Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //furniture buying and saving system by jueix.
- #define FILTERSCRIPT
- #include <a_samp>
- #include <dini>
- #include <dudb>
- #include <zcmd>
- #include <streamer>
- //coord saver of objects
- new Float:CX;
- new Float:CY;
- new Float:CZ;
- new Float:BX;
- new Float:BY;
- new Float:BZ;
- new Float:TX;
- new Float:TY;
- new Float:TZ;
- enum
- Finfo
- {
- NAME,
- HASCHAIR,
- HASBED,
- HASTABLE,
- CHAIRID,
- BEDID,
- TABLEID,
- Cworld,
- Cint,
- Tworld,
- Tint,
- Bworld,
- Bint,
- Pc,
- Pt,
- Pb
- };
- new fInfo[MAX_PLAYERS][Finfo];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" furniture system buy jueix.");
- print("--------------------------------------\n");
- CreateObject(1498, -1132.59, -2859.42, 269.56, 0.00, 0.00, 107.20);
- CreateObject(3032, -1143.17, -2865.04, 270.78, 0.00, 0.00, 18.13);
- CreateObject(3032, -1145.59, -2863.70, 271.01, 0.00, 0.00, 288.70);
- CreateObject(3032, -1148.15, -2855.98, 271.01, 0.00, 0.00, 288.70);
- CreateObject(1498, -1146.03, -2861.80, 269.56, 0.00, 0.00, 108.55);
- CreateObject(3032, -1146.55, -2853.71, 270.78, 0.00, 0.00, 192.00);
- CreateObject(3032, -1134.70, -2852.66, 270.78, 0.00, 0.00, 289.13);
- CreateObject(3032, -1133.48, -2861.87, 270.78, 0.00, 0.00, 18.70);
- CreateObject(19506, -1140.95, -2857.92, 271.40, 0.00, 0.00, 18.54);
- CreateObject(3032, -1136.56, -2862.93, 270.78, 0.00, 0.00, 18.70);
- CreateObject(3032, -1139.78, -2863.99, 270.78, 0.00, 0.00, 18.13);
- CreateObject(2626, -1143.30, -2863.27, 270.08, 0.00, 0.00, 200.28);
- CreateObject(1802, -1146.44, -2858.14, 269.62, 0.00, 0.00, 19.80);
- CreateObject(2566, -1141.98, -2855.60, 270.06, 0.00, 0.00, 20.14);
- CreateObject(2762, -1134.76, -2855.95, 269.92, 0.00, 0.00, 110.32);
- CreateObject(1704, -1135.72, -2861.89, 269.57, 0.00, 0.00, 200.08);
- CreateObject(1708, -1139.69, -2863.49, 269.47, 0.00, 0.00, 197.16);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- LoadStats(playerid);
- if(fInfo[playerid][Pt] == 1)
- {
- CreateDynamicObject(fInfo[playerid][TABLEID], TX, TY, TZ, 0, 0, 0, fInfo[playerid][Tworld], fInfo[playerid][Tint], -1, 200.0);
- }
- if(fInfo[playerid][Pc] == 1)
- {
- CreateDynamicObject(fInfo[playerid][CHAIRID], CX, CY, CZ, 0, 0, 0, fInfo[playerid][Cworld], fInfo[playerid][Cint], -1, 200.0);
- }
- if(fInfo[playerid][Pb] == 1)
- {
- CreateDynamicObject(fInfo[playerid][BEDID], BX, BY, BZ, 0, 0, 0, fInfo[playerid][Bworld], fInfo[playerid][Bint], -1, 200.0);
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if (!dini_Exists(furn(playerid)))
- {
- dini_Create(furn(playerid));
- }
- SaveStats(playerid);
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- COMMAND:fshop(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- SetPlayerPos(playerid, -1146.44, -2858.14, 269.62);
- return 1;
- }
- //buys
- COMMAND:buychair(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- IsPlayerInRangeOfPoint(playerid, 1.0, -1136.4224,-2861.4194,270.5641);
- if(fInfo[playerid][HASCHAIR] == 0)
- {
- fInfo[playerid][HASCHAIR] = 1;
- fInfo[playerid][CHAIRID] = 1704;
- GivePlayerMoney(playerid, -270);
- SendClientMessage(playerid, 0xFFFFFF,"You have bought a leather chair for £270.");
- SendClientMessage(playerid, 0xFFFFFF,"In this verison of the filterscript you can only have 1 chair");
- SendClientMessage(playerid, 0xFFFFFF,"go to an area you want your chair to be and type /placechair");
- }
- IsPlayerInRangeOfPoint(playerid, 1.0, -1140.2141,-2862.9775,270.5641);
- if(fInfo[playerid][HASCHAIR] == 0)
- {
- fInfo[playerid][HASCHAIR] = 1;
- fInfo[playerid][CHAIRID] = 1708;
- GivePlayerMoney(playerid, -150);
- SendClientMessage(playerid, 0xFFFFFF,"You have bought a chair for £150.");
- SendClientMessage(playerid, 0xFFFFFF,"In this verison of the filterscript you can only have 1 chair");
