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- 0000[i] Log > [dev] session open at 14:19:40'543 on 2014-07-26
- Logrus alive and kicking!
- 0000[i] main > starting up...
- 0000[i] DebugManager > initialized, using DbgHelp.DLL 6.1, API version 4.0.5
- 0000[i] ArchiveFS > bound to "tigra-config.arch", source dir is "X:/dev/App/Tigra"
- 0000[i] App > activated
- 0000[i] Core > version 1.0.1710 compiled Jul 24 2014 at 17:07:33
- 0000[i] Core > detected CPU: "GenuineIntel" 6.10.7 @3293 MHz, FPU MMX TSC CMOV
- 0000[i] Core > detected OS: Windows 7 Service Pack 1 build 7601
- 0000[i] Core > main thread affinity set to core #2
- 0000[i] Enum > "Platform" registered (8D5C6E1D)
- 0000[i] Enum > registered 1 as "Win32" in "Platform"
- 0000[i] Enum > registered 4 as "PS3" in "Platform"
- 0000[i] Enum > registered 5 as "PSP" in "Platform"
- 0000[i] Enum > registered 6 as "PSP2" in "Platform"
- 0000[i] Enum > registered 3 as "X360" in "Platform"
- 0000[i] Enum > registered 777 as "Any" in "Platform"
- 0000[i] TagSet > "Semantics" registered (B7E60D0B)
- 0000[i] TagSet > registered tag "File" (00000001) in "Semantics"
- 0000[i] TagSet > registered tag "Folder" (00000002) in "Semantics"
- 0000[i] TagSet > registered tag "Resource" (00000004) in "Semantics"
- 0000[i] TagSet > registered tag "Custom" (00000008) in "Semantics"
- 0000[i] TagSet > registered tag "Content" (00000010) in "Semantics"
- 0000[i] TagSet > registered tag "DynList" (00000020) in "Semantics"
- 0000[i] TagSet > registered tag "Hidden" (00000040) in "Semantics"
- 0000[i] TagSet > registered tag "Binary" (00000080) in "Semantics"
- 0000[i] Enum > "Axis" registered (C04CEDAA)
- 0000[i] Enum > registered 0 as "X" in "Axis"
- 0000[i] Enum > registered 1 as "Y" in "Axis"
- 0000[i] Enum > registered 2 as "Z" in "Axis"
- 0000[i] Enum > registered 4 as "none" in "Axis"
- 0000[i] Enum > "Interpolation" registered (9D0CB39D)
- 0000[i] Enum > registered 1 as "Linear" in "Interpolation"
- 0000[i] Enum > registered 2 as "Square" in "Interpolation"
- 0000[i] Enum > registered 3 as "Bicubic" in "Interpolation"
- 0000[i] Enum > "AnimationType" registered (5028AAE3)
- 0000[i] Enum > registered 0 as "None" in "AnimationType"
- 0000[i] Enum > registered 1 as "Once" in "AnimationType"
- 0000[i] Enum > registered 2 as "Loop" in "AnimationType"
- 0000[i] Enum > registered 3 as "LoopBack" in "AnimationType"
- 0000[i] Enum > registered 4 as "LoopWithDelay" in "AnimationType"
- 0000[i] Enum > "Thread.Priority" registered (673AFD33)
- 0000[i] Enum > registered 4294967294 as "lowest" in "Thread.Priority"
- 0000[i] Enum > registered 4294967295 as "low" in "Thread.Priority"
- 0000[i] Enum > registered 0 as "normal" in "Thread.Priority"
- 0000[i] Enum > registered 1 as "high" in "Thread.Priority"
- 0000[i] Enum > registered 2 as "highest" in "Thread.Priority"
- 0000[i] Core > initialized
- 0000[i] App > activated
- 0000[i] main > started up in 8.27ms
- 0000[i] main > app location : "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra"
- 0000[i] main > app working-dir : "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra"
- 0000[i] Enum > "VisualizationType" registered (CADDA6EC)
- 0000[i] Enum > registered 0 as "Opaque" in "VisualizationType"
- 0000[i] Enum > registered 1 as "Transparent" in "VisualizationType"
- 0000[i] Enum > registered 2 as "Debug" in "VisualizationType"
- 0000[i] Enum > registered 3 as "Glow" in "VisualizationType"
- 0000[i] Enum > registered 4 as "RenderDepth" in "VisualizationType"
- 0000[i] Enum > registered 5 as "ShadowMap" in "VisualizationType"
- 0000[i] Enum > "Lighting" registered (5B124FDE)
- 0000[i] Enum > registered 1 as "PerVertex" in "Lighting"
- 0000[i] Enum > registered 2 as "Lightmap" in "Lighting"
- 0000[i] Enum > registered 4 as "VertexLightmap" in "Lighting"
- 0000[i] Enum > registered 8 as "PerPixel" in "Lighting"
- 0000[i] Enum > registered 16 as "None" in "Lighting"
- 0000[i] Enum > "Blending" registered (8E0203BC)
- 0000[i] Enum > registered 1 as "Opaque" in "Blending"
- 0000[i] Enum > registered 2 as "Alpha" in "Blending"
- 0000[i] Enum > registered 4 as "Additive" in "Blending"
- 0000[i] Enum > "Bump" registered (D6964268)
- 0000[i] Enum > registered 1 as "None" in "Bump"
- 0000[i] Enum > registered 2 as "EMBM" in "Bump"
- 0000[i] Enum > registered 3 as "Dot3" in "Bump"
- 0000[i] Enum > "Reflection" registered (5FE847DE)
- 0000[i] Enum > registered 1 as "None" in "Reflection"
- 0000[i] Enum > registered 2 as "Cubemap" in "Reflection"
- 0000[i] Enum > registered 4 as "Spherical" in "Reflection"
- 0000[i] Enum > registered 8 as "Planar" in "Reflection"
- 0000[i] Enum > "Detail" registered (4DE4599D)
- 0000[i] Enum > registered 0 as "None" in "Detail"
- 0000[i] Enum > registered 12 as "WorldNormal" in "Detail"
- 0000[i] Enum > registered 13 as "WorldPlanar" in "Detail"
- 0000[i] Enum > registered 14 as "WorldPlanarBlend" in "Detail"
- 0000[i] Enum > registered 15 as "WorldPlanarBurn" in "Detail"
- 0000[i] Enum > registered 16 as "WorldPlanarDodge" in "Detail"
- 0000[i] Enum > registered 20 as "SeparateUVMapMul" in "Detail"
- 0000[i] Enum > "Overbright" registered (2312B6BA)
- 0000[i] Enum > registered 1 as "x1" in "Overbright"
- 0000[i] Enum > registered 2 as "x2" in "Overbright"
- 0000[i] Enum > registered 4 as "x4" in "Overbright"
- 0000[i] Enum > "AlphaUsage" registered (FB434800)
- 0000[i] Enum > registered 1 as "Opacity" in "AlphaUsage"
- 0000[i] Enum > registered 3 as "Reflectivity" in "AlphaUsage"
- 0000[i] Enum > registered 4 as "Specularity" in "AlphaUsage"
- 0000[i] Enum > registered 2 as "Luminosity" in "AlphaUsage"
- 0000[i] Enum > "ColorCorrection" registered (794CE9EE)
- 0000[i] Enum > registered 0 as "None" in "ColorCorrection"
- 0000[i] Enum > registered 1 as "Matrix4x3" in "ColorCorrection"
- 0000[i] Enum > "TextureAnimation" registered (32505D1D)
- 0000[i] Enum > registered 0 as "None" in "TextureAnimation"
- 0000[i] Enum > registered 1 as "Scroll" in "TextureAnimation"
- 0000[i] Enum > registered 2 as "Frame" in "TextureAnimation"
- 0000[i] Enum > "VarType" registered (8A2E8CAB)
- 0000[i] Enum > registered 1 as "int" in "VarType"
- 0000[i] Enum > registered 2 as "float" in "VarType"
- 0000[i] Enum > registered 3 as "bool" in "VarType"
- 0000[i] Enum > registered 4 as "string" in "VarType"
- 0000[i] Core > "ScriptEnv" component registered
- 0000[i] Core > "InputSystem" component registered
- 0000[i] Core > "VideoSystem" component registered
- 0000[i] Core > "Render2D" component registered
- 0000[i] Core > "VisualWorld3D" component registered
- 0000[i] Core > "AudioSystem" component registered
- 0000[i] Core > "AudioWorld3D" component registered
- 0000[i] Core > "PhysWorld" component registered
- 0000[i] Core > "Logic3D" component registered
- 0000[i] Core > "VisualFX" component registered
- 0000[i] Core > "Animation" component registered
- 0000[i] Core > "game3d_World" component registered
- 0000[i] Core > "tigra.Game" component registered
- 0000[i] ResourceCache > initialized
- 0000[i] main > initializing components
- 0000[i] ScriptEnv > initializing...
