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- BrzinomerTD[playerid][0] = CreatePlayerTextDraw(playerid, 571.000000, 391.250000, "100");
- PlayerTextDrawLetterSize(playerid, BrzinomerTD[playerid][0], 0.578499, 2.492497);
- PlayerTextDrawAlignment(playerid, BrzinomerTD[playerid][0], 3);
- PlayerTextDrawColor(playerid, BrzinomerTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, BrzinomerTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, BrzinomerTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, BrzinomerTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, BrzinomerTD[playerid][0], 2);
- PlayerTextDrawSetProportional(playerid, BrzinomerTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, BrzinomerTD[playerid][0], 0);
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