Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Plugin created by Borrachondo
- # Version 1.5
- # /// Before start, sorry for my bad English, I'm Spanish! \\\ #
- # //////////////////// WARNINGS \\\\\\\\\\\\\\\\\\\\ #
- # / - Do not use adventure mode NEVER manually \ #
- # / - Report bugs & errors at ------------------- \ #
- # / - Do not use special characters \ #
- # /////////////////////// | \\\\\\\\\\\\\\\\\\\\\\\\ #
- #######################################
- # ////////// CONFIGURATION \\\\\\\\\\ #
- #######################################
- #################
- ## MAP OPTIONS ##
- #################
- # This worlds are going to be deleted on server stop, and created on server start
- # Auto regenerating game world. IMPORTANT: IT MUST BE THE SAME AS LEVEL-NAME IN SERVER PROPERTIES
- map-name: UHC
- # World to teleport players when deathmatch starts
- deathmatchworld: DM
- # World to teleport players before starting game.
- lobbyworld: Lobby
- #############################
- ## Bungee & Server options ##
- #############################
- # Enable / Disable kicking players to a specific server. Also will kick players before stop server.
- kickplayerstosever: true
- # BungeeCord server to send players on kick.
- lobbyserver: Creative
- ##################
- ## CHAT OPTIONS ##
- ##################
- # Enable / Disable chat in lobby
- EnableChatInLobby: true
- # Enable / Disable chat per team
- chatperteam: true
- # Enable / Disable commands in game
- disablecommands: true
- chatFormat: '&6&lGLOBAL &e%player% &8» &f%message%'
- chatFormatTeam: '&lTEAM &e%player% &8» &f%message%'
- chatFormatDead: '&7&lDEAD &e%player% &8» &f%message%'
- ###################
- ## LOBBY OPTIONS ##
- ###################
- # Min players to start
- minplayers: 3
- # Time in seconds before starting game.
- # /// DO NOT USE LESS THAN 15
- # /// DO NOT USE MORE THAN 300
- CountDownInSeconds: 60
- # Disable block place or break while the players are in the lobby
- disablebuildinlobby: true
- ##################
- ## GAME OPTIONS ##
- ##################
- # Players per team during game. Totally configurable
- PlayersPerTeam: 2
- # Enable / Disable reconnect
- allowreconnect: true
- # Time in seconds until eliminate player for being disconnect
- timeuntilreconnect: 120
- # Enable / Disable compass tracker.
- GiveCompassTracker: true
- # Compass tracker will be given in this time in seconds after starting game
- GiveCompassTimeInSeconds: 600
- # Time in seconds before enabling PVP. Set 0 if you don't want to disable PVP.
- DisablePVPTimeInSeconds: 600
- # Enable / Disable hunger before PVP
- NoHungerUntilPVP: true
- # Enable / Disable deathmatch
- ActivateDeathmatch: true
- # Time in seconds before starting Deathmatch
- StartDeathmatchTimeInSeconds: 1800
- # Deathmatch & Game duration, if deathmatch starts and this time end, the server will auto stop.
- DeathmatchDurationTimeInSeconds: 600
- # World radius in deathmatch. Players will be teleported to 0, 0 and this will be their radius until the game ends.
- DeathmatchWorldRadius: 50
- # Enable / Disable allow joining the server during game.
- AllowJoinInGame: true
- # Enable / Disable auto spectating after death.
- SpectateAfterDeath: true
- #######################################
- ## WorldBorder & WorldRadius options ##
- #######################################
- # Game world radius.
- WorldRadius: 1000
- # Minimum radius from 0, 0 to spawn players
- WorldMinSpawnRadius: 100
- # Maximum compass tracking radius. The player will be able to track players in this radius
- MaxCompassTrackRadius: 500
- # Enable / Disable reducing world radius during game.
- WorldRadiusReducing: true
- # Time in seconds after starting game to start reducing radius.
- WorldStartReducingTimeInSeconds: 600
- # How many block to reduce radius per second. It's proportional in nether
- WorldRadiusReduceBlocksPer4Seconds: 2
- # World radius will reduce until this radius.
