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- /* Configuration file for UnrealIRCd 4.0
- *
- * Simply copy this file to your conf/ directory, call it
- * 'unrealircd.conf' and walk through it line by line (edit it!)
- *
- * Important: All lines, except the opening { line, end with an ;
- * including };. This is very important, if you miss a ; somewhere then
- * the configuration file parser will complain and your file will not
- * be processed correctly!
- * If this is your first experience with an UnrealIRCd configuration
- * file then we really recommend you to read a little about the syntax,
- * this only takes a few minutes and will help you a lot:
- * https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
- *
- * UnrealIRCd 4 documentation (very extensive!):
- * https://www.unrealircd.org/docs/UnrealIRCd_4_documentation
- *
- * Frequently Asked Questions:
- * https://www.unrealircd.org/docs/FAQ
- *
- */
- /* This is a comment, all text here is ignored (comment type #1) */
- // This is also a comment, this line is ignored (comment type #2)
- # This is also a comment, again this line is ignored (comment type #3)
- /* UnrealIRCd makes heavy use of modules. Modules allow you to completely
- * customize the featureset you wish to enable in UnrealIRCd.
- * See: https://www.unrealircd.org/docs/Modules
- *
- * By using the include below we instruct the IRCd to read the file
- * 'modules.default.conf' which will load more than 150 modules
- * shipped with UnrealIRCd. In other words: this will simply load
- * all the available features in UnrealIRCd.
- * If you are setting up UnrealIRCd for the first time we suggest you
- * use this. Then, when everything is up and running you can come
- * back later to customize the list (if you wish).
- */
- include "modules.default.conf";
- /* Now let's include some other files as well:
- * - help/help.conf for our on-IRC /HELPOP system
- * - badwords.conf for channel and user mode +G
- * - spamfilter.conf as an example for spamfilter usage
- * - operclass.default.conf contains some good operclasses which
- * you can use in your oper blocks.
- */
- include "help/help.conf";
- include "badwords.conf";
- include "spamfilter.conf";
- include "operclass.default.conf";
- /* This is the me { } block which basically says who we are.
- * It defines our server name, some information line and an unique "sid".
- * The server id (sid) must start with a digit followed by two digits or
- * letters. The sid must be unique for your IRC network (each server should
- * have it's own sid).
- */
- me {
- name "aurorarpg.com";
- info "AuroraRPG IRC Server";
- sid "001";
- };
- /* The admin { } block defines what users will see if they type /ADMIN.
- * It normally contains information on how to contact the administrator.
- */
- admin {
- "Melad Akram";
- "Melad";
- "melad@aurorarpg.com";
- };
- /* Clients and servers are put in class { } blocks, we define them here.
- * Class blocks consist of the following items:
- * - pingfreq: how often to ping a user / server (in seconds)
- * - connfreq: how often we try to connect to this server (in seconds)
- * - sendq: the maximum queue size for a connection
- * - recvq: maximum receive queue from a connection (flood control)
- */
- /* Client class with good defaults */
- class clients
- {
- pingfreq 90;
- maxclients 1000;
- sendq 200k;
- recvq 8000;
- };
- /* Special class for IRCOps with higher limits */
- class opers
- {
- pingfreq 90;
- maxclients 50;
- sendq 1M;
- recvq 8000;
- };
- /* Server class with good defaults */
- class servers
- {
- pingfreq 60;
- connfreq 15; /* try to connect every 15 seconds */
- maxclients 10; /* max servers */
- sendq 5M;
- };
- /* Allow blocks define which clients may connect to this server.
- * This allows you to add a server password or restrict the server to
- * specific IP's only. You also configure the maximum connections
- * allowed per IP here.
- * See also: https://www.unrealircd.org/docs/Allow_block
- */
- /* Allow everyone in, but only 3 connections per IP */
- allow {
- ip *@*;
- class clients;
- maxperip 3;
- };
- /* Example of a special allow block on a specific IP:
- * Requires users on that IP to connect with a password. If the password
- * is correct then it permits 20 connections on that IP.
- */
- allow {
- ip *@192.0.2.1;
- class clients;
- password "somesecretpasswd";
- maxperip 20;
- };
- /* Oper blocks define your IRC Operators.
- * IRC Operators are people who have "extra rights" compared to others,
- * for example they may /KILL other people, initiate server linking,
- * /JOIN channels even though they are banned, etc.
- * See also: https://www.unrealircd.org/docs/Oper_block
- */
- /* Here is an example oper block for 'bobsmith' with password 'test'.
- * You MUST change this!!