- 0000[i] ScriptEnv > using space-alloc
- 0000[i] ScriptEnv > initializing Lua...done
- 0000[i] ScriptEnv > using Lua 5.2.2
- 0000[i] ScriptEnv > scripting initialized
- 0000[i] Tigra > creating shadow ... done
- 0000[i] ScriptThread > creating shadow ........ done
- 0000[i] Actor > creating shadow .................................................................................. done
- 0000[i] Trigger > creating shadow ..... done
- 0000[i] Character > creating shadow .................................. done
- 0000[i] Decoration > creating shadow ....... done
- 0000[i] World > creating shadow ....... done
- 0000[i] Effect > creating shadow .. done
- 0000[i] Weapon > creating shadow ..... done
- 0000[i] RandomSequence > creating shadow ... done
- 0000[i] RandomSequence > creating shadow ... done
- 0000[i] ScriptThread > creating shadow ........ done
- 0000[i] RemoteRequest > registered "script-env/thread-list" JSON-handler
- 0000[i] RemoteRequest > registered "script-env/thread-call-stack" JSON-handler
- 0000[i] RemoteRequest > registered "script-env/thread-locals" JSON-handler
- 0000[i] ResourceCache > "LuaScript" class registered (C927AF99)
- LuaMem usage = 148'048 / 5'120'000 (+148'048) Lua in-use = 116'284
- 0000[i] RemoteRequest > registered "script-env/script-code" JSON-handler
- 0000[i] RemoteRequest > registered "script-env/breakpoint-clearall" HTTP-handler
- 0000[i] RemoteRequest > registered "script-env/breakpoint-toggle" HTTP-handler
- 0000[i] RemoteRequest > registered "script-env/breakpoint-active" HTTP-handler
- 0000[i] RemoteRequest > registered "script-env/cur-line" JSON-handler
- 0000[i] RemoteRequest > registered "script-env/debug-break" HTTP-handler
- 0000[i] RemoteRequest > registered "script-env/debug-step" JSON-handler
- 0000[i] RemoteRequest > registered "script-env/debug-run" HTTP-handler
- 0000[i] ScriptEnv > debugging disabled
- 0000[i] ScriptEnv > initialized in 3.80ms
- 0000[i] InputSystem > initializing...
- 0000[i] Input-DX7 > DInput7 created, using version 7.0
- 0000[i] InputSystem > created "KeyboardWin32" keyboard
- 0000[i] KeyboardWin32 > initialized
- 0000[i] TouchPanel > digitizer flags= 00000000
- 0000[i] TouchPanel > system doesn't have touch-panel
- 0000[E] MotionSensor > failed to get sensor-collection (80070490)
- 0000[i] MouseDX7 > mouse initialized, using traditional mouse "Mouse"
- 0000[i] MouseDX7 > switched to relative mode, calibrated data
- 0000[i] InputSystem > initialized in 34.86ms
- 0000[i] VideoSystem > initializing...
- 0000[i] ResourceCache > "TextureAtlas" class registered (10A48DFD)
- 0000[i] VideoSystem > created "RenderDX9" render
- 0000[i] RenderDX9 > vendor-id : 10DE device-id : 1200
- 0000[i] RenderDX9 > using retail DirectX runtime
- supported display modes:
- A8R8G8B8 :
- X8R8G8B8 :
- 640x480 @ 60Hz
- 640x480 @ 59Hz
- 800x600 @ 56Hz
- 800x600 @ 60Hz
- 1024x768 @ 60Hz
- 1280x1024 @ 60Hz
- 1600x1200 @ 60Hz
- 1920x1080 @ 60Hz
- 1920x1080 @ 50Hz
- 1920x1080 @ 59Hz
- 1280x720 @ 60Hz
- 1280x720 @ 59Hz
- 1280x720 @ 50Hz
- 720x576 @ 50Hz
- 720x480 @ 60Hz
- 720x480 @ 59Hz
- 1280x800 @ 60Hz
- 1280x960 @ 60Hz
- 1440x900 @ 60Hz
- 1680x1050 @ 59Hz
- 1680x1050 @ 60Hz
- Adapter[0]:
- \\.\DISPLAY1 "NVIDIA GeForce GTX 560 Ti "
- Driver 9.18.13.1422
- 0000[i] ResourceCache > "VertexDecl" class registered (2C380766)
- 0000[i] ResourceCache > "VertexProg" class registered (00FAA108)
- 0000[i] ResourceCache > "FragmentShader" class registered (A28823CA)
- 0000[i] ResourceCache > "Texture" class registered (FA2D34B4)
- 0000[i] ResourceCache > "Driver3DState" class registered (D4F6D792)
- 0000[i] VideoSystem > initialized in 37.81ms
- 0000[i] Render2D > initializing...
- 0000[i] ResourceCache > loading "Render2D" (compiled 2014-04-26 at 08:41 with LRC 1.541)
- 0000[i] ResourceCache > "Render2D" package loaded in 0.000s
- 0000[i] Enum > "BlurType" registered (BC5D6819)
- 0000[i] Enum > registered 0 as "None" in "BlurType"
- 0000[i] Enum > registered 1 as "Box" in "BlurType"
- 0000[i] Enum > registered 2 as "Gaussian" in "BlurType"
- 0000[i] ResourceCache > "Font10" class registered (3CD1559C)
- 0000[i] Render2D > initialized in 3.84ms
- 0000[i] VisualWorld3D > initializing...
- 0000[i] ResourceCache > "RenderPipeline2" class registered (1CE1806E)
- 0000[i] ResourceCache > "RenderPipelineCfg2" class registered (40BAB410)
- 0000[i] ResourceCache > "MeshSkeleton" class registered (C94AB575)
- 0000[i] ResourceCache > "StaticMesh2" class registered (9EAC0775)
- 0000[i] ResourceCache > "MultiMesh2" class registered (DB7DE228)
- 0000[i] ResourceCache > "StaticScene2" class registered (D6A504DA)
- 0000[i] ResourceCache > "Lightmap2" class registered (5AD672C2)
- 0000[i] ResourceCache > loading "BaseRP" (compiled 2014-07-17 at 11:11 with LRC 1.541)
- 0000[i] ResourceCache > "BaseRP" package loaded in 0.014s
- 0000[i] RenderPipeline > applying config "RPcfg/base":
- 37 variables:
- VP__LIGHT0_RANGE -> 48
- VP__SWAY_DIRECTION -> 58
- VP__LIGHT0_COLOR -> 40
- VP__WORLD -> 4
- VP__ONE -> 1
- VP__UV_SCALE_OFFSET -> 19
- VP__LIGHT_RANGE -> 48
- VP__LIGHT0_POS -> 24
- VP__SKY_INTENSITY -> 23
- VP__WORLDVIEW -> 8
- VP__BLEND_MATRIX -> 67
- VP__ILLUMINATION -> 65
- VP__LIGHT0_DIR -> 32
- VP__BLEND_OFFSET -> 91
- VP__PROJTEX -> 60
- VP__PS_CENTER -> 66
- VP__HALF -> 3
- VP__VIEWPROJECTION -> 8
- VP__DIFFUSE_SPECULAR -> 22
- VP__BLEND_QUATERNION -> 67
- VP__CSM_SHADOW_MATRICES -> 67
- VP__LIGHT_DIR -> 32
- VP__MORPHING_RATIO -> 64
- VP__MAT_AMBIENT -> 18
- VP__ZERO -> 0
- VP__TEXGEN2_VPARAM -> 1
- VP__TEXGEN1_UPARAM -> 0
- VP__EYE_DIR -> 16
- VP__FOGRANGE -> 18
- VP__XFORM -> 12
- VP__LIGHT_POS -> 24
- VP__TWO -> 2
- VP__AMBIENT -> 20
- VP__EYE_POS -> 17
- VP__SWAY_PARAM -> 57
- VP__WORLD_INVERSE -> 8
- VP__LIGHT_COLOR -> 40
- 21 static variables:
- VP__SWAY_DIRECTION = {1.000000, 0.000000, 0.000000, 0.000000}
- VP__LIGHT0_COLOR = {1.000000, 1.000000, 1.000000, 1.000000}
- VP__WORLD = {...}
- VP__ONE = {1.000000, 1.000000, 1.000000, 1.000000}
- VP__UV_SCALE_OFFSET = {1.000000, 1.000000, 0.000000, 0.000000}
- VP__WORLDVIEW = {...}
- VP__ILLUMINATION = {1.000000, 1.000000, 1.000000, 1.000000}
- VP__LIGHT0_DIR = {0.408250, -0.816500, 0.408250, 0.000000}
- VP__PROJTEX = {...}
- VP__HALF = {0.500000, 0.500000, 0.500000, 0.500000}
- VP__VIEWPROJECTION = {...}
- 0000[W] RenderPipeline > unknown variable "VP_SKY__INTENSITY", ignoring add static 4f-var
- VP_SKY__INTENSITY = {1.000000, 1.000000, 1.000000, 1.000000}
- VP__MORPHING_RATIO = {0.000000, 0.000000, 0.000000, 0.000000}
- VP__ZERO = {0.000000, 0.000000, 0.000000, 0.000000}
- VP__EYE_DIR = {0.000000, 0.000000, 1.000000, 1.000000}
- VP__XFORM = {...}
- VP__TWO = {2.000000, 2.000000, 2.000000, 2.000000}
- VP__AMBIENT = {0.300000, 0.300000, 0.300000, 0.300000}
- VP__EYE_POS = {0.000000, 0.000000, 0.000000, 0.000000}
- VP__SWAY_PARAM = {1.000000, 1.000000, 0.000000, 0.000000}
- VP__WORLD_INVERSE = {...}
- 0000[i] VisualWorld3D > initialized in 29.26ms
- 0000[i] AudioSystem > initializing...
