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- runetera,150,150,4 script Poring Quest 4_M_SAGE_A,{
- if(poring_quest == 1){
- mes "[Langry]";
- mes "You have already finished this quest.";
- close;
- }
- if (checkquest(7122) != -1) {
- if (checkquest(7122,HUNTING) != 2 ) {
- mes "[Langry]";
- mes "Have you finished hunting the 1 Poring?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Langry]";
- mes "Hmm, I don't think you've hunted 1 yet...";
- close;
- case 2:
- mes "[Langry]";
- mes "Remember, I need help hunting Poring so go and hunt 1 of them.";
- close;
- case 3:
- mes "[Langry]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Langry]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 7122;
- close;
- case 2:
- mes "[Langry]";
- mes "Please kill 1 Poring.";
- close;
- }
- }
- }
- else {
- mes "[Langry]";
- mes "Amazing, you did that with speed.";
- getexp 385,30;
- getitem 32500,1;
- erasequest 7122;
- set poring_quest,1;
- close;
- }
- }
- //for minimum level
- if (BaseLevel > 1) {
- //for maximum level
- if (BaseLevel < 99) {
- mes "[Langry]";
- mes "Do you think you can help me?";
- mes "Please?";
- next;
- switch(select("Sure:No")) {
- case 1:
- mes "[Langry]";
- mes "Really?!";
- mes "That's great!";
- next;
- switch(select("Gather Items:Hunt Poring:Cancel")) {
- case 1:
- // Item turn in
- mes "[Langry]";
- mes "I need to collect ^0000CE5 Fluff^000000 to";
- mes "complete this community service project.";
- mes "You know what? I can even reward you a little for helping me.";
- next;
- switch(select("I have some Fluff:What was that again?")) {
- case 1:
- if (countitem(914) > 4) {
- mes "[Langry]";
- mes "Thank you for the Fluff. This helps me out greatly.";
- mes "Oh and here you go, this should help you get stronger, faster!";
- delitem 914,5; //Fluff
- getexp 385,30;
- close;
- }
- else {
- mes "[Langry]";
- mes "I see no Fluff, wait yea I do it's the lies coming from your mouth.";
- close;
- }
- case 2:
- mes "[Langry]";
- mes "I need ^00CE005 Fluff^000000.";
- close;
- }
- case 2:
- // Kill Count Quest
- mes "[Langry]";
- mes "Ah, ok I think you can help me out by hunting some Poring.";
- mes "How many would you like to hunt?";
- next;
- switch(select("1 Poring:~ Cancel")) {
- case 1:
- mes "[Langry]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 7122;
- close;
- case 2:
- mes "If you change your mind, please come back.";
- close;
- }
- case 3:
- mes "[Langry]";
- mes "If you change your mind, please come back.";
- close;
- }
- case 2:
- mes "[Langry]";
- mes "If you change your mind, please come back.";
- close;
- }
- }
- else {
- mes "[Langry]";
- mes "Hello, my name is Langry.";
- mes "I have to complete this community service, but I am just too lazy.";
- close;
- }
- }
- else {
- mes "[Langry]";
- mes "You may just be the most unlikely person ever, recycle a few Poring and come back.";
- close;
- }
- }
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