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  309. local Settings={["Un_Removable"]= "On"}
  310. local function mFloor(x) return x - x % 1 end
  311. local Un_Removable = tostring(Settings["Un_Removable"]):lower() == "on"
  312. if Un_Removable then
  313. Game.Workspace.DescendantRemoving:connect(function(Child)
  314. if not Remove_At_Will and Child == script then
  315. script:Clone().Parent = Game.Workspace
  316. end
  317. end)
  318. end
  319.  
  320. f = Instance.new("Fire")
  321. f.Parent = game.Workspace.RobloxPlaceBuild3r.Head --Put name here
  322. f.Color = Color3.new(0,0,153)
  323. f.SecondaryColor = Color3.new(0,0,153)
  324. f.Size = 3
  325. Players = game.Players
  326. Workspace = game.Workspace
  327. HopperBinName = "Sword"
  328. Activated = false
  329. Equipped = false
  330. Equipping = false
  331. Unequipping = false
  332. Flaming = false
  333. Shielding = false
  334. SlimeCharge = false
  335. DarkCharge = false
  336. Mode = ""
  337. Damage = 20
  338. ExplosionVictim = ""
  339. Name = "XxbudlimitedsxX" -- And here!
  340. Me = Players:findFirstChild(Name)
  341. if Me == nil then
  342. Me = Players:findFirstChild("Player")
  343. end
  344. Backpack = Me["Backpack"]
  345. PlayerGui = Me["PlayerGui"]
  346. wait(0.8)
  347. ------------------------------------------------------------>
  348. --[[
  349. ? -->> Load
  350. --]]
  351. ------------------------------------------------------------>
  352. Check = Me.Character:findFirstChild("Loaded")
  353. if Check == nil then
  354. Gui = Instance.new("ScreenGui")
  355. Gui.Parent = PlayerGui
  356. Gui.Name = "LoadGui"
  357. Background = Instance.new("ImageLabel")
  358. Background.Parent = Gui
  359. Background.Name = "Background"
  360. Background.Size = UDim2.new(0.25, 0, 0.05, 0)
  361. Background.BackgroundTransparency = 0.7
  362. Background.Position = UDim2.new(0.55, 0, 0, 0)
  363. Header = Instance.new("TextLabel")
  364. Header.Parent = Background
  365. Header.Name = "Header"
  366. Header.Size = UDim2.new(0, 0, 0, 0)
  367. Header.BackgroundTransparency = 1
  368. Header.Position = UDim2.new(0.5, 0, 0.2, 0)
  369. Header.Text = "[ Loading : 0 ]"
  370. Bar = Instance.new("ImageLabel")
  371. Bar.Parent = Background
  372. Bar.Size = UDim2.new(0.9, 0, 0.5, 0)
  373. Bar.BackgroundTransparency = 0.2
  374. Bar.BackgroundColor = BrickColor.new(1224)
  375. Bar.Position = UDim2.new(0.05, 0, 0.37, 0)
  376. Bar.BorderSizePixel = 0
  377. Bar2 = Instance.new("ImageLabel")
  378. Bar2.Parent = Bar
  379. Bar2.Size = UDim2.new(0, 0, 1, 0)
  380. Bar2.BackgroundTransparency = 0.2
  381. Bar2.BackgroundColor = BrickColor.new(1010)
  382. Bar2.Position = UDim2.new(0, 0, 0, 0)
  383. Bar2.BorderSizePixel = 0
  384. for i = 1 , 50 do
  385. Bar2.Size = Bar2.Size + UDim2.new(0.02, 0, 0, 0)
  386. Header.Text = "[ Loading : "..(i*2).." ]"
  387. wait()
  388. end
  389. Header.Text = "[ Loaded ]"
  390. wait(1)
  391. Loaded = Instance.new("IntValue")
  392. Loaded.Parent = Me.Character
  393. Loaded.Name = "Loaded"
  394. Gui:Remove()
  395. end
  396. ------------------------------------------------------------>
  397. --[[
  398. ? -->> Joints
  399. --]]
  400. ------------------------------------------------------------>
  401. LeftShoulder = Me.Character.Torso["Left Shoulder"]
  402. RightShoulder = Me.Character.Torso["Right Shoulder"]
  403. LeftShoulder.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  404. RightShoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  405. OriginalLeftShoulder = LeftShoulder.C0
  406. OriginalLeftShoulder2 = LeftShoulder.C1
  407. OriginalRightShoulder = RightShoulder.C0
  408. OriginalRightShoulder2 = RightShoulder.C1
  409. ------------------------------------------------------------>
  410. --[[
  411. ? -->> HopperBin
  412. --]]
  413. ------------------------------------------------------------>
  414. HopperBin = Instance.new("HopperBin")
