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- #include <a_samp>
- #include <zcmd>
- #include <sscanf2>
- #define ALTCOMMAND:%1->%2; \
- COMMAND:%1(playerid, params[]) \
- return cmd_%2(playerid, params);
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_FADE 0xC8C8C8C8
- #define COLOR_PINK 0xFF8282AA
- #define COLOR_WHITE 0xFFFFFFAA
- ALTCOMMAND:animations->animlist;
- ALTCOMMAND:anims->animlist;
- COMMAND:animlist(playerid, params[])
- {
- SendClientMessage(playerid,COLOR_PINK,"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid,COLOR_FADE,"/laugh,/gwalk,/drunk,/chairsit,/slapass,/piss,/handsup,/Crack,/basket,/cockgun,/liftup,/putdown,/hide.");
- SendClientMessage(playerid,COLOR_FADE,"/die,/aim,/angry,/fwalk,/mwalk,/kiss,/bat,/relax,/fsit,/msit,/wave,/lay,/crossarms,/rap,/bj,/wankoff.");
- SendClientMessage(playerid,COLOR_FADE,"/fucku,/taichi,/cry,/kiss,/carsit,/stretch,/chant,/ghand,/exhausted,/carsmoke,/lean,/dance,/sexy,/toss,/hold, /idle.");
- SendClientMessage(playerid,COLOR_FADE,"/drink,/elbow,/fstance,/gpunch,/dpunch,/airkick,/gkick,/getup,/cuffanim,/celebrate,/eatsit,/dive,/spray,/smoke,/gfunk,/yell, /open.");
- SendClientMessage(playerid,COLOR_FADE,"/box, /lookout, /follow, /hoodfrisked, /facepalm, /cover, /fixcar, /lowrider, /eatgum, /friskanim, /doorkick, /bench, /bar.");
- SendClientMessage(playerid,COLOR_FADE,"/gsign,/cpr,/hitch,/injured,/slapped,/gwalk,/deal,/invite1-2,/scratch,/bomb,/vomit,/eat,/chat,/strip,/pool,/puton.");
- SendClientMessage(playerid,COLOR_WHITE,"Don't forget to (/STOPANIM) to stop the animation.");
- return 1;
- }
- COMMAND:crack(playerid, params[])
- {
- ApplyAnimation(playerid, "crack", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:handsup(playerid, params[])
- {
- ApplyAnimation(playerid, "ROB_BANK", "SHP_HandsUp_Scr", 4.0, 0, 1, 1, 1, -1);
- return 1;
- }
- COMMAND:stopanim(playerid, params[])
- {
- ClearAnimations(playerid);
- return 1;
- }
- COMMAND:piss(playerid, params[])
- {
- SetPlayerSpecialAction(playerid, 68);
- return 1;
- }
- COMMAND:slapass(playerid, params[])
- {
- ApplyAnimation(playerid,"SWEET","sweet_ass_slap",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:chairsit(playerid, params[])
- {
- ApplyAnimation(playerid,"PED","SEAT_idle", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:drunk(playerid, params[])
- {
- ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
- return 1;
- }
- COMMAND:gwalk(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /gwalk [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"PED","WALK_gang1",4.1,1,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PED","WALK_gang2",4.1,1,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /gwalk [1-2]");
- }
- }
- return 1;
- }
- COMMAND:laugh(playerid, params[])
- {
- ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:crossarms(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /crossarms [1-5]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1);
- case 2: ApplyAnimation(playerid, "DEALER", "DEALER_IDLE", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid, "DEALER", "DEALER_IDLE_01", 4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid, "DEALER", "DEALER_IDLE_02", 4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid, "DEALER", "DEALER_IDLE_03", 4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /crossarms [1-5]");
- }
- }
- return 1;
- }
- COMMAND:lay(playerid, params[])
- {
- ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:wave(playerid, params[])
- {
- ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:msit(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /msit [1-4]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleA", 4.0, 1, 0, 0, 0, 0);
- case 3: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleB", 4.0, 1, 0, 0, 0, 0);
- case 4: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleC", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /msit [1-4]");
- }
- }
- return 1;
- }
- COMMAND:fsit(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /fsit [1-4]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_IdleA", 4.0, 1, 0, 0, 0, 0);
