- Inferno, his realm is a quiet one, not engaged in the constant strife that
- has engulfed other regions.
- The citadel itself is a series of barren chambers, closely resembling a
- hospital. The rooms are usually well kept, and are arranged in an orderly
- manner. At least they seem to be arranged in an orderly manner; for
- although one has a sense that there is a plan to the place, it is difficult
- if not impossible to ever get the hang of it. Losing one's way is easy in
- such a place, although in the back of your mind you always have the feeling
- that you will figure it out at any moment.
- The desire to find one's way is heightened by the tremendous hunger and
- thirst that humans feel immediately upon entering the citadel. Of course
- Gamichicoth has made certain that there is no way to satiate these
- feelings, no matter how much one consumes. Mot travelers quickly gobble up
- all they have brought with them in an effort to slake their parched throats
- and appease their ravenous bellies. They spend the rest of their days
- searching for more, wandering the sterile halls and rooms.
- Gamichicoth employs few Razides or other creatures, preferring to let
- hunger and thirst take their toll. Other humans are the only other beings
- one is likely to encounter as you wander the endless corridors. Such
- meetings are rarely pleasant, for your fellow man tends to look more like
- food than like a possible companion. Fights almost invariable ensue upon
- such meetings, as each tries to sink his teeth into the other's emaciated
- flesh. This same tendency often causes groups of humans to turn against
- each other, even if they have been long time friends. Eventually the desire
- for sustenance simply becomes too great, and one ceases to worry about
- little matters such as loyalty, love, and friendship.
- Gamichicoth's human servants are those individuals who in life proved
- themselves capable of great cruelty and deception. Gamichicoth would
- promise to aid such men and women in return for their eternal souls.
- Unfortunately for Gamichicoth, such people are not usually the type that
- will benefit from the meditative benefits of fasting. They are usually much
- too shallow and self centered. However, should a more spiritual person find
- themselves locked up for years or decades in Gamichicoth's citadel, then he
- might actually manage to produce an awakened human. However, since
- Gamichicoth's methods are more passive than most, it is unlikely that he is
- well enough equipped or prepared to actually control a fully divine and
- awake human, should the need arise.
- Golab's Citadel
- Golab is the true idealist of all the Death Angels. he is a simple being,
- devoted to his master and his work. He is the Master Torturer, the end all
- and be all of torment. He takes joy in his work, of this there an be no
- doubt, but he is also proud of his work, and of his loyalty to Astaroth.
- His love of his work is matched only by his hatred of those like Thaumiel
- who have betrayed the One True Lord of Hell. He struggles against the
- rebellious Death Angels constantly, seeking a way to overcome their power.
- He enjoys Astaroth's favor, although not even he is permitted into The Dark
- Spire now that Astaroth is gone. The Dark Lord's support has allowed him to
- amass quite a collection of souls for his own experiments, as well as an
- army of demons and fallen humans willing to fight for their lord's vision
- of Inferno.
- Golab's citadel is a monument to efficiency and art in torture. The Death
- Angel has carefully organized his vast complex of torture chambers,
- separating them by a detailed classification system of his own devising.
- Millions of different kinds of torments are performed there every day by
- the hordes of Razides and Excrucies working under The Master Torturer's
- guidance. All the tortures of the Nine Circles are well represented here,
- along with scores of others never even thought of outside of Golab's realm.
- The very air is thick with agony, and Golab's lust for pain permeates. Anyone,
- whether they be human or demon, entering the citadel is
- soon overcome by the desire to do harm.
- This unavoidable side effect of entering Golab's private domain means that
- most humans will soon become fascinated with the tortures that are taking
- place around them. Rather than keeping their minds on their goal (whatever
- it may be), many harrowers will foolishly stop and take a closer look at
- some particularly fascinating bit of torture. Seeing the agony it produces
- so effectively, they will then be overcome with the urge to try it out
- themselves, usually on one of their friends. In some rare cases, the
- feelings are reversed, and humans have been known to become overwhelmed
- with a desire to be tortured. They will literally fling themselves onto a
- Razide's rack, begging to be flayed or whipped.
- In the Wild Zones, Golab's citadel usually takes the form of a tremendous
- steel building, resembling in many ways a hospital or scientific facility.
- High walls, edged with razors, spikes, and barbed hooks surrounds the
- building, with Razide and even human guards patrolling it at all times.
- Golab does not like the moving citadels so popular with some of his fellow
- Death Angels. At his heart, the Torturer prefers things to remain ordered
- and rational. To him, torture is as much a science as an art, and much of
- the joy comes from executing his techniques flawlessly. As busy as he is in
- his constant struggles with Thaumiel and others, he still finds time to
- take a personal interest in some of his subjects.
- Many of those humans Golab has snared for his Citadel are those who were
- once torturers of some sort themselves. Golab offers them guidance or help
- when they are alive, perhaps helping them escape the police, or showing
- them assure fire technique for inflicting unspeakable pain. In return these
- depraved men and women give up their souls forever. In recent times, Golab
- has taken a particular interest in fostering the piercing and body
- mutilation movement that has grown so popular in certain segments of
- western society. The fascination with pain and metal is something Golab can
- well appreciate.
- Golab is a diligent pursuer of souls, and he has acquired a great many test
- subjects over the years. The fact that Astaroth favors him somewhat has
- helped in this, since the Dark Lord will occasionally give the Death Angel
- some human guinea pigs in order to keep him loyal and happy. Golab also has
- a very large following among the Razides, Nepharites, and other Infernals,
- many of whom feel that Golab offers the best hope for a steady supply of
- human victims in the years to come. The number of demons in his service is
- unknown, but it is thought that many of Astaroth's servants fled the Dark
- Spire for Golab's citadel, and it would not be surprising to find several
- billion of the demons locked away in the citadel somewhere, jealously
- guarding their human captives.
- Given his rather scientific, almost rational bent, it is not surprising
- that Golab is in the forefront of the attempts to raise awakened humans in
- Inferno. He feels sure that the right combination of tortures, when coupled
- with the right human, will have the synergistic effect necessary for
- awakening. He prefers those with a high tolerance for torture. The most
- promising subjects are even allowed breaks from their own agony so that
- they may have an opportunity to torture others for a while. The Death Angel
- feels that inflicting pain is almost as important as receiving pain in his
- attempt to bring out the inner divinity in man.
- Togarini's Lost Citadel
- Poor, ruthless, ambitious Togarini, brought down by his own hubris. Once he
- was Astaroth's right hand, leader among the Death Angels, protector of
- Death Magicians. When the Demiurge withdrew, Astaroth grew despondent, and
- Togarini, in a rather uncharacteristic blunder, thought that he himself was
- great enough to overthrow his sovereign lord. Obviously, he was sadly
- mistaken, his rebellion miss-timed. Perhaps if he had waited, joined forces
- with his rival Thaumiel, then something could have been done. As it is, he
- was extremely lucky to escape Inferno at all.
- Now he lives in human form in our world, his power in Inferno lost to him.
- His Citadel, once one of the mightiest of the ten, is now little more than
- a gaping hole running through the depths of The Pit. Already, local demon
- lords have encroached on the fallen Death Angel's former territory,
- building their own citadels in place of his. In the Wild Zones there is no
- sign of him, the fleets of black ships that sailed through Inferno's skies
- under his flag are now long gone. Even his Razides have for the most part
- disappeared from Inferno. A few managed to make their way into Elysium with
- their master. The rest Astaroth destroyed.
- There is now little cause for visiting the site of Togarini's fallen
- citadel. Once it was a place where the souls of dead conjurers came to
- learn demonic magicks at Toagarini's feet. The place was a haven for
- intelligence and reason in an otherwise insane land. Togarini's citadel was
- one of the few places in all of Inferno where an accomplished death
- conjurer could travel without fear of being molested or spurned. Togarini
- treated us all like his pupils, demanding nothing more from us than our
- respect. Now that ancient academy of the Lore of Death lies in ruins.