  415. Test = Backpack:findFirstChild(HopperBinName)
  416. if Test ~= nil then
  417. Test.Name = "Fake"
  418. end
  419. Stuff = Me.Character:GetChildren()
  420. for i = 1 , #Stuff do
  421. if Stuff[i].className == "Hat" then
  422. Stuff[i]:Remove()
  423. end
  424. end
  425. HopperBin.Parent = Backpack
  426. HopperBin.Name = HopperBinName
  427. script.Parent = HopperBin
  428. wait(1)
  429. ------------------------------------------------------------>
  430. --[[
  431. ? -->> Charge Function
  432. --]]
  433. ------------------------------------------------------------>
  434. function onCharge(Color)
  435. Charge = Instance.new("Part")
  436. Charge.Parent = Me.Character.Torso
  437. Charge.Anchored = true
  438. Charge.CanCollide = false
  439. Charge.Locked = true
  440. Charge.Transparency = 0
  441. Charge.BrickColor = BrickColor.new(Color)
  442. Charge.formFactor = "Symmetric"
  443. Charge.Size = Vector3.new(4, 4, 4)
  444. Charge.TopSurface = "Smooth"
  445. Charge.BottomSurface = "Smooth"
  446. Charge.CFrame = Me.Character.Torso.CFrame
  447. ChargeMesh = Instance.new("SpecialMesh")
  448. ChargeMesh.Parent = Charge
  449. ChargeMesh.MeshType = "Brick"
  450. ChargeMesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  451. Sound.SoundId = "http://www.roblox.com/asset/?id=2101137"
  452. Sound:play()
  453. for i = 1 , 20 do
  454. Stuff = Charge:GetChildren()
  455. for i = 1 , #Stuff do
  456. if Stuff[i].Name == "Particle" then
  457. Stuff[i].Transparency = Stuff[i].Transparency + 0.05
  458. Stuff[i].BodyPosition.position = Me.Character.Torso.Position
  459. end
  460. end
  461. Particle = Instance.new("Part")
  462. Particle.Size = Vector3.new(1, 1, 1)
  463. Particle.Parent = Charge
  464. Particle.Locked = true
  465. Particle.CanCollide = false
  466. Particle.Shape = "Ball"
  467. Particle.BrickColor = BrickColor.new(Color)
  468. Particle.TopSurface = "Smooth"
  469. Particle.BottomSurface = "Smooth"
  470. Particle.Name = "Particle"
  471. Particle.CFrame = Me.Character.Torso.CFrame * CFrame.new(math.random(-i, i)*2, math.random(-i, i)*2, math.random(-i, i)*2)
  472. ParticleMesh = Instance.new("SpecialMesh")
  473. ParticleMesh.Parent = Particle
  474. ParticleMesh.MeshType = "Sphere"
  475. ParticleMesh.Scale = ChargeMesh.Scale / Vector3.new(1.5, 1.5, 1.5)
  476. BodyPosition = Instance.new("BodyPosition")
  477. BodyPosition.Parent = Particle
  478. BodyPosition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  479. BodyPosition.position = Me.Character.Torso.Position
  480. Particle:BreakJoints()
  481.  
  482. if i >= 10 then
  483. ChargeMesh.Scale = ChargeMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  484. end
  485. Charge.CFrame = Me.Character.Torso.CFrame * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  486. Charge.Transparency = Charge.Transparency + 0.05
  487. Stuff = Charge:GetChildren()
  488. for i = 1 , #Stuff do
  489. if Stuff[i].Name == "Effect" then
  490. Stuff[i]:Remove()
  491. end
  492. end
  493. part = Instance.new("Part")
  494. part.Parent = Me.Character
  495. part.CFrame = Me.Character.Torso.CFrame
  496. Angle = (6.28/7)
  497. angle = 0
  498. for ii = 1 , 14 do
  499. angle = Angle + angle
  500. part.CFrame = Me.Character.Torso.CFrame
  501. part.CFrame = part.CFrame * CFrame.Angles(0, angle, 0)
  502. p = Instance.new("Part")
  503. p.Parent = Charge
  504. p.Name = "Effect"
  505. p.formFactor = "Symmetric"
  506. p.Size = Vector3.new(2, 1, 1)
  507. p.BrickColor = BrickColor.new(Color)
  508. p.Locked = true
  509. p.Anchored = true
  510. p.CanCollide = false
  511. p.TopSurface = "Smooth"
  512. p.BottomSurface = "Smooth"
  513. p.CFrame = part.CFrame * CFrame.new(0, -2.5, 20-i)
  514. end
  515. part:Remove()
  516. for i = 1 , 5 do
  517. Effect = Instance.new("Part")
  518. Effect.Parent = Charge
  519. Effect.Anchored = true
  520. Effect.CanCollide = false