- case 3: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_IdleB", 4.0, 1, 0, 0, 0, 0);
- case 4: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_IdleC", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /fsit [1-4]");
- }
- }
- return 1;
- }
- COMMAND:relax(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /relax [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /relax [1-2]");
- }
- }
- return 1;
- }
- COMMAND:bat(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /bat [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"Crack","Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"Crack","Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /bat [1-2]");
- }
- }
- return 1;
- }
- COMMAND:mwalk(playerid, params[])
- {
- ApplyAnimation(playerid,"ped","WALK_player",4.1,1,1,1,1,1);
- return 1;
- }
- COMMAND:fwalk(playerid, params[])
- {
- ApplyAnimation(playerid,"ped","WOMAN_walksexy",4.1,1,1,1,1,1);
- return 1;
- }
- COMMAND:angry(playerid, params[])
- {
- ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:aim(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /aim [1-7]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"PED","gang_gunstand",4.0,1,1,1,1,1);
- case 2: ApplyAnimation(playerid, "SHOP", "SHP_Gun_Aim", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid,"PED","Driveby_L",4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid,"PED","Driveby_R",4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
- case 7: ApplyAnimation(playerid, "PED", "GUN_STAND", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /aim [1-7]");
- }
- }
- return 1;
- }
- COMMAND:die(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /die [1-6]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "ped", "FLOOR_hit", 4.0, 0, 1, 1, 1, -1);
- case 2: ApplyAnimation(playerid, "ped", "FLOOR_hit_f", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid, "ped", "KO_shot_front", 4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid, "ped", "KO_shot_stom", 4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid, "ped", "BIKE_fall_off", 4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid, "FINALE", "FIN_Land_Die", 4.0, 0, 1, 1, 1, -1);
- default: return SendClientMessage(playerid, COLOR_GREY, "USAGE: /die [1-6]");
- }
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid,X,Y,Z);
- }
- return 1;
- }
- COMMAND:gsign(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /gsign [1-5]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GHANDS","gsign1",4.0,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GHANDS","gsign2",4.0,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GHANDS","gsign3",4.0,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GHANDS","gsign4",4.0,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GHANDS","gsign5",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /gsign [1-5]");
- }
- }
- return 1;
- }
- COMMAND:cpr(playerid, params[])
- {
- ApplyAnimation(playerid,"MEDIC","CPR", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:hitch(playerid, params[])
- {
- ApplyAnimation(playerid,"MISC","Hiker_Pose", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:injured(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /injured [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"SWAT","gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /injured [1-2]");
- }
- }
- return 1;
- }
- COMMAND:slapped(playerid, params[])
- {
- ApplyAnimation(playerid,"SWEET","ho_ass_slapped",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:invite1(playerid, params[])
- {
- ApplyAnimation(playerid,"GANGS","Invite_Yes",4.1,0,1,1,1,1);
- return 1;
- }
- COMMAND:invite2(playerid, params[])
- {
- ApplyAnimation(playerid,"GANGS","Invite_No",4.1,0,1,1,1,1);
- return 1;
- }
- COMMAND:scratch(playerid, params[])
- {
- ApplyAnimation(playerid,"MISC","Scratchballs_01", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:bomb(playerid, params[])
- {
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); // Place Bomb
- return 1;
- }
- COMMAND:vomit(playerid, params[])
