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  1. // LAUNCH OPTIONS -sw -noborder -w 1920 -h 1080 -novid -console -dxlevel 80
  2.  
  3. exec fps
  4.  
  5. unbindall
  6.  
  7. bind "`" "toggleconsole"
  8. bind "w" "+mfwd"
  9. bind "s" "+mback"
  10. bind "a" "+mleft"
  11. bind "d" "+mright"
  12. bind "SPACE" "+crouchjump"
  13. bind "CTRL" "+duck"
  14. bind "SHIFT" "+showscoresandnetgraph"
  15. bind "'" "+moveup"
  16. bind "/" "+movedown"
  17. bind "PGUP" "+lookup"
  18. bind "PGDN" "+lookdown"
  19. bind "END" "centerview"
  20. bind "ALT" "+strafe"
  21. bind "INS" "hud_reloadscheme"
  22. bind "b" "+attack3"
  23. bind "MOUSE1" "+attack"
  24. bind "MOUSE2" "+attack2"
  25. bind "MOUSE5" "slot3"
  26. bind "y" "voice_menu_1"
  27. bind "x" "voice_menu_2"
  28. bind "c" "voice_menu_3"
  29. bind "1" "slot1"
  30. bind "2" "slot2"
  31. bind "3" "slot3"
  32. bind "4" "slot4"
  33. bind "5" "slot5"
  34. bind "6" "slot6"
  35. bind "7" "slot7"
  36. bind "8" "slot8"
  37. bind "9" "slot9"
  38. bind "0" "slot10"
  39. bind "MWHEELUP" "slot1"
  40. bind "MWHEELDOWN" "slot2"
  41. bind "q" "voicemenu 0 1"
  42. bind "F12" "screenshot"
  43. bind "F6" "save_replay"
  44. bind "F7" "abuse_report_queue"
  45. bind "F10" "quit prompt"
  46. bind "F6" "replay_togglereplaytips"
  47. bind "PAUSE" "pause"
  48. bind "ESCAPE" "escape"
  49. bind "t" "impulse 201"
  50. bind "z" "say"
  51. bind "u" "say_team"
  52. bind "v" "+voicerecord"
  53. bind "." "changeteam"
  54. bind "," "changeclass"
  55. bind "F5" "+showroundinfo"
  56. bind "g" "+taunt"
  57. bind "h" "+use_action_slot_item"
  58. bind "e" "voicemenu 0 0"
  59. bind "TAB" "lastdisguise"
  60. bind "r" "dropitem"
  61. bind "i" "showmapinfo"
  62. bind "-" "disguiseteam"
  63. bind "m" "open_charinfo_direct"
  64. bind "n" "open_charinfo_backpack"
  65. bind "j" "cl_trigger_first_notification"
  66. bind "r" "dropitem"
  67. bind "l" "inspect"
  68. bind "PGUP" "cl_hud_minmode 0"
  69. bind "PGDN" "cl_hud_minmode 1"
  70. bind "f" "toggle viewmodel_fov 0 90"
  71.  
  72.  
  73. // Mouse
  74. sensitivity "1.5"
  75. m_rawinput "1"
  76.  
  77. // Audio
  78. volume "0.2"
  79. snd_pitchquality "1"
  80. dsp_enhance_stereo "1"
  81. voice_enable "1"
  82. snd_musicvolume "0.0"
  83.  
  84. // Advanced
  85. crosshair 0
  86. hud_classautokill "0"
  87. tf_respawn_on_loadoutchanges "1"
  88. tf_medigun_autoheal "1"
  89. cl_autorezoom "0"
  90. cl_autoreload "1"
  91. hud_fastswitch "1"
  92. fov_desired "90"
  93. cl_showfps "1"
  94. tf_colorblindassist "1"
  95. cl_disablehtmlmotd "0"
  96. cl_spec_carrieditems "1"
  97. cl_use_tournament_specgui "1"
  98. tf_simple_disguise_menu "0"
  99. hud_combattext "1"
  100. hud_medichealtargetmarker "1"
  101. hud_medicautocallersthreshold "50"
  102. tf_dingalingaling "1"
  103. tf_dingaling_volume "1"
  104. glow_outline_effect_enable "0"
  105. cl_cloud_settings "0"
  106. cl_notifications_show_ingame "1"
  107. cl_trading_show_requests_from "2"
  108. sb_close_browser_on_connect "1"
  109. cl_forcepreload "1"
  110. fov_desired 90
  111. viewmodel_fov 90
  112. r_drawviewmodel 1
  113. zoom_sensitivity_ratio 0.75
  114. tf_remember_activeweapon 0
  115. closecaption 1
  116. tf_hud_target_id_disable_floating_health 1
  117. cl_allowdownload "1"
  118. cl_downloadfilter "nosounds"
  119. net_graph 1
  120.  