- Most ironic of all was that Togarini was on the verge of actually awakening
- one or more of his human pupils. The lores of magic are a key to our
- divinity. when we reigned as gods, magic was our birthright, and we wielded
- it with confidence and authority. Togarini experimented with some of the
- most avante guard magical techniques known in the universe, coupling them
- with all seven of the great occult sciences. He hoped to create an army of
- the awakened, all of whom were beholden to him for their power. Together
- they would overthrow Inferno, Metropolis, and Elysium, establishing a new
- world of magic, with Togarini at its head. Sadly, he did not wait for his
- dream to become a reality, and so, in his haste, he fell.
- Rumors remain about what happened to his most gifted pupils. While I feel
- that many of them were misguided in putting their faith in a Death Angel
- instead of themselves, there can be no doubt that these men and women were
- some of the greatest conjurers in existence, dead or living. It is hard to
- believe that none of them escaped Astaroth's wrath, although not
- impossible. Signs point to at least one survivor, possibly even an awakened
- human who has taken over part of Togarini's fallen citadel. He or she seems
- to have set themselves up as a demon lord, perhaps even possessing the body
- of a powerful Razide. Whoever this person is, their influence is growing
- ever stronger, and spreads throughout the lower five Circles of The Pit.
- This is an accomplishment no mere Razide has ever been able to achieve
- before now, and is just one sign pointing to the possible divine origins of
- these so-called "demon lord".
- Whoever it is, they are being very careful, and their exact whereabouts
- remain a mystery. Known in the Pit simply as Quiri-yek, the demon lords
- servants seem to be everywhere, but few have seen the demon itself. Most
- strange of all, Quiri-yek seems less concerned with gaining control over
- human souls than it does over gaining territory and establishing a base of
- support among the Infernals. This is behavior most unusual for a Razide, no
- matter how far sighted it is. There has even been some speculation that
- Quiri-yek is in fact Togarini himself, working in secret to reestablish his
- position in Inferno. Others say that the Demon lord is so interested in
- acquiring territory because it seeks the lost arcane library that once
- resided in Togarini's citadel. Whether or not the fallen Death Angel took
- his tomes with him remains a mystery who's answer is known only to Togarini
- himself. What is certain is that, at some point, Quiri-yek will be forced
- to show its hand as it draws the attention of some of the more powerful
- Death Angels.
- Hareb-Serap's Citadel
- The dark angel of war, Hareb-Serap, most trusted of Astaroth's general,
- greatest rival to Thaumiel and Golab. No one can deny he is powerful,
- cunning, and dangerous. What is surprising is that he is also loyal, or at
- least more loyal than most of his cousins. Hareb-Serap commands two of
- Astaroth's Legions in Elysium, and prepares for the day when the war on
- humanity begins in earnest. However, Thaumiel's revolt also occupies his
- attention, and he struggles to find the resources for a war on two fronts,
- a struggle that has forced him into a unlikely alliance with his other
- rival: Golab. Despite the barriers between him and his goal, The Raven of
- the Battlefields remains confident in his hopes for victory. Togarini is
- already gone, and only two more stand between him and ascendant over
- Inferno, under Astaroth of course.
- The dark general's citadel is an armed camp, with many close ties to the
- goings on in Circle
- Seven. Unlike many of the other citadels, Hareb-Serap's contains a great
- man wide open areas where battles can be fought and re-fought without end.
- The Death Angel takes great pleasure in war, enjoying it on both a visceral
- and intellectual level. Certainly there are few general in the history of
- time who have fought more battles or who have had greater military minds.
- Hareb-Serap specializes in corrupting soldiers, policemen, and anyone else
- even remotely trained in combat. In the old days, when he was less
- distracted by Infernal politics, he spent a great deal of time wandering
- humanity's battlefields, offering victory or the death of one's enemies in
- return for the soldiers' souls. Many took him up on the offer, and now some
- of the greatest military minds in history languish in his citadel. Some of
- these he uses as opponents to sharpen his own skills and those of his
- Razide generals. Others become generals themselves, helping to lead the
- Dark Legions in Inferno and Elysium.
- Hareb-Serap's citadel is one of the largest moving geographic features in
- the entirety of the Wild Zones. It typically appears as a city sized
- juggernaut, moving across the landscape on mechanical legs and treads,
- weapons of every sort covering its entire surface. Dominating this
- landscape of death are gigantic cannons, the barrels of which are hundreds
- of yards long, and at least thirty feet in diameter. They fire shells the
- size of missiles, filled to the brim with explosives created by Hareb-Serap
- himself. At least some of the weapons re almost always firing, pouring
- death and destruction into the surrounding countryside. Sometimes the crew
- fires for practice, other times at unseen enemies, and sometimes just for
- the joy of seeing and hearing the resulting explosion. The juggernaut and
- Thaumiel's floating fortress have often clashed, but no definite victor
- ever emerges.
- Hareb-Serap has never been much for needless torture (although he has no
- problem with needless violence). He prefers to drill his charges almost to
- the point of exhaustion, honing them into razor sharp fighters. The Raven
- of the Battlefields has always put his army first and foremost, rather than
- any considerations of tormenting his charges. The humans in his custody may
- disagree, but they do not realize how good they have, even compared to the
- never ending warfare of the Seventh Circle. Hareb-Serap will actually
- promote those who prove themselves, offering one of the only chances in all
- Inferno of upward advancement for humans.
- Humans who do make their way into Hareb-Serap's citadel immediately fall
- into his mindset. There is an overwhelming need to do violence. Warfare is
- the only answer to any problems. Killing in combat is a joy to be cherished
- always. An overpowering, gung-ho, bloodlust permeates the whole citadel.
- Unlike Thaumiel's realm, there is no carefully organized system of ranks
- here. These are all grizzled veterans, each of whom knows exactly what they
- have to do and are eager to do it. they exist for the fight and nothing
- more or less will satisfy them. There are to be certain leaders, but they
- only have the authority because they have proven themselves capable of
- handling it. They have shown that when others obey their commands, victory
- is the inevitable result. Once a leader fails to obtain that victory, he or
- she loses their place, becoming once again a soldier.
- This practice of elevating humans may stem from the grudging respect
- Hareb-Serap has or their military minds. It may also be a rather novel
- attempt to awaken some of them, or at least to partially tap into
- humanity's divine power. The Death Angel would dearly love to have an
- awakened human in his arsenal, especially with the rumors about that
- Thaumiel already has one such being at his disposal. He views them as the
- nuclear weapons of Inferno (he has plenty of normal atomic weapons), a
- force one cannot afford to be without and still hope to be considered a
- super power.
- Samael's Citadel
- Samael is a strange lonely figure in the constant infighting among the
- Death Angels. He is powerful enough that he could, if he wished it, make a
- bid for supreme power, but he is so committed to his own, internal goals,
- that he stays aloof from the conflict that rages around him. He obeys
- Astaroth, I only to avoid the annoyance that comes with disobedience.
- Samael concerns himself with one thing only; revenge.
- Vengeance is an almost holy rite for Samael, and in this he is almost a
- being of principal, something unheard of down below. He believes firmly
- that revenge is a fundamental law of existence, something to be respected,
- honored, and most importantly, obeyed. It is in part this fanatical sense
- of vengeance that holds back the other Death Angels who might otherwise be
- inclined to interfere in his affairs. They know that should they cross The
- Avenger, he will come after them with all his power until one or the other
- of them is totally annihilated.
