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- #include <a_samp>
- #include <core>
- #include <float>
- #include <gl_common>
- ///=========================================
- #pragma dynamic 145000
- #pragma tabsize 0
- //------------------------------------------------------------------------
- #define SLOT 1
- //---------------------------------------------------------------------
- #define teleporte 1
- //========================
- #define cs 2
- //---------------------------------------------------------------------
- #define ADMINFS_MESSAGE_COLOR 0xFF444499
- #define PM_INCOMING_COLOR 0xFFFF22AA
- #define PM_OUTGOING_COLOR 0xFFCC2299
- //------------------------------------------------------------------------
- #define WEAPON_TYPE_NONE (0)
- #define WEAPON_TYPE_HEAVY (1)
- #define WEAPON_TYPE_LIGHT (2)
- #define WEAPON_TYPE_MELEE (3)//Nahkampf
- #define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9)
- #define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
- #define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
- //===========================
- #define bandana 1000
- #if !defined MAX_PLAYER_ATTACHED_OBJECTS
- #define MAX_PLAYER_ATTACHED_OBJECTS 5
- #endif
- //===========================
- #define SEC1 1000
- #define SEC2 2000
- #define SEC5 5000
- //========Tunar==========
- #define tunar 21
- #define tunarroda 22
- #define tunarcor 23
- #define tunarpaint 24
- //=====================
- #define nitro 1010
- #define rodawire 1080
- #define suspensao 1087
- //==========Anti DVG======
- #define RONALDO_LOL 356
- //========Anti DVG IPs=========
- new IP[356][] =
- {
- ":7798",
- ":7777",
- ": 7777",
- ":7778",
- ":7776",
- ":7775",
- ":7774",
- ":7773",
- ":7772",
- ":7771",
- ":7770",
- ":5555",
- ":8888",
- ":8090",
- ":6969",
- ":7780",
- ":7781",
- ":7782",
- ":7783",
- ":7784",
- ":7785",
- ":7786",
- ":7787",
- ":7788",
- ":7789",
- ":7790",
- ":7791",
- ":7792",
- ":7793",
- ":7794",
- ":7795",
- ":7796",
- ":7797",
- ":7798",
- ":7799",
- ":7800",
- "127.",
- "189.",
- "188.",
- "198.",
- "199.",
- "171.",
- "211.",
- "64.",
- "66.",
- "68.",
- "67.",
- "65.",
- "183.",
- "187.",
- "201.",
- "211.",
- "200.",
- "141.",
- "217.",
- "213.",
- "80.",
- "8080.",
- "127 .",
- "189 .",
- "188 .",
- "198 .",
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- "171 .",
- "211 .",
- "64 .",
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- "217 .",
- "213 .",
- "80 .",
- "8080 .",
- "189.1.169",
- "35:7777",
- "1.169.35",
- "189.1",
- "7777",
- "7 7",
- "8 8",
- "189.1.169.35:7777",
- "200.",
- "200 .",
- "189.",
- "189 .",
- "201.",
- "201 .",
- "200.1",
- "200.1",
- "200 . 1",
- "200. 1",
- "200 .1",
- "201.1",
- "201 . 1",
- "201. 1",
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- "208.1",
- "208. 1",
- "208 .1",
- "208 . 1",
- "69.1",
- "69. 1",
- "69 . 1",
- "69 .1",
- "189.1",
- "189. 1",
- "189 .1",
- "189 . 1",
- "66.7",
- "66. 7",
- "66 .7",
- "66 . 7",
- "177.1",
- "177. 1",
- "177 .1",
- "177 . 1",
- "109 .",
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- "512 .",
- "102 .",
- ":3128",
- "211 .",
- "194 .",
- "202 .",
- "146 .",
- "169 .",
- "195 .",
- "152 .",
- "222 .",
- "83 .",
- "221 .",
- "211 .",
- "134 .",
- "110 .",
- "8 .",
- "164 .",
- ":3127",
- ":3128",
- "109.",
- "115.",
- "119.",
- "128.",
- "133.",
- "140.",
- "149.",
- "65.",
- "32.",
- "66.",
- ":3127",
- "150.",
- "156.",
- "167.",
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- "174.",
- "184.",
- "187.",
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- "195.",
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- "98.",
- "99.",
- "124.",
- "256.",
- "512.",
- "102.",
- ":3128",
- "211.",
- "194.",
- "202.",
- "146.",
- "169.",
- "195.",
- "152.",
- "222.",
- "83.",
- "221.",
- "211.",
- "134.",
- "110.",
- "8.",
- "164.",
- "109 .",
- "115 .",
- "119 .",
- "128 .",
- "133 .",
- "140 .",
- "149 .",
- "65 .",
- "32 .",
- "66 .",
- ":3127",
- "150 .",
- "156 .",
- "167 .",
- "173 .",
- "174 .",
- "184 .",
- "187 .",
- "189 .",
- "193 .",
- "195 .",
- "198 .",
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- "219 .",
- "41 .",
- "46 .",
- "58 .",
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- "95 .",
- "98 .",
- "99 .",
- "124 .",
- "256 .",
- "512 .",
- "102 .",
- ":3128",
- "211 .",
- "194 .",
- "202 .",
- "146 .",
- "169 .",
- "195 .",
- "152 .",
- "222 .",
- "83 .",
- "221 .",
- "211 .",
- "134 .",
- "110 .",
- "8 .",
- "164 ."
- };
- ///========================
- new Text:topblack, Text:bottomblack;
- //=========================
- new Text:Textdraw0;
- new Text:Textdraw1;
- //============================
- new Text: gText3;
- //===========
- new Text: texto1;
- //===================
- new Text: texto8;
- //=======================
- new Text: texto9;
- //============================
- new tempinho[MAX_PLAYERS];
- //=========================
- //HEADSHOT
- #define TIMER_INTERVAL 150
- new maxPlayers;
- //=============================
- new RandomServerName[1][] =
- {
- "• BRASIL MUNDO DOS TERRORISTAS © 2012 •"
- };
- new iSpawnSet[MAX_PLAYERS];
- //pickups
- new money;
- new cidade;
- new cidade2;
- new cidade3;
- new moneytsg3;
- new Float:gRandomPlayerSpawns[10][0] = {
- {2002.5911,1544.0001,13.5859},
- {2103.1084,994.5452,10.8203},
- {2210.7515,2485.1243,10.8203},
- {2092.3718,2359.0918,11.2345},
- {2097.0198,2099.6592,10.8203},
- {2173.2354,1979.6064,10.8203},
- {2294.2524,2452.7581,10.8203},
- {2213.6738,1839.8943,11.8359},
- {1313.1277,1260.4259,10.8203},
- {2098.1484,1683.0913,13.0060}
- };
- new Float:gRandomPlayerSpawnsMinigun[8][0] = {
- {347.8235,451.3147,57.3090,264.9745},
- {369.5151,527.4053,56.0930,179.4337},
- {332.7848,403.7356,56.7947,224.2173},
- {285.9377,454.0805,56.3948,180.9770},
- {247.2406,275.3347,57.9986,71.5993},
- {149.8537,454.4421,56.6365,209.7103},
- {246.5513,490.7130,57.0301,275.1508},
- {309.4781,591.5351,55.5958,176.7632}
- };
- new Float:gRandomPlayerSpawnsBazuca[10][0] = {
- {2237.2661,-668.2397,444.3850,127.1778},
- {2168.4263,-651.2009,444.2267,34.4070},
- {2102.9209,-632.2872,444.3844,354.3000},
- {2139.7939,-592.5221,444.1393,272.4958},
- {2123.3816,-554.9914,445.9117,262.1557},
- {2147.7380,-503.7972,444.1147,265.9158},
- {2344.5974,-494.9229,445.9626,46.6039},
- {2367.6343,-502.0200,443.8202,94.5443},
- {2391.8306,-573.3066,443.8456,54.7507},
- {2255.1482,-518.8120,446.8427,101.7510}
- };
- new Float:gRandomPlayerSpawnsSniper[6][0] = {
- {-775.9238,-2131.8896,25.6615,269.4090},
- {-689.1375,-2150.0234,24.2681,338.3429},
- {-667.9964,-2059.9053,25.1218,154.0777},
- {-732.9660,-2193.8823,35.6649,359.2896},
- {-864.6430,-2245.5725,25.8370,302.2390},
- {-814.6671,-1948.4283,9.7448,138.3640}
- };
- //--------------------------------------
- new OldWeapon[MAX_PLAYERS];
- new HoldingWeapon[MAX_PLAYERS];
- //------------------------------------------
- new CashScoreOld; ///AKIIII
- new glob0[200];
- //=============================================
- #define MAX_GANGS 40
- #define MAX_GANG_MEMBERS 12
- #define MAX_GANG_NAME 40
- //=============================================
- new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS];
- new gangNames[MAX_GANGS][MAX_GANG_NAME];
- new gangInfo[MAX_GANGS][3];
- new playerGang[MAX_PLAYERS];
- new gangInvite[MAX_PLAYERS];
- new Menu:sistemadeluta;
- new playerColors[100] = {
- 0xFF8C13AA,0xC715FFAA,0x20B2AAAA,0xDC143CAA,0x6495EDAA,0xf0e68cAA,0x778899AA,0xFF1493AA,0xF4A460AA,0xEE82EEAA,0xFFD720AA,
- 0x8b4513AA,0x4949A0AA,0x148b8bAA,0x14ff7fAA,0x556b2fAA,0x0FD9FAAA,0x10DC29AA,0x534081AA,0x0495CDAA,0xEF6CE8AA,0xBD34DAAA,
- 0x247C1BAA,0x0C8E5DAA,0x635B03AA,0xCB7ED3AA,0x65ADEBAA,0x5C1ACCAA,0xF2F853AA,0x11F891AA,0x7B39AAAA,0x53EB10AA,0x54137DAA,
- 0x275222AA,0xF09F5BAA,0x3D0A4FAA,0x22F767AA,0xD63034AA,0x9A6980AA,0xDFB935AA,0x3793FAAA,0x90239DAA,0xE9AB2FAA,0xAF2FF3AA,
- 0x057F94AA,0xB98519AA,0x388EEAAA,0x028151AA,0xA55043AA,0x0DE018AA,0x93AB1CAA,0x95BAF0AA,0x369976AA,0x18F71FAA,0x4B8987AA,
- 0x491B9EAA,0x829DC7AA,0xBCE635AA,0xCEA6DFAA,0x20D4ADAA,0x2D74FDAA,0x3C1C0DAA,0x12D6D4AA,0x48C000AA,0x2A51E2AA,0xE3AC12AA,
- 0xFC42A8AA,0x2FC827AA,0x1A30BFAA,0xB740C2AA,0x42ACF5AA,0x2FD9DEAA,0xFAFB71AA,0x05D1CDAA,0xC471BDAA,0x94436EAA,0xC1F7ECAA,
- 0xCE79EEAA,0xBD1EF2AA,0x93B7E4AA,0x3214AAAA,0x184D3BAA,0xAE4B99AA,0x7E49D7AA,0x4C436EAA,0xFA24CCAA,0xCE76BEAA,0xA04E0AAA,
- 0x9F945CAA,0xDCDE3DAA,0x10C9C5AA,0x70524DAA,0x0BE472AA,0x8A2CD7AA,0x6152C2AA,0xCF72A9AA,0xE59338AA,0xEEDC2DAA,0xD8C762AA,
- 0x3FE65CAA
- };
- ///======================================
- #define MAX_PING 1400
- #define PocketMoney 5000
- #define GIVECASH_DELAY 5000
- #define NUMVALUES 4
- ///======================================
- #define MAX_DROP_AMOUNT -1
- #define MAX_DROP_LIFETIME 30
- #define WEAPON_SLOTS 13
- #define INVALID_PICKUP -1
- #define PICKUP_TYPE 19
- ///======================================
- stock PlayerName(playerid)
- {
- new name[255];
- GetPlayerName(playerid, name, 255);
- return name;
- }
- //---------------------------------------------------------------------------------------------
- forward DestroyPickupEx( p );
- forward RandomMSGs();
- forward SendMSG();
- forward OnPlayerUpdate(playerid);
- forward MoneyGrubScoreUpdate();
- forward MinSpam();
- forward SetPlayerRandomSpawn(playerid);
- forward Givecashdelaytimer(playerid);
- forward GameModeExitFunc();
- forward SendPlayerFormattedText(playerid, const str[], define);
- forward public SendAllFormattedText(playerid, const str[], define);
- forward PlayerLeaveGang(playerid);
- forward OnPlayerPrivmsg(playerid, recieverid, text[]);
- forward OnPlayerInfoChange(playerid);
- forward SetPlayerRandomSpawnMinigun(playerid);
- forward SetPlayerRandomSpawnBazuca(playerid);
- forward SetPlayerRandomSpawnSniper(playerid);
- forward objetoscarregandoinicio(playerid);
- forward objetoscarregandofim(playerid);
- forward Natalie(playerid);
- ///---------------------------------------------------------------------
- new MSGs[21][256] = {
- "[GANGS] Monte sua GANG e mate geral, Comando: /GCMDS!",
- "[BMT] Servidor crescendo mais a cada dia ! Obrigado pela preferencia. :D ",
- "[BMT] Adicione o servidor aos favoritos! Assim você poderá jogar todos os dias.",
- "[BMT] Para ver seus comandos use /MINHACONTA",
- "[BMT] Para mudar estilo de luta use /MUDARLUTA",
- "[BMT] Para conheçer nossos recursos digite /AJUDA",
- "[BMT] Use /PLANOSADMIN para ver os planos de compra de admins",
- "[BMT] Para ver informações do servidor digite /INFOS",
- "[BMT] Para colocar neons no veÃculo digite /NEON",
- "[BMT] Para ver as animações disponiveis digite /ANIMES",
- "[BMT] Para ver os nossos comandos digite /COMANDOS",
- "[BMT] Afim de fazer akele sexo?? entao digite /SEXO e veja os comandos xD",
- "[BMT] Use /REGRAS Para nao ser punido atoa",
- "[BMT] Use /CREDITOS para ver os criadores do servidor",
- "[BMT] Para ver os comandos da guerra digite /WW3",
- "[BMT] Para jogar Counter Strike Source digite /CSS",
- "[BMT] Para ver os comandos de teleportes digite /TELES",
- "[BMT] Para reportar algum xiter ou hack digite /REPORT [ID DO SUSPEITO] [MOTIVO]",
- "[BMT] Para comprar kits de armas digite /KITS e escolha seu kit preferido xD",
- "[BMT] Para ver o link do blog oficial do servidor e da comunidade no orkut digite /LINKS",
- "[BMT] Use /PLANOSADMIN para ver os planos de compra de admins"
- };
- new COLORS[] = {
- 0xFFFFFFFF,
- 0xFFFF00FF,
- 0xFF0000FF,
- 0x00FFFFFF,
- 0xFF8700FF,
- 0xFF00FFFF
- };
- //-----------------
- new bool:Block[MAX_PLAYERS];
- //=====================
- main()
- {
- print("\n----------------------------------");
- print(" BRASIL ~ MUNDO ~ DOS ~ TERRORISTAS ");
- print(" Feito por: [TF]_TIOALI_[BMT] ");
- print("----------------------------------\n");
- }
- ///------------------------------------------------------------------------------------
- public PlayerLeaveGang(playerid) {
- new string[256];
- new playername[MAX_PLAYER_NAME];
- new gangnum = playerGang[playerid];
- if(gangnum > 0) {
- for(new i = 0; i < gangInfo[gangnum][1]; i++) {
- if(gangMembers[gangnum][i]==playerid) {
- gangInfo[gangnum][1]--;
- for(new j = i; j < gangInfo[gangnum][1]; j++) {
- gangMembers[gangnum][j]=gangMembers[gangnum][j+1];
- }
- if(gangInfo[gangnum][1]<1) {
- gangInfo[gangnum][0]=0;
- gangInfo[gangnum][1]=0;
- }
- for(new j = 0; j < gangInfo[gangnum][1]; j++) {
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s Saiu da sua GANG ! ", playername);
- SendClientMessage(gangMembers[gangnum][j], 0xFF00FFFF, string);
- }
- format(string, sizeof(string),"Você saiu da GANG '%s' (id: %d)", gangNames[gangnum], gangnum);
- SendClientMessage(playerid, 0x00FF00FF, string);
- playerGang[playerid]=0;
- SetPlayerColor(playerid,playerColors[playerid]);
- return;
- }
- }
- } else {
- SendClientMessage(playerid, 0xFF0000FF, "Você foi Kickado/Banido!");
- }
- }
- public OnGameModeInit()
- {
- SetGameModeText("•BRASIL.M.T• OFICIAL");
- SendRconCommand("mapname •BRASIL.M.T• [LV]");
- SetTimer("RandomMSGs",100000,1);
- SetTimer("SendMSG", 1000, true);
- SetTimer("MoneyGrubScoreUpdate", 1000, 1);
- SetTimer("MinSpam", 1500, true);
- AllowInteriorWeapons(1);
- //=================================
- maxPlayers = GetMaxPlayers();
- SetTimer("CheckHeadShot", TIMER_INTERVAL, 1);
- ///=====================================================================================
- AntiDeAMX();
- ///=====================================================================================
- UsePlayerPedAnims();
- ///============================================================================
- gText3 = TextDrawCreate(120.0, 413.0, " ~p~XITERS? ~r~/REPORT ID MOTIVO"); //Texto < Text
- TextDrawFont(gText3,1); //Fonte do texto < Text Font
- TextDrawAlignment(gText3,0);
- TextDrawBackgroundColor(gText3,0x000000ff);
- TextDrawFont(gText3,2);
- TextDrawLetterSize(gText3,0.2999, 1.4);
- TextDrawBoxColor(gText3,0x00000050);
- TextDrawColor(gText3,0xffffffff);
- TextDrawSetOutline(gText3,1);
- TextDrawSetProportional(gText3,1);
- TextDrawSetShadow(gText3,1);
- //-------------------------------------------------------------------------
- texto9 = TextDrawCreate(180,6," bmt2011.blogspot.com");
- TextDrawAlignment(texto9,0);
- TextDrawUseBox(texto9, false);
- TextDrawTextSize(texto9,650.0,3.0);
- TextDrawBackgroundColor(texto9,0x000000AA);
- TextDrawFont(texto9,1);
- TextDrawColor(texto9,0xFF0000FF);
- TextDrawSetProportional(texto9,1);
- TextDrawSetOutline(texto9,1);
- TextDrawLetterSize(texto9,0.359999,1.400000);
- TextDrawSetShadow(texto9,0);
- TextDrawShowForAll(texto9);
- //-------------------------------------------------------------------------
- texto1 = TextDrawCreate(215.0,352.0,"Escolha sua skin e divirta - se");
- TextDrawAlignment(texto1,0);
- TextDrawUseBox(texto1, false);
- TextDrawTextSize(texto1,650.0,3.0);
- TextDrawBackgroundColor(texto1,0x000000AA);
- TextDrawFont(texto1,1);
- TextDrawColor(texto1,0xFFFF00FF);
- TextDrawSetProportional(texto1,1);
- TextDrawSetOutline(texto1,1);
- TextDrawLetterSize(texto1,0.359999,1.400000);
- TextDrawSetShadow(texto1,0);
- TextDrawShowForAll(texto1);
- //=======================================================
- texto8 = TextDrawCreate(190.0,335.0,"BRASIL MUNDO DOS TERRORISTAS 2012");
- TextDrawAlignment(texto8,0);
- TextDrawUseBox(texto8, false);
- TextDrawTextSize(texto8,650.0,3.0);
- TextDrawBackgroundColor(texto8,0x000000AA);
- TextDrawFont(texto8,1);
- TextDrawColor(texto8,0xFF0000FF);
- TextDrawSetProportional(texto8,1);
- TextDrawSetOutline(texto8,1);
- TextDrawLetterSize(texto8,0.359999,1.400000);
- TextDrawSetShadow(texto8,0);
- TextDrawShowForAll(texto8);
- //===============================================
- Textdraw0 = TextDrawCreate(644.000000, 428.000000, "New Textdraw");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 1);
- TextDrawLetterSize(Textdraw0, 0.500000, 0.699999);
- TextDrawColor(Textdraw0, -1);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- TextDrawUseBox(Textdraw0, 1);
- TextDrawBoxColor(Textdraw0, 255);
- TextDrawTextSize(Textdraw0, -5.000000, 0.000000);
- Textdraw1 = TextDrawCreate(3.000000, 429.000000, "~y~ /Ajuda /Comandos /Admins /Creditos /Planosadmin /Links");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 1);
- TextDrawLetterSize(Textdraw1, 0.519999, 1.000000);
- TextDrawColor(Textdraw1, -16776961);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- for(new i; i < MAX_PLAYERS; i ++)
- {
- if(IsPlayerConnected(i))
- {
- TextDrawShowForPlayer(i, Textdraw0);
- TextDrawShowForPlayer(i, Textdraw1);
- }
- }
- //=================================================================
- topblack = TextDrawCreate(1.000000,-45.000000,"__");
- bottomblack = TextDrawCreate(-2.000000,371.000000,"__");
- TextDrawUseBox(topblack,1);
- TextDrawBoxColor(topblack,0x000000ff);
- TextDrawTextSize(topblack,655.000000,80.000000);
- TextDrawUseBox(bottomblack,1);
- TextDrawBoxColor(bottomblack,0x000000ff);
- TextDrawTextSize(bottomblack,840.000000,240.000000 );
- TextDrawAlignment(topblack,0);
- TextDrawAlignment(bottomblack,0);
- TextDrawBackgroundColor(topblack,0x000000ff);
- TextDrawBackgroundColor(bottomblack,0x000000ff);
- TextDrawFont(topblack,3);
- TextDrawLetterSize(topblack,1.000000,14.000000);
- TextDrawFont(bottomblack,3);
- TextDrawLetterSize(bottomblack,1.000000,24.000000) ;
- TextDrawColor(topblack,0xffffffff);
- TextDrawColor(bottomblack,0xffffffff);
- TextDrawSetOutline(topblack,1);
- TextDrawSetOutline(bottomblack,1);
- TextDrawSetProportional(topblack,1);