- */
- oper epozide {
- class opers;
- mask *@*;
- password "lol";
- /* Oper permissions are defined in an 'operclass' block.
- * See https://www.unrealircd.org/docs/Operclass_block
- * UnrealIRCd ships with a number of default blocks, see
- * the article for a full list. We choose 'netadmin' here.
- */
- operclass netadmin;
- swhois "is a Network Administrator";
- vhost netadmin.aurorarpg.com;
- };
- /* Listen blocks define the ports where the server should listen on.
- * In other words: the ports that clients and servers may use to
- * connect to this server.
- *
- * Syntax:
- * listen {
- * {
- * ip <ip>;
- * port <port>;
- * options {
- * <options....>;
- * };
- * };
- */
- /* Standard IRC port 6667 */
- listen {
- ip *;
- port 6667;
- };
- /* Standard IRC SSL/TLS port 6697 */
- listen {
- ip *;
- port 6697;
- options { ssl; };
- };
- /* Special SSL/TLS servers-only port for linking */
- listen {
- ip *;
- port 6900;
- options { ssl; serversonly; };
- };
- /* NOTE: If you are on an IRCd shell with multiple IP's and you use
- * the above listen { } blocks then you will likely get an
- * 'Address already in use' error and the ircd won't start.
- * This means you MUST bind to a specific IP instead of '*' like:
- * listen { ip 1.2.3.4; port 6667; };
- * Of course, replace the IP with the IP that was assigned to you.
- */
- /*
- * Link blocks allow you to link multiple servers together to form a network.
- * See https://www.unrealircd.org/docs/Tutorial:_Linking_servers
- */
- link hub.mynet.org
- {
- incoming {
- mask *@something;
- };
- outgoing {
- bind-ip *; /* or explicitly an IP */
- hostname hub.aurorarpg.org;
- port 6900;
- options { ssl; };
- };
- password "00:11:22:33:44:55:66:77:88:99:AA:BB:CC:DD:EE:FF"; /* SSL fingerprint of other server */
- class servers;
- };
- /* U-lines give other servers (even) more power/commands.
- * If you use services you must add them here.
- * NEVER put the name of a (normal) UnrealIRCd server here!!!
- * ( If you wonder what Services are then see
- * https://www.unrealircd.org/docs/Services )
- */
- ulines {
- services.aurorarpg.com;
- };
- /* Here you can add a password for the IRCOp-only /DIE and /RESTART commands.
- * This is mainly meant to provide a little protection against accidental
- * restarts and server kills.
- */
- drpass {
- restart "restart";
- die "die";
- };
- /* The log block defines what should be logged and to what file.
- * See also https://www.unrealircd.org/docs/Log_block
- */
- /* This is a good default, it logs almost everything */
- log "ircd.log" {
- flags {
- oper;
- connects;
- server-connects;
- kills;
- errors;
- sadmin-commands;
- chg-commands;
- oper-override;
- tkl;
- spamfilter;
- };
- };
- /* With "aliases" you can create an alias like /SOMETHING to send a message to
- * some user or bot. They are usually used for services.
- *
- * We have a number of pre-set alias files, check out the alias/ directory.
- * As an example, here we include all aliases used for anope services.
- */
- include "aliases/anope.conf";
- /* Ban nick names so they cannot be used by regular users */
- ban nick {
- mask "*C*h*a*n*S*e*r*v*";
- reason "Reserved for Services";
- };
- /* Ban ip.
- * Note that you normally use /KLINE, /GLINE and /ZLINE for this.
- */
- ban ip {
- mask 195.86.232.81;
- reason "Hate you";
- };
- /* Ban server - if we see this server linked to someone then we delink */
- ban server {
- mask eris.berkeley.edu;
- reason "Get out of here.";
- };
- /* Ban user - just as an example, you normally use /KLINE or /GLINE for this */
- ban user {
- mask *tirc@*.saturn.bbn.com;
- reason "Idiot";
- };
- /* Ban realname allows you to ban clients based on their 'real name'
- * or 'gecos' field.
- */
- ban realname {
- mask "Swat Team";
- reason "mIRKFORCE";
- };
- ban realname {
- mask "sub7server";
- reason "sub7";
- };
- /* Ban and TKL exceptions. Allows you to exempt users / machines from
- * KLINE, GLINE, etc.
- * If you are an IRCOp with a static IP (and no untrusted persons on that IP)
- * then we suggest you add yourself here. That way you can always get in
- * even if you accidentally place a *LINE ban on yourself.