- 0000[i] AudioSystem > created "AudioDeviceAL" AudioDevice
- 0000[i] AudioDevice > details:
- hardware = no
- environmental effects = no
- sample rate = 44100
- bitrate = 16
- buffer counter = 0
- source counter = 0
- max mono/stereo voices = 12/8
- max buffers = 1024
- doppler factor = 1.000000
- speed of sound = 343.299988
- listeners = 1
- refresh rate = 40 hz
- OpenAL info:
- DEFAULT_DEVICE_SPECIFIER: Generic Hardware
- DEVICE_SPECIFIER: DirectSound
- EXTENSIONS: ALC_ENUMERATION_EXT ALC_EXT_CAPTURE
- VERSION: 1.1
- RENDERER: OpenAL 1.1 Static
- VENDOR: Noname
- EXTENSIONS: EAX EAX2.0 EAX3.0 EAX4.0 EAX3.0EMULATED EAX4.0EMULATED
- Major Version: 1
- Major Version: 1
- Attribute list size: 11
- Software Specifier: 0
- Software Specifier: 0
- Attribute ALC_FREQUENCY: 44100
- Attribute ALC_REFRESH: 40
- Attribute ALC_SYNC: AL_FALSE
- Attribute ALC_MONO_SOURCES: 255
- Attribute ALC_STEREO_SOURCES: 1
- 0000[i] ResourceCache > "AudioBuffer" class registered (4D5775D9)
- 0000[i] AudioSystem > initialized in 81.80ms
- 0000[i] AudioWorld3D > initializing...
- 0000[i] ResourceCache > "AudioScene" class registered (7AAA093E)
- 0000[i] Enum > "audio.AmbientSound3D.VolumeType" registered (47BACCB0)
- 0000[i] Enum > registered 1 as "Sphere" in "audio.AmbientSound3D.VolumeType"
- 0000[i] Enum > registered 2 as "Box" in "audio.AmbientSound3D.VolumeType"
- 0000[i] Enum > "audio.AmbientMusic3D.VolumeType" registered (D1F170A1)
- 0000[i] Enum > registered 0 as "None" in "audio.AmbientMusic3D.VolumeType"
- 0000[i] Enum > registered 1 as "Sphere" in "audio.AmbientMusic3D.VolumeType"
- 0000[i] Enum > registered 2 as "Box" in "audio.AmbientMusic3D.VolumeType"
- 0000[i] AudioWorld3D > initialized in 0.20ms
- 0000[i] PhysWorld > initializing...
- 0000[i] PhysWorld > using non-parallel collision-dispatcher
- 0000[i] Enum > "CollisionShape.Type" registered (9880A50F)
- 0000[i] Enum > registered 1 as "Sphere" in "CollisionShape.Type"
- 0000[i] Enum > registered 2 as "CapsuleY" in "CollisionShape.Type"
- 0000[i] Enum > registered 3 as "CapsuleX" in "CollisionShape.Type"
- 0000[i] Enum > registered 4 as "CapsuleZ" in "CollisionShape.Type"
- 0000[i] Enum > registered 5 as "CylinderY" in "CollisionShape.Type"
- 0000[i] Enum > registered 6 as "CylinderX" in "CollisionShape.Type"
- 0000[i] Enum > registered 7 as "CylinderZ" in "CollisionShape.Type"
- 0000[i] Enum > registered 8 as "Box" in "CollisionShape.Type"
- 0000[i] Enum > registered 9 as "ConvexHull" in "CollisionShape.Type"
- 0000[i] TagSet > "CollisionGroup" registered (101A3717)
- 0000[i] PhysWorld > using scale 2.000
- 0000[i] TagSet > un-registered tags in "CollisionGroup"
- 0000[i] TagSet > registered tag "world" (00000001) in "CollisionGroup"
- 0000[i] PhysWorld > "world" collision-group added
- 0000[i] TagSet > registered tag "trigger" (00000002) in "CollisionGroup"
- 0000[i] PhysWorld > "trigger" collision-group added
- 0000[i] TagSet > registered tag "enemy" (00000004) in "CollisionGroup"
- 0000[i] PhysWorld > "enemy" collision-group added
- 0000[i] TagSet > registered tag "enemy2" (00000008) in "CollisionGroup"
- 0000[i] PhysWorld > "enemy2" collision-group added
- 0000[i] TagSet > registered tag "trap" (00000010) in "CollisionGroup"
- 0000[i] PhysWorld > "trap" collision-group added
- 0000[i] TagSet > registered tag "player" (00000020) in "CollisionGroup"
- 0000[i] PhysWorld > "player" collision-group added
- 0000[i] TagSet > registered tag "pickup" (00000040) in "CollisionGroup"
- 0000[i] PhysWorld > "pickup" collision-group added
- 0000[i] TagSet > registered tag "obstacle" (00000080) in "CollisionGroup"
- 0000[i] PhysWorld > "obstacle" collision-group added
- 0000[i] TagSet > registered tag "platform" (00000100) in "CollisionGroup"
- 0000[i] PhysWorld > "platform" collision-group added
- 0000[i] TagSet > registered tag "ignored" (00000200) in "CollisionGroup"
- 0000[i] PhysWorld > "ignored" collision-group added
- 0000[i] PhysWorld > using 10 max.susteps
- 0000[i] PhysWorld > using fixed timestep 0.017 (60.0 Hz)
- 0000[i] Enum > "RigidBody.Type" registered (4140C5F1)
- 0000[i] Enum > registered 1 as "bodyStatic" in "RigidBody.Type"
- 0000[i] Enum > registered 2 as "bodyDynamic" in "RigidBody.Type"
- 0000[i] Enum > registered 3 as "bodyKinematic" in "RigidBody.Type"
- 0000[i] ResourceCache > "ClipMesh2" class registered (05A798AB)
- 0000[i] ResourceCache > "CollisionGeometry2" class registered (F438AA0D)
- 0000[i] PhysWorld > initialized in 1.84ms
- 0000[i] Logic3D > initializing...
- 0000[i] ResourceCache > "MarkerSet2" class registered (9BD660CD)
- 0000[i] ResourceCache > "GraphSet2" class registered (14C87699)
- 0000[i] ResourceCache > "TriggerSet2" class registered (9F53F187)
- 0000[i] Logic3D > initialized in 0.07ms
- 0000[i] VisualFX > initializing...