- Samael has always been close to humanity, and had already spread his
- tendrils far and wide among us before Astaroth stepped in and began to so
- actively meddle with the affairs of the living. Samael can sense the rage
- that wells up inside men when they find themselves suffering from
- injustice. The need for revenge calls out to the Death Angel, and he tries
- to answer as often as he can. Humans tend to have such strong emotions,
- such passionate hatreds, that it they are easily swayed to violence and
- damnation. Countless times a lovers spat will lead to one murdering the
- other. Every day someone just gets fed up with the law and takes justice
- into their own hands. These are the men and women Samael seeks out.
- Once he has them, they live out the rest of existence paying for their
- moment of passion. for now there is someone new who needs avenging, the
- murderer becomes the victim, standing trial and being executed countless
- times for taking their vengeance on another. Samael sees no hypocrisy in
- this, or if he does, he certainly does not care. The wheel of fate always
- comes full circle. Samael takes special delight in fostering vendettas
- between rival families or groups. He lends his aid to both sides, drawing
- them further and further into the blood feud, until eventually both sides
- are destroyed, their souls now the sole property of The Avenger. He then
- lets them fight out the vendetta over and over again across time, a never
- ending cycle of vengeance.
- Samael has little respect for human institutions of law and punishment, and
- so he mocks them constantly in the form and structure of his citadel.
- Courtrooms, law offices, and prisons make up the vast majority of the
- citadel, but none of them function as they were intended in our world. The
- judges and juries are either Razides, or more likely human souls who have
- been in Inferno long enough to be entirely corrupted by Samael's paradigm.
- They tend to create the laws and rules of court as they go along, while the
- lawyers simply spout off nonsense, or argue incessantly about trivial
- points, never coming to the point. All the while the poor accused sits and
- waits, not knowing what his fate will be, vainly hoping that somehow he
- might be acquitted. He never is. Juries have made up their minds before
- they ever enter the courtroom. They spend their time thinking of what
- terrible punishment the guilty man will be sentenced to.
- Samael's citadel manifests itself as The Palace of Justice in the Wild
- Zones; a sprawling baroque building covered with monumental carvings of
- Samael himself meting out punishment to the wicked in a never ending cycle
- of vengeance. The Palace of Justice has many entrances, and is open to any
- who would enter. However, unless one is already an appointed judge, lawyer,
- or juror, it is assumed that you are guilty as soon as you mount the wide
- marble steps. Anyone straying into the Palace is liable to be ushered
- directly to some courtroom, tried, and found guilty. Then they are sent
- below, where the multitude of punishments are carried out over and over
- again.
- Samael is not known to have become involved in any efforts for creating
- awakened humans to serve his cause. The concept seems to hold no interest
- for him. He is a simple being, with a one track mind: punishment and
- vengeance. All his ambition aims towards these goals. He constantly extends
- his power in Elysium, but only so that he may bring more souls down to his
- citadel for vengeance.
- Gamaliel's Citadel
- There is tasteless and then there is Gamaliel. He is not what one would
- consider the most refined of demons, and in fact revels in his own
- baseness. this is not to say that he cannot act refined and civilized. In
- fact he loves more than anything to coat his perversions with a thin veneer
- of proper society and etiquette. At his care however, he is little better
- than a sex obsessed adolescent. Of course only the most vicious, sadistic,
- and destructive forms of sexual expression interest him, but what would one
- expect from a lord of hell? He exists in isolation from the other Death
- Angels, even more so than Samael. Like The Avenger, he is absorbed in his
- own passions, and finds the conflict between his brethren to be entirely
- too distracting.
- Gamaliel seeks to pervert normal pleasures in any way he can imagine, and
- thus has equipped his citadel with every known sexual and torture device
- known to history. For The Perverted Sexuality, there is no line between
- pain and pleasure, no sex without violence. The two are forever inseparable
- in his realm. Any being entering the Citadel feels an animal lust rise up
- within them, filling their every thought with images of violent, invasive
- intercourse. Nothing short of the full perversions of Gamaliel's vision
- will satisfy these unnatural hungers: leather whips, iron hooks, bladed
- phalluses, and boiling wax call out to even the most puritanical of men.
- Wandering through the citadel is like wandering through a pornographic
- movie studio gone mad. All manner of congress abounds, with demons and
- humans mixing their pleasure with wild abandon. Gamaliel seeks out those
- poor lost fools who put physical pleasure before all other things. The
- perverts, nymphomaniacs, and rapists of the world call out to him and he
- here's their call. He lures their souls to his realm with promises of
- forbidden pleasures and undreamed of delights, and nearly all the time they
- are seduced by his promises. Many willing give their lives for just a taste
- of Gamaliel's perversity. It is rumored (although unsubstantiated) that as
- many as a third of the souls in Gamaliel's citadel sacrificed themselves to
- the Death Angel in a ritual of auto-erotic asphyxiation.
- The citadel of Gamaliel has no set incarnation in the Wild Zones. The Death
- Angel prefers to alter the appearance and location of the citadel
- constantly, hoping to ensnare others into his pleasure pits. The appearance
- often molds itself to the viewer's desires, becoming whatever it is that
- entices and titillates them the most. Once inside there are few beings,
- infernal or human, that can resist the temptations of the citadel, and once
- you partake of its pleasures, there is no going back.
- Any conjurer versed in the Lore of Passion will tell you that there is
- power in the act of sex. Power that can lead one to enlightenment and maybe
- even awakening. Gamaliel seems to be trying to use this power to awaken
- some of his subjects, although there have been no reports of his having
- much success. I have it on the authority of a cultist devoted to Gamaliel
- that the Death Angel has high hopes for such a human. He hopes to send the
- awakened back into Elysium as a sort of messiah for perversion, spreading
- across the planet his message of unbridled, violent sexuality.
- Nahemoth's Citadel
- Nahemoth is an interesting character, someone who intrigues me more than
- almost any other Infernal being. Like all Death Angels, he is a being of
- immense power, even though he is the weakest of his kind. He seems to carry
- with him no ambition, no lust for power, pleasure, or souls. Perhaps he
- hopes merely to lead by example. The personification of self doubt, self
- loathing, and self denial, Nahemoth has chosen to opt out of existence,
- succumbing entirely to his own raison d'etre.
- Why the change? While he may never have been truly ambitious, Nahemoth was
- always a collector of souls, just like his cousins. He sought out those who
- had given up on life, who felt that the world had lost its meaning. He
- offered to prove them right, giving them an escape from the drudgery of
- life. He encouraged suicide among his followers, catching the departing
- souls in his web and dragging them down to Inferno for an eternity bleaker
- than their life ever could have been.
- The change seems to have come around the same time the Demiurge withdrew, a
- watershed date to be sure. Nahemoth seems to have discovered that there was
- no real point to the futile exercise of gathering the souls of the hopeless
- and depressed. What did he care? What did it matter? Consumed by his own
- self doubt and loathing, he simply stopped, retiring in upon himself, alone
- in his citadel.
- His Razides fled from him, his servant abandoned him. He sits alone
- somewhere, pondering the futility of it all. This sudden withdrawal left a
- large number of souls suddenly free in Inferno. Nahemoth certainly cared
- not at all as to whether they stayed or left. Many of them left, emboldened
- by their new found freedom. Of course most of them were immediately
- snatched up by other Death Angels or lesser Infernal Lords. They fled the
- citadel, not knowing the horrors that awaited them in The Pit and the Wild
- Zones. Some remain, too far drawn into the apathy that permeates Nahemoth's
- citadel. They sit and wait, paralyzed by self doubt into inactivity. Over
- the years, the air of apathy has grown so strong in the citadel, that it is
- now almost impossible to summon up the will or energy to do anything once
- one has passed through its gates. Even Infernals succumb to its drudgery,
- and so the citadel is seldom if ever visited anymore.
