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- def AddItemSlot(self, slot, tab ,itemVnum, count, socket0, socket1, socket2, socket3, socket4, socket5, attrtype0,attrvalue0, attrtype1,attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3, attrtype4, attrvalue4, attrtype5, attrvalue5, attrtype6, attrvalue6, attrtype7, attrvalue7, attrtype8, attrvalue8, attrtype9, attrvalue9, attrtype10, attrvalue10, attrtype11, attrvalue11, attrtype12, attrvalue12, attrtype13, attrvalue13, attrtype14, attrvalue14):
- constInfo.GUILDSTORAGE["slots"]["TAB"+tab][int(slot)] = [int(itemVnum),int(count), int(socket0), int(socket1), int(socket2), int(socket3), int(socket4), int(socket5), int(attrtype0),int(attrvalue0), int(attrtype1),int(attrvalue1), int(attrtype2), int(attrvalue2), int(attrtype3), int(attrvalue3), int(attrtype4), int(attrvalue4), int(attrtype5), int(attrvalue5), int(attrtype6), int(attrvalue6), int(attrtype7), int(attrvalue7), int(attrtype8), int(attrvalue8), int(attrtype9), int(attrvalue9), int(attrtype10), int(attrvalue10), int(attrtype11), int(attrvalue11), int(attrtype12), int(attrvalue12), int(attrtype13), int(attrvalue13), int(attrtype14), int(attrvalue14)]
- self.RefreshSlots()
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