- 0000[i] vfx.ParticleSystem> particle mem-size set to 4'194'304
- 0000[i] Enum > "Visualization.Effect.ParticleOrientation" registered (7254BA0B)
- 0000[i] Enum > registered 1 as "Camera" in "Visualization.Effect.ParticleOrientation"
- 0000[i] Enum > registered 3 as "Velocity" in "Visualization.Effect.ParticleOrientation"
- 0000[i] Enum > registered 2 as "Horizontal" in "Visualization.Effect.ParticleOrientation"
- 0000[i] VisualFX > initialized in 0.14ms
- 0000[i] Animation > initializing...
- 0000[i] ResourceCache > "Animation2" class registered (9F587CC7)
- 0000[i] Animation > initialized in 0.03ms
- 0000[i] game3d_World > initializing...
- 0000[i] RandomSequence > creating shadow ... done
- 0000[i] ResourceCache > loading "Game3DScript" (compiled 2014-06-21 at 10:05 with LRC 1.541)
- 0000[i] ResourceCache > "Game3DScript" package loaded in 0.000s
- 0000[i] game3d::World > executing game3d'Script...OK
- 0000[i] game3d::World > executing game3d'Task...OK
- 0000[i] game3d::World > executing game3d'Event...OK
- 0000[i] game3d::World > executing game3d'ScriptedBehaviour...OK
- 0000[i] Enum > "game3d.VisualRepresentation.PartType" registered (DFCE9E7B)
- 0000[i] Enum > registered 0 as "None" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 1 as "StaticMesh" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 2 as "MultiMesh" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 3 as "Billboard" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 4 as "SegmentBillboard" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 5 as "ParticleSystem" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 6 as "Sound3D" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 7 as "Trail" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > registered 8 as "BillboardTrail" in "game3d.VisualRepresentation.PartType"
- 0000[i] Enum > "game3d.PhysicalRepresentation.PartLink" registered (92470C8E)
- 0000[i] Enum > registered 0 as "None" in "game3d.PhysicalRepresentation.PartLink"
- 0000[i] Enum > registered 1 as "Actor" in "game3d.PhysicalRepresentation.PartLink"
- 0000[i] Enum > registered 2 as "VisualPart" in "game3d.PhysicalRepresentation.PartLink"
- 0000[i] Enum > registered 3 as "SkeletonBone" in "game3d.PhysicalRepresentation.PartLink"
- 0000[i] TagSet > "game3d.Actor.Tags" registered (AD5CDC3E)
- 0000[i] Actor > creating shadow .................................................................................. done
- 0000[i] game3d::Actor > "Pawn" class registered
- 0000[i] game3d::Actor > "Character" class registered
- 0000[i] Enum > "game3d.Character.Action.EventType" registered (3BD44DB7)
- 0000[i] Enum > registered 0 as "None" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 1 as "GameEvent" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 2 as "BehaviourEvent" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 3 as "SpawnEffect" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 4 as "SpawnTargetedEffect" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 5 as "SetTag" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 6 as "ClearTag" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 7 as "ActivateRepresentationPart" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 8 as "DeactivateRepresentationPart" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 10 as "DeactivateRepresentationPartDelayed" in "game3d.Character.Action.EventType"
- 0000[i] Enum > registered 9 as "HideRepresentationPart" in "game3d.Character.Action.EventType"
- 0000[i] Enum > "game3d.Character.Action.MotionType" registered (F54B3143)
- 0000[i] Enum > registered 0 as "None" in "game3d.Character.Action.MotionType"
- 0000[i] Enum > registered 1 as "Animation" in "game3d.Character.Action.MotionType"
- 0000[i] Enum > registered 2 as "Physics" in "game3d.Character.Action.MotionType"
- 0000[i] Enum > "game3d.Character.Action.MotionNode" registered (0E5DF08E)
- 0000[i] Enum > registered 1 as "Animation" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > registered 2 as "AnimationByVelocity" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > registered 3 as "DirectionalBlendXZ" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > registered 4 as "VelocityBlendXZ" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > registered 5 as "Param1Blend" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > registered 6 as "ParamXBlend" in "game3d.Character.Action.MotionNode"
- 0000[i] Enum > "Character.CollisionPartType" registered (58E56DD7)
- 0000[i] Enum > registered 1 as "Box" in "Character.CollisionPartType"
- 0000[i] Enum > registered 2 as "Sphere" in "Character.CollisionPartType"
- 0000[i] TagSet > "Character.CollisionTag" registered (36C23A32)
- 0000[i] TagSet > registered tag "hand" (00000001) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "foot" (00000002) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "head" (00000004) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "chest" (00000008) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "attack" (00000010) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "block" (00000020) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "unprotected" (00000040) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "left" (00000080) in "Character.CollisionTag"
- 0000[i] TagSet > registered tag "right" (00000100) in "Character.CollisionTag"
- 0000[i] Enum > "game3d.Character.ActionType" registered (A3E285AE)
- 0000[i] Enum > registered 1 as "Primary" in "game3d.Character.ActionType"
- 0000[i] Enum > registered 2 as "Secondary" in "game3d.Character.ActionType"
- 0000[i] Enum > registered 3 as "Additive" in "game3d.Character.ActionType"
- 0000[i] World > "ActorLanded" event registered
- 0000[i] World > "CharacterHitWall" event registered
- 0000[i] World > "CharacterLanded" event registered
- 0000[i] game3d::Actor > "target.x" number-var registered
- 0000[i] game3d::Actor > "target.y" number-var registered
- 0000[i] game3d::Actor > "target.z" number-var registered
- 0000[i] game3d::Actor > "impulse_dir.x" number-var registered
- 0000[i] game3d::Actor > "impulse_dir.y" number-var registered
- 0000[i] game3d::Actor > "impulse_dir.z" number-var registered
- 0000[i] game3d::Actor > "impulse_k" number-var registered
- 0000[i] Character > creating shadow .................................. done
- 0000[i] game3d::Actor > "Decoration" class registered
- 0000[i] Enum > "game3d.DecorationCollisionAction" registered (5B74F563)
- 0000[i] Enum > registered 0 as "None" in "game3d.DecorationCollisionAction"
- 0000[i] Enum > registered 1 as "GameEvent" in "game3d.DecorationCollisionAction"
- 0000[i] Enum > registered 2 as "BehaviourEvent" in "game3d.DecorationCollisionAction"
- 0000[i] Enum > registered 3 as "Script" in "game3d.DecorationCollisionAction"
- 0000[i] game3d::Actor > "target_uid" number-var registered
- 0000[i] Decoration > creating shadow ....... done
- 0000[i] game3d::Actor > "Projectile" class registered
- 0000[i] game3d::Actor > "speed" number-var registered
- 0000[i] game3d::Actor > "energy" number-var registered
- 0000[i] game3d::Actor > "hit.x" number-var registered
- 0000[i] game3d::Actor > "hit.y" number-var registered
- 0000[i] game3d::Actor > "hit.z" number-var registered
- 0000[i] game3d::Actor > "hit.nx" number-var registered
- 0000[i] game3d::Actor > "hit.ny" number-var registered
- 0000[i] game3d::Actor > "hit.nz" number-var registered
- 0000[i] game3d::Actor > "Missile" class registered
- 0000[i] game3d::Actor > "force_forward" number-var registered
- 0000[i] game3d::Actor > "initial_velocity" number-var registered
- 0000[i] game3d::Actor > "Item" class registered
- 0000[i] game3d::Actor > "AreaDamage" class registered
- 0000[i] World > "AreaDamage" event registered
- 0000[i] game3d::Actor > "Weapon" class registered
- 0000[i] Weapon > creating shadow ..... done
- 0000[i] game3d::Actor > "missile_velocity" number-var registered
- 0000[i] ResourceCache > "SpawnPointSet2" class registered (879E2BAE)
- 0000[i] Enum > "game3d.Trigger.Shape" registered (87FC2E6E)
- 0000[i] Enum > registered 1 as "Sphere" in "game3d.Trigger.Shape"
- 0000[i] Enum > registered 2 as "Box" in "game3d.Trigger.Shape"
- 0000[i] Enum > "game3d.Trigger.Action" registered (F59D598B)
- 0000[i] Enum > registered 0 as "None" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 1 as "GameEvent" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 2 as "GameVarInc" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 4 as "GameVarSet" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 5 as "GameVarClear" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 3 as "GameVarDec" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 6 as "ActorEvent0" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 7 as "ActorSetTag" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 8 as "ActorClearTag" in "game3d.Trigger.Action"
- 0000[i] Enum > registered 9 as "Script" in "game3d.Trigger.Action"
- 0000[i] Trigger > creating shadow ..... done
- 0000[i] Effect > creating shadow .. done
- 0000[i] game3d_World > initialized in 4.63ms
- 0000[i] tigra.Game > initializing...
