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- Nature (Mamoswine) @ Focus Sash
- Ability: Oblivious
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- IVs: 28 HP
- - Stealth Rock
- - Ice Shard
- - Earthquake
- - Knock Off
- Confidence (Thundurus) @ Life Orb
- Ability: Volt Absorb / Prankster
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- - Nasty Plot
- - Thunderbolt
- - Hidden Power [Ice]
- - Grass Knot
- Strength (Heatran) @ Air Balloon
- Ability: Flash Fire
- EVs: 252 HP / 4 Def / 252 SpA
- Quiet Nature
- IVs: 30 Def
- - Fire Blast
- - Earth Power
- - Hidden Power [Ice]
- - Stone Edge
- Rest (Celebi) @ Leftovers
- Ability: Natural Cure
- EVs: 252 HP / 148 Def / 108 Spe
- Bold Nature
- IVs: 0 Atk
- - Giga Drain
- - Recover
- - Nasty Plot
- - Baton Pass
- Nurture (Medicham-Mega) @ Medichamite
- Ability: Pure Power
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Fake Out
- - Bullet Punch
- - High Jump Kick
- - Zen Headbutt
- Duty (Tentacruel) @ Black Sludge
- Ability: Liquid Ooze
- EVs: 248 HP / 216 Def / 28 SpD / 16 Spe
- Timid Nature
- - Scald
- - Rapid Spin
- - Acid Spray
- - Toxic Spikes
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