- TextDrawSetProportional(bottomblack,1);
- TextDrawSetShadow(topblack,1);
- TextDrawSetShadow(bottomblack,1);
- ///=========
- money = CreatePickup(1274, 2, -2596.7664,1462.8833,21.4121);
- cidade = CreatePickup(1239, 2, 2056.0459,904.4653,8.2040);
- cidade2 = CreatePickup(1239, 2, 2083.0916,895.1230,7.8038);
- cidade3 = CreatePickup(1239, 2, 2021.0881,961.0875,10.7012);
- moneytsg3 = CreatePickup(1274, 2, -2899.4680,499.8783,4.9141);
- /////////===================================================================================
- //AVENIDA
- Create3DTextLabel("BEM VINDO A AVENIDA PRINCIPAL DO SERVIDOR" ,0xFFFF00FF,2062.1353,880.6077,7.1268,60.0,0,0);
- ///TSG, TF e ATM
- Create3DTextLabel("TERRORIST FORCE" ,0xFF0000FF,1022.9739,-338.1661,73.9922,60.0,0,0);//TF
- Create3DTextLabel("BASE T.F. , AREA RESTRITA" ,0xFFFFFFFF,1028.3501,-379.2888,72.5918,60.0,0,0);//TF
- ///=====================
- //LUTA
- sistemadeluta = CreateMenu("Sistema de Luta", 2, 50.0, 180.0, 200.0, 200.0);
- AddMenuItem(sistemadeluta, 0, "Luta: Boxe");
- AddMenuItem(sistemadeluta, 0, "Luta: Kungfu");
- AddMenuItem(sistemadeluta, 0, "Luta: Briga de Rua");
- AddMenuItem(sistemadeluta, 0, "Luta: Agarra e Chute");
- AddMenuItem(sistemadeluta, 0, "Luta: Normal");
- AddMenuItem(sistemadeluta, 0, "Fechar");
- ///----------------------------------------------------------
- ///===================================
- CreateObject(17310, -2847.246338, 2185.518311, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.329590, 2197.264404, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.347656, 2201.005859, 799.250977,13.7510,180.3777, 0.0000); //FreeWay
- CreateObject(8040, 2523.867, -1237.553, 751.177, 0.0, 0.104, -86.803);//GlassJump
- CreateObject(18450, -1999.986328, 437.321136, 753.963928, 0.0000, 0.0000, 337.5000);//DeathJump.
- CreateObject(9586, 2722.769287, -2949.265137, 15.352755, 0.0000, 0.0000, 0.0000);//party2
- CreateObject(17901, -786.637, -3662.905, 131.509, 0.0, 0.0, 94.825);//parkour2
- ///-------------------------------------------------------------------------------------------------------------------
- /// PLAYER CLASSSS
- AddPlayerClass(30,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(6,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(33,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(22,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(3,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(4,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(7,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(34,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,25,0,24,300,4,1);
- AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(285,1958.3783,1343.1572,15.3746,270.1425,25,50,24,300,4,1);
- AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,25,50,24,300,4,1);
- AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,25,50,24,300,4,1);
- AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(280,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(265,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(266,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(267,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(252,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,25,50,24,300,4,1);
- ///=========================================================================
- //pickups
- AddStaticPickup(371, 2, 1710.3359,1614.3585,10.1191); //para
- AddStaticPickup(371, 2, 1964.4523,1917.0341,130.9375); //para
- AddStaticPickup(371, 2, 2055.7258,2395.8589,150.4766); //para
- AddStaticPickup(371, 2, 2265.0120,1672.3837,94.9219); //para
- AddStaticPickup(371, 2, 2265.9739,1623.4060,94.9219); //para
- AddStaticPickup(1240, 2, 2027.8984,1540.1429,13.1209);
- AddStaticPickup(1240, 2, 2029.8223,1550.5073,13.1209);
- AddStaticPickup(1242, 2, 2237.4761,2458.2991,13.4420);
- AddStaticPickup(1242, 2, 2171.8682,2000.5773,10.8203);
- AddStaticPickup(372, 2, 2089.7971,1451.4714,10.8203);
- AddStaticPickup(352, 2, 2026.7550,1372.0516,10.8203);
- AddStaticPickup(353, 2, 2026.7357,1314.3673,10.8203);
- AddStaticPickup(1241, 2, 2089.9534,1514.5883,10.8203);
- AddStaticPickup(355, 2, 2171.6941,1977.4200,10.8203);
- AddStaticPickup(356, 2, 1985.4501,948.2255,10.8203);
- AddStaticPickup(344, 2, 2101.0059,1256.0383,10.8203);
- AddStaticPickup(365, 2, 2101.0085,1308.5120,10.8203);
- AddStaticPickup(336, 2, 2117.1599,960.7732,10.8203);
- AddStaticPickup(321, 2, 1212.4238,-34.9983,1000.9531);
- AddStaticPickup(366, 2, 379.8051,-116.4752,1001.4922);
- AddStaticPickup(367, 2, 2097.9463,1160.1179,11.6484);
- //BASE TSG
- AddStaticPickup(356, 2, -2617.4275,1411.8031,7.1068);
- AddStaticPickup(358, 2, -2597.3760,1398.0334,7.1885);
- AddStaticPickup(358, 2, -2588.6260,1386.9054,7.1443);
- AddStaticPickup(1242, 2, -2588.2871,1375.0685,7.1241);
- AddStaticPickup(353, 2, -2608.5823,1366.6113,7.1458);
- AddStaticPickup(351, 2, -2608.9045,1349.7806,7.2717);
- AddStaticPickup(342, 2, -2650.4475,1318.4025,7.1167);
- AddStaticPickup(335, 2, -2652.6482,1353.2843,7.1655);
- AddStaticPickup(1240, 2, -2670.4031,1381.7341,7.1451);
- AddStaticPickup(1241, 2, -2706.2585,1406.5759,7.0988);
- AddStaticPickup(334, 2, -2690.4846,1446.1893,7.0988);
- AddStaticPickup(371, 2, -2647.5430,1469.0405,7.1875);
- AddStaticPickup(348, 2, -2501.5291,1498.6108,14.0780);
- AddStaticPickup(350, 2, -2498.1628,1502.7296,14.0780);
- AddStaticPickup(352, 2, -2494.8977,1503.6227,14.0780);
- AddStaticPickup(342, 2, -2493.3262,1500.7631,14.0780);
- AddStaticPickup(335, 2, -2504.7646,1511.0493,14.0780);
- AddStaticPickup(351, 2, -2499.6760,1511.0544,14.0780);
- AddStaticPickup(356, 2, -2495.9563,1513.9368,14.0780);
- AddStaticPickup(355, 2, -2499.6531,1518.0287,14.0780);
- AddStaticPickup(1240, 2, -2587.5378,1388.4331,42.2453);
- AddStaticPickup(1240, 2, -2589.4043,1375.9310,42.1145);
- AddStaticPickup(1242, 2, -2594.2844,1381.9551,42.0807);
- AddStaticPickup(1242, 2, -2586.1775,1353.2288,42.1572);
- ///============================================
- //money
- ///pinto
- AddStaticPickup(321, 2, -2510.6350,1467.4333,14.1004);
- AddStaticPickup(321, 2, -2584.8542,1388.8483,42.2453);
- return 1;
- }
- new vehName[][] ={
- "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
- "Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto",
- "Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
- "Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
- "RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
- "Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
- "PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
- "Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina","Comet","BMX",
- "Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
- "Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
- "RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
- "Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
- "Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona",
- "FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
- "Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
- "Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
- "Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
- "Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
- "BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
- "Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)","Police Car (LVPD)","Police Ranger",
- "Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
- "Stair Trailer","Boxville","Farm Plow","Utility Trailer" };
- public OnGameModeExit()
- {
- for(new i=0;i<MAX_PLAYERS;i++)
- if(IsPlayerConnected(i))
- StopPlayerHoldingObject(i);
- TextDrawHideForAll(Textdraw0);
- TextDrawDestroy(Textdraw0);
- TextDrawHideForAll(Textdraw1);
- TextDrawDestroy(Textdraw1);
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- TextDrawShowForPlayer(playerid, texto1);
- TextDrawShowForPlayer(playerid, texto8);
- SetPlayerPos(playerid,1979.8292,991.5703,59.5605);
- SetPlayerCameraPos(playerid,1974.199,990.087,60.791);
- SetPlayerCameraLookAt(playerid,1980.042,991.623,59.415);
- SetPlayerFacingAngle(playerid,102.25);
- PlayerPlaySound(playerid,1185,-2239.9280,-1729.9114,480.4377);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
- TextDrawShowForPlayer(playerid, topblack);
- TextDrawShowForPlayer(playerid, bottomblack);
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- //==================================================
- TextDrawShowForPlayer(playerid, gText3);
- //===========================================
- TextDrawShowForPlayer(playerid, texto9);
- //==============================================
- TextDrawShowForPlayer(playerid, topblack);
- TextDrawShowForPlayer(playerid, bottomblack);
- //=================================================
- new pname [MAX_PLAYER_NAME];
- new string[512];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, 512, " {FFFFFF}%s {00EEFF}<%d>{27FF65} entrou no servidor. {FF00FF}Bom jogo!", pname ,playerid);
- SendClientMessageToAll(0xB0FF54FF, string);
- //--------------------------------------------------------------------------
- SetPlayerMapIcon(playerid, 1, -312.5302,1520.6552,75.3594, 53, 0);
- SetPlayerMapIcon(playerid, 2, -2914.9438,163.1914,3.6552, 53, 0);
- SetPlayerMapIcon(playerid, 3, 1534.7063,-1357.3258,329.4554, 43, 0);
- SetPlayerMapIcon(playerid, 4, 1290.6688,-787.3972,96.4554, 23, 0);
- SetPlayerMapIcon(playerid, 5, 2024.9178,1007.3756,10.8203, 44, 0);
- SetPlayerMapIcon(playerid, 6, 2004.7422,1543.7729,13.5908, 9, 0);
- SetPlayerMapIcon(playerid, 7, 2174.7952,1678.3839,10.8203, 25, 0);
- SetPlayerMapIcon(playerid, 8, 2502.7358,1245.5757,10.8203, 48, 0);
- SetPlayerMapIcon(playerid, 9, 2280.0859,2452.0452,10.8203, 30, 0);
- SetPlayerMapIcon(playerid, 10, 1606.3480,1830.3562,10.8203, 22, 0);
- SetPlayerMapIcon(playerid, 11, 3228.8376,2286.7209,4.6000, 57, 0);
- SetPlayerMapIcon(playerid, 12, 1619.7795,1580.3186,10.8203, 5, 0);
- SetPlayerMapIcon(playerid, 13, 1265.6553,-777.4975,95.9661, 28, 0);
- SetPlayerMapIcon(playerid, 14, 2283.0093,1391.9735,42.8203, 33, 0);
- SetPlayerMapIcon(playerid, 15, -1045.6056,-2514.0215,69.6220, 18, 0);
- SetPlayerMapIcon(playerid, 16, -1053.6001,-2525.0908,69.0699, 19, 0);
- SetPlayerMapIcon(playerid, 17, 24.3315,1512.1455,12.8079, 19, 0);
- SetPlayerMapIcon(playerid, 18, -16.2936,1511.8265,12.8019, 33, 0);
- //CLUBE
- SetPlayerMapIcon(playerid, 19, 177.9167,601.6586,3.1390, 23, 0);
- //BASE TSG
- SetPlayerMapIcon(playerid, 20, -2606.0793,1427.7306,7.1848, 6, 0);
- SetPlayerMapIcon(playerid, 21, -2515.3826,1396.0094,7.1875, 30, 0);
- SetPlayerMapIcon(playerid, 22, -2738.6282,1294.5370,6.7155, 23, 0);
- //base terror
- SetPlayerMapIcon(playerid, 23, 1048.0303,-339.8961,73.9922, 20, 0);
- ///TERCEIRA BASE TSG
- SetPlayerMapIcon(playerid, 26,-2911.9116,472.8410,4.9141 , 6, 0);
- ///========================================================================================
- //-------------------------------------------------------------------------
- GameTextForPlayer(playerid, " ~n~ ~n~~r~Brasil Mundo dos ~n~~r~Terroristas 2012~n~ ~n~~p~Bem Vindo ~w~!!~n~ ~n~~y~mate a vontade", 5000, 6);
- SendClientMessage(playerid,0xB0FF54FF,"================== {FF0000}BRASIL MUNDO DOS TERRORISTAS 2012{B0FF54} ==================");
- SendClientMessage(playerid,0xFF0071FF," Para ajuda inicial digite: {00FF00}/AJUDA ");
- SendClientMessage(playerid,0x7F00D3FF," Veja quem fez esse gm: {FFFFFF}/CREDITOS ");
- SendClientMessage(playerid,0x00F600AA, " Para ver os comandos digite {FFFF00}/COMANDOS ");
- SendClientMessage(playerid,0xB0FF54FF,"=============================== {FFB300}Clã {FF0000}[TF]{B0FF54} ================================");
- SendClientMessage(playerid,0xFF00FFFF," ");
- //----------------------------------------------------------------------------------------------------
- glob0[playerid] = 0;
- playerGang[playerid]=0;
- gangInvite[playerid]=0;
- OldWeapon[playerid]=0;
- HoldingWeapon[playerid]=0;
- }
- Nitro(vehicleid)
- {
- new nos = GetVehicleModel(vehicleid);
- switch(nos) {
- case 444:
- return 0;
- case 581:
- return 0;
- case 586:
- return 0;
- case 481:
- return 0;
- case 509:
- return 0;
- case 446:
- return 0;
- case 556:
- return 0;
- case 443:
- return 0;
- case 452:
- return 0;
- case 453:
- return 0;
- case 454:
- return 0;
- case 472:
- return 0;
- case 473:
- return 0;
- case 484:
- return 0;
- case 493:
- return 0;
- case 595:
- return 0;
- case 462:
- return 0;
- case 463:
- return 0;
- case 468:
- return 0;
- case 521:
- return 0;
- case 522:
- return 0;
- case 417:
- return 0;
- case 425:
- return 0;
- case 447:
- return 0;
- case 487:
- return 0;
- case 488:
- return 0;
- case 497:
- return 0;
- case 501:
- return 0;
- case 548:
- return 0;
- case 563:
- return 0;
- case 406:
- return 0;
- case 520:
- return 0;
- case 539:
- return 0;
- case 553:
- return 0;
- case 557:
- return 0;
- case 573:
- return 0;
- case 460:
- return 0;
- case 593:
- return 0;
- case 464:
- return 0;
- case 476:
- return 0;
- case 511:
- return 0;
- case 512:
- return 0;
- case 577:
- return 0;
- case 592:
- return 0;
- case 471:
- return 0;
- case 448:
- return 0;
- case 461:
- return 0;
- case 523:
- return 0;
- case 510:
- return 0;
- case 430:
- return 0;
- case 465:
- return 0;
- case 469:
- return 0;
- case 513:
- return 0;
- case 519:
- return 0;
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- PlayerLeaveGang(playerid);
- glob0[playerid] = 0;
- Block[playerid] = false;
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid,0);
- new pname[MAX_PLAYER_NAME];
- new string[512];
- GetPlayerName(playerid, pname, sizeof(pname));
- switch(reason)
- {
- case 0: format(string, 512, " {FFFFFF}%s {27FF65}saiu do servidor.{FFFF00} (Problemas de conexão)", pname);
- case 1: format(string, 512, " {FFFFFF}%s {27FF65}saiu do servidor.Ate a proxima!! {FFFF00}(Atoa)", pname);
- case 2: format(string, 512, " {FFFFFF}%s {27FF65}saiu do servidor.Se Lascou !!{FFFF00} (Kickado/Banido)", pname);
- }
- SendClientMessageToAll(0xB0FF54FF, string);
- return 1;
- }
- public Natalie(playerid)
- {
- SpawnPlayer(playerid);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerHealth(playerid,100.0);
- SendClientMessage(playerid,0xFFFF00FF,"Você saiu do evento com sucesso!");
- TogglePlayerControllable(playerid,true);
- PlayerPlaySound(playerid, 1133, 0, 0, 0);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- {
- GivePlayerMoney(playerid, PocketMoney);
- }
- SetPlayerRandomSpawn(playerid);
- PlayerPlaySound(playerid, 1184, 0.0, 0.0, 0.0); //music off
- TogglePlayerClock(playerid,1);
- //=============== Sistema de bom dia, boa tarde e boa noite=====================
- new Hour, Min, Sec;
- new string[56];
- new pname[MAX_PLAYER_NAME];
- gettime(Hour,Min,Sec);
- GetPlayerName(playerid,pname,sizeof(pname));
- switch(Hour)
- {
- case 0..5:
- {
- format(string, sizeof(string), "~y~Boa Madruga ~n~~r~%s",pname);
- GameTextForPlayer(playerid, string, 3000, 1);
- }
- case 6..11:
- {
- format(string, sizeof(string), "~y~Bom Dia ~n~~r~%s",pname);
- GameTextForPlayer(playerid, string, 3000, 1);
- }
- case 12..18:
- {
- format(string, sizeof(string), "~y~Boa Tarde ~n~~r~%s",pname);
- GameTextForPlayer(playerid, string, 3000, 1);
- }
- case 19..23:
- {
- format(string, sizeof(string), "~y~Boa Noite ~n~~r~%s",pname);
- GameTextForPlayer(playerid, string, 3000, 1);
- }
- }
- //=========================================================
- TextDrawHideForPlayer(playerid, topblack);
- TextDrawHideForPlayer(playerid, bottomblack);
- //================================================
- TextDrawHideForPlayer(playerid, texto1);
- //==================================================
- TextDrawHideForPlayer(playerid, texto8);
- ////==========================================================
- SetPlayerWeather(playerid,3);
- return 1;
- }
- public SetPlayerRandomSpawn(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawns));
- SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- Block[playerid] = false;
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~r~PERDEU PLAYBOY ~w~!!!",5000,5);
- TextDrawShowForPlayer(playerid, topblack);
- TextDrawShowForPlayer(playerid, bottomblack);
- if(GetPVarInt(playerid, "Headshotted") == 1)
- {
- SetPVarInt(playerid, "Headshotted", 0);
- GameTextForPlayer(playerid, "~Y~TOMOU NA ~R~CARA ~W~!!", 5000, 3);
- GameTextForPlayer(killerid, "~Y~ACERTOU NA ~R~CARA ~W~!!", 5000, 3);
- }
- new playercash;
- if(killerid == INVALID_PLAYER_ID) {
- SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
- ResetPlayerMoney(playerid);
- } else {
- SendDeathMessage(killerid,playerid,reason);
- playercash = GetPlayerMoney(playerid);
- if (playercash > 0) {
- GivePlayerMoney(killerid, playercash);
- ResetPlayerMoney(playerid);
- }
- else
- {
- }
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(Nitro(vehicleid))
- {
- AddVehicleComponent(vehicleid, 1010);
- }
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new nos = GetPlayerVehicleID(playerid);
- if(Nitro(nos) && (oldkeys & 1 || oldkeys & 4))
- {
- RemoveVehicleComponent(nos, 1010);
- AddVehicleComponent(nos, 1010);
- }
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new car;
- car = GetPlayerVehicleID(playerid);
- //==========================
- if(dialogid == 8899)
- {
- if(response)
- {
- if(listitem == 0)
- {
- //blue
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 1)
- {
- //red
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 2)
- {
- //green
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