- 0000[i] game3d::World > processing config "Game3D.lc"...
- 0000[i] World > "MissileHitObject" event registered
- 0000[i] World > "MissileHitWorld" event registered
- 0000[i] World > "tigra.PlayerHit" event registered
- 0000[i] World > "tigra.PlayerDeath" event registered
- 0000[i] World > "tigra.TouchedDarkPool" event registered
- 0000[i] World > "tigra.TouchedDarkSpore" event registered
- 0000[i] World > "tigra.StompAttackHit" event registered
- 0000[i] World > "tigra.MessageShow" event registered
- 0000[i] World > "tigra.MessageHide" event registered
- 0000[i] World > "tigra.CheckPoint" event registered
- 0000[i] World > "tigra.GotSpark" event registered
- 0000[i] World > "tigra.ObjectActivate" event registered
- 0000[i] World > "tigra.ObjectDeactivate" event registered
- 0000[i] World > "tigra.EnemyCoreHit" event registered
- 0000[i] World > "tigra.Remark0" event registered
- 0000[i] World > "tigra.Remark1" event registered
- 0000[i] World > "tigra.Remark2" event registered
- 0000[i] World > "tigra.Remark3" event registered
- 0000[i] game3d::World > script "NearestPlayer" registered
- 0000[i] game3d::World > script "move_to" registered
- 0000[i] game3d::World > script "turn_to_player" registered
- 0000[i] game3d::World > script "move_to" registered
- 0000[i] TagSet > un-registered tags in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "AIControlled" (00000001) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "HumanControlled" (00000002) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Crystal" (00000004) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Platform" (00000008) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Destructible" (00000010) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Fracturable" (00000020) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Pickup" (00000040) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Enemy" (00000080) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Boss" (00000100) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Bullet" (00000200) in "game3d.Actor.Tags"
- 0000[i] game3d::Actor > "fracture_duration" number-var registered
- 0000[i] game3d::Actor > "spark_count" number-var registered
- 0000[i] game3d::Actor > "cc.h-dev" number-var registered
- 0000[i] game3d::Actor > "cc.b-base" number-var registered
- 0000[i] game3d::Actor > "cc.b-dev" number-var registered
- 0000[i] game3d::Actor > "cc.s-base" number-var registered
- 0000[i] game3d::Actor > "cc.s-dev" number-var registered
- 0000[i] game3d::Actor > added "Pawn.Breakable-Barrel-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-Crate-01" prototype
- 0000[i] game3d::Actor > "rnd_rot" number-var registered
- 0000[i] game3d::Actor > added "Pawn.Breakable-Crystal-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-CrystalSpark-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-DarkCrystal-01" prototype
- 0000[i] game3d::Actor > added "Character.Spider" prototype
- 0000[i] game3d::Actor > "max_hp" number-var registered
- 0000[i] game3d::Actor > "cur_hp" number-var registered
- 0000[i] game3d::Actor > "name" string-var registered
- 0000[i] game3d::Actor > added "Character.TestBoss" prototype
- 0000[i] game3d::Actor > "max_sta" number-var registered
- 0000[i] game3d::Actor > "cur_sta" number-var registered
- 0000[i] game3d::Actor > "life_state" number-var registered
- 0000[i] game3d::Actor > added "Character.Tigra" prototype
- 0000[i] game3d::Actor > added "Pawn.DestructibleStatue1" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSporeEx-01" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-01" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-02" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-03" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-04" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-05" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-06" prototype
- 0000[i] game3d::Actor > added "Pawn.PlatformLeft15" prototype
- 0000[i] game3d::Actor > added "Pawn.Platform1" prototype
- 0000[i] game3d::Actor > added "Pawn.Platform2" prototype
- 0000[i] game3d::Actor > added "Decoration.CheckPoint" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkCrystal" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkPoolMedium" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkPoolSmall" prototype
- 0000[i] game3d::Actor > added "Decoration.GateStone" prototype
- 0000[i] game3d::Actor > added "Decoration.Shrine" prototype
- 0000[i] game3d::Actor > added "Pawn.Turret" prototype
- 0000[i] game3d::Actor > added "Decoration.Spark" prototype
- 0000[i] game3d::Actor > added "Projectile.DarkBullet" prototype
- 0000[i] game3d.Effect > "CrystalDestruction" class added (F144FB2C)
- 0000[i] game3d.Effect > "DarkSplash" class added (AC0E722B)
- 0000[i] game3d.Effect > "Hit.Default" class added (B2B5A9C6)
- 0000[i] game3d.Effect > "Hit.Destructible" class added (2F33BE66)
- 0000[i] game3d.Effect > "Hit.PlayerDamage" class added (67C02E59)
- 0000[i] game3d::World > "config/actor/common.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "DarkSporeEx" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/dark-spare-ex.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "Spider" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/spider.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "TestBoss" behaviour : 2 task(s), 2 event(s)
- 0000[i] game3d::World > "config/actor/test-boss.lua" module loaded in 0.3ms
- 0000[i] ScriptedBehaviour> registered "Turret" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/turret.lua" module loaded in 0.1ms
- 0000[i] game3d.Trigger > collision group/mask is trigger (00000002) / player,enemy 00000024
- 0000[i] tigra.Game > initialized in 18.41ms
- 0000[i] main > components initialized in 217.73ms
- 0000[i] ResourceCache > loading "tigra-Base" (compiled 2014-07-24 at 10:03 with LRC 1.541)
- 0000[i] ResourceCache > "tigra-Base" package loaded in 0.035s
- 0000[i] ResourceCache > loading "tigra-Demo2" (compiled 2014-07-25 at 08:39 with LRC 1.541)
- 0000[W] ResourceCache > "Texture" resource "null" not found
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- 0000[W] ResourceCache > "Texture" resource "fog_00" not found
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- 0000[W] ResourceCache > "Texture" resource "fog_01" not found
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- 0000[W] ResourceCache > "Texture" resource "fog_01" not found
- 0000[W] ResourceCache > "Texture" resource "fog_00" not found
- 0000[W] ResourceCache > "Texture" resource "fog_01" not found
- 0000[i] ResourceCache > "tigra-Demo2" package loaded in 0.064s
- 0000[i] ResourceCache > loading "tigra-Test" (compiled 2014-07-24 at 17:00 with LRC 1.541)
- 0000[i] ResourceCache > "tigra-Test" package loaded in 0.021s
- 0000[i] vfx.ParticleSystem> "CrystalDestruction" class registered (F144FB2C)
- 0000[i] vfx.ParticleSystem> "CrystalDestruction"."default" subclass registered ([5F237EAF] "config/fx/CrystalDestruction--default.lc")
- 0000[i] vfx.ParticleSystem> "DarkPool" class registered (B393F42B)
- 0000[i] vfx.ParticleSystem> "DarkPool"."medium" subclass registered ([4110C26B] "config/fx/DarkPool--medium.lc")
- 0000[i] vfx.ParticleSystem> "DarkPool"."small" subclass registered ([89C82F97] "config/fx/DarkPool--small.lc")
- 0000[i] vfx.ParticleSystem> "DarkSplash" class registered (AC0E722B)
- 0000[i] vfx.ParticleSystem> "DarkSplash"."default" subclass registered ([5F237EAF] "config/fx/DarkSplash--default.lc")
- 0000[i] vfx.ParticleSystem> "DarkTrail" class registered (6151F7FB)
- 0000[i] vfx.ParticleSystem> "DarkTrail"."default" subclass registered ([5F237EAF] "config/fx/DarkTrail--default.lc")
- 0000[i] vfx.ParticleSystem> "Dash" class registered (48DADC8D)
- 0000[i] vfx.ParticleSystem> "Dash"."default" subclass registered ([5F237EAF] "config/fx/Dash--default.lc")
- 0000[i] vfx.ParticleSystem> "Death" class registered (0A6C735B)
- 0000[i] vfx.ParticleSystem> "Death"."default" subclass registered ([5F237EAF] "config/fx/Death--default.lc")
- 0000[i] vfx.ParticleSystem> "Death"."spider" subclass registered ([BE058DAB] "config/fx/Death--spider.lc")
- 0000[i] vfx.ParticleSystem> "DeathFlame" class registered (CD803D68)
- 0000[i] vfx.ParticleSystem> "DeathFlame"."default" subclass registered ([5F237EAF] "config/fx/DeathFlame--default.lc")
- 0000[i] vfx.ParticleSystem> "MeleeHit" class registered (DCC34DA3)
- 0000[i] vfx.ParticleSystem> "MeleeHit"."default" subclass registered ([5F237EAF] "config/fx/MeleeHit--default.lc")
- 0000[i] vfx.ParticleSystem> "MeleeHit"."destructible" subclass registered ([5FC6F848] "config/fx/MeleeHit--destructible.lc")
- 0000[i] vfx.ParticleSystem> "MeleeHit"."player" subclass registered ([EAEDF26F] "config/fx/MeleeHit--player.lc")
- 0000[i] Localization > loaded 9 string(s) for locale "EN"
- 0000[i] Localization > "EN" locale selected
- 0000[i] Serializable > loaded from "/tigra_Param"
- 0000[i] Core > auto-reload enabled
- 0000[i] ResourceCache > loading "DD" (compiled 2014-04-26 at 08:40 with LRC 1.541)
- 0000[i] ResourceCache > "DD" package loaded in 0.001s
- 0000[i] game3d::World > processing config "Game3D.lc"...