- {
- ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
- return 1;
- }
- COMMAND:eat(playerid, params[])
- {
- ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:doorkick(playerid, params[])
- {
- ApplyAnimation(playerid, "POLICE", "Door_Kick", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:eatgum(playerid, params[])
- {
- ApplyAnimation(playerid, "ped", "gum_eat", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:friskanim(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /friskanim [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "POLICE", "plc_drgbst_01", 3.0, 0, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid, "POLICE", "plc_drgbst_02", 3.0, 0, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /friskanim [1-2]");
- }
- }
- return 1;
- }
- COMMAND:drink(playerid, params[])
- {
- ApplyAnimation(playerid, "GANGS", "drnkbr_prtl", 3.0,1,1,1,1,1);
- return 1;
- }
- COMMAND:deal(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /deal [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 3.0, 0, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"DEALER","DRUGS_BUY", 4.0, 0, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /deal [1-2]");
- }
- }
- return 1;
- }
- COMMAND:chat(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /chat [1-9]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,1,1);
- case 2: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkA", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkB", 4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkC", 4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkE", 4.0, 0, 1, 1, 1, -1);
- case 7: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkF", 4.0, 0, 1, 1, 1, -1);
- case 8: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkG", 4.0, 0, 1, 1, 1, -1);
- case 9: ApplyAnimation(playerid, "GANGS", "prtial_gngtlkH", 4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /chat [1-9]");
- }
- }
- return 1;
- }
- COMMAND:fucku(playerid, params[])
- {
- ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:taichi(playerid, params[])
- {
- ApplyAnimation(playerid,"PARK","Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:cry(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /cry [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GRAVEYARD","mrnF_loop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"GRAVEYARD","mrnM_loop", 4.0, 1, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /cry [1-2]");
- }
- }
- return 1;
- }
- COMMAND:kiss(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /kiss [1-6]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_01",4.0,0,0,0,0,0);
- case 2: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_02",4.0,0,0,0,0,0);
- case 3: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_03",4.0,0,0,0,0,0);
- case 4: ApplyAnimation(playerid,"KISSING","Playa_Kiss_01",4.0,0,0,0,0,0);
- case 5: ApplyAnimation(playerid,"KISSING","Playa_Kiss_02",4.0,0,0,0,0,0);
- case 6: ApplyAnimation(playerid,"KISSING","Playa_Kiss_03",4.0,0,0,0,0,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /kiss [1-6]");
- }
- }
- return 1;
- }
- COMMAND:carsit(playerid, params[])
- {
- ApplyAnimation(playerid,"CAR","Tap_hand", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:stretch(playerid, params[])
- {
- ApplyAnimation(playerid,"PLAYIDLES","stretch",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:chant(playerid, params[])
- {
- ApplyAnimation(playerid,"RIOT","RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:ghand(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /ghand [1-5]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GHANDS","gsign1LH",4.0,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GHANDS","gsign2LH",4.0,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GHANDS","gsign3LH",4.0,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GHANDS","gsign4LH",4.0,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GHANDS","gsign5LH",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /ghand [1-5]");
- }
- }
- return 1;
- }
- COMMAND:exhausted(playerid, params[])