- WorldRadiusReducedMinRadius: 100
- # Distance between player and border to start warning
- WorldBorderWarningDistance: 30
- # Distance between player and deathmatch border to start warning
- WorldBorderDeathmatchWarningDistance: 10
- ########################
- ## SCOREBOARD OPTIONS ##
- ########################
- # Show / Hide health in tab
- ShowHealthInTab: true
- # Show / Hide full scoreboard
- ShowScoreboard: true
- # Show / Hide team-mates health in scoreboard
- ShowTeammateHealth: true
- # Show / Hide team-mates distance in scoreboard
- ShowTeammateDistance: true
- ######################
- ## CRAFTING OPTIONS ##
- ######################
- # Enable / Disable difficult glistering melon craft. false: Normal craft, true: melon + gold block
- DifficultGlisteringMelonCraft: true
- # Enable / Disable golden apple crafts with mob heads.
- SkullGoldenAppleCraft: true
- # Enable / Disable golden apple crafts with player heads.
- HeadGoldenAppleCraft: true
- # Amount of golden apples on player head craft.
- HeadGoldenAppleAmountOnCraft: 3
- # Ban / Not ban enchanted golden apple
- BanEnchantedGoldenAppleCraft: true
- #####################
- ## REWARD COMMANDS ##
- #####################
- # This commands will be executed when the game ends. %player% will be replaced with the winner/s
- RewardCommandsforWinners:
- - points give %player% 100
- ##################################
- # ////////// LANGUAGE \\\\\\\\\\ #
- ##################################
- ###################
- ## Chat messages ##
- ###################
- startmotd_line1: '&7&m-----------------------------------------------'
- startmotd_line2: '&c&l- Enchanted golden apples are banned!'
- startmotd_line3: '&c&l- Do not touch the border, it hurts!'
- startmotd_line4: '&a&l- The compass tells you where Enemies are'
- startmotd_line5: '&a&l- You will not have hunger until PVP'
- startmotd_line6: '&c&l- This is UHC, health doesn´t regenerate!'
- startmotd_line7: '&c&l- Help and respect your team'
- startmotd_line8: '&a&l- Your team is defined by a number'
- startmotd_line9: '&c&l- Enjoy!'
- startmotd_line10: '&7&m----------------------------------------------'
- chat_disabled_starting_game: '&c&lChat is disabled now. Wait please'
- commands_disabled: '&c&lCommands disabled!'
- chat_disabled_inlobby: '&c&lChat is disabled in lobby!'
- restarting_kick_message: '&c&lRestarting...'
- ingame_kick_message: '&c&lThe game is in progress!'
- join_message: '&aPlayer &e%player% &ajoined the game! &7(&a%players%&7/&a%maxplayers%&7)'
- ingame_join_message: '&aPlayer &e%player% &ajoined the game!'
- ingame_leave_message: '&aPlayer &e%player% &aleft the game!'
- leave_message: '&aPlayer &e%player% &aleft the game! &7(&a%players%&7/&a%maxplayers%&7)'
- countdown_stopped: '&c&lCountdown stopped!! We need at least %players% players to start game!'
- team_pvp_deny: '&c&lYou can´t hurt someone in your team!'
- pvp_disabled: '&c&lPVP is disabled!'
- death_message: '&c&lYou have died!'
- not_reconnect_in_time: '&a%player% &cdid not reconnect in time! Eliminated!'
- restarting_message: '&c&lThe server will restart soon!'
- no_permission: '&cYou don´t have permission'
- no_commands_in_game: '&cYou cant use this command in game!'
- unknown_command: '&cUnknown command. Type /team to see avaliable commands'
- unknown_command_uhc: '&cUnknown command. Type /uhc to see avaliable commands'
- too_many_args: '&cToo many arguments. Type /team to see avaliable commands'
- too_many_args_uhc: '&cToo many arguments. Type /uhc to see avaliable commands'
- only_by_player: 'This command can only be run by a player!'
- ###################
- ## Team messages ##
- ###################
- team_invite_help: '&7Invite a player to your team'
- team_accept_help: '&7Accept an invitation'
- team_leave_help: '&7Leave your current team'
- team_list_help: '&7See players in your team'
- no_team: '&cYou don´t have team!'
- left_team: '&cYou have left the team'
- leader_left_team: '&cThe leader has left the team! Team removed'
- player_left_team: '&a%player% has left the team'
- team_list: '&aTeam members:'
- player_not_found: '&cError: Player not found'
- invite_himself: '&cYou can´t invite yourself!'
