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- fn setUVMapping obj tWidth tPadding =
- (
- max modify mode
- --forcecompleteredraw dodisabled:true
- uvMod = Unwrap_UVW()
- uvMod.setApplyToWholeObject true
- addModifier obj (uvMod)
- -- set uvw channel to 2
- --obj.modifiers[#unwrap_uvw].unwrap.setMapChannel 2
- uvMod.setMapChannel 2
- --classof obj --asks for the class on top of the stack, thus forces an internal update
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