- SendClientMessage(playerid, 0xFFFFFF,"go to an area you want your chair to be and type /placechair");
- }
- return 1;
- }
- COMMAND:buybed(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- IsPlayerInRangeOfPoint(playerid, 1.0, -1146.0715,-2857.3557,270.5641);
- if(fInfo[playerid][HASBED] == 0)
- {
- fInfo[playerid][HASBED] = 1;
- fInfo[playerid][BEDID] = 1802;
- GivePlayerMoney(playerid, -500);
- SendClientMessage(playerid, 0xFFFFFF,"You have bought a kingsize bed for £500.");
- SendClientMessage(playerid, 0xFFFFFF,"In this verison of the filterscript you can only have 1 bed");
- SendClientMessage(playerid, 0xFFFFFF,"go to an area you want your chair to be and type /placebed");
- }
- IsPlayerInRangeOfPoint(playerid, 1.0, -1140.2225,-2855.2290,270.5641);
- if(fInfo[playerid][HASBED] == 0)
- {
- fInfo[playerid][HASBED] = 1;
- fInfo[playerid][BEDID] = 2566;
- GivePlayerMoney(playerid, -1230);
- SendClientMessage(playerid, 0xFFFFFF,"You have bought the bed with bed side cabinets for £1230.");
- SendClientMessage(playerid, 0xFFFFFF,"In this verison of the filterscript you can only have 1 bed");
- SendClientMessage(playerid, 0xFFFFFF,"go to an area you want your bed to be and type /placebed");
- }
- else {
- SendClientMessage(playerid, 0xFFFFFF,"you all ready own a bed or you are not in a furniture shop.");
- }
- return 1;
- }
- COMMAND:buytable(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- IsPlayerInRangeOfPoint(playerid, 1.0, -1135.6499,-2856.1558,270.5641);
- if(fInfo[playerid][HASTABLE] == 0 && fInfo[playerid][Pt] == 0)
- {
- fInfo[playerid][HASTABLE] = 1;
- fInfo[playerid][TABLEID] = 2762;
- GivePlayerMoney(playerid, -50);
- SendClientMessage(playerid, 0xFFFFFF,"You have bought a wooden coffe table for £50.");
- SendClientMessage(playerid, 0xFFFFFF,"In this verison of the filterscript you can only have 1 table");
- SendClientMessage(playerid, 0xFFFFFF,"go to an area you want your table to be and type /placetable");
- }
- else {
- SendClientMessage(playerid, 0xFFFFFF,"you all ready own a table or you are not in a furniture shop.");
- }
- return 1;
- }
- //placing
- COMMAND:placechair(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- if(fInfo[playerid][HASCHAIR] == 1 && fInfo[playerid][Pc] == 0)
- {
- new Float:x;
- new Float:y;
- new Float:z;
- GetPlayerPos(playerid,x,y,z);
- CX = x;
- CY = y;
- CZ = z - 0.8;
- fInfo[playerid][Cint] = GetPlayerInterior(playerid);
- fInfo[playerid][Cworld] = GetPlayerVirtualWorld(playerid);
- fInfo[playerid][Pc] = 1;
- CreateDynamicObject(fInfo[playerid][CHAIRID], CX, CY, CZ, 0, 0, 0, fInfo[playerid][Cworld], fInfo[playerid][Cint], -1, 200.0);
- }
- else {
- SendClientMessage(playerid, 0xFFFFFF,"you don't have a chair please buy one from the furniture shop.");
- SendClientMessage(playerid, 0xFFFFFF,"Or you have allready planted it.");
- }
- return 1;
- }
- COMMAND:placetable(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- if(fInfo[playerid][HASTABLE] == 1 && fInfo[playerid][Pt] == 0)
- {
- new Float:x;
- new Float:y;
- new Float:z;
- GetPlayerPos(playerid,x,y,z);
- TX = x;
- TY = y;
- TZ = z - 0.8;
- fInfo[playerid][Tint] = GetPlayerInterior(playerid);
- fInfo[playerid][Tworld] = GetPlayerVirtualWorld(playerid);
- fInfo[playerid][Pt] = 1;
- CreateDynamicObject(fInfo[playerid][TABLEID], TX, TY, TZ, 0, 0, 0, fInfo[playerid][Tworld], fInfo[playerid][Tint], -1, 200.0);
- }
- else {
- SendClientMessage(playerid, 0xFFFFFF,"you don't have a table please buy one from the furniture shop.");
- SendClientMessage(playerid, 0xFFFFFF,"Or you have allready placed it.");
- }
- return 1;
- }
- COMMAND:placebed(playerid, params[]) // or CMD:mycommand(playerid, params[])
- {
- if(fInfo[playerid][HASBED] == 1 && fInfo[playerid][Pb] == 0)
