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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="BUILDERS_BANE_CW_3431" />
  4.     <CARDNAME text="BUILDERS_BANE" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Builder’s Bane]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="3431" />
  19.     <ARTID value="BUILDERS_BANE" />
  20.     <ARTIST name="Charles Gillespie" />
  21.     <CASTING_COST cost="{X}{R}" />
  22.     <FLAVOURTEXT>
  23.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  24.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  25.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  26.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[There is only so much a person may be buried with.]]></LOCALISED_TEXT>
  34.     </FLAVOURTEXT>
  35.     <TYPE metaname="Sorcery" />
  36.     <EXPANSION value="MI" />
  37.     <RARITY metaname="C" />
  38.     <SPELL_ABILITY>
  39.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  40.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  41.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  42.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  43.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  44.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  45.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  46.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  47.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  48.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  49.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Destroy X target artifacts. Builder’s Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.]]></LOCALISED_TEXT>
  50.         <TARGET tag="SPL_CARD_QUERY_CHOOSE_ARTIFACT_TO_DESTROY" definition="0" compartment="0" depends_on_X="1">
  51.             MTG():SetTargetCount(GetEffectX())
  52.         </TARGET>
  53.         <TARGET_DEFINITION id="0">
  54.             local filter = ClearFilter()
  55.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_ARTIFACT )
  56.         </TARGET_DEFINITION>
  57.         <RESOLUTION_TIME_ACTION>
  58.             local targets = EffectDC():Get_Targets(0)
  59.             if targets ~= nil then
  60.                 local count = targets:Count()
  61.                 if count ~= nil then
  62.                     for i=0, count-1 do
  63.                         local card = targets:Get_CardPtr(i)
  64.                         targets:Protect_CardPtr(i)
  65.                         local controller = card:GetController()
  66.                         card:Destroy()
  67.                         if card:GetZone() == ZONE_GRAVEYARD  then
  68.                             EffectSourceLKI():DealDamageTo(1, controller)
  69.                         end
  70.                     end
  71.                 end
  72.             end
  73.         </RESOLUTION_TIME_ACTION>
  74.         <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
  75.     </SPELL_ABILITY>
  76.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  77.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  78.     <DATE><![CDATA[20-11-16]]></DATE>
  79. </CARD_V2>
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