- {
- ApplyAnimation(playerid,"FAT","IDLE_tired", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:carsmoke(playerid, params[])
- {
- ApplyAnimation(playerid,"PED","Smoke_in_car", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:basket(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /basket [1-7]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_loop", 4.0, 1, 0, 0, 0, 0);
- case 2: ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop", 4.0, 1, 0, 0, 0, 0);
- case 3: ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup",4.0,0,0,0,0,0);
- case 4: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot",4.0,0,0,0,0,0);
- case 5: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BSKTBALL","BBALL_run",4.1,1,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk",4.1,1,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /basket [1-7]");
- }
- }
- return 1;
- }
- COMMAND:cockgun(playerid, params[])
- {
- ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:toss(playerid, params[])
- {
- ApplyAnimation(playerid, "GRENADE", "WEAPON_throw", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:open(playerid, params[])
- {
- ApplyAnimation(playerid, "AIRPORT", "thrw_barl_thrw", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:liftup(playerid, params[])
- {
- ApplyAnimation(playerid, "CARRY", "liftup", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:putdown(playerid, params[])
- {
- ApplyAnimation(playerid, "CARRY", "putdwn", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:hide(playerid, params[])
- {
- ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:smoke(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /smoke [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 1, 0);
- case 2: ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /smoke [1-2]");
- }
- }
- return 1;
- }
- COMMAND:spray(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /spray [1-4]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GRAFFITI", "graffiti_Chkout", 4.0,1,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GRAFFITI","spraycan_fire",4.0,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SPRAYCAN","spraycan_fire",4.0,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SPRAYCAN","spraycan_full",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /sray [1-4]");
- }
- }
- return 1;
- }
- COMMAND:lean(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /lean [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GANGS","leanIDLE",4.0,0,0,0,1,0);
- case 2: ApplyAnimation(playerid,"MISC","Plyrlean_loop",4.0,0,0,0,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /lean [1-2]");
- }
- }
- return 1;
- }
- COMMAND:bar(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /bar [1-12]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BAR","Barcustom_get",4.0,0,0,0,1,0);
- case 2: ApplyAnimation(playerid,"BAR","Barcustom_loop",4.0,0,0,0,1,0);
- case 3: ApplyAnimation(playerid,"BAR","Barcustom_order",4.0,0,0,0,1,0);
- case 4: ApplyAnimation(playerid,"BAR","BARman_idle",4.0, 1, 0, 0, 1, 0);
- case 5: ApplyAnimation(playerid,"BAR","Barserve_bottle",4.0,0,0,0,1,0);
- case 6: ApplyAnimation(playerid,"BAR","Barserve_give",4.0,0,0,0,1,0);
- case 7: ApplyAnimation(playerid,"BAR","Barserve_glass",4.0,0,0,0,1,0);
- case 8: ApplyAnimation(playerid,"BAR","Barserve_in",4.0,0,0,0,1,0);
- case 9: ApplyAnimation(playerid,"BAR","Barserve_loop",4.0,0,0,0,1,0);
- case 10: ApplyAnimation(playerid,"BAR","Barserve_order",4.0,0,0,0,1,0);
- case 11: ApplyAnimation(playerid,"BAR","dnk_stndF_loop",4.0,0,0,0,1,0);
- case 12: ApplyAnimation(playerid,"BAR","dnk_stndM_loop",4.0,0,0,0,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /lean [1-12]");
- }
- }
- return 1;
- }
- COMMAND:bench(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /bench [1-5]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"benchpress","gym_bp_geton",4.0,0,0,0,1,0);
- case 2: ApplyAnimation(playerid,"benchpress","gym_bp_getoff",4.0,0,0,0,1,0);
- case 3: ApplyAnimation(playerid,"benchpress","gym_bp_down",4.0,0,0,0,1,0);