- */
- /* except ban protects you from KLINE and ZLINE */
- except ban {
- mask *@192.0.2.1;
- // you may add more mask entries here..
- };
- /* except tkl with type 'all' protects you from GLINE, GZLINE, QLINE, SHUN */
- except tkl {
- mask *@192.0.2.1;
- type all;
- };
- /* With deny dcc blocks you can ban filenames for DCC */
- deny dcc {
- filename "*sub7*";
- reason "Possible Sub7 Virus";
- };
- /* deny channel allows you to ban a channel (mask) entirely */
- deny channel {
- channel "*warez*";
- reason "Warez is illegal";
- class "clients";
- };
- /* VHosts (Virtual Hosts) allow users to acquire a different host.
- * See https://www.unrealircd.org/docs/Vhost_block
- */
- /* Example vhost which you can use. On IRC type: /VHOST test test
- * NOTE: only people with an 'unrealircd.com' host may use it so
- * be sure to change the vhost::mask before you test.
- */
- vhost {
- vhost i.hate.microsefrs.com;
- mask *@unrealircd.com;
- login "test";
- password "test";
- };
- /* You can include other configuration files */
- /* include "klines.conf"; */
- /* Network configuration */
- set {
- network-name "AuroraRPG";
- default-server "irc.aurorarpg.com";
- services-server "services.aurorarpg.com";
- stats-server "stats.aurorarpg.com";
- help-channel "#Support";
- hiddenhost-prefix "Clk";
- prefix-quit "Quit";
- /* Cloak keys should be the same at all servers on the network.
- * They are used for generating masked hosts and should be kept secret.
- * The keys should be 3 random strings of 50-100 characters
- * and must consist of lowcase (a-z), upcase (A-Z) and digits (0-9).
- * HINT: On *NIX, you can run './unrealircd gencloak' in your shell to let
- * UnrealIRCd generate 3 random strings for you.
- */
- cloak-keys {
- "aoAr1HnR6gl3sJ7hVz4Zb7x4YwpW";
- "asdf646Ads96d4sa67489DSA46d4";
- "fdas545ADS65465456ASD456a546";
- };
- };
- /* Server specific configuration */
- set {
- kline-address "support@aurorarpg.com"; /* e-mail or URL shown when a user is banned */
- modes-on-connect "+ixw"; /* when users connect, they will get these user modes */
- modes-on-oper "+xwgs"; /* when someone becomes IRCOp they'll get these modes */
- oper-auto-join "#opers"; /* IRCOps are auto-joined to this channel */
- options {
- hide-ulines; /* hide U-lines in /MAP and /LINKS */
- show-connect-info; /* show "looking up your hostname" messages on connect */
- };
- maxchannelsperuser 10; /* maximum number of channels a user may /JOIN */
- /* The minimum time a user must be connected before being allowed to
- * use a QUIT message. This will hopefully help stop spam.
- */
- anti-spam-quit-message-time 10s;
- /* Or simply set a static quit, meaning any /QUIT reason is ignored */
- /* static-quit "Client quit"; */
- /* static-part does the same for /PART */
- /* static-part yes; */
- /* Which /STATS to restrict to opers only. We suggest to leave it to * (ALL) */
- oper-only-stats "*";
- /* Anti flood protection */
- anti-flood {
- nick-flood 3:60; /* 3 nick changes per 60 seconds (the default) */
- connect-flood 3:60; /* 3 connection attempts per 60 seconds (the default) */
- away-flood 4:120; /* 4 times per 2 minutes you may use /AWAY (default) */
- };
- /* Settings for spam filter */
- spamfilter {
- ban-time 1d; /* default duration of a *LINE ban set by spamfilter */
- ban-reason "Spam/Advertising"; /* default reason */
- virus-help-channel "#help"; /* channel to use for 'viruschan' action */
- /* except "#help"; channel to exempt from Spamfilter */
- };
- };
- /* Finally, you may wish to have a MOTD (Message of the Day), this can be
- * done by creating an 'ircd.motd' text file in your conf/ directory.
- * This file will be shown to your users on connect.
- * For more information see https://www.unrealircd.org/docs/MOTD_and_Rules
- */
- /*
- * Problems or need more help?
- * 1) https://www.unrealircd.org/docs/UnrealIRCd_4_documentation
- * 2) https://www.unrealircd.org/docs/FAQ <- answers 80% of your questions!
- * 3) If you are still having problems then you can get support:
- * - Forums: https://forums.unrealircd.org/
- * - IRC: irc.unrealircd.org / #unreal-support
- * Note that we require you to read the documentation and FAQ first!
- */
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