- player_has_team: '&c%player% already has team'
- request_sent: '&aRequest sent!'
- invitation: '&a%player% has invited you to his team. Type &e/team accept %player% &ato join'
- not_leader: '&cYou are not the leader of this team'
- creating_team: '&aCreating a team for you!'
- already_in_team: '&cYou already are in a team! Type /team leave to leave it'
- has_not_team: '&c%player% doesn´t have any team'
- not_invited: '&c%player% has not invited you!'
- joined_team: '&aYou have joined the team!'
- player_joined_team: '&a%player% has joined the team!'
- team_full: '&cToo late! Team full'
- individual_game: '&cThe game type is individual!'
- ###################
- ## Item messages ##
- ###################
- spectate_compass_title: '&c&lSpectator'
- tracking_compass_title: '&c&lTracking compass'
- leave_game_item_name: '&c&lReturn to lobby'
- head_craft_golden_apple_name: '&cGolden apple head'
- dropped_head_on_death_name: '&c%player%´s head'
- #########################
- ## Action bar messages ## IMPORTANT! Don't worry if you use 1.7, will be a chat message
- #########################
- game_autostart: '&a&lThe game will start in %sec% sec!'
- game_autostart_minutes: '&a&lThe game will start in %min% min!'
- deathmatch_autostart: '&a&lDeathmatch will start in %sec% sec!'
- deathmatch_autostart_minutes: '&a&lDeathmatch will start in %min% min!'
- pvp_autoenable: '&4&lPVP will be enabled in %sec% sec!'
- pvp_autoenable_minutes: '&4&lPVP will be enabled in %min% min!'
- world_radius_reducing_start: '&6&lThe world becomes smaller...'
- need_players: '&c&lWe need at least %players% players to start game!'
- spectator_message: '&a&lYou are spectator now!'
- compass_no_nearby_players: '&c&lNo nearby players!'
- tracking_compass_message: '&6&lPlayer: &e%player% &6&lDistance: &a%distance%m'
- too_close_border: '&c&lWARNING: Too close to border!'
- #################################
- ## Titles & Subtitles messages ## IMPORTANT! Don't worry if you use 1.7, will be a chat message
- #################################
- teleporting: '&c&lTeleporting...'
- game_started: '&c&lGame started!'
- pvp_enabled: '&4&lPVP enabled!'
- deathmatch_started: '&a&lDeathmatch started!'
- game_ended: '&c&lGame ended!'
- winning_player: '&e&l%player% &a&lwon UHC!'
- winning_team: '&a&l%team% &a&lwon UHC!'
- game_start_title: '&a&lGame started!'
- game_start_subtitle: '&c&lGood luck!'
- teleporting_title: '&c&lTeleporting players'
- teleporting_subtitle: '&c&lPlease wait...'
- on_join_lobby_subtitle: '&eUse &a/team &eto see team commands'
- #########################
- ## Scoreboard messages ##
- #########################
- scoreboard_time: '&lTIME'
- scoreboard_winner: '&lWINNER'
- scoreboard_team: '&cTeam'
- scoreboard_teams: '&lTEAMS LEFT'
- scoreboard_alive: '&c%teams% alive'
- scoreboard_border: '&lBORDER'
- scoreboard_players: '&lPLAYERS'
- scoreboard_status: '&lSTATUS'
- scoreboard_waiting: '&6Waiting...'
- scoreboard_starting: '&6Starting in'
- scoreboard_starting2: '&6%sec% seconds'
- scoreboard_teammates: '&lTEAMMATES'
- scoreboard_list_teammates1: '&aType &6/team'
- scoreboard_list_teammates2: '&6list &ato see'
- scoreboard_list_teammates3: '&ayour teammates'
- scoreboard_game_individual1: '&aThe type'
- scoreboard_game_individual2: '&aof game is'
- scoreboard_game_individual3: '&aindividual'
- scoreboard_no_team1: '&aYou don´t'
- scoreboard_no_team2: '&ahave team'
- scoreboard_no_team3: '&aType &6/team'
- ##########################
- ## Server ping messages ##
- ##########################
- server_motd_inlobby: '&cIn lobby...'
- server_motd_starting: '&cStarting...'
- server_motd_inprogress: '&cIn progress'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement