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- CBasePlayer VTable HL2 TU0.
- Obtained by CRACKbomber, also a special thanks for mojobojo.
- Return types and params are documented in the public source SDK
- Constructor,0x88439434
- CBaseEntity::SetRefEHandle,0x886C76A8
- CBaseEntity::GetRefEHandle,0x88584200
- CBaseEntity::GetCollideable,0x884B4EB8
- CBaseEntity::GetNetworkable,0x884B4E98
- CBaseEntity::GetBaseEntity,0x884B4EA0
- CBaseEntity::GetModelIndex,0x88550B28
- CBaseEntity::GetModelName,0x884B5078
- CBaseEntity::SetModelIndex,0x884B4EA8
- CBasePlayer::GetServerClass,0x884B6528
- CBasePlayer::YouForgotToImplementOrDeclareServerClass,0x886B36C0
- CBasePlayer::GetDataDescMap,0x88608F88
- CBaseAnimating::TestCollision,0x886B29D8
- CBaseAnimating::TestHitboxes,0x885629E8
- CBaseEntity::ComputeWorldSpaceSurroundingBox,0x88565278
- CBaseEntity::ShouldCollide,0x88550B28
- CBaseEntity::SetOwnerEntity,0x88592758
- CBasePlayer::ShouldTransmit,0x8858B768
- CBasePlayer::UpdateTransmitState,0x886B6690
- CBaseCombatCharacter::SetTransmit,0x8864B3A0
- CBasePlayer::GetTracerType,0x8856EED8
- CBasePlayer::Spawn,0x885A2230
- CBasePlayer::Precache,0x886C5340
- CBasePlayer::SetModel,0x886B3160
- CBaseEntity::PostConstructor,0x886BAF60
- CBaseEntity::PostClientActive,0x88581798
- CBaseEntity::ParseMapData,0x88550B28
- CBaseEntity::KeyValue,0x885922D8
- CBaseEntity::KeyValue,0x885923D8
- CBaseEntity::KeyValue,0x88592368
- CBaseEntity::GetKeyValue,0x885961C8
- CBasePlayer::Activate,0x88593040
- CBaseEntity::SetParent,0x886B9530
- CBasePlayer::ObjectCaps,0x8858CFF0
- CBaseEntity::AcceptInput,0x888CD720
- CBaseAnimating::GetInputDispatchEffectPosition,0x8858A2C0
- CBasePlayer::DrawDebugGeometryOverlays,0x88565900
- CBaseAnimating::DrawDebugTextOverlays,0x886B3FC8
- CBasePlayer::Save,0x885655B8
- CBasePlayer::Restore,0x886B32D8
- CBasePlayer::ShouldSavePhysics,0x886BFB28
- CBaseEntity::OnSave,0x88608F88
- CBasePlayer::OnRestore,0x8858A168
- CBasePlayer::RequiredEdictIndex,0x886C58F8
- CBaseEntity::MoveDone,0x885A1938
- CBaseEntity::Think,0x884B4E40
- CBasePlayer::NetworkStateChanged_m_nNextThinkTick,0x884B4E58
- CBasePlayer::NetworkStateChanged_m_nNextThinkTick,0x885A1900
- CBaseAnimating::GetBaseAnimating,0x888E1738
- CBaseEntity::GetResponseSystem,0x88550B28
- CBaseEntity::DispatchResponse,0x88608F88
- CBasePlayer::Classify,0x8858C588
- CBaseEntity::DeathNotice,0x88608F80
- CBaseEntity::ShouldAttractAutoAim,0x88550B28
- CBaseEntity::GetAutoAimRadius,0x888AD470
- CBaseEntity::GetAutoAimCenter,0x8857DCF8
- CBaseEntity::GetBeamTraceFilter,0x8886C040
- CBaseEntity::PassesDamageFilter,0x88608F88
- CBasePlayer::TraceAttack,0x8857EB40
- CBaseEntity::CanBeHitByMeleeAttack,0x886B6A48
- CBasePlayer::OnTakeDamage,0x88608F80
- CBasePlayer::TakeHealth,0x886BE1A0
- CBaseEntity::IsAlive,0x886B3F40
- CBasePlayer::Event_Killed,0x884B5088
- CBasePlayer::Event_KilledOther,0x886BEC90
- CBaseCombatCharacter::BloodColor,0x886B6250
- CBaseEntity::IsTriggered,0x88576448
- CBaseEntity::IsNPC,0x88608F80
- CBaseCombatCharacter::MyCombatCharacterPointer,0x88608F88
- CBaseEntity::GetDelay,0x88550B28
- CBaseEntity::IsMoving,0x884B4C78
- CBaseEntity::DamageDecal,0x8857F800
- CBaseEntity::DecalTrace,0x88592930
- CBaseEntity::ImpactTrace,0x88592780
- CBaseEntity::OnControls,0x88592830
- CBaseEntity::HasTarget,0x88608F88
- CBasePlayer::IsPlayer,0x8857E7E0
- CBasePlayer::IsNetClient,0x88608F80
- CBaseEntity::IsTemplate,0x88608F80
- CBaseEntity::IsBaseObject,0x88608F88
- CBaseEntity::GetServerVehicle,0x88608F88
- CBaseEntity::IsViewable,0x88608F88
- CBasePlayer::ChangeTeam,0x88582E28
- CBaseEntity::OnEntityEvent,0x886BA0A0
- CBaseEntity::CanStandOn,0x8858A1A0
- CBaseEntity::CanStandOn,0x884B5000
- CBaseEntity::GetEnemy,0x884C0758
- CBaseEntity::GetEnemy,0x88608F88
- CBaseEntity::Use,0x88608F88
- CBaseEntity::StartTouch,0x88582A78
- CBasePlayer::Touch,0x885827E8
- CBaseEntity::EndTouch,0x886B8B20
- CBaseEntity::StartBlocked,0x88582930
- CBaseEntity::Blocked,0x88550B28
- CBaseEntity::EndBlocked,0x885829B0
- CBasePlayer::PhysicsSimulate,0x88550B28
- CBasePlayer::UpdateOnRemove,0x886C6A10
- CBaseEntity::StopLoopingSounds,0x886B2A00
- CBaseEntity::SUB_AllowedToFade,0x88550B28
- CBaseFlex::Teleport,0x88581170
- CBaseEntity::NotifySystemEvent,0x88597928
- CBasePlayer::MakeTracer,0x88550B28
- CBaseEntity::GetTracerAttachment,0x885A21C0
- CBaseEntity::FireBullets,0x88592568
- CBasePlayer::DoImpactEffect,0x88595260
- CBaseEntity::Respawn,0x8849B730
- CBaseEntity::IsLockedByMaster,0x88608F88
- CBaseAnimating::ModifyOrAppendCriteria,0x88608F88
- CBaseEntity::NetworkStateChanged_m_iMaxHealth,0x88560EB8
- CBaseEntity::NetworkStateChanged_m_iMaxHealth,0x88550B28
- CBasePlayer::NetworkStateChanged_m_iHealth,0x88550B28
- CBasePlayer::NetworkStateChanged_m_iHealth,0x885A1900
- CBasePlayer::NetworkStateChanged_m_lifeState,0x888E1738
- CBasePlayer::NetworkStateChanged_m_lifeState,0x885A1900
- CBaseEntity::NetworkStateChanged_m_takedamage,0x888E1738
- CBaseEntity::NetworkStateChanged_m_takedamage,0x88550B28
- CBaseEntity::GetDamageType,0x88550B28
- CBaseEntity::GetDamage,0x88608F88
- CBaseEntity::SetDamage,0x884B4C78
- CBasePlayer::EyePosition,0x88550B28
- CBasePlayer::EyeAngles,0x885A22E8
- CBasePlayer::LocalEyeAngles,0x885A2770
- CBaseEntity::EarPosition,0x885A1D18