  521. Effect.Locked = true
  522. Effect.Name = "Effect"
  523. Effect.Transparency = Charge.Transparency
  524. Effect.BrickColor = BrickColor.new(Color)
  525. Effect.formFactor = "Symmetric"
  526. Effect.Size = Vector3.new(1, 1, 1)
  527. Effect.TopSurface = "Smooth"
  528. Effect.BottomSurface = "Smooth"
  529. Effect.CFrame = Charge.CFrame * CFrame.new(math.random(-(ChargeMesh.Scale.X)*4, ChargeMesh.Scale.X*4), math.random(-(ChargeMesh.Scale.Y)*4, ChargeMesh.Scale.Y*4), math.random(-(ChargeMesh.Scale.Z)*4, ChargeMesh.Scale.Z*4))
  530. Effect.CFrame = CFrame.new(Effect.Position, Charge.Position)
  531. EffectMesh = Instance.new("SpecialMesh")
  532. EffectMesh.Parent = Effect
  533. EffectMesh.MeshType = "Sphere"
  534. EffectMesh.Scale = Vector3.new(1, 1, ChargeMesh.Scale.Z*4)
  535. end
  536. wait(0.05)
  537. end
  538. Charge:Remove()
  539. Sound.SoundId = "http://www.roblox.com/asset/?id=2101148"
  540. Sound:play()
  541. end
  542. ------------------------------------------------------------>
  543. --[[
  544. ? -->> Charge/Aim Function
  545. --]]
  546. ------------------------------------------------------------>
  547. function onChargeAim(Color, VictimTorso)
  548. Charge = Instance.new("Part")
  549. Charge.Parent = Me.Character.Torso
  550. Charge.Anchored = true
  551. Charge.CanCollide = false
  552. Charge.Locked = true
  553. Charge.Transparency = 0
  554. Charge.BrickColor = BrickColor.new(Color)
  555. Charge.formFactor = "Symmetric"
  556. Charge.Size = Vector3.new(4, 4, 4)
  557. Charge.TopSurface = "Smooth"
  558. Charge.BottomSurface = "Smooth"
  559. Charge.CFrame = Me.Character.Torso.CFrame
  560. ChargeMesh = Instance.new("SpecialMesh")
  561. ChargeMesh.Parent = Charge
  562. ChargeMesh.MeshType = "Brick"
  563. ChargeMesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  564. Sound.SoundId = "http://www.roblox.com/asset/?id=2101137"
  565. Sound:play()
  566. for i = 1 , 20 do
  567. Stuff = Charge:GetChildren()
  568. for i = 1 , #Stuff do
  569. if Stuff[i].Name == "Particle" then
  570. Stuff[i].Transparency = Stuff[i].Transparency + 0.05
  571. Stuff[i].BodyPosition.position = Me.Character.Torso.Position
  572. end
  573. end
  574. Particle = Instance.new("Part")
  575. Particle.Size = Vector3.new(1, 1, 1)
  576. Particle.Parent = Charge
  577. Particle.Locked = true
  578. Particle.CanCollide = false
  579. Particle.Shape = "Ball"
  580. Particle.BrickColor = BrickColor.new(Color)
  581. Particle.TopSurface = "Smooth"
  582. Particle.BottomSurface = "Smooth"
  583. Particle.Name = "Particle"
  584. Particle.CFrame = Me.Character.Torso.CFrame * CFrame.new(math.random(-i, i)*2, math.random(-i, i)*2, math.random(-i, i)*2)
  585. ParticleMesh = Instance.new("SpecialMesh")
  586. ParticleMesh.Parent = Particle
  587. ParticleMesh.MeshType = "Sphere"
  588. ParticleMesh.Scale = ChargeMesh.Scale / Vector3.new(1.5, 1.5, 1.5)
  589. BodyPosition = Instance.new("BodyPosition")
  590. BodyPosition.Parent = Particle
  591. BodyPosition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  592. BodyPosition.position = Me.Character.Torso.Position
  593. Particle:BreakJoints()
  594.  
  595. if i >= 10 then
  596. ChargeMesh.Scale = ChargeMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  597. end
  598. Charge.CFrame = Me.Character.Torso.CFrame * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  599. Charge.Transparency = Charge.Transparency + 0.05
  600. Stuff = Charge:GetChildren()
  601. for i = 1 , #Stuff do
  602. if Stuff[i].Name == "Effect" then
  603. Stuff[i]:Remove()
  604. end
  605. end
  606. part = Instance.new("Part")
  607. part.Parent = Me.Character
  608. part.CFrame = Me.Character.Torso.CFrame
  609. Angle = (6.28/7)
  610. angle = 0
  611. for ii = 1 , 14 do
  612. angle = Angle + angle
  613. part.CFrame = Me.Character.Torso.CFrame
  614. part.CFrame = part.…
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