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- int TotalMagicPIECES = 0;
- //For the subscreen. Four items, of one custom type, set as levels 1, 2, 3, 4
- const int I_MPIECE0 = 100; //none, L1; assign in Link Init Data
- const int I_MPIECE1 = 101; //L2
- const int I_MPIECE2 = 102; //L3
- const int I_MPIECE3 = 103; //L4
- //item collect script
- item script magicpiece
- {
- void run()
- {
- ++TotalMagicPIECES;
- if ( TotalMagicPIECES >= 4 )
- {
- TotalMagicPIECES = 0;
- Link->MaxMP += 32;
- Link->MP += 32;
- Link->Item[I_MPIECE1] = false;
- Link->Item[I_MPIECE2] = false;
- Link->Item[I_MPIECE3] = false;
- }
- else
- {
- if ( TotalMagicPIECES == 1 ) Link->Item[I_MPIECE1] = true;
- if ( TotalMagicPIECES == 2 ) Link->Item[I_MPIECE2] = true;
- if ( TotalMagicPIECES == 3 ) Link->Item[I_MPIECE3] = true;
- }
- }
- }
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