- There is another explanation for Nahemoth's suddenly changed that has been
- posited more than once. Some say that Nahemoth may have succeeded where all
- others are said to have failed. Somehow, in the oppressive climate of
- apathy, a human soul managed to transcend it chains of doubt and awaken.
- Such a man would have to be very strong willed indeed, if the story is
- true. It is said that Nahemoth was so overcome with despair that such a
- wondrous event should take place in spite of his dark influence that he
- gave up right then and there, conceding the war to the humans once and for
- all. The story has a certain appeal, but it is after all just a story.
- Astaroth
- Naturally enough, no book whose subject claims to be Inferno itself can
- neglect discussing the Lord of Hell himself. I have mentioned more than
- once that I try to stay out of the affairs of the Death Angels and their
- master. These beings can destroy even a mage as powerful as myself with
- little more than a thought. Not that they themselves cannot be harmed in
- turn, but it takes a brave and foolish soul to cross paths with them.
- Having said this, I now admit that, despite my own misgivings I have in
- fact crossed paths with the dreaded Astaroth on more than one occasion.
- Fortunately for myself, my role in these encounters has always been that of
- an observer, not of one who interferes in Infernal affairs. I present here
- my remembrances of one such experience.
- Miranda
- As I have noted before, Astaroth has all but abandoned his creation,
- focusing his attentions on the affairs of the living. Having bodily entered
- our world along with his Death Angels and Infernal Legions, Astaroth still
- found himself in need of human servants to bolster his strength in Elysium.
- For millennia Astaroth has used cults to cultivate an army of human
- followers. Such satanic or infernal sects have always been a part of human
- society, although usually their membership was small, their influence
- nearly insignificant. Since the Prince of Darkness entered our world, these
- cults have grown by leaps and bounds. Astaroth's existence on our plane
- allows him to directly spread his influence to a great many willing
- individuals. Once Astaroth was limited to providing his worshipers small
- insights into magic or the service of a minor demon for a while. Now the
- Dark Lord himself can be present with his cults, possessing their leaders
- and revealing a part of his true self. It is probably safe to say that
- there are now a thousand times more Satanists on Earth than were present a
- hundred years ago.
- This figure may seem startling to some, especially those who do not realize
- just how insidious the Dark Lord can be. Certainly the worship of Astaroth
- as Satan has grown over the last hundred years, and satanic cults now claim
- record numbers. However, Satan is only one of the many forms Astaroth is
- wont to assume, and there are literally thousands of cults around the world
- devoted to his various avatars. Sometimes these cults are devoted to
- flagrantly evil ends: death cults, hellers, doctors bent on causing pain,
- and so forth. As often as not however, Astaroth hides his true nature
- behind a mask of good, or if not good, then some sort of secular front.
- Examples include such diverse groups as millennial cults, radical Christian
- groups, so-called "hippie" love communes, racist and ultra-nationalist
- organizations, radical environmentalist groups, and so on. This is not to
- say that all such groups are actually fronts for satanic worship. The fact
- is that it is almost impossible to distinguish between a group controlled
- by Astaroth, and one that is not. The members seldom realize the true
- nature of their leaders, nor the true goals of their organization. Astaroth
- corrupts them gradually, preying on their innate fears and desires until
- they have come to far on the path of darkness to turn back.
- The story of Miranda details one such cult, a cult centered around a little
- girl whose followers believed her to be a new prophet of Christ. Although
- none of them realized it at the time, and I only came to realize it later,
- young Miranda Thomas had in fact been possessed by Astaroth himself, who
- was now using her to form a new cult dedicated to his service. Miranda was
- born on December 25th, 1968, to parents Crystal Johnson and Robert Buckley.
- Crystal and Robert were living together at the time in Toronto, Robert
- having fled the draft in his native America. He met the young Canadian
- Crystal on a commune. The girl was at the time only 14, and it was two
- years later that she gave birth to Miranda. The father had long ago fled
- the commune as soon as it became obvious that Crystal intended to raise the
- baby instead of aborting it or putting it up for adoption.
- Miranda grew up on the commune, at least for the first five years of her
- life. In 1974 the commune broke up, and Crystal took her daughter west to
- Vancouver. Crystal had slipped from her idealistic youth into a
- disenchanted life of prostitution, drug addiction, and abusive lovers. Over
- the next four years, Miranda grew up in an increasingly hostile home
- environment. Her mother died of a drug overdose in 1975, and Miranda went
- into foster care. A year later she was adopted by a radical Christian
- family who took pity on her. Frederick and Ellen Johnson were incapable of
- having children, but had adopted seven other unfortunate orphans before
- Miranda. They gave their children a very strict, Christian fundamentalist
- upbringing. In 1977, they bought a farm in Idaho and transplanted the
- entire family there, setting up their own church and preaching to the
- locals.
- It was at this point that Miranda began exhibiting strange behavior. She
- was suddenly able to quote exactly any verse from the bible, even though
- her reading skills were well below average for her age. Likewise, she began
- to spend hours everyday in silent prayer, a fact that made a great
- impression on her adoptive parents. When Miranda started seeing visions of
- Christ on a weekly and then daily basis, the Johnsons knew that they had
- been blessed. In 1978 Miranda began to start speaking prophecies and giving
- sermons to all who would listen. Word of this amazing girl spread
- throughout the radical Christian community of the American west, and soon
- devotees from all over where coming to the small Idaho farm to hear what
- the young prophet had to say.
- This was the beginning of the cult that I came across in early 1984. By the
- time I got there, Miranda had become the mistress of all she surveyed. All
- of her followers, including her parents, worshipped her as a messenger of
- God on Earth. She had a core following of between seventy-five and a
- hundred men and women, as well as some twenty children whose parents forced
- them into following Miranda. The small Idaho farm had been converted into a
- large compound where all of the followers lived. They worked the fields,
- raised animals, and tried to be as self-sufficient as possible. They did
- not use electricity or any other modern conveniences, and were effectively
- isolated from the rest of the world, except through their missionaries.
- Every few months Miranda would send out ten or twenty of her followers to
- go and try and recruit more worshipers into the cult. Although they seldom
- converted anyone, there were those who were persuaded into coming to view
- the cult and were instantly swayed by the force of Miranda's personality
- and "holiness."
- I came to the farm after having heard several rather convincing accounts of
- the young girl giving accurate prophecies and even performing miracles. My
- first thought was perhaps this girl had somehow become Awakened and was not
- yet aware of her true abilities and potential. The advantages of gaining
- access to a newly Awakened human are too numerous to list here, but you can
- imagine why I might be interested in such a find. Thus I made the journey
- across the Atlantic and into the wilds of Idaho, a most forbidding and
- primitive place in my personal estimation. I came to the farm in the guise
- of a penitent pilgrim, hoping to catch a glimpse of this wondrous
- prophetess.
- Having asked around among the local populace I discovered that most of the
- local residents had a relatively positive impression of Miranda's cult, now
- officially referred to as the Visionary Church of Christ. The congregation
- of the Visionary Church were generally a very positive group, never causing
- any trouble, and even helping out the local community when they could. They
- were known for their acts of charity, their kindly ways, and unassuming
- nature. I went into the situation somewhat off guard, believing the tales
- told by the rustic locals I had interviewed.
- The compound was not fenced off, and was hardly what I expected. It was
- little more than a series of wooden shacks built up on an extensive tract
- of farm land. In the center of it all was the Church itself. The building
- had once been the home of the Johnson family, but Miranda had long ago
- ordered that the whole building be gutted and turned into a church
- facility. I was welcomed with open arms and warm smiles, the cult members
- being extremely friendly. I told my lies and eventually was allowed to come
- to one of the Church's services. The service proved to be nothing out of
- the ordinary, and I saw nothing particularly surprising or intriguing about
- the so-called prophetess.
