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Pilz

Pilz Exalted dude

Jan 9th, 2014
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  1. Name: Honourable Lord Judge of the Jungles of Creation, He Who Brings Light to Stone and Wood and Sod, Whose Sword Cleaves Evil and Whose Arrows Pierces The Wicked, Whose Hammer Smites Chaos and Brings Forth the Dawn of Order, Blessed by the Star of Morning, for Whom Law's Reach has no Limit, The Bane of Evil Cast In Immortal Form that Castigates the Wicked and Razes Tyranny with His Brilliance Like Unto Ten Thousand Raging Suns, Husband to Hope and Foe of Desolation, The Mighty Bird Of Prey from Whose Gaze No Evil Can Escape and Whose Talons Clutch At Petty Theives and Usurpers of Existance Alike. "Judge"
  2.  
  3.  
  4. Player: Pilz
  5. Concept: Fanatical Policeman
  6. Motivation: Exterminate Evil
  7. Caste: Dawn
  8. Anima: Can look scary
  9. Tell: x
  10.  
  11. XP: 50 Banked 0 Earned 0 Spent
  12.  
  13.  
  14. Attributes
  15. PHYSICAL SOCIAL MENTAL
  16. [3] Strength 3 [2] Charisma 2 [3] Perception 3
  17. [5] Dexterity 5 [3] Manipulation 3 [3] Intelligence 3
  18. [3] Stamina 3 [2] Appearance 2 [3] Wits 3
  19.  
  20.  
  21. Abilities
  22. WAR LIFE WISDOM SPECIALTIES
  23. [X] Archery 3 [ ] Craft 0 [ ] Bureaucracy 0 * Skill: Speciality +x
  24. [ ] Athletics 2 [ ] Larceny 0 [X] Investigation 2
  25. [X] Awareness 1 [ ] Linguistics 3 [ ] Lore 0
  26. [X] Dodge 3 [ ] Performance 0 [ ] Occult 0
  27. [ ] Integrity 0 [X] Presence 1 [ ] Medicine 2
  28. [X] Martial Arts 2 [ ] Ride 2
  29. [X] Melee 0 [ ] Sail 0
  30. [ ] Resistance 0 [ ] Socialize 2
  31. [X] Thrown 0 [X] Stealth 2
  32. [X] War 1 [ ] Survival 2
  33.  
  34.  
  35. Advantages
  36. BACKGROUNDS
  37. Name
  38. Artefact 3
  39. Artefact 3
  40. Artefact 1
  41.  
  42. MERITS AND FLAWS
  43. Name
  44.  
  45. CHARMS AND KNACKS
  46. Name Cost Keywords
  47. ---Knacks---
  48. Name - -
  49. ---[Attribute] Charms---
  50. Name - -
  51.  
  52. Willpower
  53. PERMANENT x
  54. TEMPORARY [ ]|
  55.  
  56. Health and Defense
  57. SOAK
  58. Aggravated Lethal Bashing Hardness
  59. x x x x
  60.  
  61. HEALTH LEVELS
  62. 0 []
  63. -1 [][]
  64. -2 [][]
  65. -4 []
  66. Incap. []
  67. Dying Stamina
  68.  
  69. DEFENSE VALUES
  70. Parry DV x
  71. Dodge DV x
  72. M Dodge DV x
  73. M Parry DV
  74. Performance x
  75. Socialize x
  76. Presence x
  77.  
  78. Virtues
  79. COMPASSION 1 TEMPERANCE 2
  80. [ ] [ ]
  81. CONVICTION 4 VALOR 2
  82. [ ] [ ]
  83.  
  84. Limit Break: Heart of Flint
  85. Condition: Frustrated by the intemperate or childish nature of the world around you.
  86.  
  87. Essence
  88. RATING 2
  89. PERSONAL x|x
  90. PERIPHERAL x|x
  91. COMMITED x
  92. REGENERATION
  93. Rest (x/hour)
  94. Relaxation (x/Hour)
  95.  
  96. Anima Effects
  97. 1-3 Motes of Peripheral Essence - x
  98. 4-7 Motes of Peripheral Essence - x
  99. 8-10 Motes of Peripheral Essence - x
  100. 11-15 Motes of Peripheral Essence - x
  101. 11 or more motes of Peripheral Essence - x
  102. 16+ Motes of Peripheral Essence - x
  103. - Spend 1 Mote to:
  104. • Cause caste mark and tattoos to glow brightly for a scene (as if the character has spent four to seven motes of Peripheral Essence).
  105. • Cause anima to glow brightly enough to read by for a scene (as if the character has spent eight to 10 motes of Peripheral Essence).
  106. • Cause Tell to become unmistakable and impossible to miss for a Tell.
  107. • Know the precise day of the lunar month, the phase of the moon and the time of day for the rest of the scene.
  108.  
  109. Limit
  110. [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
  111. FLAW: x
  112. No Control: x
  113. Partial Control: x
  114. Duration: x
  115. Limit Break Condition: Suppressing primary Virtue, resisting Unnatural Mental Influance, and when struck by the light of the full moon.
  116.  
  117. Intimacies
  118. 0/Compassion
  119.  
  120.  
  121. Attacks
  122. Kick
  123. Speed Accuracy Damage Defense Rate Minimums Tags
  124. x x x x x x x
  125. Punch
  126. Speed Accuracy Damage Defense Rate Minimums Tags
  127. x x x x x x x
  128. Clinch
  129. Speed Accuracy Damage Defense Rate Minimums Tags
  130. x x x x x x x
  131.  
  132. Gear
  133. x
  134.  
  135.  
  136. Form Library
  137. Spirit Shape: x
  138. Strength x
  139. Dexterity x
  140. Stamina x
  141.  
  142. Soak
  143. Agg Lethal Bashing
  144. X X X
  145. DVs
  146. Parry x
  147. Dodge x
  148.  
  149. Attacks
  150. Weapon Speed Accuracy Damage Defense Rate Range Tags
  151. x x x x x x x x
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