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- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using System.Text;
- using SFML.Audio;
- using SFML.Graphics;
- using SFML.Window;
- using DanmakufuDotNet;
- public class TemplateGamemode : Gamemode
- {
- public TemplateGamemode() : base("TemplateGamemode")
- {
- // The constructor requires no parameters
- // The base constructors requires a string parameter that must be IDENTICAL to class name and file name
- }
- public override void Initialize()
- {
- Game.Playfield = new Playfield(Game, 32, 16, 417, 465); // Creates a playfield(X, Y, Width, Height)
- Game.Player.Initialize(Game); // Initialize the default player
- Game.Manager.AddEntity(Game.Player); // Adds the default player to the game manager
- Game.Playfield.Border = new Sprite(ResourcesImages["Border"]);
- }
- }
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