- As the congregation began to file out, the girl called to me, asking me to
- stay behind and talk with her. Somewhat surprised by this move, I readily
- agreed, curious as to what the girl might have to say to me. She was small
- for her age and dangerously thin, her simple yellow dress hanging loosely
- from her shoulders. In other circumstances she might have been pretty, but
- here she appeared merely sickly. She obviously saw little of the sun, and I
- suspected that she seldom if ever left the church building. I approached
- her and bowed before her as I had seen others do.
- She nodded and placed her hand on my head, offering me a blessing. She drew
- her hand back quickly as if she had been burned. She looked at me with a
- rather dangerous look in her eye, and I thought for a moment that she might
- call for help. Instead her shocked look turned to a smile, and then a
- sneer. She motioned for me to have a seat. I was not sure what was going
- on, but I was curious enough to see the situation to its end. What was
- going on here? I sat in the front pew, waiting for her.
- She turned her back to me and strode purposefully up to the altar. She
- stood in front of the simple wooden table for a moment, as if gathering her
- thoughts or possibly praying for guidance. She turned then, fixing her gaze
- on me. Finally she spoke.
- Who are you? What do you want?"
- I began to spin my tale that I had prepared for the occasion, only to be
- cut off by a shrill screech from the young woman who stood before me. "No
- more lies!" she yelled at me, "Who are you?" I was silent for a moment,
- studying her, wondering how she could have guessed that I was lying. I
- certainly looked the part, having dressed in the simple clothes of the
- American penitent: jeans and a T-shirt. I tried to insist that I was
- telling the truth, hoping to elicit another bout of outrage from her. If I
- could get her angry enough, maybe she would let something slip.
- She obviously saw right through my tactic, and instead of yelling she
- simply sighed. As if reading my thoughts, she turned away and began to
- speak. "It's the truth you want is it? Well Mr. Tyree, I'm not sure you are
- ready for the truths I have." I was naturally shocked. I had of course
- given a false name and there was no way that she could have known my true
- identity. I had already cast spells of protection to keep her from
- interfering with my thoughts or reading my mind. I stood up, aghast,
- thinking perhaps that I should kill the child where she stood.
- She preempted any action on my part however. "Please sit down conjurer.
- You know not what you do, nor who you are dealing with." Her voice had
- changed. It had dropped in pitch and was now full of malice and an almost
- evil self-assurance. I sat down, although my hand crept down to the cuff of
- my jeans, reading the knife I had strapped to my calf. The girl walked back
- over to me and looked at me for a long moment. I had trouble meeting her
- eyes, my gaze wandering around the church, looking for possible exits.
- "Calm yourself Shelby. I will not harm you now, nor will I keep you here
- against your will. I know your work, I know that you are merely a scholar
- interested in learning the truth about me and my subjects. I know too that
- you have cheated death's curse on more than one occasion, an admirable feat
- for which I give you all the credit you are due. You came here looking for
- answers, and I am here to give them to you."
- Now I knew. There was no denying it, and I wondered how I ever could have
- missed something so painfully obvious. Now that I knew the truth radiated
- from her like a signal fire. Wave after wave of hate, despair, cunning,
- bloodlust, and simple evil poured off the girls. How could I have been so
- blind? How could her congregation have missed the fact that it was Astaroth
- himself who stood in their very midst every day! Of course I knew the
- answer as soon as I asked the question. I only knew now because she wanted
- me to know. Astaroth can hide within the body of a saint if he wants to.
- All disguises are within his power for he is the Prince of Lies.
- Again she spoke. "Now you realize what you have stumbled upon don't you
- Shelby? Now you know that your existence continues only at my discretion.
- You are face to face with he whom you have feared all your many lives, the
- Lord of Death, Destroyer of Knowledge. Don't worry little mage, I will let
- you go with your memories intact. Truth of the matter is, I want you to
- tell my story, for there are few in your world who could tell it with more
- credibility. Would you care to hear me out Shelby? Would you like to know
- of my doings here in Idaho and beyond?"
- I nodded mutely, my attention captured by this waif of a girl who spoke
- with Satan's words.
- "This girl has been mine since the day she was born, her mother having
- bartered the child's soul away long before it was conceived. From that
- moment I began laying the groundwork for my plans, I would be born again
- into the world in the body of this child, as I had been born into the world
- in countless other children. I prefer to incarnate myself at the moment of
- conception, for it gives me tremendous power later in life. By the time
- such children reach maturity I have dominated their souls to such an extent
- that I can cause them to awaken without losing control of them. You know as
- well as I that there are few forces in existence more powerful than an
- awakened human. Thus I chose the fetus as my vessel of choice.
- Miranda is now on the verge of becoming truly awakened, and then her latent
- power will join with mine. The small cult you see here will blossom and
- grow tenfold in the next few years, as more and more hopeless souls are
- drawn to her and her power. All the while I shall preach to them the word
- of their false God, drawing them deeper and deeper into the net. I will
- turn the religion in upon itself, until this faithful flock doesn't know
- which way is up. Christian Love in the eighties will become rabid hate and
- intolerance in the nineties. These peaceful Christians will be the base of
- a militant crusade to cleanse their beloved nation of undesirables: Jews,
- homosexuals, Muslims, blacks, liberals, any prejudice I can foster I will.
- As the millennium closes the Visionary Church of Christ will take up arms
- under the leadership of their great prophetess Miranda.
- Nor will they be alone. Nor is Miranda alone. Across this country and
- around the world I have been reborn into similar bodies. In the United
- States Miranda will find other parts of my soul in the hearts of militia
- leaders, skinheads, terrorist groups, Zionist groups, and any other
- militant force this country can muster. They will join with nationalists
- and racists in Europe and the far east. Groups from across the world will
- come together to form an army of hate ready to tear down the establishment,
- led by me in all my many forms. Of course they will not be alone in the
- fight, for my Legions of the Damned will be right there with them. Hundreds
- of thousands of hell's finest lie scattered across the globe, waiting for
- the time to march upon Elysium and burn it to the ground.
- Who will oppose them? Who can stop such a force? Of course you know the
- answer. Not the long lost Demiurge, nor the quarrelsome Archons. Who will
- stop them? I will of course. For I am in the heart of government, the
- center of the establishment. My soul has been born time and again into the
- fetus of the future politician, the one day general, the president. I am
- among them all, and I will do everything I can to crush those who would
- overthrow order and civility. Civilization looks to it leaders for guidance
- and protection when the radical fringe rises up, and who better to give
- them hope than me?
- Of course there is a limit how far I can spread my soul around the world. I
- cannot be everywhere at once, nor do I need to. There are plenty of people
- in this world of yours who are more than willing to serve me of their own
- free will. I get offers every day, more and more offers as time goes on and
- mankind begins to lose all semblance of hope for a brighter future. Both
- young and old turn to me in desperation, hoping for some sign that there is
- more to life than they know. As always, I am there to hear their pleas, to
- offer them guidance in their time of need. In return they must give me
- their constant and never-ending devotion. Thus have I spread my net far and
- wide across the world, and soon I shall begin to draw it tight.
- More than one being has commented to me that my web of devotees is not
- unlike a spy network. Certainly most of my agents fit the description of
- spies. They live their lives as they normally would, going to their jobs at
- newspapers, in the schools, at churches, in the military, and at the stock
- exchange. They pass the days in silent devotion, waiting until they are
- called upon to prove their loyalty to me and my cause. Their friends and
- family never suspect, never dream that their loved one worships Satan
- himself, and so it should be. Every so often they come together to make
- sacrifice and honor me in some ritual of their devising. Such pleasantries
- are irrelevant to me. They exist because they help keep my servants in
- line, not because I gain anything from them.
- These spies come from so many different sources, are devoted to so many
- different aspects of me, that it they none of them are aware of all the
- other spies out there. Only I know the true extent of my network of agents.
- Only I realize just how far my power has extended into the world. Not even
- the most loyal of my Death Angels can imagine how extensive the network has
- become in the last half century. The seeds of chaos have been planted, the
- sprouts have sprung up, and soon they will begin to bloom in all their
- glory. War, hate, and savagery will tear this planet apart. The coming
- chaos will fill the coffers of hell again, so much so the hell itself will
- spill over into Elysium, consuming the entire world. Then only Metropolis
- shall remain free from my power, and that only for a short time.
- I see that I have shocked you Tyree. I see that this was not what you
- expected. Nevertheless, it is the truth. Now I bid you go my friend. Our
- time has not come yet, although it will soon enough. Leave me to my
- faithful congregation and be gone. Do not return." With that she turned
- back to the altar. I rose to my feet and walked from the church, and kept
- walking to my car. I did not stop driving until I had hit the state border.
- Searching For the Truth
- As much as Astaroth had revealed to me in his diatribe, he had given me no
- real details. I believed him as far as he went however. If Astaroth has the
- time to be in a small church in Idaho, his influence no doubt extends into
- many other small corners of the world. I have since that time spent many
- months and years searching for the truth in what "Miranda" told me. My
- inquiries have, of necessity, been discreet, accomplished through agents
- and intermediaries. I am loathe to cross paths with the Beast directly. The
- results have been less than encouraging however. Everywhere I turn, there
- are signs of the Dark Lord's influence. They are not easy to discern, these
- signs, but they are unmistakably there if you know where to look. I present
- here a few examples of what I have learned through my endeavors cults,
- groups, and individuals in high places all devoted to Astaroth in one of
- his many incarnations.
- Italian Freedom Front, Milan Italy
- In recent years the northern Italian cities have grown more and more
- resentful of the rest of Italy. Almost all of Italy's industrial base
- resides north of the Po river, while the largest drains on the Italian
- economy are in the south and in Sicily. Throughout the north support for a
- divided Italy has grown rapidly. The North wishes to split Italy into two
- or more semi-independent regions, effectively making the south fend for
- itself. This is one of the most volatile issues in Italian politics, an
- always volatile environment. Not surprisingly, wherever one finds strife,
- it is likely that Astaroth or his agents are not far away.
- The Italian Freedom Front is ostensibly the brain child of one Giorgio
- Bennetti, a businessman and manufacturer from Milan. He founded the front
- in 1991 in reaction to the ever growing tax burden on him and his company.
- According to his rhetoric, he was tired of sending all of his money south
- to Rome where it was divided between those who didn't want to work, the
- corrupt politicians, and the Mafia. The Front soon gathered a moderate
- following among small business owners and a few of the more prominent
- Industrialists. Over the past five years it has grown increasingly larger,
- to the point where it has significant political clout in the region.
- Members of the front pay dues and make donations that go towards achieving
- the goal of a Federated Italy, with the North free from the tax burden and
- corruption of Rome.
- Behind the facade of concerned businessman lurks the true face of Bennetti,
- who is in fact not only an agent of Astaroth, but is in fact an incarnation
- of the dread Prince of Lies. Bennetti has been secretly using a portion of
- the Front's funds to pay for the training of a private terrorist army.
- Bennetti uses the army to destabilize the government in Rome and generally
- worsen division throughout Europe. They also serve as assassins when
- Bennetti finds himself confronted with a political rival who will not
- succumb to threats or bribery.
- The Front's military wing has close ties to Astaroth himself, and all of
- them are devoted Satanists. Many of the army's leaders have become powerful
- death conjurers under Astaroth's direct tutelage. Astaroth's ultimate goal
- is uncertain, but I think it is fair to assume that he wants nothing less
- than to insight civil war within Italy, a war that he hopes would have
- grave repercussions throughout Europe and the rest of the world.
- Freedom's Voice, Beijing
- China remains one of the most powerful and oppressive nations on the face
- of the Earth. However, the age old country is also much to stable for
- Astaroth's liking. Even though some might find Communism evil or the work
- of the Devil, Astaroth himself has no political allegiances. He is and
- agent of chaos and destruction. As repressive as the Communist regime might
- be, it is nothing compared to the glory days of the raging civil wars that
- have wracked the Chinese mainland in the past. The new hope for chaos and
- instability in China lies in the burgeoning student pro-democracy movement,
- and it is not surprising to find Astaroth himself right in the middle of it.
- Freedom's Voice is an underground newspaper published and distributed by
- the radical elements of the Beijing academic community. The editor in chief
- is none other than the dark lord himself, born into the flesh of Ling Wei,
- a twenty-five year old radical. Ling Wei lives in hiding, now wanted by the
- police for questioning in several matters. No one outside of the movement
- has seen him in several years, although he is purported to have been at the
- scene of several student demonstrations. He is revered as a national hero
- by those who would seek to change the face and heart of China. There have
- been numerous stories about Ling Wei in western papers, and in America
- their is a fund set up to take donations to help Ling Wei's cause.
- From his hiding place deep in Communist China, Ling Wei directs a small
- company of radicals and terrorists bent on overthrowing the Communist
- regime. Naturally, all of these individuals have become worshipers of
- Astaroth, and it is not uncommon for Razides and members of the Damned
- Legions to accompany the radicals on their missions of terror. The fact is
- that China is subject to a great deal of terrorism from within, but few if
- any of these attacks are ever reported in the West, due to the tight hold
- the government keeps on the press. Ling Wei's support is much greater than
- Beijing would have the world believe. No doubt Astaroth hopes to make the
- move to open rebellion sometime soon, aided by covert support from the west
- as well as the Legions of the Damned.
- Randy Hughes, Los Angeles
- Many would argue that the United States of America is the leading force in
- the world today, and where it goes the world will follow. Granted, most who
- would make such an argument are Americans, but there is a certain amount of
- truth in the sentiment. Certainly America is a prize worth fighting for on
- any level, and Astaroth has focused a lot of his attention on the world's
- only remaining super power. Fortunately for the lord of Inferno there is a
- great deal of fertile ground for his works in the United States.
- I have already described in detail my encounter with Miranda's church in
- Idaho, and you can be assured that Astaroth has inserted his tendrils into
- hundreds of other churches and religious organizations around the country.
- Astaroth understands very well just how divisive religion can be among
- humans, especially Americans where there are so many competing beliefs at
- play. Aside from the hallowed halls of religion, Astaroth has extended his
- influence into other tender parts of the American underbelly, most
- particularly the hyper-sensitive issue of racism.
- The racial division in the Untied States cuts deep into the American
- psyche, and it has amazing power to disrupt the ordered social contract
- U.S. citizens have grown accustomed. The city of Los Angeles remains one of
- the centers of racial tension in the States, and it is not surprising that
- we find Astaroth himself involved in the heart of the issue. Surprisingly,
- Astaroth operates under the guise of peacemaker, one who's ostensible goal
- is to bring the people of America together. Randy Hughes is one of the most
- powerful figures in African-American politics in America, although few
- people know his name. He prefers to remain behind the scenes, setting up
- meetings, brokering agreements, and staging media events. There is hardly a
- black leader on the west Coast who does not owe Hughes a favor or two, and
- on one in the country who does not respect him (assuming they know him).
- The fact that Hughes is in fact an incarnation of the Devil himself seems
- to have been lost on his many supporters. Hughes is a very insidious form
- of the Lord of Hell, different from the other incarnations I have discussed
- here. He is not building up an army, nor does he have large numbers of
- worshipers or followers. As far as I am able to discern the man works
- entirely on his own. However, he has maneuvered himself into such a
- position of authority and influence that he has a tremendous amount of
- power at his influence. He is seen as the great voice of moderation within
- the modern African American community. Hughes constantly works to mollify
- the radical elements of the black community, building bridges of
- understanding between blacks and whites.
- Or at least he tries to build bridges. Unfortunately things always seem to
- fall apart at the last minute, despite Hughes' best efforts. Everyone gives
- him great credit for his work, and looks to him for guidance, yet he seldom
- seems to accomplish much, a fact lost on his admirers. Hughes will soon
- maneuver himself into a position where he can step from behind the scenes
- and assume the leadership of the moderate black community in America.
- Astaroth will then be in a position to do great harm whenever the mood
- strikes him, simply by switching his position. If even the great peacemaker
- Randy Hughes agrees that there will be no racial peace in America, then
- millions will follow him into chaos.
- Hell on Earth
- These three are the only examples I can conclusively give. The evidence in
- each case is overwhelming, and their can be no doubt that what I have said
- is true, at least for now. I do not doubt that once this work is published
- Astaroth will become aware of its existence. When this happens he may well
- change tactic or even come after me himself, but I doubt it. I do not
- delude myself, the readership of this work will be small, and even a
- smaller percentage will choose to let themselves believe what I have
- written here. This small work is of no concern to the Lord of Hell.
- Take with you this final thought on Astaroth and his plans for the world. I
- can only make one generalization about Astaroth: no generalizations are
- possible. There are a great many stereotypes about the devil and the nature
- of evil in the world and none of them are true. More accurately, none of
- them are entirely true. Astaroth is not a creature of pure evil, he is not
- the embodiment of all that is bad. He is a being of tremendous power and
- unfathomable complexity. His motives are as multifaceted as any humans, and
- probably more so. Nor can his methods be confined to any particular
- patterns or rules. He will do anything, go anywhere to achieve his goals.
- That does not make him evil, but it does make him extraordinarily
- dangerous. All the more dangerous because of what his ultimate goal is. He
- wants hell on Earth and nothing less, and if you have read this far you
- know that is not a consummation devoutly to be wished.
- Epilogue
- It think it only fitting that my work end with the citadels of the Death
- Angels. They are certainly the most dangerous places in Inferno for a
- traveler. Always remember that in its citadel a Death Angel controls
- reality, down to the very emotions you feel and thought you think. This is
- not necessarily true for the rest of Inferno. Often you have only your own
- heart and mind to rely on in order to make it through whatever ordeal hell
- throws up against you next. In the citadels you cannot even count on that.
- I find myself somewhat sad as I write these final words. This book has been
- decades upon decades in the making, and still it comes down to just a few
- pages. Why should this be? I could fill the text with all the accounts of
- hell I have accumulated over the years. Certainly those accounts fill every
- nook and cranny in the room I now sit. But what would be the point? I have
- waded through these tales of unending human misery, and I can assure you,
- they paint a depressing picture. It is enough for my readers to know what
- kind of horrors lie below, and since no authoritative catalog could ever be
- completed, I decided not to try.
- This turns out to have been a kind of manual or guide for those who would
- seek fame or fortune in the furthest reaches of hell. I would hope that
- most would take it as a warning to give up such vainglorious dreams, but
- failing that I hope they will at least take my warnings to heart. I have
- represented here every kind of horror and threat that I know to exist in
- Inferno, and there are certainly a great many. Likewise there are no doubt
- many more, and one should always expect the unexpected.
- Forgive an old man his ramblings. It is time to bring this to a close. I
- would wish that you should never have need of this book, but I firmly
- believe that you, no matter who you are, will find value in it. Every day
- that we do not fight for our souls, we lose a little more of them to the
- darkness. Remember. Always remember. Remembering is what They hate more
- than anything.
- Appendices
- About the Author
- Inferno: An Authoritative Study, is the product of decades of research on
- the part of one of the world's best known Death Conjurers: Shelby Tyree.
- Tyree was born in Boston in 1720, the child of two conjurers well versed in
- the Lores of Passion and Death. It is said that they assured for their
- child the soul of a long dead ancestor, a famous European conjurer from
- Renaissance Italy. Raised in a tradition of magic, and taught early on of
- his divine rights as a human being, Shelby quickly excelled at both the
- magical arts and the occult sciences.
- He remained a loyalist during the revolutionary war, and fled to Jamaica
- when it became obvious that the Colonies would soon throw off their
- masters. He spent several decades in the Caribbean, and was rumored to have
- engaged in piracy on more than one occasion. After the Napoleonic wars he
- relocated to Europe, where he spent the next hundred or so years, learning
- all he could from the greatest conjurers of the day. Renowned for his
- magically enhanced longevity, and social graces, Tyree was the enfant
- terrible of the conjuring social scene for many years.
- But the ambitious magician had more than immortality on his mind when he
- began his exhaustive study of Inferno. He felt that he could make a
- contribution to human society, maybe even help overthrow the power of
- Astaroth himself. So he withdrew from society, devoting his full attentions
- to the study of the world of the dead. So, decades later, we see the fruits
- of his labors in this finely researched, well documented account of hell:
- "A tour guide for the afterlife." as Tyree himself once called it.
- Tyree published the book at his own expense, with a first print run of
- 1,000 copies. Printed on high quality, acid free paper, the book is meant
- to last for centuries. Bound in hand tooled leather, sprinkled liberally
- with diagrams, engravings, and even color prints, the book was an instant
- collectors item in occult circles. Tyree, being a generous man, gave away
- several hundred copies to friends and associates around the world. He
- handles sales himself, preferring not to deal with any traditional book
- selling venues. Those interested in obtaining a copy should attempt to
- contact the author directly. He currently resides in the greater New York
- metropolitan area.
- Shelby Tyree as an NPC
- Game masters may want to include the opinionated and enigmatic Tyree in
- their campaign. He can be an excellent ally or antagonist for any group of
- players, depending on how the game master wishes to use him. He is a very
- arrogant, opinionated man, but also very polite. He has his own agenda,
- only some of which is revealed in his book. He would gladly use the players
- as pawns in his schemes against the Death Angels, sending them on dangerous
- missions, even into Inferno itself, in exchange for information or possibly
- teaching the player characters magic. He may even contact the players
- himself if he thinks they could prove valuable allies or agents.
- When playing Tyree always act very urbane and distinguished. He never loses
- his temper, nor shows any surprise. He will laugh politely at other
- people's jokes, and listen attentively to their stories. He is the perfect
- host, and has a way of gaining others' trust very quickly. He speaks with a
- slightly European accent when in America, an affectation on his part that
- increases his charm. in fact he is a talented linguist, and speaks eight
- different languages as if he were a native.
- Stats for Shelby Tyree
- AGL: 15
- STR: 12
- CON: 24
- COM: 15
- EGO: 25
- CHA: 17
- PER: 16
- EDU: 16
- Height: 170 cm
- Weight: 68 kg
- Movement: 8m/rnd
- Actions: 2
- Initiative Bonus: +3
- Damage Bonus: +2
- Damage Capacity: 6 scratches = 1 light wound
- 5 light wounds = 1 serious wound
- 3 serious wounds = 1 fatal wound
- Endurance: 140
- Mental Balance: -40
- Dark Secrets: Family Secret
- Advantages: Influential Friends, Magical Intuition
- Disadvantages: Egoist
- Skills: Handgun: 14, Sword: 13, Unarmed Combat: 10 First Aid: 15,
- Astrology: 25, Alchemy: 26, Voodoo: 30, Tarot: 15, Cabbalah: 23, Symbols:
- 18, Numerology: 20, Languages: English: 20, French: 20, German: 18,
- Italian: 18, Dutch: 15, Spanish: 20, Latin: 20, Hebrew: 20, Greek: 20, Net
- of Contacts: Death Magicians: 30, Satanists: 15.