- 0000[W] World > ignoring second event "MissileHitObject" registration
- 0000[W] World > ignoring second event "MissileHitWorld" registration
- 0000[W] World > ignoring second event "tigra.PlayerHit" registration
- 0000[W] World > ignoring second event "tigra.PlayerDeath" registration
- 0000[W] World > ignoring second event "tigra.TouchedDarkPool" registration
- 0000[W] World > ignoring second event "tigra.TouchedDarkSpore" registration
- 0000[W] World > ignoring second event "tigra.StompAttackHit" registration
- 0000[W] World > ignoring second event "tigra.MessageShow" registration
- 0000[W] World > ignoring second event "tigra.MessageHide" registration
- 0000[W] World > ignoring second event "tigra.CheckPoint" registration
- 0000[W] World > ignoring second event "tigra.GotSpark" registration
- 0000[W] World > ignoring second event "tigra.ObjectActivate" registration
- 0000[W] World > ignoring second event "tigra.ObjectDeactivate" registration
- 0000[W] World > ignoring second event "tigra.EnemyCoreHit" registration
- 0000[W] World > ignoring second event "tigra.Remark0" registration
- 0000[W] World > ignoring second event "tigra.Remark1" registration
- 0000[W] World > ignoring second event "tigra.Remark2" registration
- 0000[W] World > ignoring second event "tigra.Remark3" registration
- 0000[i] game3d::World > script "NearestPlayer" registered
- 0000[i] game3d::World > script "move_to" registered
- 0000[i] game3d::World > script "turn_to_player" registered
- 0000[i] game3d::World > script "move_to" registered
- 0000[i] TagSet > un-registered tags in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "AIControlled" (00000001) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "HumanControlled" (00000002) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Crystal" (00000004) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Platform" (00000008) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Destructible" (00000010) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Fracturable" (00000020) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Pickup" (00000040) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Enemy" (00000080) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Boss" (00000100) in "game3d.Actor.Tags"
- 0000[i] TagSet > registered tag "Bullet" (00000200) in "game3d.Actor.Tags"
- 0000[i] game3d::Actor > added "Pawn.Breakable-Barrel-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-Crate-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-Crystal-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-CrystalSpark-01" prototype
- 0000[i] game3d::Actor > added "Pawn.Breakable-DarkCrystal-01" prototype
- 0000[i] game3d::Actor > added "Character.Spider" prototype
- 0000[i] game3d::Actor > added "Character.TestBoss" prototype
- 0000[i] game3d::Actor > added "Character.Tigra" prototype
- 0000[i] game3d::Actor > added "Pawn.DestructibleStatue1" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSporeEx-01" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-01" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-02" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-03" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-04" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-05" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkSpore-06" prototype
- 0000[i] game3d::Actor > added "Pawn.PlatformLeft15" prototype
- 0000[i] game3d::Actor > added "Pawn.Platform1" prototype
- 0000[i] game3d::Actor > added "Pawn.Platform2" prototype
- 0000[i] game3d::Actor > added "Decoration.CheckPoint" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkCrystal" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkPoolMedium" prototype
- 0000[i] game3d::Actor > added "Decoration.DarkPoolSmall" prototype
- 0000[i] game3d::Actor > added "Decoration.GateStone" prototype
- 0000[i] game3d::Actor > added "Decoration.Shrine" prototype
- 0000[i] game3d::Actor > added "Pawn.Turret" prototype
- 0000[i] game3d::Actor > added "Decoration.Spark" prototype
- 0000[i] game3d::Actor > added "Projectile.DarkBullet" prototype
- 0000[i] game3d.Effect > "CrystalDestruction" class added (F144FB2C)
- 0000[i] game3d.Effect > "DarkSplash" class added (AC0E722B)
- 0000[i] game3d.Effect > "Hit.Default" class added (B2B5A9C6)
- 0000[i] game3d.Effect > "Hit.Destructible" class added (2F33BE66)
- 0000[i] game3d.Effect > "Hit.PlayerDamage" class added (67C02E59)
- 0000[i] game3d::World > "config/actor/common.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "DarkSporeEx" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/dark-spare-ex.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "Spider" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/spider.lua" module loaded in 0.1ms
- 0000[i] ScriptedBehaviour> registered "TestBoss" behaviour : 2 task(s), 2 event(s)
- 0000[i] game3d::World > "config/actor/test-boss.lua" module loaded in 0.3ms
- 0000[i] ScriptedBehaviour> registered "Turret" behaviour : 1 task(s), 0 event(s)
- 0000[i] game3d::World > "config/actor/turret.lua" module loaded in 0.1ms
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'death" [C3C2649C] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'idle" [E8C65D8C] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'kick" [211DEA42] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'punch" [468CE03D] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'stomp" [D3D74590] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Additive-action "ape'take-damage" [ABAF44CE] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "ape'walk" [BD96DED1] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'dash" [2F6C4574] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'fall" [4FBE9AF2] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'grab" [1AF2467D] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'hit-response" [F0824AAE] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'idle" [8C5B2611] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'jump-down" [43D6CE71] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'jump-up" [0E332F46] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'jump" [F06063DD] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'move" [05A57AA5] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'punch" [375E851E] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'run" [BBACE713] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "tigra'walk" [23144412] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "spider'idle" [D5B77C17] registered
- 0000[i] Serializable > loaded from "/cfg_CharacterAction"
- 0000[i] game3d.Character> Primary-action "spider'walk" [38CB3CBF] registered
- 0000[i] gui.Widget > "sizer" class registered
- 0000[i] gui.Widget > "static" class registered
- 0000[i] gui.Widget > "button" class registered
- 0000[i] gui.Widget > "checkbox" class registered
- 0000[i] gui.Widget > "choice" class registered
- 0000[i] gui.Widget > "list" class registered
- 0000[i] gui.Widget > "slider" class registered
- 0000[i] gui.Widget > "panel" class registered
- 0000[i] gui.Widget > "text-edit" class registered
- 0000[i] ani2.GenericAnimation> loaded "config/player-hit-response.lcs" animation
- 0000[i] ani2.GenericAnimation> loaded "config/ui/go-arrow.lcs" animation
- 0000[i] main > App initialized in 167.53ms
- 0000[i] WinMain > app initialized
- 0000[i] WinMain > entering main loop
- 0000[i] SimpleConfig > scratchpas loaded from "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra/scratchpad.txt"
- 0000[i] tigra::Game > loading "level-Demo2-01.lc"
- 0000[i] VisualWorld3D > environment set :
- spherical = <none>
- cubemap = <none>
- 0000[i] PhysWorld > assigned clipmesh "Demo2-01'clipmesh", cd-group "world" (00000001)
- 0000[i] ani2.GenericAnimation> loaded "config/actor/spark-default.lcs" animation
- 0000[i] ani2.GenericAnimation> loaded "config/actor/crystal-default.lcs" animation
- 0000[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
- 0000[E] ScriptEnv > can't register unknown function "" (table "(null)")
- 0000[i] tigra::Game > loaded "level-Demo2-01.lc"
- 0000[i] vfx.ParticleSystem> particle-mem usage increased to 98'776
- 0000[i] vfx.ParticleSystem> particle-mem usage increased to 197'088
- 0000[i] ani2.GenericAnimation> loaded "config/player-horz-dash.lcs" animation
- 0000[i] ani2.GenericAnimation> loaded "config/player-landing.lcs" animation
- 0000[i] ani2.GenericAnimation> loaded "config/camera/player-landing.lcs" animation
- 0000[i] Serializable > re-loaded from "/tigra_Param"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
- 0001[i] tigra::Game > checkpoint {0}
- using 1280x720 post-effect main-buf
- 0231[i] ani2.GenericAnimation> loaded "config/camera/player-hit-wall.lcs" animation
- 1145[i] vfx.ParticleSystem> particle-mem usage increased to 209'384
- 3258[i] tigra::Game > checkpoint {1}
- 3477[i] tigra::Game > unloading current level
- 3477[i] tigra::Game > unloaded
- 3477[i] tigra::Game > loading "level-Demo2-02.lc"
- 3477[i] VisualWorld3D > environment set :
- spherical = <none>
- cubemap = <none>
- 3477[i] PhysWorld > assigned clipmesh "Demo2-02'clipmesh", cd-group "world" (00000001)
- 3477[i] vfx.ParticleSystem> particle-mem usage increased to 221'680
- 3477[i] vfx.ParticleSystem> particle-mem usage increased to 233'976
- 3477[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
- 3477[E] ScriptEnv > can't register unknown function "" (table "(null)")
- 3477[i] tigra::Game > loaded "level-Demo2-02.lc"
- 3477[i] vfx.ParticleSystem> particle-mem usage increased to 332'288
- 3477[i] vfx.ParticleSystem> particle-mem usage increased to 430'600
- 3478[i] tigra::Game > checkpoint {0}
- 4269[i] ani2.GenericAnimation> loaded "config/actor/pickup-default.lcs" animation
- 4684[i] tigra::Game > checkpoint {1}
- 7186[i] vfx.ParticleSystem> particle-mem usage increased to 442'896
- 8486[i] vfx.ParticleSystem> particle-mem usage increased to 541'208
- 10423[i] tigra::Game > checkpoint {3}
- 10541[i] tigra::Game > unloading current level
- 10541[i] tigra::Game > unloaded
- 10541[i] tigra::Game > loading "level-Demo2-04.lc"
- 10541[i] VisualWorld3D > environment set :
- spherical = <none>
- cubemap = <none>
- 10541[i] PhysWorld > assigned clipmesh "Demo2-04'clipmesh", cd-group "world" (00000001)
- 10541[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
- 10541[E] ScriptEnv > can't register unknown function "" (table "(null)")
- 10541[i] tigra::Game > loaded "level-Demo2-04.lc"
- 10541[i] vfx.ParticleSystem> particle-mem usage increased to 565'800
- 10542[i] tigra::Game > checkpoint {1}
- 10545[i] game3d.RepAni > added "config/actor/dark-spore-ex.lcs" animation
- 12063[i] vfx.ParticleSystem> particle-mem usage increased to 578'096
- 12575[i] tigra::Game > unloading current level
- 12575[i] tigra::Game > unloaded
- 12575[i] tigra::Game > loading "level-Demo2-04.lc"
- 12575[i] VisualWorld3D > environment set :
- spherical = <none>
- cubemap = <none>
- 12575[i] PhysWorld > assigned clipmesh "Demo2-04'clipmesh", cd-group "world" (00000001)
- 12575[i] vfx.ParticleSystem> particle-mem usage increased to 590'392
- 12575[i] vfx.ParticleSystem> particle-mem usage increased to 602'688
- 12575[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
- 12575[E] ScriptEnv > can't register unknown function "" (table "(null)")
- 12575[i] tigra::Game > loaded "level-Demo2-04.lc"
- 12575[i] vfx.ParticleSystem> particle-mem usage increased to 701'000
- 12575[i] vfx.ParticleSystem> particle-mem usage increased to 799'312
- 12575[i] tigra::Game > re-starting from checkpoint {1}
- 12576[i] tigra::Game > checkpoint {1}
- 16613[i] tigra::Game > checkpoint {0}
- 16741[i] tigra::Game > unloading current level
- 16741[i] tigra::Game > unloaded
- 16741[i] tigra::Game > loading "level-Demo2-03.lc"
- 16741[i] VisualWorld3D > environment set :
- spherical = <none>
- cubemap = <none>
- 16741[i] PhysWorld > assigned clipmesh "Demo2-03'clipmesh", cd-group "world" (00000001)
- 16741[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
- 16741[E] ScriptEnv > can't register unknown function "" (table "(null)")
- 16741[i] tigra::Game > loaded "level-Demo2-03.lc"
- 16741[i] vfx.ParticleSystem> particle-mem usage increased to 885'328
- 16742[i] tigra::Game > checkpoint {2}
- deleting 44 Serializable interfaces
- Serializable un-initialized
- app un-initialized
- 17772[i] WinMain > app un-initialized
- 17772[i] WinMain > app deleted
- 17772[i] tigra.Game > un-initializing...
- 17772[i] tigra.Game > un-initialized
- 17772[i] game3d_World > un-initializing...
- 17772[i] ResourceCache > "SpawnPointSet2" class un-registered
- 17772[i] game3d::Actor > "Weapon" class un-registered
- 17772[i] game3d::Actor > "AreaDamage" class un-registered
- 17772[i] game3d::Actor > "Item" class un-registered
- 17772[i] game3d::Actor > "Missile" class un-registered
- 17772[i] game3d::Actor > "Projectile" class un-registered
- 17772[i] game3d::Actor > "Decoration" class un-registered
- 17772[i] game3d::Actor > "Character" class un-registered
- 17772[i] game3d::Actor > "Pawn" class un-registered
- 17772[i] ResourceCache > "Game3DScript" package unloaded
- 17772[i] game3d_World > un-initialized
- 17772[i] Animation > un-initializing...
- 17772[i] ResourceCache > "Animation2" class un-registered
- 17772[i] Animation > un-initialized
- 17772[i] VisualFX > un-initializing...
- 17772[i] VisualFX > un-initialized
- 17772[i] Logic3D > un-initializing...
- 17772[i] ResourceCache > "TriggerSet2" class un-registered
- 17772[i] ResourceCache > "MarkerSet2" class un-registered
- 17772[i] ResourceCache > "GraphSet2" class un-registered
- 17772[i] Logic3D > un-initialized
- 17772[i] PhysWorld > un-initializing...
- 17772[i] ResourceCache > "CollisionGeometry2" class un-registered
- 17772[i] ResourceCache > "ClipMesh2" class un-registered
- 17772[i] PhysWorld > un-initialized
- 17772[i] AudioWorld3D > un-initializing...
- 17772[i] ResourceCache > "AudioScene" class un-registered
- 17772[i] AudioWorld3D > un-initialized
- 17772[i] AudioSystem > un-initializing...
- 17772[i] ResourceCache > "AudioBuffer" class un-registered
- 17772[i] AudioSystem > un-initialized
- 17772[i] VisualWorld3D > un-initializing...
- 17772[i] ResourceCache > "Lightmap2" class un-registered
- 17772[i] ResourceCache > "StaticScene2" class un-registered
- 17772[i] ResourceCache > "MultiMesh2" class un-registered
- 17772[i] ResourceCache > "StaticMesh2" class un-registered
- 17772[i] ResourceCache > "BaseRP" package unloaded
- 17772[i] VisualWorld3D > un-initialized
- 17772[i] Render2D > un-initializing...
- 17772[i] ResourceCache > "Font10" class un-registered
- 17772[i] ResourceCache > "Render2D" package unloaded
- 17772[i] Render2D > un-initialized
- 17772[i] VideoSystem > un-initializing...
- 17772[i] ResourceCache > "TextureAtlas" class un-registered
- 17772[i] ResourceCache > "VertexDecl" class un-registered
- 17772[i] ResourceCache > "VertexProg" class un-registered
- 17772[i] ResourceCache > "FragmentShader" class un-registered
- 17772[i] ResourceCache > "Texture" class un-registered
- 17772[i] ResourceCache > "Driver3DState" class un-registered
- 17772[i] RenderDX9 > uninitialized
- 17772[i] VideoSystem > un-initialized
- 17772[i] InputSystem > un-initializing...