- case 4: ApplyAnimation(playerid,"benchpress","gym_bp_up_A",4.0,0,0,0,1,0);
- case 5: ApplyAnimation(playerid,"benchpress","gym_bp_up_B",4.0,0,0,0,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /bench [1-5]");
- }
- }
- return 1;
- }
- COMMAND:dance(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /dance [1-15]");
- else
- {
- switch(aimid)
- {
- case 1: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
- case 2: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
- case 3: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
- case 4: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
- case 5: ApplyAnimation(playerid,"DANCING","bd_clap",4.0, 1, 0, 0, 1, 0);
- case 6: ApplyAnimation(playerid,"DANCING","DAN_Down_A",4.0, 1, 0, 0, 1, 0);
- case 7: ApplyAnimation(playerid,"DANCING","DAN_Left_A",4.0, 1, 0, 0, 1, 0);
- case 8: ApplyAnimation(playerid,"DANCING","DAN_Loop_A",4.0, 1, 0, 0, 1, 0);
- case 9: ApplyAnimation(playerid,"DANCING","DAN_Right_A",4.0, 1, 0, 0, 1, 0);
- case 10: ApplyAnimation(playerid,"DANCING","DAN_Up_A",4.0, 1, 0, 0, 1, 0);
- case 11: ApplyAnimation(playerid,"DANCING","dnce_M_a",4.0, 1, 0, 0, 1, 0);
- case 12: ApplyAnimation(playerid,"DANCING","dnce_M_b",4.0, 1, 0, 0, 1, 0);
- case 13: ApplyAnimation(playerid,"DANCING","dnce_M_c",4.0, 1, 0, 0, 1, 0);
- case 14: ApplyAnimation(playerid,"DANCING","dnce_M_d",4.0, 1, 0, 0, 1, 0);
- case 15: ApplyAnimation(playerid,"DANCING","dnce_M_e",4.0, 1, 0, 0, 1, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /dance [1-15]");
- }
- }
- return 1;
- }
- COMMAND:rap(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /rap [1-3]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.0,1,1,1,1,0);
- case 2: ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.0,1,1,1,1,0);
- case 3: ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,1,1,1,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /rap [1-3]");
- }
- }
- return 1;
- }
- COMMAND:wankoff(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /wankoff [1-3]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"PAULNMAC","wank_in",4.0,1,1,1,1,0);
- case 2: ApplyAnimation(playerid,"PAULNMAC","wank_loop",4.0, 1, 0, 0, 1, 0);
- case 3: ApplyAnimation(playerid,"PAULNMAC","wank_out",4.0,1,1,1,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /wankoff [1-3]");
- }
- }
- return 1;
- }
- COMMAND:strip(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /strip [1-7]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"STRIP","strip_A",4.0,1,1,1,1,0);
- case 2: ApplyAnimation(playerid,"STRIP","strip_B",4.0,1,1,1,1,0);
- case 3: ApplyAnimation(playerid,"STRIP","strip_C",4.0,1,1,1,1,0);
- case 4: ApplyAnimation(playerid,"STRIP","strip_D",4.0,1,1,1,1,0);
- case 5: ApplyAnimation(playerid,"STRIP","strip_E",4.0,1,1,1,1,0);
- case 6: ApplyAnimation(playerid,"STRIP","strip_F",4.0,1,1,1,1,0);
- case 7: ApplyAnimation(playerid,"STRIP","strip_G",4.0,1,1,1,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /strip [1-7]");
- }
- }
- return 1;
- }
- COMMAND:sexy(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /sexy [1-8]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"SNM","SPANKING_IDLEW",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SNM","SPANKING_IDLEP",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SNM","SPANKINGW",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SNM","SPANKINGP",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SNM","SPANKEDW",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SNM","SPANKEDP",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SNM","SPANKING_ENDW",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SNM","SPANKING_ENDP",4.1,0,1,1,1,1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /sexy [1-8]");
- }
- }
- return 1;
- }
- COMMAND:bj(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /bj [1-18]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_P",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_W",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_P",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_W",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_P",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_START_W", 4.0, 0, 1, 1, 1, -1);
