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- andrew@andrew-laptop:~/.wine/drive_c/Program Files/StarCraft II$ wine StarCraft\ II.exe
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0xf7c10c,0x00000000), stub!
- fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
- fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (3000): STUB
- fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 3000
- fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000): STUB
- fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 2000
- andrew@andrew-laptop:~/.wine/drive_c/Program Files/StarCraft II$ fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x136d08, 0x43cf0e8
- fixme:process:GetProcessWorkingSetSize (0xffffffff,0x43ced78,0x43ced7c): stub
- fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43ce810,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43ce754,0x00000000), stub!
- fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
- fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
- fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x766ea44): stub
- fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
- fixme:d3d9:Direct3DShaderValidatorCreate9 stub
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x766ea44): stub
- fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xcf1ea44): stub
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x776ea44): stub
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x776ea44): stub
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xd84ea2c): stub
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 199.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43cd854,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43cdb28,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43cdb18,0x00000000), stub!
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x21ecea44): stub
- fixme:mmdevapi:AEV_GetMute stub
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 128.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 128.
- fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
- fixme:imm:ImmReleaseContext (0x4005a, 0x137fb8): stub
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #13:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #31:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:imm:ImmGetVirtualKey 262234 not supported
- fixme:process:GetProcessWorkingSetSize (0xffffffff,0x43cd368,0x43cd36c): stub
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c0d80,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c1030,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c1020,0x00000000), stub!
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x26a4ea44): stub
- fixme:mmdevapi:AEV_GetMute stub
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c0d80,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c1030,0x00000000), stub!
- fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
- fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
- fixme:win:EnumDisplayDevicesW ((null),0,0x43c1020,0x00000000), stub!
- fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x26d6ea44): stub
- fixme:mmdevapi:AEV_GetMute stub
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 199.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
- fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
- fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 200.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 200.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 193.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 200.
- fixme:d3d_shader:vertexshader_init The difference between the minimum and maximum relative offset is > 127.
- fixme:d3d_shader:vertexshader_init Which this OpenGL implementation does not support. Try using GLSL.
- fixme:d3d_shader:vertexshader_init Min: 0, Max: 200.
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #81:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #85:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #92:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #96:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #99:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #102:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #120:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #128:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #135:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #139:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #151:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #169:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
- fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #201:
- fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too large/complex to unroll
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