- 17772[i] MouseDX7 > uninitialized
- 17772[i] Input-DX7 > DInput destroyed
- 17772[i] InputSystem > un-initialized
- 17772[i] ScriptEnv > un-initializing...
- 17772[i] ResourceCache > "LuaScript" class un-registered
- 17772[i] Tigra > destroy shadow done
- 17772[i] ScriptThread > destroy shadow done
- 17772[i] Actor > destroy shadow done
- 17772[i] Trigger > destroy shadow done
- 17772[i] Character > destroy shadow done
- 17772[i] Decoration > destroy shadow done
- 17772[i] World > destroy shadow done
- 17772[i] Effect > destroy shadow done
- 17772[i] Weapon > destroy shadow done
- 17772[i] RandomSequence > destroy shadow done
- 17772[i] RandomSequence > destroy shadow done
- 17772[i] ScriptEnv > uninitialized
- 17772[i] ScriptEnv > un-initialized
- 17772[i] ResourceCache > "tigra-Base" package unloaded
- 17772[i] ResourceCache > "tigra-Test" package unloaded
- 17772[i] ResourceCache > "tigra-Demo2" package unloaded
- 17772[i] ResourceCache > "DD" package unloaded
- 17772[i] Core > uninitialized
- 17772[i] ResourceCache > "RenderPipelineCfg2" class un-registered
- 17772[i] ResourceCache > "RenderPipeline2" class un-registered
- 17772[i] ResourceCache > "MeshSkeleton" class un-registered
- 17772[i] ResourceCache > un-initialized
- 17772[i] DebugManager > uninitialized
- ================================================================================================
- name peak alloc() free() realloc() resize() expand() shrink()
- ================================================================================================
- StdMem 10'496'176 100'754 100'721 34 0 0 0
- TmpMem 23'872'224 59'111 1'371'176 1'323'000 0 1'470 0
- StrMem 2'127'032 39'242 37'581 3'754 0 0 0
- HStrMem 79'192 214'632 214'551 0 0 0 0
- RgnMem 100'808 2'168 2'137 0 0 0 642
- TestMem 0 0 0 0 0 0 0
- PhysMem 5'714'920 1'345'925 1'345'692 0 0 0 0
- ------------------------------------------------------------------------------------------------
- TOTAL (no use) 1761832 3071858 1326788 0 1470 642
- ------------------------------------------------------------------------------------------------
- StdMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 16 26734 213872
- 24 15667 250672
- 32 7238 163440
- 40 1159 9272
- 56 209 0
- 64 191 1528
- 104 4 0
- 112 5 40
- 128 3 0
- 136 1 8
- 152 15 0
- 160 21 168
- 176 6 0
- 184 6 48
- 200 3 0
- 208 2 16
- 224 11 0
- 232 11 88
- 272 12 0
- 280 2 16
- 296 7 0
- 304 5 40
- 320 2 0
- 344 1 0
- 352 2 16
- 368 2 0
- 376 2 16
- 392 7 0
- 400 1 8
- 416 4 0
- 424 5 40
- 440 2 0
- 448 3 24
- 464 2 0
- 472 2 16
- 488 2 0
- 496 4 32
- 512 1 0
- 1024 690 3024
- 2048 100 403
- 3072 96 384
- 4096 5 8
- 5120 48492 246560
- 6144 1 7
- 9216 2 0
- 12288 1 6
- 16384 4 0
- 21504 2 0
- 22528 1 0
- 23552 1 0
- 25600 1 0
- ------------------------------
- wasted total = 0.4% (889752 bytes)
- TmpMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 16 1534 790
- 24 180 802
- 32 2615 1396
- 40 6428 2014
- 48 592 4700
- 56 44 208
- 64 1197 2218
- 72 18963 956
- 80 1188149 556
- 88 36511 288920
- 96 319 160
- 104 24077 76
- 112 1176 7108
- 120 77 336
- 128 28 100
- 136 36 12
- 144 17 84
- 152 13 24
- 160 29 70
- 168 90 28
- 176 25 60
- 184 6 12
- 192 7 28
- 200 1322 36
- 208 800 3310
- 216 12 96
- 224 8 12
- 232 18331 126
- 240 17 120
- 248 11 36
- 256 3 8
- 264 66 24
- 272 239 936
- 280 4 16
- 288 4 16
- 296 47431 189444
- 304 1159 13764
- 312 3 12
- 320 6 0
- 328 58 190
- 336 6 24
- 344 6 6
- 352 2 4
- 360 333 1324
- 368 8 6
- 376 3 8
- 384 4 16
- 392 64 28
- 400 64 266
- 408 5 20
- 416 4 6
- 424 2 4
- 432 6 24
- 440 15 0
- 448 53 208
- 456 71 48
- 464 14 6
- 472 1 2
- 480 2 8
- 488 4 6
- 496 8 32
- 504 5 20
- 512 5 0
- 1024 1020 1046
- 2048 540 624
- 3072 270 200
- 4096 52 80
- 5120 43 84
- 6144 24002 23208
- 7168 25 92
- 8192 9 32
- 9216 18 36
- 10240 11 36
- 11264 5 16
- 12288 4 12
- 13312 7 20
- 14336 1 4
- 15360 10 8
- 16384 17 16
- 17408 3 4
- 18432 2 4
- 20480 44 0
- 21504 2 0
- 22528 2 4
- 23552 1 0
- 24576 17 0
- 26624 27 0
- 32768 9 0
- 33792 1 0
- 34816 1 0
- 37888 1 0
- 38912 76 0
- 46080 1 4
- 49152 72 0
- 53248 77 0
- 55296 1 4
- 60416 1 4
- ------------------------------
- wasted total = 0.2% (546408 bytes)
- StrMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 16 3323 12367
- 24 3200 21199
- 32 17398 69634
- 40 153 1203
- 48 401 469
- 56 597 2381
- 64 298 609
- 72 50 414
- 80 9 24
- 88 94 36
- 96 24 28
- 104 30 24
- 112 16 52
- 120 166 12
- 128 30 44
- 136 2228 112
- 144 9322 16958
- 152 4625 12600
- 160 914 3704
- 168 2 16
- 176 1 4
- 184 2 8
- 192 1 0
- 200 2 8
- 208 2 4
- 216 2 4
- 224 2 0
- 232 21 84
- 240 4 8
- 256 1 4
- 264 1 0
- 272 1 4
- 280 1 0
- 304 1 4
- 320 1 4
- 328 1 4
- 336 1 4
- 360 2 0
- 368 1 4
- 376 1 4
- 400 1 4
- 416 1 0
- 448 2 0
- 504 2 4
- 1024 34 76
- 2048 6 4
- 3072 5 8
- 4096 1 0
- 6144 1 0
- 7168 1 0
- 11264 1 4
- 12288 1 4
- 49152 1 4
- ------------------------------
- wasted total = 4.1% (142146 bytes)
- HStrMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 16 182787 556103
- 24 10990 94113
- 32 18494 72854
- 40 321 3112
- 48 314 1939
- 56 10 126
- 80 123 174
- 88 849 2547
- 96 672 2847
- 104 72 444
- ------------------------------
- wasted total = 18.5% (734259 bytes)
- RgnMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 144 1216 0
- 152 19 152
- 272 6 0
- 1024 145 0
- 2048 781 16
- 5120 1 0
- ------------------------------
- wasted total = 0.0% (168 bytes)
- TestMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- ------------------------------
- wasted total = 0.0% (0 bytes)
- PhysMem
- ------------------------------
- block-sz alloc.cnt wasted
- ------------------------------
- 32 215 219
- 40 778 3922
- 48 115 1051
- 56 14 166
- 64 252 1260
- 72 37 481
- 80 290552 1452760
- 88 674 8678
- 96 281272 1406356
- 104 10083 128535
- 112 140 732
- 120 7 79
- 128 15 75
- 136 2 26
- 160 60 300
- 168 9 117
- 176 2 10
- 192 7 35
- 224 6 26
- 288 587622 2938110
- 296 169186 2199418
- 304 8 40
- 320 2 10
- 352 215 1075
- 360 4 52
- 432 1 5
- 1024 4514 22594
- 2048 30 150
- 3072 27 135
- 5120 25 125
- 9216 22 110
- 17408 10 50
- 22528 1 5
- 33792 8 40
- 41984 2 10
- 55296 1 5
- 59392 1 5
- ------------------------------
- wasted total = 3.0% (8166767 bytes)
- 17772[i] Log > closed at 14:24:37'702
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