  121. // Net Settings
  122. cl_cmdrate "66"
  123. cl_interp "0.0303030303"
  124. cl_updaterate "66"
  125. cl_smooth "0"
  126. cl_smoothtime "0"
  127. cl_interp_ratio "1"
  128. cl_lagcomp_errorcheck "0"
  129. cl_lagcompensation "1"
  130. cl_interp_threadmodeticks "0"
  131. cl_pred_optimize "2"
  132. rate "60000"
  133.  
  134. // FPS Settings
  135. fps_max 0
  136. r_lod 2
  137. r_rootlod 2
  138. cl_jiggle_bone_framerate_cutoff 0
  139. cl_new_impact_effects 0
  140. cl_show_splashes 0
  141. func_break_max_pieces 0
  142. glow_outline_effect_enable 0
  143. mat_antialias 0
  144. mat_colcorrection_disableentities 1
  145. mat_colorcorrection 0
  146. mat_disable_bloom 1
  147. mat_disable_fancy_blending 1
  148. mat_disable_lightwarp 1
  149. mat_forceaniso 0
  150. mat_hdr_level 0
  151. mat_monitorgamma 2
  152. mat_motion_blur_enabled 0
  153. mat_picmip 2
  154. mat_trilinear 1
  155. r_3dsky 0
  156. tf_particles_disable_weather 1
  157. mat_forcehardwaresync 0
  158. mat_vsync 0
  159. engine_no_focus_sleep 0
  160.  
  161. // Threading
  162. mat_queue_mode "2"
  163. r_threaded_client_shadow_manager "1"
  164. r_threaded_particles "1"
  165. r_threaded_renderables "1"
  166.  
  167. // cleaning up and stopping debug flooding
  168. adsp_debug "0"
  169. cl_clearhinthistory "1"
  170. cl_debugrumble "0"
  171. cl_rumblescale "0"
  172. mat_debugdepthval "0"
  173. mat_debugdepthvalmax "0"
  174. mat_debug_postprocessing_effects "0"
  175.  
  176. // Crouchjump
  177. alias +crouchjump "+jump; +duck"
  178. alias -crouchjump "-duck; -jump"
  179.  
  180. // Scoreboard
  181. alias +showscoresandnetgraph "+showscores; net_graph 3; mp_showrespawntimes; timeleft"
  182. alias -showscoresandnetgraph "-showscores; net_graph 1"
  183.  
  184. // Null-cancelling movement
  185. alias +mfwd "-back;+forward;alias checkfwd +forward"
  186. alias +mback "-forward;+back;alias checkback +back"
  187. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  188. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  189. alias -mfwd "-forward;checkback;alias checkfwd none"
  190. alias -mback "-back;checkfwd;alias checkback none"
  191. alias -mleft "-moveleft;checkright;alias checkleft none"
  192. alias -mright "-moveright;checkleft;alias checkright none"
  193. alias checkfwd none
  194. alias checkback none
  195. alias checkleft none
  196. alias checkright none
  197. alias none ""
  198.  
  199. // PREC
  200. prec_notify "1"
  201. prec_mode "2"
  202. prec_screens "1"
  203. prec_sound "1"
  204. prec_min_streaks "3"
  205.  
  206. // Hitsound
  207. play hitsound.wav
  208. tf_dingalingaling "1"
  209. tf_dingaling_pitchmaxdmg "50"
  210. tf_dingaling_pitchmindmg "100"
  211. tf_dingaling_volume "1"
  212. tf_dingaling_wav_override "hitsound.wav"
  213.  
  214. // Quick Join
  215. bind "KP_END" "join_class scout"
  216. bind "KP_DOWNARROW" "join_class soldier"
  217. bind "KP_PGDN" "join_class pyro"
  218. bind "KP_LEFTARROW" "join_class demoman"
  219. bind "KP_5" "join_class heavyweapons"
  220. bind "KP_RIGHTARROW" "join_class engineer"
  221. bind "KP_HOME" "join_class medic"
  222. bind "KP_UPARROW" "join_class sniper"
  223. bind "KP_PGUP" "join_class spy"
  224. bind "KP_DEL" "explode"
  225.  
  226. clear
  227. echo #################################
  228. echo ######### CONFIG LOADED #########
  229. echo #################################
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