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Mar 8th, 2015
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  1.  
  2. PAGE 47
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  4. FAMILIAR
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  6. Rating: ☆☆☆☆☆☆
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  8. Extra tools: None
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  10. You might have seen Familiars on occasion, walking alongside any Witches attending the college. They don't actually have their own dorm and aren't technically students. They're more of assistants to the Witches that summon them. That doesn't exclude them from panty raids however.
  11. Familiars are small in stature, easy to overpower physically, however they have an incredible affinity for charm magic. If given enough time to prepare a spell, can easily warp a man's mind.
  12. They share a dorm with Witches. Acting as assistants in helping Witches study magic. The Witches of course being the greater threat. Which in turn serve Baphomets as part of the Sabbath.
  13. Therefore, being caught can cause risk to escalate, the more of a ruckus you cause. Stealth is important, but stopping an alert from getting out is even more important.
  14. If spotted by a Familiar, you can quickly overpower if you're quick enough, clamping a hand over their mouth and subduing them. This can prevent a disaster from occurring.
  15. If you're not in a position to disable them however, they will being preparing a charm spell of some kind. If you fail to stop them in time before this is cast, one or more of your members will turn against you and be under their spell.
  16. They may also alert their Witch master, who wields even more powerful magic. And the commotion will only bring more and more Witches and Familiars.
  17. If caught, you'll become an involuntary member and 'sacrifice' to the sabbath. A Familiar that's caught you will be rewarded, by getting to have their way with you while you're captured. You might then be passed onto Witches or even a Baphomet. You'll end up becoming a lolicon by the end, unless you get some therapy.
  18. If successful, you'll come away with the tight, thin elastic-like underwear Familairs wear under their lewd outfits. Free from corruption, but be careful not to be effected by any residual charm magic on them.
  19. In conclusion, dealing with Familiars is similar to any Monster Girl that wields charm magic, but since Witches and Baphomet have the potential to get involved. This makes the raid a bit more difficult.
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