- case 14: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_START_P", 4.0, 0, 1, 1, 1, -1);
- case 15: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_LOOP_W", 4.0, 1, 1, 1, 1, 0);
- case 16: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_LOOP_P", 4.0, 1, 1, 1, 1, 0);
- case 17: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_END_W", 4.0, 0, 1, 1, 1, -1);
- case 18: ApplyAnimation(playerid, "BLOWJOBZ", "BJ_CAR_END_P", 4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /bj [1-18]");
- }
- }
- return 1;
- }
- COMMAND:elbow(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
- return 1;
- }
- COMMAND:fstance(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_D","FightD_IDLE",4.0,1,1,1,1,0);
- return 1;
- }
- COMMAND:gpunch(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_B","FightB_G",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:airkick(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
- return 1;
- }
- COMMAND:gkick(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_D","FightD_G",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:dpunch(playerid, params[])
- {
- ApplyAnimation(playerid,"FIGHT_B","FightB_1",4.0,0,1,1,0,0);
- return 1;
- }
- COMMAND:cuffanim(playerid, params[])
- {
- ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_shake",4.0, 0, 1, 1, 1, -1);
- return 1;
- }
- COMMAND:celebrate(playerid, params[])
- {
- ApplyAnimation(playerid,"benchpress","gym_bp_celebrate", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:eatsit(playerid, params[])
- {
- ApplyAnimation(playerid,"FOOD","FF_Sit_Loop", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:dive(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /dive [1-3]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"ped","Crouch_Roll_L",4.0,0,1,1,0,0);
- case 2: ApplyAnimation(playerid,"ped","Crouch_Roll_R",4.0,0,1,1,0,0);
- case 3: ApplyAnimation(playerid,"ped","EV_dive",4.0,0,1,1,0,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /dive [1-3]");
- }
- }
- return 1;
- }
- COMMAND:hold(playerid, params[])
- {
- ApplyAnimation(playerid, "ped", "IDLE_armed", 4.0, 1, 0, 0, 1, 0);
- return 1;
- }
- COMMAND:pool(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /pool [1-11]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"POOL","POOL_ChalkCue",4.0, 0, 1, 1, 1, -1);
- case 2: ApplyAnimation(playerid,"POOL","POOL_Idle_Stance",4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid,"POOL","POOL_Long_Shot",4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid,"POOL","POOL_Long_Start",4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid,"POOL","POOL_Med_Shot",4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid,"POOL","POOL_Med_Start",4.0, 0, 1, 1, 1, -1);
- case 7: ApplyAnimation(playerid,"POOL","POOL_Place_White",4.0, 0, 1, 1, 1, -1);
- case 8: ApplyAnimation(playerid,"POOL","POOL_Short_Shot",4.0, 0, 1, 1, 1, -1);
- case 9: ApplyAnimation(playerid,"POOL","POOL_Short_Start",4.0, 0, 1, 1, 1, -1);
- case 10: ApplyAnimation(playerid,"POOL","POOL_XLong_Shot",4.0, 0, 1, 1, 1, -1);
- case 11: ApplyAnimation(playerid,"POOL","POOL_XLong_Start",4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /pool [1-11]");
- }
- }
- return 1;
- }
- COMMAND:gfunk(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /gfunk [1-17]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid,"GFUNK","DANCE_LOOP",4.0, 1, 0, 0, 1, 0);
- case 2: ApplyAnimation(playerid,"GFUNK","DANCE_G3",4.0, 1, 0, 0, 1, 0);
- case 3: ApplyAnimation(playerid,"GFUNK","DANCE_G4",4.0, 1, 0, 0, 1, 0);
- case 4: ApplyAnimation(playerid,"GFUNK","DANCE_G2",4.0, 1, 0, 0, 1, 0);
- case 5: ApplyAnimation(playerid,"GFUNK","DANCE_G1",4.0, 1, 0, 0, 1, 0);
- case 6: ApplyAnimation(playerid,"GFUNK","DANCE_G10",4.0, 1, 0, 0, 1, 0);
- case 7: ApplyAnimation(playerid,"GFUNK","DANCE_G9",4.0, 1, 0, 0, 1, 0);
- case 8: ApplyAnimation(playerid,"GFUNK","DANCE_G11",4.0, 1, 0, 0, 1, 0);
- case 9: ApplyAnimation(playerid,"GFUNK","DANCE_G12",4.0, 1, 0, 0, 1, 0);
- case 10: ApplyAnimation(playerid,"WOP","DANCE_LOOP",4.0, 1, 0, 0, 1, 0);
- case 11: ApplyAnimation(playerid,"WOP","DANCE_G10",4.0, 1, 0, 0, 1, 0);
- case 12: ApplyAnimation(playerid,"WOP","DANCE_G9",4.0, 1, 0, 0, 1, 0);
- case 13: ApplyAnimation(playerid,"WOP","DANCE_G12",4.0, 1, 0, 0, 1, 0);
- case 14: ApplyAnimation(playerid,"WOP","DANCE_G11",4.0, 1, 0, 0, 1, 0);
- case 15: ApplyAnimation(playerid,"WOP","DANCE_G2",4.0, 1, 0, 0, 1, 0);
- case 16: ApplyAnimation(playerid,"WOP","DANCE_G1",4.0, 1, 0, 0, 1, 0);
- case 17: ApplyAnimation(playerid,"WOP","DANCE_G4",4.0, 1, 0, 0, 1, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /gfunk [1-17]");
- }
- }
- return 1;
- }
- COMMAND:idle(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /idle [1-4]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "PED", "IDLE_HBHB", 4.0, 1, 0, 0, 1, 0);
- case 2: ApplyAnimation(playerid, "PLAYIDLES", "shift", 4.0,1,1,1,1,0);
- case 3: ApplyAnimation(playerid, "PLAYIDLES", "shldr", 4.0,1,1,1,1,0);
- case 4: ApplyAnimation(playerid, "PLAYIDLES", "strleg", 4.0,1,1,1,1,0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /idle [1-4]");
- }
- }
- return 1;
- }
- COMMAND:box(playerid, params[])
- {
- ApplyAnimation(playerid,"GYMNASIUM","gym_shadowbox",4.1,1,1,1,1,1);
- return 1;
- }
- COMMAND:hoodfrisked(playerid, params[])
- {
- ApplyAnimation(playerid,"POLICE","crm_drgbst_01",4.0,0,1,1,1,0);
- return 1;
- }
- COMMAND:lookout(playerid, params[])
- {
- ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:follow(playerid, params[])
- {
- ApplyAnimation(playerid,"WUZI","Wuzi_follow",4.0,0,0,0,0,0);
- return 1;
- }
- COMMAND:facepalm(playerid, params[])
- {
- ApplyAnimation(playerid, "MISC", "plyr_shkhead", 4.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:cover(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /cover [1-6]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "SWAT", "swt_wllshoot_in_L", 4.0, 0, 1, 1, 1, -1);
- case 2: ApplyAnimation(playerid, "SWAT", "swt_wllshoot_in_R", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid, "SWAT", "swt_wllshoot_out_L", 4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid, "SWAT", "swt_wllshoot_out_R", 4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid, "SWAT", "swt_wllpk_L", 4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid, "SWAT", "swt_wllpk_R", 4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /cover [1-6]");
- }
- }
- return 1;
- }
- COMMAND:fixcar(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /fixcar [1-2]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "CAR","Fixn_Car_Loop", 4.0, 1, 0, 0, 1, 0);
- case 2: ApplyAnimation(playerid, "CAR","Fixn_Car_Out", 3.0, 0, 0, 0, 0, 0);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /fixcar [1-2]");
- }
- }
- return 1;
- }
- COMMAND:lowrider(playerid, params[])
- {
- new aimid;
- if(sscanf(params, "i", aimid)) SendClientMessage(playerid, COLOR_GREY, "USAGE: /lowrider [1-8]");
- else
- {
- switch(aimid)
- {
- case 1: ApplyAnimation(playerid, "LOWRIDER","lrgirl_hair", 4.0, 0, 1, 1, 1, -1);
- case 2: ApplyAnimation(playerid, "LOWRIDER","lrgirl_hurry", 4.0, 0, 1, 1, 1, -1);
- case 3: ApplyAnimation(playerid, "LOWRIDER","lrgirl_idleloop", 4.0, 0, 1, 1, 1, -1);
- case 4: ApplyAnimation(playerid, "LOWRIDER","lrgirl_idle_to_l0", 4.0, 0, 1, 1, 1, -1);
- case 5: ApplyAnimation(playerid, "LOWRIDER","lrgirl_l0_loop", 4.0, 0, 1, 1, 1, -1);
- case 6: ApplyAnimation(playerid, "LOWRIDER","lrgirl_l1_loop", 4.0, 0, 1, 1, 1, -1);
- case 7: ApplyAnimation(playerid, "LOWRIDER","lrgirl_l1_to_l2", 4.0, 0, 1, 1, 1, -1);
- case 8: ApplyAnimation(playerid, "LOWRIDER","lrgirl_l2_to_l3", 4.0, 0, 1, 1, 1, -1);
- default: SendClientMessage(playerid, COLOR_GREY, "USAGE: /lowrider [1-8]");
- }
- }
- return 1;
- }
- COMMAND:yell(playerid, params[])
- {
- ApplyAnimation(playerid, "RIOT", "RIOT_shout", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
- COMMAND:puton(playerid, params[])
- {
- ApplyAnimation(playerid, "goggles", "goggles_put_on", 3.0, 0, 0, 0, 0, 0);
- return 1;
- }
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