- }
- if(listitem == 3)
- {
- //white
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 4)
- {
- //pink
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 5)
- {
- //yellow
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 6)
- {
- //police
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
- }
- if(listitem == 7)
- {
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
- SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
- }
- if(listitem == 8)
- {
- //back
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
- SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
- }
- if(listitem == 9)
- {
- //front
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
- SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
- }
- if(listitem == 10)
- {
- //undercover
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
- SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
- }
- if(listitem == 11)
- {
- //remove neon
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon2"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon3"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon4"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon5"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon6"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon7"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon8"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon9"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon10"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon11"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon12"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon13"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover1"));
- DeletePVar(playerid, "Status");
- }
- }
- return 1;
- }
- //============================
- if(dialogid==bandana)
- {
- if(response)
- {
- if(listitem==0)
- {
- SetPlayerAttachedObject( playerid, 0, 18917, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==1)
- {
- SetPlayerAttachedObject( playerid, 0, 18913, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==2)
- {
- SetPlayerAttachedObject( playerid, 0, 18916, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==3)
- {
- SetPlayerAttachedObject(playerid, 0, 18915, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==4)
- {
- SetPlayerAttachedObject(playerid, 0, 18912 , 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==5)
- {
- SetPlayerAttachedObject(playerid, 0, 18911 , 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==6)
- {
- SetPlayerAttachedObject( playerid, 0, 18914, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==7)
- {
- SetPlayerAttachedObject(playerid, 0, 18918, 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==8)
- {
- SetPlayerAttachedObject(playerid, 0, 18920 , 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==9)
- {
- SetPlayerAttachedObject(playerid, 0, 18919 , 2, 0.078534, 0.041857, -0.001727, 268.970458, 1.533374, 269.223754);
- }
- if(listitem==10)
- {
- for(new i;i<5;i++) RemovePlayerAttachedObject(playerid,i);
- }
- }
- return 1;
- }
- //=====================================
- if(dialogid == tunar) // Menu
- {
- if(response)
- {
- if(listitem == 0) // Rodas
- {
- ShowPlayerDialog(playerid, tunarroda, DIALOG_STYLE_LIST, "Rodas", "Roda 1 \nRoda 2 \nRoda 3 \nRoda 4 \nRoda 5 \nRoda 6 \nVoltar", "Instalar", "Cancelar");
- }
- if(listitem == 1) // Cores
- {
- ShowPlayerDialog(playerid, tunarcor, DIALOG_STYLE_LIST, "Cores", "Preto \nBranco \nAzul Escuro \nAzul Claro \nVerde \nVermelho \nAmarelo \nRosa \nVoltar", "Pintar", "Cancelar");
- }
- if(listitem == 2) // Paintjobs
- {
- ShowPlayerDialog(playerid, tunarpaint, DIALOG_STYLE_LIST, "Paintjobs", "Estilo 1 \nEstilo 2 \nEstilo 3 \nVoltar", "Pintar", "Cancelar");
- }
- if(listitem == 3) // Nitro
- {
- AddVehicleComponent(car,1010);
- }
- if(listitem == 4) // Suspensão
- {
- AddVehicleComponent(car,1087);
- }
- if(listitem == 5) // AutoTuning
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 6, 6);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 2);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,2);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- }
- }
- return 1;
- }
- //============================================================================================================================================================================================================
- if(dialogid == tunarroda) // Rodas
- {
- if(response)
- {
- if(listitem == 0) // Estilo 1
- {
- AddVehicleComponent(car,1084);
- }
- if(listitem == 1) // Estilo 2
- {
- AddVehicleComponent(car,1073);
- }
- if(listitem == 2) // Estilo 3
- {
- AddVehicleComponent(car,1075);
- }
- if(listitem == 3) // Estilo 4
- {
- AddVehicleComponent(car,1077);
- }
- if(listitem == 4) // Estilo 5
- {
- AddVehicleComponent(car,1079);
- }
- if(listitem == 5) // Estilo 6
- {
- AddVehicleComponent(car,1080);
- }
- if(listitem == 6) // Voltar
- {
- ShowPlayerDialog(playerid, tunar, DIALOG_STYLE_LIST, "Tuning Menu", "Rodas\nCores\nPaintjobs\nNitro\nSuspensão\nAutoTuning", "Instalar", "Cancelar");
- }
- }
- return 1;
- }
- //============================================================================================================================================================================================================
- if(dialogid == tunarcor) // Cores
- {
- if(response)
- {
- if(listitem == 0) // Preto
- {
- ChangeVehicleColor(car,0,0);
- }
- if(listitem == 1) // Branco
- {
- ChangeVehicleColor(car,1,1);
- }
- if(listitem == 2) // Azul Escuro
- {
- ChangeVehicleColor(car,425,425);
- }
- if(listitem == 3) // Azul Claro
- {
- ChangeVehicleColor(car,2,2);
- }
- if(listitem == 4) // Verde
- {
- ChangeVehicleColor(car,16,16);
- }
- if(listitem == 5) // Vermelho
- {
- ChangeVehicleColor(car,3,3);
- }
- if(listitem == 6) // Amarelo
- {
- ChangeVehicleColor(car,6,6);
- }
- if(listitem == 7) // Rosa
- {
- ChangeVehicleColor(car,146,146);
- }
- if(listitem == 8) // Voltar
- {
- ShowPlayerDialog(playerid, tunar, DIALOG_STYLE_LIST, "Tuning Menu", "Rodas\nCores\nPaintjobs\nNitro\nSuspensão\nAutoTuning", "Pintar", "Cancelar");
- }
- }
- return 1;
- }
- //============================================================================================================================================================================================================
- if(dialogid == tunarpaint) // Paintjobs
- {
- if(response)
- {
- if(listitem == 0) // Estilo 1
- {
- ChangeVehiclePaintjob(car,0);
- }
- if(listitem == 1) // Estilo 2
- {
- ChangeVehiclePaintjob(car,1);
- }
- if(listitem == 2) // Estilo 3
- {
- ChangeVehiclePaintjob(car,2);
- }
- if(listitem == 4) // Voltar
- {
- ShowPlayerDialog(playerid, tunar, DIALOG_STYLE_LIST, "Tuning Menu", "Rodas\nCores\nPaintjobs\nNitro\nSuspensão\nAutoTuning", "Pintar", "Cancelar");
- }
- }
- return 1;
- }
- //=====================================
- if(dialogid == cs)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~p~Seja Bem Vindo!~n~~r~nao faca team kill!", 3000, 5);
- SetPlayerPos(playerid,-6.4473,1577.6804,12.7560);
- SetPlayerVirtualWorld(playerid,18);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s {00F2FF}foi jogar Counter Strike Source como Terrorista, {FFB300}/CSS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid,0xF60000AA);
- SetPlayerSkin(playerid, 110);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid,34,50);
- GivePlayerWeapon(playerid, 16, 50);
- GivePlayerWeapon(playerid, 26, 500);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 1)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~p~Seja Bem Vindo!~n~~r~nao faca team kill!", 3000, 5);
- SetPlayerPos(playerid,30.7908,1479.9929,12.7500);
- SetPlayerVirtualWorld(playerid,18);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s {00F2FF}foi jogar Counter Strike Source como Contra-Terrorista, {FFB300}/CSS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid,0x00FFFFFF);
- SetPlayerSkin(playerid, 285);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid,34,50);
- GivePlayerWeapon(playerid, 16, 50);
- GivePlayerWeapon(playerid, 26, 500);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- return 1;
- }
- }
- //=======WW3===================
- if(dialogid == teleporte)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra seja homem!", 3000, 5);
- SetPlayerPos(playerid,-1066.7208,-2412.9058,55.8780);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como americano, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid, 0x008E00FF);
- SetPlayerSkin(playerid, 287);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 1)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! seja homem!", 3000, 5);
- SetPlayerPos(playerid,-1002.4226,-2605.2520,85.3834);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como sovietico, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid, 0x8585849D);
- SetPlayerSkin(playerid, 179);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 2)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! seja homem!", 3000, 5);
- SetPlayerPos(playerid,-939.7726,-2446.4563,90.2477);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como terrorista, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid, 0xFF7100FF);
- SetPlayerSkin(playerid, 30);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 3)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~p~Tente nao fugir da guerra !! emo .", 3000, 5);
- SetPlayerPos(playerid,-1130.2953,-2468.2883,81.1906);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como emo ¬¬ , {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0xFF00BEFF, string);
- SetPlayerColor(playerid, 0xFF00BEFF);
- SetPlayerSkin(playerid, 96);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,10,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 4)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! .", 3000, 5);
- SetPlayerPos(playerid,-1147.8915,-2529.7268,70.7751);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como japones, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid, 0xFF0000FF);
- SetPlayerSkin(playerid, 123);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 5)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! .", 3000, 5);
- SetPlayerPos(playerid,-1056.8448,-2488.6331,287.9673);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra com a força aerea brasileira, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerColor(playerid, 0xFFFFBEFF);
- SetPlayerSkin(playerid, 61);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,46,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- else if(listitem == 6)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! .", 3000, 5);
- SetPlayerPos(playerid,-990.6585,-2511.4290,86.1684);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra com a força feminina Brasileira, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerColor(playerid, 0xFF00FFFF);
- SetPlayerSkin(playerid, 191);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,41,1000);
- GivePlayerWeapon(playerid,26,1000);
- GivePlayerWeapon(playerid,31,1000);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- if(listitem == 7)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Nao fuja da guerra! .", 3000, 5);
- SetPlayerPos(playerid,-957.9917,-2569.2939,110.0394);
- SetPlayerVirtualWorld(playerid,5);
- new pname[MAX_PLAYER_NAME];
- new string [100];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra como sniper, {FFFFFF}/WW3", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerSkin(playerid, 111);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- SetPlayerColor(playerid, 0x00FFFFFF);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,32,1000);
- GivePlayerWeapon(playerid,34,1000);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- }
- }
- }
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- for(new fdp=0;fdp<RONALDO_LOL;fdp++){
- if(strfind(text, IP[fdp], true) != -1)
- {
- new string2[128];
- new pname[30];
- GetPlayerName(playerid, pname, 30);
- format(string2, sizeof(string2), "%s Foi kickado automaticamente Por Tentar Divulgar IP de Servidores!",pname);
- SendClientMessageToAll(0xFF0000AA, string2);
- SendClientMessage(playerid,0xFFFF00AA,"OU SEU FDP, SE SEU SERVER É NOOB A CULPA NÃO É NOSSA!");
- SendClientMessage(playerid,0xFFFF00AA,"VAI DIVULGAR IP NA CASA DO CARALHO!!!");
- GameTextForPlayer(playerid,"~r~Voce foi kickado!",5000,5);
- Kick(playerid);
- return 1;
- }
- }
- SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000);
- //---------------------------------------------------------------------------------------------------
- new string[500];
- format(string,sizeof(string),"{00FFFF}[ID:{00FF00}%d{00FFFF}]: {FFFFFF}%s",playerid,text);
- SendPlayerMessageToAll(playerid,string);
- return false;
- }
- ///================================================================================================
- public OnPlayerPrivmsg(playerid, recieverid, text[])
- {
- return 1;
- }
- public SetPlayerRandomSpawnMinigun(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsMinigun));
- SetPlayerPos(playerid, gRandomPlayerSpawnsMinigun[rand][0], gRandomPlayerSpawnsMinigun[rand][1], gRandomPlayerSpawnsMinigun[rand][2]); // Warp the player
- SetPlayerFacingAngle(playerid, gRandomPlayerSpawnsMinigun[rand][3]);
- }
- return 1;
- }
- public SetPlayerRandomSpawnBazuca(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsBazuca));
- SetPlayerPos(playerid, gRandomPlayerSpawnsBazuca[rand][0], gRandomPlayerSpawnsBazuca[rand][1], gRandomPlayerSpawnsBazuca[rand][2]); // Warp the player
- SetPlayerFacingAngle(playerid, gRandomPlayerSpawnsBazuca[rand][3]);
- }
- return 1;
- }
- public SetPlayerRandomSpawnSniper(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsSniper));
- SetPlayerPos(playerid, gRandomPlayerSpawnsSniper[rand][0], gRandomPlayerSpawnsSniper[rand][1], gRandomPlayerSpawnsSniper[rand][2]); // Warp the player
- SetPlayerFacingAngle(playerid, gRandomPlayerSpawnsSniper[rand][3]);
- }
- return 1;
- }
- public objetoscarregandoinicio(playerid)
- {
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,0xFFFF00,"Carregando objetos...Aguarde!");
- SetTimerEx("objetoscarregandofim", 2500, 0,"e",playerid);
- return 1;
- }
- public objetoscarregandofim(playerid)
- {
- TogglePlayerControllable(playerid, true);
- SendClientMessage(playerid,0xFFFF00,"Objetos carregado!");
- PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- for(new fdp=0;fdp<RONALDO_LOL;fdp++){
- if(strfind(cmdtext, IP[fdp], true) != -1)
- {
- new string2[128];
- new pname[30];
- GetPlayerName(playerid, pname, 30);
- format(string2, sizeof(string2), "%s Foi kickado automaticamente Por Tentar Divulgar IP de Servidores!",pname);
- SendClientMessageToAll(0xFF0000AA, string2);
- SendClientMessage(playerid,0xFFFF00AA,"OU SEU FDP, SE SEU SERVER É NOOB A CULPA NÃO É NOSSA!");
- SendClientMessage(playerid,0xFFFF00AA,"VAI DIVULGAR IP NA CASA DO CARALHO!!!");
- GameTextForPlayer(playerid,"~r~Voce foi kickado!",5000,5);
- Kick(playerid);
- return 1;
- }
- }
- //===================================================================
- SetTimerEx("CmdTimerOff",3000,false,"i",playerid);
- if(GetPVarInt(playerid,"CMD")==1) return SendClientMessage(playerid, 0xF60000AA, "Sem flood nos comandos! Aguarde 3 segundos para digitar novamente!");
- if(GetPVarInt(playerid,"CMD")==0)
- {
- SetPVarInt(playerid,"CMD",1);
- }
- new string[256];
- new playermoney;
- new sendername[MAX_PLAYER_NAME];
- new giveplayer[MAX_PLAYER_NAME];
- new cmd[256];
- new giveplayerid, moneys, idx;
- cmd = strtok(cmdtext, idx);
- ///======================================================================================================
- if(strcmp(cmdtext, "/bandana", true) == 0)
- {
- ShowPlayerDialog(playerid,bandana,DIALOG_STYLE_LIST,"Bandana","Bandana 1\nBandana 2\nBandana 3\nBandana 4\nBandana 5\nBandana 6\nBandana 7\nBandana 8\nBandana 9\nBandana 10\nRemover Bandana","OK","Cancelar");
- return 1;
- }
- //===================================================================================
- if(strcmp(cmdtext, "/tunar", true) == 0)
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SendClientMessage(playerid,0xF50000FF,"[ERRO] Você não está dentro de um veÃculo!");
- return 1;
- }
- else
- {
- ShowPlayerDialog(playerid, tunar, DIALOG_STYLE_LIST, "Tuning Menu", "Rodas\nCores\nPaintjobs\nNitro\nSuspensão\nAutoTuning", "Selecionar", "Cancelar");
- return 1;
- }
- }
- //==========================================================================
- if(strcmp("/neon", cmdtext, true, 10) == 0)
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SendClientMessage(playerid,0xF50000FF,"[ERRO] Você não está dentro de um veÃculo!");
- return 1;
- }
- else
- {
- ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Neon Cores e Estilos:", "Azul\nVermelho\nVerde\nBranco\nRosa\nAmarelo\nNeon PolÃcia\nNeon Interior\nNeon Atrás\nNeon Frontal\nNeon Telhado\nRemover Neon", "Selecionar", "Cancelar");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
- return 1;
- }
- }
- //===================================================================
- if(strcmp(cmdtext,"/ajuda",true)==0)
- {
- new ajuda[1000]; //
- strins(ajuda,"{F6F600}BRASIL MUNDO DOS TERRORISTAS 2011\n",strlen(ajuda));
- strins(ajuda,"\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/COMANDOS{00FF00} - Para ver os comandos do servidor\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/TELES{00FF00} - Para ver os comandos de teleportes\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/CREDITOS{00FF00} - Para ver quem criou o servidor\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/REGRAS{00FF00} - Para ver as regras do servidor\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/INFOS{00FF00} - Para ver as informações do servidor\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/ADMINS{00FF00} - Para ver os administradores online\n",strlen(ajuda));
- strins(ajuda,"\n",strlen(ajuda));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• AJUDA DO SERVIDOR •",ajuda, "Fechar", "");
- return 1;
- }
- ///=====================================================================================
- if(strcmp(cmdtext,"/MINHACONTA",true)==0)
- {
- new ajuda[1000]; //
- strins(ajuda,"{F6F600}Meus Comandos\n",strlen(ajuda));
- strins(ajuda,"\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/STATUS{00FF00} - Para ver seus status\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/RESETSTATUS{00FF00} - Para zerar seus status\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/STATUS [ID]{00FF00} - Para ver status de outro player\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/REPORT [ID] [MOTIVO]{00FF00} - Para reportar um mal player\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/GETID [PARTE DO NOME DO PLAYER]{00FF00} - Para achar id de alguem\n",strlen(ajuda));
- strins(ajuda,"{FFAE00}/ADMINS{00FF00} - Para ver os admins online\n",strlen(ajuda));
- strins(ajuda,"\n",strlen(ajuda));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• MINHA CONTA •",ajuda, "Fechar", "");
- return 1;
- }
- ///===================================================================================================
- if(strcmp(cmdtext,"/TELES",true)==0)
- {
- new teleportes[1000]; //
- strins(teleportes,"{FFAE00}/TST{00FF00} - Teleportes de Stunt\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/TDM{00FF00} - Teleportes de DM\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/TRC{00FF00} - Teleportes de Corrida\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/TFN{00FF00} - Teleportes de Diversao\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/OUTROS{00FF00} - Mais teleportes\n",strlen(teleportes));
- strins(teleportes,"\n",strlen(teleportes));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELEPORTES DO SERVIDOR •",teleportes, "Fechar", "");
- return 1;
- }
- //===============================================
- if(strcmp(cmdtext,"/OUTROS",true)==0)
- {
- new teleportes[1500]; //
- strins(teleportes,"{FFAE00}/GARAGEM{00FF00} - Para pegar veiculos\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/FAVELA{00FF00} - Para ir na favela em SF\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/LS{00FF00} - Para ir em Los Santos\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/SF{00FF00} - Para ir em San Fierro\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/ANGEL{00FF00} - Para ir em Angel Pine\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/AVENIDA{00FF00} - Para ir na avenida principal de LV\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/MANSAO{00FF00} - Para ir na Mansão do Maddog\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/AREA51{00FF00} - Para ir na Area 51\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/PRAIA{00FF00} - Para ir na Praia de Los Santos\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/GROVE{00FF00} - Para ir na Grove Street\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/RANCHO{00FF00} - Para ir no Rancho em SF\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/AEROSF{00FF00} - Para ir no Aeroporto de SF\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/BAYSIDE{00FF00} - Para ir na cidade de Bayside\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/BARRANCAS{00FF00} - Para ir na cidadezinha de Barrancas\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/FORTCARSON{00FF00} - Para ir na cidadezinha de Fort Carson\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/CABANA{00FF00} - Para ir na Cabana em LS\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/TRANSFENDER{00FF00} - Para tunar seu veiculo no transfender\n",strlen(teleportes));
- strins(teleportes,"{FFAE00}/LOWRIDER{00FF00} - Para tunar seu veiculo no lowrider\n",strlen(teleportes));
- strins(teleportes,"\n",strlen(teleportes));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• MAIS TELES •",teleportes, "Fechar", "");
- return 1;
- }
- ///=============================================================================================
- if(strcmp(cmdtext,"/tst",true)==0)
- {
- new telesstunt[1000]; //
- strins(telesstunt,"{FFAE00}/STUNT{00FF00} - Para ir ao Stunt\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/DROP{00FF00} - Para ir ao Drop\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/MC{00FF00} - Para ir ao Monte Chilliad\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/JUMP{00FF00} - Para ir cair de paraquedas\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/MR{00FF00} - Para ir até a Montanha Russa\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/GOLFS{00FF00} - Para ir ao stunt no GOLF\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/DJ{00FF00} - Para ir ao deathjump\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/TUBO{00FF00} - Para ir descer o tubo\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/MEGATUBO{00FF00} - Para ir descer o megatubo\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/GLASS{00FF00} - Para ir descer o glassjump\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/MEGASTUNT{00FF00} - Para ir ao megastunt\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/FREEWAY{00FF00} - Para ir ao freeway\n",strlen(telesstunt));
- strins(telesstunt,"{FFAE00}/PARKOUR{00FF00} - Para ir para o parkour\n",strlen(telesstunt));
- strins(telesstunt,"\n",strlen(telesstunt));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESSTUNT •",telesstunt, "Fechar", "");
- return 1;
- }
- ///================================================================================================
- if(strcmp(cmdtext,"/tdm",true)==0)
- {
- new telesdm[1500]; //
- strins(telesdm,"{FFAE00}/X1{00FF00} - Para ir até ir duelar no x1\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/ESFERA{00FF00} - Para ir até o combate dentro da esfera\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/COMBATE{00FF00} - Para ir até o combate no campo\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/CSS{00FF00} - Para jogar Counter Strike Source\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/CA{00FF00} - Para ir até a Crazy Arena\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/NAVIO{00FF00} - Para ir a guerra no navio\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/MINIGUN{00FF00} - Para ir para o combate de minigun\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/BAZUCA{00FF00} - Para ir para o combate de bazuca\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/SNIPER{00FF00} - Para ir até a Sniper DM\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/WW3{00FF00} - Para ver os comandos da guerra mundial\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/TANQUES{00FF00} - Para ir para o combate de tanques\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/BATALHA{00FF00} - Para ir ao combate no deserto\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/ASSASINS{00FF00} - Para ir ao combate de assasinos\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/DEAGLE{00FF00} - Para ir para o combate de Desert Eagles\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/MATADOURO{00FF00} - Para ir ao massacre do matadouro\n",strlen(telesdm));
- strins(telesdm,"{FFAE00}/RW{00FF00} - Para ir até a Guerra de Rustler\n",strlen(telesdm));
- strins(telesdm,"\n",strlen(telesdm));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESDM •",telesdm, "Fechar", "");
- return 1;
- }
- ///========================================================================================================
- if(!strcmp("/ww3", cmdtext, true))
- {
- ShowPlayerDialog(playerid, teleporte, DIALOG_STYLE_LIST, "{F20A0A}**** WORLD WAR III ****", "{F5F10A}Americano USA\n{B58464}União Soviética URSS\n{0FF707}Terrorista\n{F57ADE}EMO\n{F5870A}Japonês\n{F50A0A}Força Aérea Brasileira FAB\n{F50AF5}Força Feminina Brasileira\n{0ACAF5}Sniper", "Selecionar", "Sair");
- return 1;
- }
- ///=====================================================================================
- if(strcmp(cmdtext,"/TRC",true)==0)
- {
- new telesrace[1000]; //
- strins(telesrace,"{FFAE00}/PEGA{00FF00} - Para ir ao Pega em San Fierro\n",strlen(telesrace));
- strins(telesrace,"{FFAE00}/DRIFT{00FF00} - Para ir a pista de drift\n",strlen(telesrace));
- strins(telesrace,"{FFAE00}/8T{00FF00} - Para ir ao 8track\n",strlen(telesrace));
- strins(telesrace,"{FFAE00}/MOTOCROSS{00FF00} - Para ir ao Motocross\n",strlen(telesrace));
- strins(telesrace,"{FFAE00}/FLAT{00FF00} - Para ir ao Flatout\n",strlen(telesrace));
- strins(telesrace,"\n",strlen(telesrace));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESRACE •",telesrace, "Fechar", "");
- return 1;
- }
- ///=========================================================================================
- if(strcmp(cmdtext,"/TFN",true)==0)
- {
- new telesfun[1000]; //
- strins(telesfun,"{FFAE00}/LC{00FF00} - Para ir até Liberty City\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/LCI{00FF00} - Para ir até o interior de Liberty City\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/BOATE{00FF00} - Para curtir a boate\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/CLUBE{00FF00} - Para curtir o clube\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/ILHA{00FF00} - Para ir a ilha de LS\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/REPRESA{00FF00} - Para ir pra Represa Sherman dam\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/CRACKH{00FF00} - Para ir na casa dos drogados\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/SWEET{00FF00} - Para ir no barraco do Sweet\n",strlen(telesfun));
- strins(telesfun,"{FFAE00}/RYDER{00FF00} - Para ir no barraco do Ryder\n",strlen(telesfun));
- strins(telesfun,"\n",strlen(telesfun));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESFUN •",telesfun, "Fechar", "");
- return 1;
- }
- ///========================================================================================
- if(strcmp(cmdtext,"/creditos",true)==0)
- {
- new creditos[1000]; //
- strins(creditos,"{00FFFF}CRIADORES DO SERVIDOR\n",strlen(creditos));
- strins(creditos,"\n",strlen(creditos));
- strins(creditos,"{00FF00}[TF]_TIOALI_[BMT] - (Dono do servidor /scripter /mapper) \n",strlen(creditos)); // OBS: NÃO TIRE O NOME DOS CRÉDITOS
- strins(creditos,"\n",strlen(creditos));
- strins(creditos,"{00FFFF}AJUDANTES DO SERVIDOR\n",strlen(creditos));
- strins(creditos,"\n",strlen(creditos));
- strins(creditos,"{00FF00}[BMT]IgooR\n",strlen(creditos));
- strins(creditos,"\n",strlen(creditos));
- strins(creditos,"{00F600}Obrigado pela preferencia !\n",strlen(creditos));
- strins(creditos,"\n",strlen(creditos));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• CREDITOS DO SERVIDOR •",creditos, "Fechar", "");
- return 1;
- }
- //============================================================================================
- if(strcmp(cmdtext,"/infos",true)==0)
- {
- new infos[1000]; //
- strins(infos,"{00FF00}•Objetivo do servidor e simples ! Matar e fazer muito terrorismo\n",strlen(infos));
- strins(infos,"{00FF00}•Mas se você quiser uma vida tranquila , Basta esconder nas cidades menores\n",strlen(infos));
- strins(infos,"{00FF00}•e tentar ficar vivo. Então aproveite nosso servidor e seja sempre um de nossos players\n",strlen(infos));
- strins(infos,"{00FF00}•Para ver comandos de sua conta use /MINHACONTA\n",strlen(infos));
- strins(infos,"{00FF00}•Para ver os recursos do servidor digite /AJUDA e boa sorte pra essa jornada sangrenta\n",strlen(infos));
- strins(infos,"\n",strlen(infos));
- strins(infos,"{00FF00}•Obrigado pela preferencia e BOM JOGO!\n",strlen(infos));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• INFORMAÇÕES • BRASIL MUNDO DOS TERRORISTAS 2011 •",infos, "Fechar", "");
- return 1;
- }
- ///===========================================================================================================================
- if(strcmp(cmdtext,"/comandos",true)==0)
- {
- new comandos[2000]; //
- strins(comandos,"{00EEFF}BRASIL MUNDO DOS TERRORISTAS 2011\n",strlen(comandos));
- strins(comandos,"\n",strlen(comandos));
- strins(comandos,"{FFAE00}/PM [ID DO JOGADOR] [MENSAGEM]{00FF00} - Para enviar uma Mensagem Privada\n",strlen(comandos));
- strins(comandos,"{FFAE00}/PROPS{00FF00} - Para ver os comandos de propriedades\n",strlen(comandos));
- strins(comandos,"{FFAE00}/NEON{00FF00} - Para colocar neon no seu veÃculo\n",strlen(comandos));
- strins(comandos,"{FFAE00}/BANDANA{00FF00} - Para colocar uma bandana na sua skin\n",strlen(comandos));
- strins(comandos,"{FFAE00}/CORES {00FF00} - Para trocar a cor do seu nick\n",strlen(comandos));
- strins(comandos,"{FFAE00}/KILL{00FF00} - Para se matar\n",strlen(comandos));
- strins(comandos,"{FFAE00}/CCT {00FF00} - Para comprar colete ,Custa $3.000\n",strlen(comandos));
- strins(comandos,"{FFAE00}/CVIDA{00FF00} - Para comprar vida, Custa $3.000\n",strlen(comandos));
- strins(comandos,"{FFAE00}/LINKS{00FF00} - para ver os blogs oficiais do servidor\n",strlen(comandos));
- strins(comandos,"{FFAE00}/TELES{00FF00} - Para ver todos os teleportes\n",strlen(comandos));
- strins(comandos,"{FFAE00}/MENUSKIN{00FF00} - Para voltar a selecionar skin\n",strlen(comandos));
- strins(comandos,"{FFAE00}/ANIMES{00FF00} - Para ver os animes\n",strlen(comandos));
- strins(comandos,"{FFAE00}/TRANCAR & /DESTRANCAR{00FF00} - Para proteger veiculos\n",strlen(comandos));
- strins(comandos,"{FFAE00}/TRANSFERIR [ID] [QUANTIA]{00FF00} - Para enviar grana para alguem\n",strlen(comandos));
- strins(comandos,"{FFAE00}/TUNAR{00FF00} - para tunar seus veiculos\n",strlen(comandos));
- strins(comandos,"{FFAE00}/GCMDS{00FF00} - Para criar sua gang\n",strlen(comandos));
- strins(comandos,"{FFAE00}/KITS{00FF00} - Para comprar seus armamentos e ver a lista de armas\n",strlen(comandos));
- strins(comandos,"{FFAE00}/SEXO{00FF00} - Para ver os comandos de sexo\n",strlen(comandos));
- strins(comandos,"{FFAE00}/INFOS{00FF00} - Para saber mais sobre o servidor\n",strlen(comandos));
- strins(comandos,"{FFAE00}/MUDARLUTA{00FF00} - para trocar estilo de luta\n",strlen(comandos));
- strins(comandos,"{FFAE00}/PLANOSADMIN{00FF00} - Para ver os planos de compra de adm\n",strlen(comandos));
- strins(comandos,"{FFAE00}/MINHACONTA{00FF00} - Para ver comandos de sua conta\n",strlen(comandos));
- strins(comandos,"{FFAE00}/FOGUETE{00FF00} - Para soltar foguetes, custa $700\n",strlen(comandos));
- strins(comandos,"\n",strlen(comandos));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• COMANDOS DO SERVIDOR •",comandos, "Fechar", "");
- return 1;
- }
- //==============================================================================================================
- if(strcmp(cmdtext,"/cores",true)==0)
- {
- new cores[1000]; //
- strins(cores,"{00F600}/VERDE , {0000F6}/AZUL , {F60000}/VERMELHO , {000000}/PRETO , {F67300}/LARANJADO , {F673B5}/ROSA , {F64CF6}/ROXO , {F6F6F6}/BRANCO , {F6F600}/AMARELO\n",strlen(cores));
- strins(cores,"\n",strlen(cores));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• CORES •",cores, "Fechar", "");
- return 1;
- }
- //============================================================================================================================================
- if(strcmp(cmdtext,"/sexo",true)==0)
- {
- new sexo[1000]; //
- strins(sexo,"{F60000}Obs: Selecione os comandos 2 vezes se não funfar\n",strlen(sexo));
- strins(sexo,"\n",strlen(sexo));
- strins(sexo,"{FFAE00}/MULHERSEXO{00FF00} - Para ficar em posição de transar para mulheres\n",strlen(sexo));
- strins(sexo,"{FFAE00}/COMERMULHER{00FF00} - Para comer a mulher\n",strlen(sexo));
- strins(sexo,"{FFAE00}/DE4{00FF00} - Para ficar de 4\n",strlen(sexo));
- strins(sexo,"{FFAE00}/MULHERFUDIDA{00FF00} - Para rolar e deitar\n",strlen(sexo));
- strins(sexo,"{FFAE00}/PUNHETA{00FF00} - Para descascar uma punheta\n",strlen(sexo));
- strins(sexo,"\n",strlen(sexo));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• COMANDOS DE SEXO •",sexo, "Fechar", "");
- return 1;
- }
- //============================================================================================================================================
- if(strcmp(cmdtext,"/props",true)==0)
- {
- new props[1000]; //
- strins(props,"\n",strlen(props));
- strins(props,"{FFAE00}/CPROP{00FF00} - Para comprar uma propriedade\n",strlen(props));
- strins(props,"{FFAE00}/VPROP{00FF00} - Para vender uma propriedade\n",strlen(props));
- strins(props,"{FFAE00}/MINHASPROPS{00FF00} - Para ver as suas propriedades\n",strlen(props));
- strins(props,"\n",strlen(props));
- strins(props,"{F60000}OBS: As propriedades não são salvas, portanto as propriedades\n",strlen(props));
- strins(props,"{F60000}que você comprou serão resetadas quando você se deconectar do jogo\n",strlen(props));
- strins(props,"\n",strlen(props));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• COMANDOS DE PROPRIEDADES •",props, "Fechar", "");
- return 1;
- }
- ///===============================================================================================================================
