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- Changelog for: "[MOD] MCFS, Single File Save System v0.6.5 [MC Beta 1.2_02]"
- Source: https://docs.google.com/document/d/1KhDuShrzD4vKWwSD6_5fKhtXuVyiMpfKXJ5LAMLLEAU/edit?hl=en
- v0.6.4 - v0.6.5
- - Updated to MC 1.2_01
- - Server pure memory version now uses multi-threading (background writes)
- v0.6.3 - v0.6.4
- - New multiplayer pure memory feature.
- - Fixed a bug causing client crashes when playing online with pure memory version installed.
- - Server patch now uses code injection (should fix some other potentially unknown bugs)
- - Pure memory versions now only save chunks that have been changed (should speed up saves a bit).
- v0.6.2 - v0.6.3
- - Updated to Minecraft Beta 1.1_02
- - Added a read-only world feature.
- v0.6.1 - v0.6.2
- - Pure memory version now saves to disk automatically when you click Save and Exit.
- - Pure memory version also saves when you press escape and wait for "saving level" to disappear.
- - Worlds are now cleanly closed everytime you press Save and Exit in all versions.
- - Fixed a bug in the patcher that would cause it to sometimes not properly overwrite backups.
- - Other minor improvements.
- v0.6.0 - v0.6.1
- - Updated to support Minecraft version 1.2.6
- v0.5.9 - v0.6.0
- - Updated to support Minecraft version 1.2.4_01
- - Added a option to the pure memory version to save to file without closing the world.
- v0.5.8 - v0.5.9
- - Updated to support Minecraft version 1.2.3_04
- v0.5.7 - v0.5.8
- - Updated to support Minecraft version 1.2.3_01
- v0.5.6 - v0.5.7
- - Added Command Line Patcher
- - Changed the "Advanced" version of the world utility...
- v0.5.5 - v0.5.6
- - World files no longer start at 20MB in size. This is to reduce download / upload times for backups.
- - Also, free space on the end of the file is trimmed off when the world opens or closes.
- - Minor improvements to the anti-corruption mechanisms.
- - World files should open slightly faster now.
- - Minor cleanups.
- v0.5.4 - v0.5.5
- - New Automatic world Import Utility.
- - Simplified the existing Import Utility.
- - Made all MCFS public functions synchronized (for multi-threading safety)
- - Put the code in a package.
- - Code cleanups / tweaks.
- v0.5.3 - v0.5.4
- - New Auto-Patching Utility.
- - Fixed pressure plate / door bug.
- v0.5.2 - v0.5.3
- - Updated to latest Minecraft version.
- - Fixed Linux slowness problems.
- v0.5.1 - v0.5.2
- - Fixed serious bug in the memory version of MCFS causing chunks to not load.
- - Fixed bug causing it to think the world is open in multiple locations.
- - Fixed bug in MCFS with the listStoredBlocks() function (the root cause of the first bug)
- - Fixed utility not opening problem under linux / mac. (still working on linux slowness problem, see Known Bugs)
- - Updated the utility to have real progress bars with percentages :)
- - Other minor changes / tweaks
- v0.5 - v0.5.1
- - Updated to work with latest minecraft.
- - Made import / export buttons in the utility less confusing :)
- - Released some benchmarking utilities for MCFS. (these are incomplete, included in the download)
- v0.4 - v0.5
- - Almost completely rewritten everything
- - Implement fail-safe functionality (help prevent corruption due to minecraft crashes, etc...)
- - Saves from v0.4 will [b]NOT[/b] be compatible (due to addition of fail-safes)
- - Once again, performance enhancements due to optimization
- - Gave the file a proper header to make future changes easier and more compatible
- - Complete rewrite of level.dat and (playername).dat storage system.
- - Neater, simpler, and easier to use utility for importing and exporting world
- - Miscellaneous tweaks / code cleanups / bug fixes
- - Documentation Spreadsheet is now much easier to read (colorful too :P)
- v0.3.1 - v0.4
- - Integrates MCFS into the new Halloween minecraft update.
- - Saves from v0.3.1 will still be compatible
- - Major performance enhancements
- - Block lookup code enhanced to use Java HashMap (much faster on large maps)
- - Free space now calculated on world open, not stored in file anymore.
- - More intelligent disk writes
- v0.3 - v0.3.1 (bug fix)
- - Fixed bug exporting level.dat from the world, present in the v0.3 release.
- v0.2.1 - v0.3
- - Made replacing existing blocks more CPU and Disk usage efficient.
- - Added support for 3rd axis to block locations for future use. (hell level that notch is introducing)
- - v0.2.1 saves will NOT be compatible with this version.
- - Threw away old documentation and made a nice spreadsheet.
- - Fixed bug that could have caused level.dat to not be written to disk properly.
- - Fixed a rare bug that could cause block corruption.
- - Session.lock replacement works now... (a obscure thing that I never tested apparently)
- - Finalized the file container format (for a good while anyway)
- v0.2 - v0.2.1
- - Added server support.
- - Fixed issue with worlds size showing up incorrectly.
- - Saves compatible with v0.2 (backup recommended just in case)
- v0.1 - v0.2
- - Fixed issue with worlds showing up as empty.
- - Fixed not being able to delete worlds from menu.
- - Fixed issue where empty world folders were still created.
- - Performance tweaks.
- - Changed initial world container size to 20MB to help avoid filesystem fragmentation caused from file growth.
- - Added (incomplete) documentation of world file and MCFS.class functions.
- v0.1
- Initial Release
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