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Sep 2nd, 2014
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  1. runetera,150,150,4 script Poring Quest 4_M_SAGE_A,{
  2. if(poring_quest == 1){
  3. mes "[Langry]";
  4. mes "You have already finished this quest.";
  5. close;
  6. }
  7. if (checkquest(7122) != -1) {
  8. if (checkquest(7122,HUNTING) != 2 ) {
  9. mes "[Langry]";
  10. mes "Have you finished hunting the 1 Poring?";
  11. next;
  12. switch(select("Yes:No:I want to quit")) {
  13. case 1:
  14. mes "[Langry]";
  15. mes "Hmm, I don't think you've hunted 1 yet...";
  16. close;
  17. case 2:
  18. mes "[Langry]";
  19. mes "Remember, I need help hunting Poring so go and hunt 1 of them.";
  20. close;
  21. case 3:
  22. mes "[Langry]";
  23. mes "Are you sure that you want to stop hunting?";
  24. mes "Any progress that you've made will be erased";
  25. next;
  26. switch(select("Yes:No")) {
  27. case 1:
  28. mes "[Langry]";
  29. mes "Ok then, well come back here if you change your mind.";
  30. erasequest 7122;
  31. close;
  32. case 2:
  33. mes "[Langry]";
  34. mes "Please kill 1 Poring.";
  35. close;
  36. }
  37. }
  38. }
  39. else {
  40. mes "[Langry]";
  41. mes "Amazing, you did that with speed.";
  42. getexp 385,30;
  43. getitem 32500,1;
  44. erasequest 7122;
  45. set poring_quest,1;
  46. close;
  47. }
  48. }
  49. //for minimum level
  50. if (BaseLevel > 1) {
  51. //for maximum level
  52. if (BaseLevel < 99) {
  53. mes "[Langry]";
  54. mes "Do you think you can help me?";
  55. mes "Please?";
  56. next;
  57. switch(select("Sure:No")) {
  58. case 1:
  59. mes "[Langry]";
  60. mes "Really?!";
  61. mes "That's great!";
  62. next;
  63. switch(select("Gather Items:Hunt Poring:Cancel")) {
  64. case 1:
  65. // Item turn in
  66. mes "[Langry]";
  67. mes "I need to collect ^0000CE5 Fluff^000000 to";
  68. mes "complete this community service project.";
  69. mes "You know what? I can even reward you a little for helping me.";
  70. next;
  71. switch(select("I have some Fluff:What was that again?")) {
  72. case 1:
  73. if (countitem(914) > 4) {
  74. mes "[Langry]";
  75. mes "Thank you for the Fluff. This helps me out greatly.";
  76. mes "Oh and here you go, this should help you get stronger, faster!";
  77. delitem 914,5; //Fluff
  78. getexp 385,30;
  79. close;
  80. }
  81. else {
  82. mes "[Langry]";
  83. mes "I see no Fluff, wait yea I do it's the lies coming from your mouth.";
  84. close;
  85. }
  86. case 2:
  87. mes "[Langry]";
  88. mes "I need ^00CE005 Fluff^000000.";
  89. close;
  90. }
  91. case 2:
  92. // Kill Count Quest
  93. mes "[Langry]";
  94. mes "Ah, ok I think you can help me out by hunting some Poring.";
  95. mes "How many would you like to hunt?";
  96. next;
  97. switch(select("1 Poring:~ Cancel")) {
  98. case 1:
  99. mes "[Langry]";
  100. mes "Come back when you've finished your task and I will give you a small reward.";
  101. setquest 7122;
  102. close;
  103. case 2:
  104. mes "If you change your mind, please come back.";
  105. close;
  106. }
  107. case 3:
  108. mes "[Langry]";
  109. mes "If you change your mind, please come back.";
  110. close;
  111. }
  112. case 2:
  113. mes "[Langry]";
  114. mes "If you change your mind, please come back.";
  115. close;
  116. }
  117. }
  118. else {
  119. mes "[Langry]";
  120. mes "Hello, my name is Langry.";
  121. mes "I have to complete this community service, but I am just too lazy.";
  122. close;
  123. }
  124. }
  125. else {
  126. mes "[Langry]";
  127. mes "You may just be the most unlikely person ever, recycle a few Poring and come back.";
  128. close;
  129. }
  130. }
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