- if(strcmp(cmdtext,"/regras",true)==0)
- {
- new regras[1000]; //
- strins(regras,"{00FF00}•Não use xiter/hack ou mods q dê vantagens no jogo, resultado: = Ban!\n",strlen(regras));
- strins(regras,"{00FF00}•Não faça flood, pois poderá ser kickado pelos admins ou kick automatico por floodar mais de 3 vezes\n",strlen(regras));
- strins(regras,"{00FF00}•Não use minigun, bazuca, pois sera kickado automaticamente\n",strlen(regras));
- strins(regras,"{00FF00}•Não faça SpawnKill: (Matar player onde ele nasce) Resultado: = Puniçao por admins\n",strlen(regras));
- strins(regras,"{00FF00}•Respeite os Admins! Pois eles estão aki pra te ajudar. resultado: = Aviso, Kick e Ban\n",strlen(regras));
- strins(regras,"{00FF00}•Não divulgue outros servidores, resultado: = Ban\n",strlen(regras));
- strins(regras,"{00FF00}•Não fique implorando uma vaga de admin para os administradores, resultado: = kick e Ban\n",strlen(regras));
- strins(regras,"{00FF00}•Não fique de ESC em eventos de deathmatch no jogo, resultado poderá ser kikado\n",strlen(regras));
- strins(regras,"{00FF00}•Não abuse de comandos que dê vantagens de deathmatch no jogo, resultado kick/ban\n",strlen(regras));
- strins(regras,"\n",strlen(regras));
- strins(regras,"{F60000}•Para ver as regras de admins use /ADMREGRAS\n",strlen(regras));
- strins(regras,"\n",strlen(regras));
- strins(regras,"{00FF00}•BOM JOGO!!\n",strlen(regras));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• REGRAS • BRASIL MUNDO DOS TERRORISTAS 2011 •",regras, "Fechar", "");
- return 1;
- }
- //============================================================================================================
- if(strcmp(cmdtext,"/admregras",true)==0)
- {
- new admregras[1000]; //
- strins(admregras,"{00FF00}Não use comandos administrativos para diversão extrema\n",strlen(admregras));
- strins(admregras,"{00FF00}Todos admins devem usar [BMT] no nome !\n",strlen(admregras));
- strins(admregras,"{00FF00}Não ban nem kick players sem motivos\n",strlen(admregras));
- strins(admregras,"{00FF00}Use motivos claros para ban/kick\n",strlen(admregras));
- strins(admregras,"{00FF00}Respeite os donos e outros admins do servidor\n",strlen(admregras));
- strins(admregras,"{00FF00}Não falte com respeito a players sem motivos\n",strlen(admregras));
- strins(admregras,"{00FF00}Ban qualquer tipo de xiter/hack ou mods \n",strlen(admregras));
- strins(admregras,"{00FF00}Sempre verifique players antes de kikar/banir\n",strlen(admregras));
- strins(admregras,"\n",strlen(admregras));
- strins(admregras,"{00F600}BOM JOGO!!\n",strlen(admregras));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• REGRAS PARA ADM'S • BRASIL MUNDO DOS TERRORISTAS 2011 •",admregras, "Fechar", "");
- return 1;
- }
- //==================================================================================================
- if(strcmp(cmdtext,"/links",true)==0)
- {
- new blogs[1000]; //
- strins(blogs,"{F60000}•BLOG OFICIAL DO SERVIDOR:\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{00FF00}http://bmt2011.blogspot.com/\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{F60000}COMUNIDADE OFICIAL NO ORKUT DO SERVIDOR:\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{00FF00}http://www.orkut.com.br/Main#Community?rl=cpn&cmm=119131427\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• LINKS OFICIAIS DO SERVIDOR •",blogs, "Fechar", "");
- return 1;
- }
- //=============================================================================================================
- if(strcmp(cmdtext,"/orgs",true)==0)
- {
- new blogs[1000]; //
- strins(blogs,"{00FF00}• ORGANIZAÇÕES OFICIAIS DO SERVIDOR:\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{27FF8E}• Clan oficial do servidor: TF\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{FFFF00}TF: Terrorist Force - Tag: [TF]\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{0000FF}Site: bmt2011.blogspot.com\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{F60000}Se algum player estiver usando tag de orgs do servidor\n",strlen(blogs));
- strins(blogs,"{F60000}sem ser membro oficial será punido pelos lideres.\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• ORGS OFICIAIS DO SERVIDOR •",blogs, "Fechar", "");
- return 1;
- }
- ///=============================================================================================
- if(strcmp(cmdtext,"/planosadmin",true)==0)
- {
- new blogs[1000]; //
- strins(blogs,"{00FF00}• PLANOS DE COMPRA DE ADM DO SERVIDOR\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{FFFF00}NIVEIS: {FF00FF}PREÇOS:\n",strlen(blogs));
- strins(blogs,"{FFD000}Admin Nivel 1: {00FFFF}R$10,00 (MENSAIS)\n",strlen(blogs));
- strins(blogs,"{FFD000}Admin Nivel 2: {00FFFF}R$15,00(MENSAIS)(promoção)\n",strlen(blogs));
- strins(blogs,"{FFD000}Admin Nivel 3: {00FFFF}R$30,00 (MENSAIS)\n",strlen(blogs));
- strins(blogs,"{FFD000}Admin Nivel 4: {00FFFF}R$40,00 (MENSAIS)(promoção)\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{FFFFFF}Para efetuar o pagamento acesse {FFAE00}bmt2011.blogspot.com\n",strlen(blogs));
- strins(blogs,"{FFFFFF}e clique na opção doar com pagseguro na pagina inicial\n",strlen(blogs));
- strins(blogs,"{FFFFFF}após o pagamento contate um dos donos dos servidores olhe em {00FFFF}/CREDITOS\n",strlen(blogs));
- strins(blogs,"{FFFFFF}Obs: o adm apenas será liberado quando for constatado o pagamento ai vc informa\n",strlen(blogs));
- strins(blogs,"{FFFFFF}seu nome para que seja setado no servidor.\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- strins(blogs,"{FF0000}Obg pela compreenção.\n",strlen(blogs));
- strins(blogs,"\n",strlen(blogs));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• BRASIL MUNDO DOS TERRORISTAS 2011 •",blogs, "Fechar", "");
- return 1;
- }
- ///==================================================================================================
- if(strcmp(cmdtext,"/gcmds",true)==0)
- {
- new gang[1000]; //
- strins(gang,"{00FF00}/GANG criar [NOME]\n",strlen(gang));
- strins(gang,"{00FF00}/GANG entrar\n",strlen(gang));
- strins(gang,"{00FF00}/GANG convite [PLAYERID]\n",strlen(gang));
- strins(gang,"{00FF00}/GANG sair\n",strlen(gang));
- strins(gang,"{00FF00}/GANG kikar [PLAYERID]\n",strlen(gang));
- strins(gang,"{00FF00}/GINFO [GANGID]\n",strlen(gang));
- strins(gang,"\n",strlen(gang));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• COMANDOS DE GANGS •",gang, "Fechar", "");
- return 1;
- }
- ///======================================================
- if(strcmp(cmdtext, "/LS", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,1123.9435,-1407.6982,13.4204);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi morar em Los Santos: {FFFF00}/LS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi morar em Los Santos: {FFFF00}/LS", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1122.5125,-1417.4968,13.5890);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //==============================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/esfera", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o combate dentro da esfera da água: {FAF602}/ESFERA", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1109.4353,-979.5424,129.2188);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerFacingAngle(playerid,271.0);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 100.0);
- GivePlayerWeapon(playerid,4,0);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,32,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //======================================================================
- if(strcmp(cmdtext, "/avenida", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2057.0847,840.1503,6.7337);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FFFF00}/AVENIDA", pname);
- SendClientMessageToAll(0xFF7100FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FF00FF}/AVENIDA", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2103.561,874.452,11.110);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //===========================================================================
- if(strcmp(cmdtext, "/PRAIA", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,835.6406,-1990.2131,12.8672);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra praia em LS. {FFFF00}/PRAIA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra praia em LS. {FF00FF}/PRAIA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,835.6406,-1990.2131,12.8672);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///===========================
- if(strcmp(cmdtext, "/GROVE", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2495.7522,-1664.9569,13.3438);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra Grove Street. {FFFF00}/GROVE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra Grove Street. {FF00FF}/GROVE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2495.7522,-1664.9569,13.3438);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///==================================
- if(strcmp(cmdtext, "/RANCHO", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-375.8230,-1444.6581,25.2890);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pro Rancho em SF. {FFFF00}/RANCHO", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pro Rancho em SF. {FF00FF}/RANCHO", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-375.8230,-1444.6581,25.2890);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //=====================================================================
- if(strcmp(cmdtext, "/AEROSF", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-1535.4487,-204.2322,15.1394);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pro Aero de SF. {FFFF00}/AEROSF", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pro Aero de SF. {FF0000}/AEROSF", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1535.4487,-204.2322,15.1394);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///=========================================
- if(strcmp(cmdtext, "/BAYSIDE", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2470.7881,2237.3677,4.3764);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FFFF00}/BAYSIDE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FF00FF}/BAYSIDE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2470.7881,2237.3677,4.3764);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //=============================================
- if(strcmp(cmdtext, "/BARRANCAS", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-801.0799,1436.9623,13.7891);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FFFF00}/BARRANCAS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FF00FF}/BARRANCAS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-801.0799,1436.9623,13.7891);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //====================================================
- if(!strcmp("/css", cmdtext, true))
- {
- ShowPlayerDialog(playerid, cs, DIALOG_STYLE_LIST, "{F20A0A}**** Counter Strike Source ****", "{FFFFFF}Terrorista\n{FFFFFF}Contra-Terrorista", "Selecionar", "Sair");
- return 1;
- }
- ///===============================================
- if(strcmp(cmdtext, "/FORTCARSON", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-192.3123,1096.4427,19.5950);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FFFF00}/FORTCARSON", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra cidadezinha de {FF00FF}/FORTCARSON", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-192.3123,1096.4427,19.5950);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ////======================================
- if(strcmp(cmdtext, "/CABANA", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2363.5356,-654.2438,127.8936);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra Cabana em LS. {FFFF00}/CABANA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra Cabana em LS. {FF00FF}/CABANA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2363.5356,-654.2438,127.8936);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //=============================================================================================================
- if(strcmp(cmdtext, "/sair", true) == 0)
- {
- if(GetPlayerVirtualWorld(playerid) == 0)
- {
- SendClientMessage(playerid,0xF50000FF,"Você não está em nenhum evento agora {FCFF12}JUMENTO!!!");
- return 1;
- }
- else{
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid,0xFFFF00FF, " Aguarde! Você sairá do evento dentro de alguns instantes.");
- GameTextForPlayer(playerid,"~y~Saindo da arena...",5000,3);
- Block[playerid] = false;
- SetPlayerHealth(playerid,999999);
- tempinho[playerid] = SetTimerEx("Natalie",2000, false,"i",playerid);
- TogglePlayerControllable(playerid,false);
- SetPlayerInterior(playerid,0);
- return 1;
- }
- }
- //=====================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if (strcmp(cmdtext,"/combate", true)==0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Bem vindo ao combate terrorista!", 3000, 5);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerPos(playerid,-16.5638,1526.7158,12.8079);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o /COMBATE no campo de futebol", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,32,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //===================================================================================================
- if (strcmp("/MENUSKIN", cmdtext, true, 10) == 0)
- {
- new Nome[MAX_PLAYER_NAME];
- new stringx[256];
- GetPlayerName(playerid,Nome,sizeof Nome);
- format(stringx, sizeof stringx,"%s Voltou ao menu de Skin usando o comando {00FF00}/MENUSKIN",Nome,playerid);
- SendClientMessageToAll(0xFFFF00FF,stringx);
- ForceClassSelection(playerid); //--- isso que faz o player voltar na seleção de skin igual apertar "F4"
- SetPlayerHealth(playerid, 0);
- return 1;
- }
- ///=====================================================================================================
- if (strcmp(cmdtext,"/GOLFS", true)==0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~y~Bem vindo ao GOLF STUNT!", 3000, 5);
- SetPlayerPos(playerid,1427.2017,2771.5164,15.8680);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {0000FF}/GOLFS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- ResetPlayerWeapons(playerid);
- ResetPlayerMoney(playerid);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ///=====================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if (strcmp(cmdtext,"/minigun", true)==0)
- {
- SetPlayerInterior(playerid,0);
- objetoscarregandoinicio(playerid);
- GameTextForPlayer(playerid,"~r~Carregando Objetos...", 3000, 5);
- SetPlayerRandomSpawnMinigun(playerid);
- SetPlayerVirtualWorld(playerid,2);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,38,99999);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 100.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o combate de {FF0000}/MINIGUN", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //=========================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/bazuca", true) == 0) {
- SetPlayerInterior(playerid,0);
- objetoscarregandoinicio(playerid);
- GameTextForPlayer(playerid,"~r~Carregando Objetos...", 3000, 5);
- SetPlayerRandomSpawnBazuca(playerid);
- SetPlayerVirtualWorld(playerid,3);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,35,99999);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 100.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o combate de {FF0000}/BAZUCA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //=========================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if (strcmp(cmdtext,"/BATALHA", true)==0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Bem vindo a BATALHA!", 3000, 5);
- SetPlayerPos(playerid,-2090.3655,534.8235,79.1693);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra {FFFFFF}/BATALHA em SF", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- SetPlayerVirtualWorld(playerid,1);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,4 , 9999);
- GivePlayerWeapon(playerid,9 , 9999);
- GivePlayerWeapon(playerid,16 , 16);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,27 , 9999);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,32 , 9999);
- GivePlayerWeapon(playerid,34 , 9999);
- GivePlayerWeapon(playerid,42 , 100);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///======================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if (strcmp(cmdtext,"/ASSASINS", true)==0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Bem vindo a combate de assasins!", 3000, 5);
- SetPlayerPos(playerid,-1299.5129,2524.0029,87.4531);
- SetPlayerVirtualWorld(playerid,1);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pro combate de {FFFFFF}/ASSASINS", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,29 , 9999);
- GivePlayerWeapon(playerid,25 , 9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //========================================================================================================
- if(strcmp(cmdtext, "/SF", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-1916.0455,293.3197,41.0469);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi morar em San Fierro: {FFFF00}/SF", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi morar em San Fierro: {FFFF00}/SF", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1916.0455,293.3197,41.0469);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //====================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if (strcmp(cmdtext,"/tanques", true)==0)