- {
- new Float:x;
- new Float:y;
- new Float:z;
- GetPlayerPos(playerid,x,y,z);
- BX = x;
- BY = y;
- BZ = z - 0.8;
- fInfo[playerid][Bint] = GetPlayerInterior(playerid);
- fInfo[playerid][Bworld] = GetPlayerVirtualWorld(playerid);
- fInfo[playerid][Pb] = 1;
- CreateDynamicObject(fInfo[playerid][BEDID], BX, BY, BZ, 0, 0, 0, fInfo[playerid][Bworld], fInfo[playerid][Bint], -1, 200.0);
- }
- else {
- SendClientMessage(playerid, 0xFFFFFF,"you don't have a bed please buy one from the furniture shop.");
- SendClientMessage(playerid, 0xFFFFFF,"Or you have allready placed it.");
- }
- return 1;
- }
- Player(playerid)
- {
- new player[MAX_PLAYER_NAME];
- GetPlayerName(playerid, player, sizeof(player));
- return player;
- }
- furn(playerid)
- {
- new a[256]; format(a, sizeof(a), "%s.ini",udb_encode(Player(playerid)));
- return a;
- }
- SaveStats(playerid)
- {
- dini_IntSet(furn(playerid), "CX", floatround(CX));
- dini_IntSet(furn(playerid), "CY", floatround(CY));
- dini_IntSet(furn(playerid), "CZ", floatround(CZ));
- dini_IntSet(furn(playerid), "TX", floatround(TX));
- dini_IntSet(furn(playerid), "TY", floatround(TY));
- dini_IntSet(furn(playerid), "TZ", floatround(TZ));
- dini_IntSet(furn(playerid), "BX", floatround(BX));
- dini_IntSet(furn(playerid), "BY", floatround(BY));
- dini_IntSet(furn(playerid), "BZ", floatround(BZ));
- dini_IntSet(furn(playerid), "HASCHAIR", (fInfo[playerid][HASCHAIR]));
- dini_IntSet(furn(playerid), "HASTABLE", (fInfo[playerid][HASTABLE]));
- dini_IntSet(furn(playerid), "HASBED", (fInfo[playerid][HASBED]));
- dini_IntSet(furn(playerid), "Cworld", (fInfo[playerid][Cworld]));
- dini_IntSet(furn(playerid), "Cint", (fInfo[playerid][Cint]));
- dini_IntSet(furn(playerid), "Tworld", (fInfo[playerid][Tworld]));
- dini_IntSet(furn(playerid), "Tint", (fInfo[playerid][Tint]));
- dini_IntSet(furn(playerid), "Bworld", (fInfo[playerid][Bworld]));
- dini_IntSet(furn(playerid), "Bint", (fInfo[playerid][Bint]));
- dini_IntSet(furn(playerid), "HasPlacedChair", (fInfo[playerid][Pc]));
- dini_IntSet(furn(playerid), "HasPlacedTable", (fInfo[playerid][Pt]));
- dini_IntSet(furn(playerid), "HasPlacedBed", (fInfo[playerid][Pb]));
- dini_IntSet(furn(playerid), "CHAIRID", (fInfo[playerid][CHAIRID]));
- dini_IntSet(furn(playerid), "TABLEID", (fInfo[playerid][TABLEID]));
- dini_IntSet(furn(playerid), "BEDID", (fInfo[playerid][BEDID]));
- }
- LoadStats(playerid)
- {
- CX = dini_Int(furn(playerid), "CX");
- CY = dini_Int(furn(playerid), "CY");
- CZ = dini_Int(furn(playerid), "CZ");
- TX = dini_Int(furn(playerid), "TX");
- TY = dini_Int(furn(playerid), "TY");
- TZ = dini_Int(furn(playerid), "TZ");
- BX = dini_Int(furn(playerid), "BX");
- BY = dini_Int(furn(playerid), "BY");
- BZ = dini_Int(furn(playerid), "BZ");
- fInfo[playerid][HASCHAIR] = dini_Int(furn(playerid), "HASCHAIR");
- fInfo[playerid][HASTABLE] = dini_Int(furn(playerid), "HASTABLE");
- fInfo[playerid][HASBED] = dini_Int(furn(playerid), "HASBED");
- fInfo[playerid][Cworld] = dini_Int(furn(playerid), "Cworld");
- fInfo[playerid][Cint] = dini_Int(furn(playerid), "Cint");
- fInfo[playerid][Tworld] = dini_Int(furn(playerid), "Tworld");
- fInfo[playerid][Tint] = dini_Int(furn(playerid), "Tint");
- fInfo[playerid][Bworld] = dini_Int(furn(playerid), "Bworld");
- fInfo[playerid][Bint] = dini_Int(furn(playerid), "Bint");
- fInfo[playerid][Pc] = dini_Int(furn(playerid), "HasPlacedChair");
- fInfo[playerid][Pt] = dini_Int(furn(playerid), "HasPlacedTable");
- fInfo[playerid][Pb] = dini_Int(furn(playerid), "HasPlacedBed");
- fInfo[playerid][CHAIRID] = dini_Int(furn(playerid), "CHAIRID");
- fInfo[playerid][TABLEID] = dini_Int(furn(playerid), "TABLEID");
- fInfo[playerid][BEDID] = dini_Int(furn(playerid), "BEDID");
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement