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CobaltShade

test

Jan 7th, 2017
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  1. [spoiler=Rules][RULES]
  2. [b]General[/b]
  3. To win, you must do the titular action: destroy the Godmodder.
  4. The Godmodder starts with 200 HP. Every boss summoned by the Godmodder will deal damage upon death to the Godmodder. This will be the primary method of dealing damage to the Godmodder.
  5. You have as many posts as you want a turn, but doubleposting will result in both posts being nulled. If I feel you are over-posting, some of your posts will be nulled or rendered ineffective. I do not consider nullposts when counting this.
  6.  
  7. [b]Crafting and Crafting Materials[/b]
  8. Unlike most DTG games, this game operates on gathering and crafting resources to acquire weapons. Materials will drop from entities as they are damaged.
  9. You may expend charges to acquire Material Bags. These Material Bags contain randomly generated crafting materials.
  10.  
  11. [b]Entities[/b]
  12. You may expend charges to summon entities. Entities can use items given to them similarly to players.
  13.  
  14. [b]Charging[/b]
  15. There is no charge cap for now. Excluding assists, charges should go up by one per post.
  16.  
  17. [/spoiler]
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