- {
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"~r~Bem vindo ao combate de tanques!", 3000, 5);
- SetPlayerPos(playerid,-1058.1055,-1649.3444,76.8584);
- SetPlayerVirtualWorld(playerid,4);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o combate de {FF00FF}/TANQUES", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,50);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,32,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///===================================================================================================
- if(strcmp("/Transferir", cmdtext, true, 10) == 0) {
- new tmp[256];
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, 0xFFFF00FF, "Use: /TRANSFERIR [ID] [VALOR]");
- return 1;
- }
- giveplayerid = strval(tmp);
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, 0xFFFF00FF, "Use: /TRANSFERIR [ID] [VALOR]");
- return 1;
- }
- moneys = strval(tmp);
- if (IsPlayerConnected(giveplayerid)) {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- playermoney = GetPlayerMoney(playerid);
- if (moneys > 0 && playermoney >= moneys) {
- GivePlayerMoney(playerid, (0 - moneys));
- GivePlayerMoney(giveplayerid, moneys);
- format(string, sizeof(string), "Você enviou para {0000FF}%s (id:%d), {FFFF00}$%d", giveplayer,giveplayerid, moneys);
- SendClientMessage(playerid, 0xFFFF00FF, string);
- format(string, sizeof(string), "Você recebeu $%d de %s (id:%d).", moneys, sendername, playerid);
- SendClientMessage(giveplayerid, 0x00FF00FF, string);
- printf("%s (id:%d)%d foi transferido para %s (id:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
- }
- else {
- SendClientMessage(playerid, 0xFF0000FF, "Quantia de transaçao invalida");
- }
- }
- else {
- format(string, sizeof(string), "%d não é um jogador ativo.", giveplayerid);
- SendClientMessage(playerid, 0xFF0000FF, string);
- }
- return 1;
- }
- //================================================================================================================
- if(strcmp(cmdtext, "/MC", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2351.763,-1644.297,483.363);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o Monte Chilliad: {FF00FF}/MC", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o Monte Chilliad: {FF00FF}/MC", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2351.763,-1644.297,483.363);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ////===========================================================================================================
- if(strcmp(cmdtext, "/FAVELA", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2429.4438,-419.3298,85.4918);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra {FF00FF}/FAVELA", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra {FF00FF}/FAVELA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2548.8357,-465.7919,69.1818);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///=========================================================================================================================
- if(!strcmp(cmdtext, "/respawnv", true))
- if(IsPlayerAdmin(playerid)){
- for(new v; v<MAX_VEHICLES; v++) SetVehicleToRespawn(v);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "O Admin %s deu respawn no veiculos !", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- return SendClientMessage(playerid, 0xFFFF00FF, "Veiculos restaurados !" );
- }
- ///============================================================================================================
- if(!strcmp(cmdtext, "/trancar", true))
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF,"Voce não está em um veÃculo!");
- if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
- return SendClientMessage(playerid,0xFF0000FF,"Voce não pode trancar esse veÃculo!");
- for(new i=0;i<MAX_PLAYERS;i++) if(i != playerid)
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
- SendClientMessage(playerid, 0xFFFFFFFF, "VEICULO TRANCADO!!");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return true;
- }
- if(!strcmp(cmdtext, "/destrancar", true))
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "Voce não está em um veÃculo!");
- if(GetPlayerState(playerid)!=PLAYER_STATE_DRIVER) return SendClientMessage(playerid,0xFF0000FF,"Voce não pode destrancar esse veÃculo!");
- for(new i=0;i<MAX_PLAYERS;i++)
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "VEICULO DESTRANCADO!!");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return true;
- }
- //=======================================================================================
- if(strcmp(cmdtext, "/stunt", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,1811.3986,-2605.1816,13.5469);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 275.9698);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/STUNT", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/STUNT", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1811.3986,-2605.1816,13.5469);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //======================================================================================
- if(strcmp(cmdtext, "/area51", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,201.3773,1906.3202,17.6406);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 275.9698);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FFFFFF}/AREA51", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FFFFFF}/AREA51", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,201.3773,1906.3202,17.6406);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //================================================================================
- if(strcmp(cmdtext, "/drift", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-300.5287,1526.9093,75.3594);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/DRIFT", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/DRIFT", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-300.5287,1526.9093,75.3594);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //==================================================================================
- if(strcmp(cmdtext, "/jump", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/JUMP", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2413.3787,1876.4041,4392.5396);
- GivePlayerWeapon(playerid,46,0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Queda livre!");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //==================================================================================
- if (strcmp("/FGT", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi foder gostoso ! huuum rsrs: {FFFFFF}/FGT", pname);
- SendClientMessageToAll(0xFF00BEFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-1795.2920,-1642.8645,196.5060);
- SetPlayerFacingAngle(playerid,259.0);
- SetPlayerHealth(playerid, 10.0);
- GivePlayerWeapon(playerid,10,1);
- GivePlayerWeapon(playerid,14,1);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ///====================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/navio", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o NavioDM: {FFFFFF}/NAVIO", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2439.281,1544.843,8.059);
- SetPlayerVirtualWorld(playerid,1);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///====================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/DEAGLE", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a guerra de {FF0000}/DEAGLE", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /SAIR");
- SetPlayerInterior(playerid,10);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100.0);
- SetPlayerArmour(playerid,100.0);
- SetPlayerPos(playerid,-975.975708,1060.983032,1345.671875);
- SetPlayerVirtualWorld(playerid,1);
- GivePlayerWeapon(playerid ,24, 500);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- /////============================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/MATADOURO", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o massacre no {FFFF00}/MATADOURO", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerWeapon(playerid ,9, 1);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,963.418762,2108.292480,1011.030273);
- SetPlayerVirtualWorld(playerid,1);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///====================================================================================================
- if(strcmp(cmdtext, "/mansao", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,1255.1321,-731.3117,94.3960);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FF0000}/MANSAO", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FF0000}/MANSAO", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1255.1321,-731.3117,94.3960);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //====================================================================================================
- if(strcmp(cmd, "/GANG", true) == 0)
- {
- new tmp[256];
- new gangcmd, gangnum;
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, 0x00FF00FF, "USE: /GANG [criar/entrar/convite/sair/kikar] [nome/id]");
- return 1;
- }
- giveplayerid = strval(tmp);
- if(strcmp(tmp, "criar", true)==0)
- gangcmd = 1;
- else if(strcmp(tmp, "convite", true)==0)
- gangcmd = 2;
- else if(strcmp(tmp, "entrar", true)==0)
- gangcmd = 3;
- else if(strcmp(tmp, "sair", true)==0)
- gangcmd = 4;
- else if(strcmp(tmp, "kikar", true)==0)
- gangcmd = 5;
- tmp = strtok(cmdtext, idx);
- if(gangcmd < 3 && !strlen(tmp))
- {
- if(gangcmd==0)
- SendClientMessage(playerid, 0xFFFF00FF, "<USE> /GANG [criar/entrar/convite/sair/kikar] [nome/id]");
- else if(gangcmd==1)
- SendClientMessage(playerid, 0xFFFF00FF, "<USE> /GANG [criar] [nome]");
- else if(gangcmd==2)
- SendClientMessage(playerid, 0xFFFF00FF, "<USE> /GANG [convite] [playerid]");
- return 1;
- }
- if(gangcmd==1)
- {
- if(playerGang[playerid]>0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Já está em uma GANG!");
- return 1;
- }
- for(new i = 1; i < MAX_GANGS; i++)
- {
- if(gangInfo[i][0]==0)
- {
- format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
- gangInfo[i][0]=1;
- gangInfo[i][1]=1;
- gangInfo[i][2]=playerColors[playerid];
- gangMembers[i][0] = playerid;
- format(string, sizeof(string),"GANG: Você criou a GANG:'%s' (id: %d)", gangNames[i], i);
- SendClientMessage(playerid, 0x00FF00FF, string);
- playerGang[playerid]=i;
- return 1;
- }
- }
- return 1;
- }
- else if(gangcmd==3)
- {
- gangnum = gangInvite[playerid];
- if(playerGang[playerid] > 0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Você já está em uma GANG!");
- return 1;
- }
- if(gangInvite[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Você não foi convidado para está GANG.");
- return 1;
- }
- if(gangInfo[gangnum][0] == 0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Essa GANG não existe!");
- return 1;
- }
- if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS)
- {
- new i = gangInfo[gangnum][1];
- gangInvite[playerid] = 0;
- gangMembers[gangnum][i] = playerid;
- GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
- for(new j = 0; j < gangInfo[gangnum][1]; j++)
- {
- format(string, sizeof(string),"GANG: %s Você faz parte da GANG.", sendername);
- SendClientMessage(gangMembers[gangnum][j], 0x00FF00FF, string);
- }
- gangInfo[gangnum][1]++;
- playerGang[playerid] = gangnum;
- SetPlayerColor(playerid,gangInfo[gangnum][2]);
- format(string, sizeof(string),"GANG: Você entrou na GANG:'%s' (id: %d)", gangNames[gangnum], gangnum);
- SendClientMessage(playerid, 0x00FF00FF, string);
- return 1;
- }
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Essa GANG está cheia.");
- return 1;
- }
- else if(gangcmd==2)
- {
- giveplayerid = strval(tmp);
- if(playerGang[playerid]==0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Você não está em uma GANG!");
- return 1;
- }
- // if(gangMembers[playerGang[playerid]][0] != playerid) {
- // SendClientMessage(playerid, 0xFF00FFFF, "You need to be the gang leader to send an invite.");
- // return 1;
- // }
- if(IsPlayerConnected(giveplayerid))
- {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(string, sizeof(string),"GANG: Você convidou %s.", giveplayer);
- SendClientMessage(playerid, 0x00FF00FF, string);
- format(string, sizeof(string),"GANG: Você recebeu um convite %s para se juntar a GANG '%s' (id: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);
- SendClientMessage(giveplayerid, 0x00FF00FF, string);
- gangInvite[giveplayerid] = playerGang[playerid];
- }
- else
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Esse player não existe!");
- }
- }
- else if(gangcmd==4)
- {
- PlayerLeaveGang(playerid);
- }
- else if(gangcmd==5)
- {
- giveplayerid = strval(tmp);
- if(playerGang[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Você não está em uma GANG!");
- return 1;
- }
- if(playerGang[giveplayerid] != playerGang[playerid])
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Este player não está em sua GANG!");
- return 1;
- }
- if(IsPlayerConnected(giveplayerid))
- {
- gangnum = playerGang[playerid];
- if(gangMembers[gangnum][0] == playerid)
- {
- PlayerLeaveGang(giveplayerid);
- }
- else
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Você não é o Lider da GANG, então não pode kickar membros !");
- return 1;
- }
- for(new j = 0; j < gangInfo[gangnum][1]; j++)
- {
- format(string, sizeof(string),"GANG: %s foi kickado da GANG.", PlayerName(giveplayerid));
- SendClientMessage(gangMembers[gangnum][j], 0xFF0000FF, string);
- }
- format(string, sizeof(string),"GANG: Você foi kickado da GANG:'%s' (id: %d)", gangNames[gangnum], gangnum);
- SendClientMessage(giveplayerid, 0xFF0000FF, string);
- }
- else
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Esse player não existe!");
- }
- return 1;
- }
- return 1;
- }
- if(strcmp(cmd, "/GINFO", true) == 0)
- {
- new tmp[256];
- new gangnum;
- new strlider[256];
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp) && playerGang[playerid]==0)
- {
- SendClientMessage(playerid, 0xFFFF00FF, "USE: /GINFO [gangid]");
- return 1;
- }
- else if(!strlen(tmp))
- {
- gangnum = playerGang[playerid];
- }
- else
- {
- gangnum = strval(tmp);
- }
- if(gangInfo[gangnum][0]==0)
- {
- SendClientMessage(playerid, 0xFF00FFFF, "GANG: Essa GANG não existe");
- return 1;
- }
- format(string, sizeof(string),"GANG: '%s' Membros da GANG (id: %d)", gangNames[gangnum], gangnum);
- SendClientMessage(playerid, 0x00FF00FF, string);
- for(new i = 0; i < gangInfo[gangnum][1]; i++)
- {
- if(i == 0)
- {
- strlider = "Lider: ";
- }
- else
- {
- strlider = "";
- }
- GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));
- format(string, sizeof(string),"GANG: %s%s (%d)", strlider, giveplayer, gangMembers[gangnum][i]);
- SendClientMessage(playerid, 0xFFFF00FF, string);
- }
- return 1;
- }
- if(strcmp(cmd, "/GANGS", true) == 0)
- {
- new x;
- SendClientMessage(playerid, 0x00FF00FF, "GANGS CRIADAS");
- for(new i=0; i < MAX_GANGS; i++)
- {
- if(gangInfo[i][0]==1)
- {
- format(string, sizeof(string), "%s%s(%d) - %d Membros", string,gangNames[i],i,gangInfo[i][1]);
- x++;
- if(x > 2)
- {
- SendClientMessage(playerid, 0xFFFF00FF, string);
- x = 0;
- format(string, sizeof(string), "");
- }
- else
- {
- format(string, sizeof(string), "%s, ", string);
- }
- }
- }
- if(x <= 2 && x > 0)
- {
- string[strlen(string)-2] = '.';
- SendClientMessage(playerid, 0xFFFF00FF, string);
- }
- return 1;
- }
- ////============================================================================================================
- if(strcmp(cmdtext, "/ilha", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2898.8494,-594.5063,11.1437);
- GameTextForPlayer(playerid,"~g~Voce esta na ilha de refugio", 3000, 5);
- SetPlayerInterior(playerid,0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra {FF0000}/ILHA em LS", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2898.8494,-594.5063,11.1437);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra {FF0000}/ILHA em LS", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //===========================================================================================
- if(strcmp(cmdtext, "/clube", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,162.9666,671.2460,5.4420);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi se divertir no {FF0000}/CLUBE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi se divertir no {FF0000}/CLUBE", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,163.3217,653.5535,4.0958);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///===================================================================================
- if (strcmp("/verde", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /VERDE , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0x00F600AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/azul", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /AZUL , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0x00FFFFFF);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/vermelho", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /VERMELHO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xF60000AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/preto", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /PRETO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0x000000AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/laranjado", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /LARANJADO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xF66400AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/rosa", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /ROSA , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xF6A9F6AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/roxo", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /ROXO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xAC3CF6AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/branco", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /BRANCO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xF6F6F6AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp("/amarelo", cmdtext, true, 10) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s mudou sua cor para /AMARELO , {FFFF00}/CORES", pname);