- Magic: Lore of Death: 60 (all spells at 25), Lore of Passion: 20, Lore of
- Madness: 15, Lore of Time & Space: 15
- Home: New York
- Using Inferno in your Campaign
- Inferno and the Kult Campaign
- Inferno offers quite a few opportunities for game masters to liven up their
- games, but only if the setting is used judiciously. Inferno is the source
- of so many of the antagonists players are likely to come up against:
- Satanists, death conjurers, Razides, the Death Angels, and even Astaroth
- himself. It is only natural to think that at some point the players
- characters might try to take the fight to their enemies' home turf.
- Nevertheless, Inferno should remain a mystery to the players. Even more
- importantly, he it should remain threatening, even horrifying for them. The
- decision to go to Inferno should never be undertaken lightly; after all,
- their characters' souls are at stake here.
- Trips to Inferno should occur very rarely, so as not to become passé.
- Players are most frightened in situations they are not familiar with, so
- whenever they become familiar with Inferno's threats, those threats lose
- their potency. Nothing in Inferno should ever be what the players expect it
- will be. Corridors move, laws of physics change, demon lords are replaced
- by others. Novelty, confusion, and shock are the keys to a successful
- Inferno experience.
- It is also important to realize that it can be hard for players to feel
- sympathetic fear for their characters if they cannot picture the horrors
- that confront them. That is why so much of what is described in this book
- walks a fine line between our world and the fantastic. Everyday situations
- taken to horrible extremes are easier to imagine than bizarre situations
- the players cannot relate to. Thus the betrayal of a friend, or the death
- of a loved one often carries more emotional impact than facing some larger
- than life monster with gnashing teeth and fiery breath. We've all been
- betrayed, or at least suffered from a fear of losing someone or something
- we hold dear. Few of us can really picture what it would be like to fight a
- dragon; it is simply beyond our experience.
- Thus many of Inferno's torments are firmly grounded in human experience.
- They are familiar situations taken a step further. Keep this in mind when
- creating torments and encounters of your own in Inferno. Look closely at
- your players and their characters, and think about what would make them
- most uncomfortable. Do you have a player who is scared to death of spiders?
- Confront them with hordes of the little arachnids somewhere along the line
- as they journey through Inferno. does a character have a dead sister who's
- ghost still haunts him? Bring that spirit into Inferno, confront the
- character with her. The dead sister does not attack. We all know what to do
- when we are attacked. Instead she tells her brother that she loves him,
- that she's sorry. She begs to know why he convinced her to commit suicide.
- That is a horrifying experience most people and characters will have
- trouble dealing with.
- It is paramount that any Inferno experience be as frightening,
- disheartening, and gut-wrenching as possible. Once it is over, the players
- should absolutely dread the thought of ever returning their again. That
- will make it all the worse for them when they do have to go back, or worse
- yet, when they are brought back against their wishes. Every journey to
- Inferno should cost more than is gained That is the nature of the place.
- Even if the players go in with the hope of great rewards, and even if they
- get those rewards, they should come away feeling that it was not worth it.
- The price they pay is always too great. Inferno is a force of implacable
- despair in the universe, and no good can come from dealing with it. Not
- that the players will know or believe this. They will try, and they will
- learn what it means to harrow hell.
- There are a variety of ways Inferno can be integrated into a Kult campaign.
- We divide them here into two rather broad categories: Accidental and
- Intentional. Accidental is the more common way of entering Inferno. After
- all, anyone who takes a moment to ponder things rationally should realize
- that voluntarily going to hell is a bad idea. Intentional harrowings should
- be quite rare, and are the stuff of extended campaigns that take several
- game sessions. they are often misguided quests of some sort, and are almost
- universally ill-fated from inception. This of course makes them all the
- more fun to play.
- Accidental entries include temporary portals opening up around the
- characters, being kidnapped by Razides, and getting lost wandering through
- the Labyrinth. These Infernal explorations are usually about trying to find
- a way home again and nothing more. They make for good, quick, nasty
- interludes in a campaign that maybe needs a little spicing up.
- There should be plenty of danger, excitement, and non-stop action: a
- desperate race against time. Temporary portals between Elysium and Inferno
- open up all the time, and are the perfect opportunity to give the players a
- small taste of Inferno. It is a nice ironic touch to make the opening of a
- portal the direct result of something the players have done. For example,
- the players manage to fight off a number evil cultists attacking a school
- full of children. The resulting carnage, fear, and suffering is enough to
- open a temporary portal that manages to get the players and the children
- stuck in Inferno and trying to find a way out.
- Intentional journeys into Inferno should come from the players, although
- the game master might well provide the impetus. Classic reasons for
- harrowing hell include: recovering the souls of lost loved ones, taking
- vengeance on a particular death angel, finding information known only to a
- dead person, seeking some artifact rumored to be in hell, or fulfilling a
- quest given to the players by some other being. The journey should be
- fraught with peril, sorrow, and hopelessness. It is against all odds that
- the players might come out of it with their souls intact. They know it is a
- bad idea, but circumstances offer them no choice. These are games of high
- melodrama and tension, and the game master needs to work extra hard to keep
- up the appropriate mood.
- Some Important Game Conventions
- Dying
- The most important game convention to keep in mind when running a game set
- in Inferno is what happens to characters when they die. Its really quite
- simple: they stay in Hell. Souls that leave the body in Inferno do not move
- from their current location. Dying in Inferno is the same for all humans: a
- few moments, hours, or days later (depending on the will of local demon
- lords and the game master) the body is fully regenerated. If the character
- was alive before he came to Inferno, he is now dead.
- What does it mean to be dead? Most importantly, your soul is no longer
- attached to your body, and a soul needs a body to exist in Elysium.
- Characters dying for the first time will have an odd experience: their
- physical body will remain where it fell, a lifeless hunk of flesh. The
- character's soul will literally step out of that body and appear next to
- the corpse. For all intents and purposes it is as if the character has two
- bodies. The new body functions just like the old one, and the character is
- unaware of any differences. The only problem is, if the character should
- try to leave Inferno with their new body, they will be prohibited. The
- character cannot step through portal, nor effect the other side in any way.
- His souls is lost forever, unless a death conjurer or some other being
- reincarnates him with by magical means.
- Dying in Inferno also means that the character is out of the loop of
- reincarnation. They will not ever receive a new body, unless they can
- somehow figure out a way to get themselves into the memory purging process
- of the Nine Circles. This is easier said than done, since most demons will
- see the player character for what he is, and choose to hold on to him
- rather than offer him hope of returning to the living world some day. This
- can result in some interesting deal making. The demon might demand that the
- player character find another soul to take his place. In return the
- character will be allowed to undergo years of torture before he finally
- escapes Inferno's clutches.
- Laws of Physics
- The Game master should feel free to play fast and loose with the laws of
- physics and time and space. Guns can misfire, fire backwards, or not fire
- at all. Gravity can suddenly switch direction, parallel lines can meet, two
- objects can occupy the same place at the same time, and so on. This is a
- great tool for keeping the players off guard, but only as long as the game
- master uses them with subtlety. The characters may not even be aware of
- what is happening until it is too late. Likewise, the amount of time that
- passes for the players probably has no correlation to the flow of time in
- Elysium. years of torment can take a few minutes of Greenwich Mean time. In
- Inferno, it truly is all relative.
- Last Words
- Inferno is more malleable than most game settings. The game master is free
- to do whatever he or she can dream up, for as Tyree has said so often in
- his book, anything is possible in Inferno. we encourage the game master to
- go wild with Inferno. Do not hold back, do not pull any punches. Inferno is
- the worst place imaginable in all of the already nasty Kult universe. Make
- it the worst place your player characters have ever been as well. Make them
- hate you for ever bringing them there. They'll thank you later.
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