- SendClientMessageToAll(0xFFFFFFFF, string);
- SetPlayerColor(playerid,0xF6F600AA);
- PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
- return 1;
- }
- //==================================================================================================
- if (strcmp(cmdtext,"/8T", true)==0)
- {
- SetPlayerInterior(playerid,7);
- GameTextForPlayer(playerid,"~y~Boa sorte!!", 3000, 5);
- SetPlayerPos(playerid,-1398.5435,-253.0847,1043.5623);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi correr no 8 track: {FFFF00}/8T", pname);
- SendClientMessageToAll(0x0000FFFF, string);
- ResetPlayerWeapons(playerid);
- ResetPlayerMoney(playerid);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ///=======================================================================================
- if (strcmp(cmdtext,"/MOTOCROSS", true)==0)
- {
- SetPlayerInterior(playerid,14);
- GameTextForPlayer(playerid,"~y~Aproveite a execute varias manobras!!!", 3000, 5);
- SetPlayerPos(playerid,-1465.268676,1557.868286,1052.531250);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi curtir o {FFFF00}/MOTOCROSS", pname);
- SendClientMessageToAll(0x0000FFFF, string);
- ResetPlayerWeapons(playerid);
- ResetPlayerMoney(playerid);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ////=================================================================================================
- if(strcmp(cmdtext,"/kits",true)==0)
- {
- new kits[1000]; //
- strins(kits,"{FFFF00}/kit1 : {FF0000}Faca, 9mm, Escopeta, Tec9.[Valor $1000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit2 : {FF0000}Bastao, 9mm+Silenciador , Sawnoff, Mac10, Granada.[Valor $2000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit3 : {FF0000}MotoSerra, Deagle, Sawnoff, MP5.[Valor $3000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit4 : {FF0000}Katana, Deagle, Escopeta de Combate, MP5, AK47.[Valor $4000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit5 : {FF0000}Faca, Deagle, Escopeta de Combate, Tec9, M4, Granada.[Valor $5000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit6 : {FF0000}Tear Gás, , Sawn-off Shotgun,M4, Micro UZI, Deagle, Sniper Rifle,[Valor $6000]\n",strlen(kits));
- strins(kits,"{FFFF00}/kit7 : {FF0000}Lança-Chamas, Camera, Faca, Sniper Rifle, Mp5, M4, Deagle, Sawn-off Shotgun, Granada[Valor $20000]\n",strlen(kits));
- strins(kits,"\n",strlen(kits));
- strins(kits,"{00F600}BOM JOGO!!\n",strlen(kits));
- ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}• Kits de armas do servidor•",kits, "Fechar", "");
- return 1;
- }
- if(!strcmp(cmdtext, "/kit1", true))
- {
- if(GetPlayerMoney(playerid) >= 1000)
- {
- GivePlayerMoney(playerid, -1000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 1! Comando: {FFFF00}/kit1", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 4, 99999);
- GivePlayerWeapon(playerid, 22, 99999);
- GivePlayerWeapon(playerid, 25, 99999);
- GivePlayerWeapon(playerid, 32, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit2", true))
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- GivePlayerMoney(playerid, -2000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 2! Comando: {FFFF00}/kit2", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 5, 99999);
- GivePlayerWeapon(playerid, 23, 99999);
- GivePlayerWeapon(playerid, 26, 99999);
- GivePlayerWeapon(playerid, 28, 99999);
- GivePlayerWeapon(playerid, 16, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit3", true))
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerMoney(playerid, -3000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 3! Comando: {FFFF00}/kit3", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 9, 99999);
- GivePlayerWeapon(playerid, 24, 99999);
- GivePlayerWeapon(playerid, 26, 99999);
- GivePlayerWeapon(playerid, 29, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit4", true))
- {
- if(GetPlayerMoney(playerid) >= 4000)
- {
- GivePlayerMoney(playerid, -4000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 4! Comando: {FFFF00}/kit4", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 8, 99999);
- GivePlayerWeapon(playerid, 24, 99999);
- GivePlayerWeapon(playerid, 27, 99999);
- GivePlayerWeapon(playerid, 29, 99999);
- GivePlayerWeapon(playerid, 30, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit5", true))
- {
- if(GetPlayerMoney(playerid) >= 5000)
- {
- GivePlayerMoney(playerid, -5000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 5! Comando: {FFFF00}/kit5", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 4, 99999);
- GivePlayerWeapon(playerid, 24, 99999);
- GivePlayerWeapon(playerid, 27, 99999);
- GivePlayerWeapon(playerid, 32, 99999);
- GivePlayerWeapon(playerid, 31, 99999);
- GivePlayerWeapon(playerid, 16, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit6", true))
- {
- if(GetPlayerMoney(playerid) >= 6000)
- {
- GivePlayerMoney(playerid, -6000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas 6! Comando: {FFFF00}/kit6", var1);
- SendClientMessageToAll(0x00FFFFFF, var0);
- GivePlayerWeapon(playerid, 17, 99999);
- GivePlayerWeapon(playerid, 26, 99999);
- GivePlayerWeapon(playerid, 28, 99999);
- GivePlayerWeapon(playerid, 34, 99999);
- GivePlayerWeapon(playerid, 31, 99999);
- GivePlayerWeapon(playerid, 24, 99999);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- if(!strcmp(cmdtext, "/kit7", true))
- {
- if(GetPlayerMoney(playerid) >= 20000)
- {
- GivePlayerMoney(playerid, -20000);
- new var0[265];
- new var1[30];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou Um Kit De Armas especiais 7! Comando: {FFFF00}/kit7", var1);
- SendClientMessageToAll(0xFFFF00AA, var0);
- GivePlayerWeapon(playerid, 4, 99999);
- GivePlayerWeapon(playerid, 16, 99999);
- GivePlayerWeapon(playerid, 24, 99999);
- GivePlayerWeapon(playerid, 26, 99999);
- GivePlayerWeapon(playerid, 29, 99999);
- GivePlayerWeapon(playerid, 31, 99999);
- GivePlayerWeapon(playerid, 34, 99999);
- GivePlayerWeapon(playerid, 43, 99999);
- GivePlayerWeapon(playerid, 37, 200);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///=============================================================================================
- if(!strcmp(cmdtext, "/CCT", true))
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerMoney(playerid, -3000);
- new var0[265];
- new var1[256];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou colete! Custam $3.000: {FFFF00}/CCT ", var1);
- SendClientMessageToAll(0x00FF00FF, var0);
- SetPlayerArmour(playerid, 100.0);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///=========================================================
- if(!strcmp(cmdtext, "/foguete", true))
- {
- if(GetPlayerMoney(playerid) >= 700)
- {
- GivePlayerMoney(playerid, -700);
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid,x,y,z);
- CreateExplosion(x,y,z+12,10,100);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- GameTextForPlayer(playerid,"~r~FOGUETE ~b~LANCADO ~W~!",1000,4);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///================================================================================ ///
- if(!strcmp(cmdtext, "/CVIDA", true))
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerMoney(playerid, -3000);
- new var0[265];
- new var1[256];
- GetPlayerName(playerid, var1, 30);
- format(var0, 265, "%s Comprou vida! Custam $3.000: {FF0000}/CVIDA ", var1);
- SendClientMessageToAll(0x0000FFFF, var0);
- SetPlayerHealth(playerid, 100.0);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, 0xAA3333AA, "Você não tem dinheiro suficiente");
- PlayerPlaySound(playerid, 1053, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //===============================================================================================
- if(strcmp(cmdtext, "/ANGEL", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2116.6770,-2430.7043,30.4688);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para Angel Pine. {FFFF00}/ANGEL", pname);
- SendClientMessageToAll(0xFF7100FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para Angel Pine. {FF00FF}/ANGEL", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2116.6770,-2430.7043,30.4688);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //=========================================================================================
- if(strcmp(cmdtext, "/megastunt", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2161.4143,-100.7143,5.3835);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.0333);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FF00FF}/MEGASTUNT", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FF00FF}/MEGASTUNT", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2161.4143,-100.7143,5.3835);
- SetPlayerFacingAngle(playerid,179.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///==========================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/CA", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a Crazy Arena: {FFFFFF}/CA", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,229.359,-1807.635,4.141);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerFacingAngle(playerid,226.0);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 100.0);
- GivePlayerWeapon(playerid,9,0);
- GivePlayerWeapon(playerid,46,0);
- GivePlayerWeapon(playerid,16,0);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,32,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- //==============================================================================================
- if(strcmp(cmdtext, "/flat", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,1547.1683,51.6628,25.5063);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o circuito: {FF00FF}/FLAT", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o circuito: {FFFFFF}/FLAT", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1547.1683,51.6628,25.5063);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //=======================================================================================
- if(strcmp(cmdtext, "/drop", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2072.7173,2733.6206,637.9697);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o {FFFFFF}/DROP", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO DROP VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ///===================================================================================
- if(strcmp(cmdtext, "/dj", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-1988.3531,432.2285,763.6838);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o deathjump: {FFFFFF}/DJ", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO DEATHJUMP VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ///==================================================================================
- if(strcmp(cmdtext, "/FREEWAY", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2838.7273,2199.9253,801.8857);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o {FFFFFF}/FREEWAY", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO FREEWAY VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ///====================================================================================
- if(strcmp(cmdtext, "/TUBO", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,1541.2631,-1356.8413,329.1948);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o {FFFFFF}/TUBO", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO TUBO VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ///=====================================================================================
- if(strcmp(cmdtext, "/GLASS", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2526.7202,-1247.8378,756.8066);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o {FFFFFF}/GLASS", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO GLASSJUMP VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ///========================================================================================
- if(strcmp(cmdtext, "/Pega", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2808.1279,196.7017,7.0313);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/PEGA em SF", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/PEGA em SF", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2808.1279,196.7017,7.0313);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- //===============================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/x1", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi duelar no {FFFFFF}/X1", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1086.0764,1755.0204,10.8203);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerFacingAngle(playerid,271.0);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 100.0);
- GivePlayerWeapon(playerid,4,0);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,32,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///=====================================
- if(strcmp(cmdtext, "/GARAGEM", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pegar um veiculo na {FFFFFF}/GARAGEM", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,119.0712,1091.8617,13.6094);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //================================================================================================
- if(strcmp(cmdtext, "/represa", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra represa Sherman Dam {00FFFF}/REPRESA", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,-959.564392,1848.576782,9.000000);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //=====================================================
- if(strcmp(cmdtext, "/RYDER", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra casa do Ryder {00FFFF}/RYDER", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SendClientMessage(playerid,0xFFFF00FF,"{FF0000}Cuidado!! {FFFF00}tem algumas estruturas não solidas e você pode cair.");
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /LEAVE");
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,2454.717041,-1700.871582,1013.515197);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //====================================================
- if(strcmp(cmdtext, "/SWEET", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra casa do Sweet {00FFFF}/SWEET", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SendClientMessage(playerid,0xFFFF00FF,"{FF0000}Cuidado!! {FFFF00}tem algumas estruturas não solidas e você pode cair.");
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /LEAVE");
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,2527.654052,-1679.388305,1015.498596);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ///=======================================
- if(strcmp(cmdtext, "/crackh", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra casa dos nóias {00FFFF}/CRACKH", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /LEAVE");
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,2543.462646,-1308.379882,1026.728393);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //================================================================================
- if(strcmp(cmdtext, "/SAFEHOUSE", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi pra Mansão em LV {00FFFF}/SAFEHOUSE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFF0000FF,"Para sair use /LEAVE");
- SetPlayerInterior(playerid,12);
- SetPlayerPos(playerid,2324.419921,-1145.568359,1050.710083);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- ///============================================
- if(strcmp(cmdtext, "/LEAVE", true) == 0) {
- SendClientMessage(playerid,0xFFFF00FF,"Você saiu do interior!");
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2172.6487,1992.9856,10.8203);
- SetPlayerFacingAngle(playerid,271.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/parkour", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o {FFFFFF}/PARKOUR", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerPos(playerid,-783.9699, -3662.0358, 137.3758);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- ///==================================================================================================
- if(strcmp(cmdtext, "/mr", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-244.207,2292.398,111.640);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a Montanha Russa: {FFFFFF}/MR", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR A MONTANHA RUSSA VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- ////===================================================================
- if(strcmp(cmdtext, "/TRANSFENDER", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2387.3018,1030.3540,10.8203);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi tunar no {FFFF00}/TRANSFENDER", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"VOCÊ NÃO ESTà EM UM VEICULO !");
- }
- return 1;
- }
- //=================================================
- if(strcmp(cmdtext, "/LOWRIDER", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2645.0354,-2003.9498,12.9530);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi tunar no {FFFF00}/LOWRIDER", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"VOCÊ NÃO ESTà EM UM VEICULO !");
- }
- return 1;
- }
- ///==========================
- if(strcmp(cmdtext, "/WAA", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,-2708.1758,218.8140,4.1797);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi tunar no Wheel Arch Angels. {FFFF00}/WAA", pname);
- SendClientMessageToAll(0x00FFFFFF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"VOCÊ NÃO ESTà EM UM VEICULO !");
- }
- return 1;
- }
- //===========================================================================================================
- if(strcmp(cmdtext, "/megatubo", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,166.4405,-1800.5850,78.4601);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi descer o {FFFFFF}/MEGATUBO", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SendClientMessage(playerid, 0xFF0000FF,"SE VOCÊ NAO CAIR NOS OBJETOS TENTE O COMANDO NOVAMENTE!!");
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- SendClientMessage(playerid, 0xFF0000FF,"PARA IR AO MEGATUBO VOCÊ PRECISA ESTAR EM UM VEICULO!!");
- SendClientMessage(playerid, 0xFF0000FF,"DIGITE: /GARAGEM ,PEGUE UM VEICULO E TENTE NOVAMENTE.");
- }
- return 1;
- }
- //===========================================================================================================
- if (strcmp(cmdtext, "/lc", true)==0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para Liberty City ! {FFFFFF}/LC", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-732.0,504.0,1372.5);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //========================================================
- if (strcmp(cmdtext, "/lcI", true)==0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para o interior de Liberty City ! {FFFFFF}/LCI", pname);
- SendClientMessageToAll(0xFFFF00FF, string);
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,-794.806396,497.738037,1376.195312);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //===================================================================================================
- if(strcmp(cmdtext, "/kill", true) == 0)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string,sizeof(string),"%s se matou!! FAIL {FFFFFF}/KILL", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SetPlayerHealth(playerid,0.0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- //======================================================================================================
- if(strcmp(cmdtext,"/sair", true)&&Block[playerid]==true) return SendClientMessage(playerid,0xFF0000FF,"Você está em um evento, use apenas o comando: /SAIR");
- if(strcmp(cmdtext, "/sniper", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a Sniper DM ! /SNIPER", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SendClientMessage(playerid,0xFFFF00FF,"Para sair use /SAIR");
- SetPlayerInterior(playerid,0);
- SetPlayerRandomSpawnSniper(playerid);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerFacingAngle(playerid,89.0);
- ResetPlayerWeapons(playerid);
- SetPlayerHealth(playerid, 40);
- SetPlayerArmour(playerid, 0);
- GivePlayerWeapon(playerid,34,9999);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- Block[playerid] = true;
- return 1;
- }
- /////====================================================================================================
- if(strcmp(cmdtext, "/boate", true) == 0) {
- if(IsPlayerInAnyVehicle(playerid)) {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID,2519.0149,1250.7141,10.7497);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FFFFFF}/BOATE", pname);
- SendClientMessageToAll(0x00FF00FF, string);
- SetPlayerInterior(playerid,0);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- else{
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para a {FFFFFF}/BOATE", pname);
- SendClientMessageToAll(0xFF00FFFF, string);
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);
- SetPlayerFacingAngle(playerid,190.9207);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- return 1;
- }
- ///==================================================================================================
- if(strcmp(cmdtext, "/RW", true) == 0) {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "%s foi para guerra de rustlers ! {FFFFFF}/RW", pname);
- SendClientMessageToAll(0xFF0000FF, string);
- SetPlayerPos(playerid, 307.3101,2537.2102,16.8165);
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- return 1;
- }
- /////==================================================================================================
- new tmp[256];
- new Message[256];
- new gMessage[256];
- new pName[MAX_PLAYER_NAME+1];
- new iName[MAX_PLAYER_NAME+1];
- // PM Command
- if(strcmp("/pm", cmd, true) == 0)
- {
- tmp = strtok(cmdtext,idx);
- if(!strlen(tmp) || strlen(tmp) > 5) {
- SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"Use: /PM [ID] [MENSAGEM]");
- return 1;
- }
- new id = strval(tmp);
- gMessage = strrest(cmdtext,idx);
- if(!strlen(gMessage)) {
- SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"Use: /PM [ID] [MENSAGEM]");
- return 1;
- }
- if(!IsPlayerConnected(id)) {
- SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/PM : ID inexistente!");
- return 1;
- }
- if(playerid != id) {
- GetPlayerName(id,iName,sizeof(iName));
- GetPlayerName(playerid,pName,sizeof(pName));
- format(Message,sizeof(Message),"%s [ID:%d]: %s",iName,id,gMessage);
- SendClientMessage(playerid,PM_OUTGOING_COLOR,Message);
- format(Message,sizeof(Message),"%s [ID:%d]: %s",pName,playerid,gMessage);
- SendClientMessage(id,PM_INCOMING_COLOR,Message);
- PlayerPlaySound(id,1057,0.0,0.0,0.0);
- printf("PM: %s",Message);
- }
- else {
- SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"Voce nao pode mandar um pm para si mesmo!");
- }
- return 1;
- }
- //============================================================================================================== //
- ///==================================================================================
- if (strcmp("/mudarluta", cmdtext, true, 10) == 0)
- {
- ShowMenuForPlayer(sistemadeluta, playerid);
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
- format(string, sizeof(string), "{00B487}%s {7889C7}esta vendo os comandos de luta. {FFFFFF}/MUDARLUTA", pname);
- SendClientMessageToAll(0x7889C7FF, string);
- return 1;
- }
- ///==================================================================================
- if (strcmp("/mulhersexo", cmdtext, true, 10) ==0){ApplyAnimation(playerid,"benchpress","gym_bp_up_B",4.1,0,1,1,1,1); return 1;}
- if (strcmp("/comermulher", cmdtext, true, 10) ==0){ApplyAnimation(playerid,"MD_END","END_SC1_SMO",4.1,0,1,1,1,1); return 1;}
- if (strcmp("/de4", cmdtext, true, 10) ==0){ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,0,1,1,1,1); return 1;}
- if (strcmp("/mulherfudida", cmdtext, true, 10) ==0){ApplyAnimation(playerid,"FINALE","FIN_Land_Die",4.1,0,1,1,1,1); return 1;}
- if (strcmp("/punheta", cmdtext, true) == 0){ApplyAnimation(playerid,"PAULNMAC", "wank_in", 3.0, 0, 0, 0, 0, 0);return 1;}
- //------------------------------------------------------------------------------------------------------------------------------------
- return SendClientMessage(playerid,0xFF0000FF,"Comando Inexistente ! para comandos digite {FFFFFF}/COMANDOS!");
- }
- ///==========================================================================================
- public OnPlayerInfoChange(playerid)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon2"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon3"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon4"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon5"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon6"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon7"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon8"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon9"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon10"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon11"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon12"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon13"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "interior1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "back1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "front1"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "undercover1"));
- DeletePVar(playerid, "Status");
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(oldstate==PLAYER_STATE_ONFOOT)
- {
- StopPlayerHoldingObject(playerid);
- OldWeapon[playerid]=0;
- HoldingWeapon[playerid]=0;
- }
- if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
- {
- if(IsABike(GetPlayerVehicleID(playerid)))
- {
- switch(GetPlayerSkin(playerid))
- {
- #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
- case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
- case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
- case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
- case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
- case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
- case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- }
- }
- }
- else
- {
- RemovePlayerAttachedObject(playerid, SLOT);
- }
- new str[256];
- new oldnew;
- if (newstate == 2 || newstate == 3)
- {
- if (oldnew == 0)
- {
- format(str, sizeof(str), "~P~%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- GameTextForPlayer(playerid, str, 4000, 1);
- }
- }
- return 1;
- }
- stock IsABike(vehicleid) //Made by me :D
- {
- new result;
- new model = GetVehicleModel(vehicleid);
- switch(model)
- {
- case 509, 481, 510, 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model;
- default: result = 0;
- }
- return result;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == money)
- {
- GameTextForPlayer(playerid,"~w~voce recebeu seu pagamento de ~g~$10.000",6000,5);
- GivePlayerMoney(playerid, 10000);
- }
- if(pickupid == moneytsg3)
- {
- GameTextForPlayer(playerid,"~w~voce ganhou grana ~g~$50.000",6000,5);
- GivePlayerMoney(playerid, 50000);
- }
- if(pickupid == cidade)
- {
- GameTextForPlayer(playerid,"~g~DIVULGUE O SERVIDOR PARA AMIGOS E PRA TODA GALERA AI ~Y~:D",6000,5);
- }
- if(pickupid == cidade2)
- {
- GameTextForPlayer(playerid,"~R~ VIU XITER?? USE ~B~/REPORT ID MOTIVO ~R~PARA PUNIRMOS ESSE NUB ~W~!",6000,5);
- }
- if(pickupid == cidade3)
- {
- GameTextForPlayer(playerid,"~Y~OBRIGADO POR JOGAR AKI E VOLTE SEMPRE !! :D",6000,5);
- }
- return 1;
- }
- ///===========================================================================
- public RandomMSGs()
- {
- new string[256];
- new random1 = random(sizeof(MSGs));
- new random2 = random(sizeof(COLORS));
- format(string, sizeof(string), "%s", MSGs[random1]);
- SendClientMessageToAll(COLORS[random2],string);
- return 1;
- }
- //================================================================
- public SendMSG()
- {
- new string[256];
- new randMSG = random(sizeof(RandomServerName));
- format(string,sizeof(string),"hostname %s",RandomServerName[randMSG]);
- SendRconCommand(string);
- }
- ///===================================================
- public OnPlayerUpdate(playerid)
- {
- if(GetPlayerState(playerid)==PLAYER_STATE_ONFOOT)
- {
- new weaponid=GetPlayerWeapon(playerid),oldweapontype=GetWeaponType(OldWeapon[playerid]);
- new weapontype=GetWeaponType(weaponid);
- if(HoldingWeapon[playerid]==weaponid)
- StopPlayerHoldingObject(playerid);
- if(OldWeapon[playerid]!=weaponid)
- {
- new modelid=GetWeaponModel(OldWeapon[playerid]);
- if(modelid!=0 && oldweapontype!=WEAPON_TYPE_NONE && oldweapontype!=weapontype)
- {
- HoldingWeapon[playerid]=OldWeapon[playerid];
- switch(oldweapontype)
- {
- case WEAPON_TYPE_LIGHT:
- SetPlayerHoldingObject(playerid, modelid, 8,0.0,-0.1,0.15, -100.0, 0.0, 0.0);
- case WEAPON_TYPE_MELEE:
- SetPlayerHoldingObject(playerid, modelid, 7,0.0,0.0,-0.18, 100.0, 45.0, 0.0);
- case WEAPON_TYPE_HEAVY:
- SetPlayerHoldingObject(playerid, modelid, 1, 0.2,-0.125,-0.1,0.0,25.0,180.0);
- }
- }
- }
- if(oldweapontype!=weapontype)
- OldWeapon[playerid]=weaponid;
- }
- if(GetPlayerWeapon(playerid) == 38 && GetPlayerVirtualWorld(playerid)!=2 )
- {
- new string2[256];
- static name[MAX_PLAYER_NAME], string[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "%s foi Kickado por usar minigun! {FFFF00}/REGRAS",name);
- SendClientMessageToAll(0xFF0000FF, string);
- format(string2, sizeof(string2), "Voce foi kickado por usar minigun!! Na proxima digite {FF0000}/REGRAS", MAX_PING);
- SendClientMessage(playerid, 0xFFFF00FF, string2);
- Kick(playerid);
- Kick(playerid);
- }
- else if(GetPlayerWeapon(playerid) == 35 && GetPlayerVirtualWorld(playerid)!=3 )
- {
- new string2[256];
- static name[MAX_PLAYER_NAME], string[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "%s foi Kickado por usar Lança-Misseis! {FFFF00}/REGRAS",name);
- SendClientMessageToAll(0xFF0000FF, string);
- format(string2, sizeof(string2), "Voce foi kickado por usar Lança-Misseis!! Na proxima digite {FF0000}/REGRAS", MAX_PING);
- SendClientMessage(playerid, 0xFFFF00FF, string2);
- Kick(playerid);
- Kick(playerid);
- }
- else if(GetPlayerWeapon(playerid) == 36 )
- {
- new string2[256];
- static name[MAX_PLAYER_NAME], string[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "%s foi Kickado por usar Bazuca! {FFFF00}/REGRAS",name);
- SendClientMessageToAll(0xFF0000FF, string);
- format(string2, sizeof(string2), "Voce foi kickado por usar Bazuca!! Na proxima digite {FF0000}/REGRAS", MAX_PING);
- SendClientMessage(playerid, 0xFFFF00FF, string2);
- Kick(playerid);
- Kick(playerid);
- }
- new string[128], string2[256];
- new pname [16];
- GetPlayerName(playerid, pname, sizeof(pname));
- if(GetPlayerPing(playerid) >= MAX_PING)
- {
- format(string, sizeof(string), "%s Foi kickado do servidor!! Motivo - Ping Alto, Maximo permitido {00FF00}%d", pname, MAX_PING);
- SendClientMessageToAll(0xFF0000FF, string);
- format(string2, sizeof(string2), "Voce foi kickado do servidor!! Motivo - Ping Alto, Maximo permitido {00FF00}%d", MAX_PING);
- SendClientMessage(playerid, 0xFF0000FF, string2);
- Kick(playerid);
- }
- return 1;
- }
- ///==========================================================================
- public MoneyGrubScoreUpdate()
- {
- new CashScore;
- new name[MAX_PLAYER_NAME];
- //new string[256];
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- GetPlayerName(i, name, sizeof(name));
- CashScore = GetPlayerMoney(i);
- SetPlayerScore(i, CashScore);
- if (CashScore > CashScoreOld)
- {
- CashScoreOld = CashScore;
- //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
- //SendClientMessageToAll(0xFFFF00FF, string);
- }
- }
- }
- }
- ////=========================================================
- public MinSpam()
- {
- for(new var0 = 0; var0 < 200; var0++)
- {
- if(0 < glob0[var0])
- {
- glob0[var0]--;
- }
- }
- return 0;
- }
- ///--------------------------------------------------------------------------------------------------
- GetWeaponType(weaponid)
- {
- switch(weaponid)
- {
- case 22,23,24,26,28,32:
- return WEAPON_TYPE_LIGHT;
- case 3,4,16,17,18,39,10,11,12,13,14,40,41:
- return WEAPON_TYPE_MELEE;
- case 2,5,6,7,8,9,25,27,29,30,31,33,34,35,36,37,38:
- return WEAPON_TYPE_HEAVY;
- }
- return WEAPON_TYPE_NONE;
- }
- stock GetWeaponModel(weaponid)
- {
- switch(weaponid)
- {
- case 1:
- return 331;
- case 2..8:
- return weaponid+331;
- case 9:
- return 341;
- case 10..15:
- return weaponid+311;
- case 16..18:
- return weaponid+326;
- case 22..29:
- return weaponid+324;
- case 30,31:
- return weaponid+325;
- case 32:
- return 372;
- case 33..45:
- return weaponid+324;
- case 46:
- return 371;
- }
- return 0;
- }
- ///////=================================================================================
- //LUTA
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- new Menu:current;
- current = GetPlayerMenu(playerid);
- if(current == sistemadeluta)
- {
- switch(row)
- {
- case 0:{
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
- }
- case 1:{
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
- }
- case 2:{
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
- }
- case 3:{
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
- }
- case 4:{
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
- }
- case 5:{
- SendClientMessage(playerid, 0x00ff00ff, " Você fechou o Menu de SISTEMA DE LUTA ");
- }
- }
- }
- return 1;
- }
- ///==================================================================================
- forward CheckHeadShot();
- public CheckHeadShot()
- {
- new
- index;
- for(new playerid; playerid < maxPlayers; playerid++)
- {
- if(IsPlayerConnected(playerid))
- {
- index = GetPlayerAnimationIndex(playerid);
- if(index == 1173 || index == 1175 || index == 1177 || index == 1178)
- {
- SetPVarInt(playerid, "Headshotted", 1);
- SetPlayerHealth(playerid, 0);
- }
- }
- }
- return 1;
- }
- //===================================================
- forward CmdTimerOff(playerid);
- public CmdTimerOff(playerid)
- {
- return DeletePVar(playerid,"CMD");
- }
- ///===============================================
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }
- ///===============================================
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