- CBasePlayer::BodyTarget,0x885A1EA8
- CBaseEntity::HeadTarget,0x886B5070
- CBaseEntity::GetVectors,0x885A1EA8
- CBaseEntity::GetViewOffset,0x8858A9D8
- CBasePlayer::GetSmoothedVelocity,0x884B5070
- CBaseAnimating::GetVelocity,0x886B3080
- CBaseCombatCharacter::FVisible,0x885654F0
- CBaseCombatCharacter::FVisible,0x884B4F20
- CBaseEntity::CanBeSeenBy,0x88575E00
- CBaseEntity::GetAttackDamageScale,0x88608F80
- CBaseEntity::GetReceivedDamageScale,0x88585F40
- CBaseEntity::GetGroundVelocityToApply,0x88585FD8
- CBaseEntity::PhysicsSplash,0x884B4E70
- CBaseEntity::Splash,0x88608F88
- CBaseEntity::WorldSpaceCenter,0x88550B28
- CBaseEntity::GetSoundEmissionOrigin,0x88594840
- CBaseEntity::CreateVPhysics,0x8886C040
- CBaseEntity::ForceVPhysicsCollide,0x88608F88
- CBasePlayer::VPhysicsDestroyObject,0x88608F88
- CBasePlayer::VPhysicsUpdate,0x886B3720
- CBaseEntity::VPhysicsTakeDamage,0x886B36D0
- CBaseCombatCharacter::VPhysicsShadowCollision,0x8857E608
- CBasePlayer::VPhysicsShadowUpdate,0x88573AC8
- CBasePlayer::VPhysicsCollision,0x886C1420
- CBaseEntity::VPhysicsFriction,0x88550B28
- CBaseEntity::UpdatePhysicsShadowToCurrentPosition,0x8857DC38
- CBaseEntity::VPhysicsGetObjectList,0x88589EA8
- CBaseEntity::VPhysicsIsFlesh,0x8857EB18
- CBaseEntity::HasPhysicsAttacker,0x8857DC40
- CBasePlayer::PhysicsSolidMaskForEntity,0x88608F88
- CBaseEntity::ResolveFlyCollisionCustom,0x886B2E38
- CBaseEntity::PerformCustomPhysics,0x88694958
- CBaseAnimating::GetStepOrigin,0x88550B28
- CBaseAnimating::GetStepAngles,0x88562628
- CBaseEntity::ShouldDrawWaterImpacts,0x88562658
- CBasePlayer::NetworkStateChanged_m_fFlags,0x88608F80
- CBasePlayer::NetworkStateChanged_m_fFlags,0x885A1900
- CBasePlayer::NetworkStateChanged_m_nWaterLevel,0x888E1738
- CBasePlayer::NetworkStateChanged_m_nWaterLevel,0x885A1900
- CBasePlayer::NetworkStateChanged_m_hGroundEntity,0x888E1738
- CBasePlayer::NetworkStateChanged_m_hGroundEntity,0x885A1900
- CBasePlayer::NetworkStateChanged_m_vecBaseVelocity,0x888E1738
- CBasePlayer::NetworkStateChanged_m_vecBaseVelocity,0x885A1900
- CBasePlayer::NetworkStateChanged_m_flFriction,0x888E1738
- CBasePlayer::NetworkStateChanged_m_flFriction,0x885A1900
- CBasePlayer::NetworkStateChanged_m_vecVelocity,0x888E1738
- CBasePlayer::NetworkStateChanged_m_vecVelocity,0x885A1900
- CBasePlayer::NetworkStateChanged_m_vecViewOffset,0x888E1738
- CBasePlayer::NetworkStateChanged_m_vecViewOffset,0x885A1900
- CBaseAnimating::GetIdealSpeed,0x888E1738
- CBaseAnimating::GetIdealAccel,0x886728D0
- CBaseAnimatingOverlay::StudioFrameAdvance,0x88560DF8
- CBaseAnimating::IsActivityFinished,0x8856AC10
- CBaseAnimating::GetSequenceGroundSpeed,0x88566618
- CBaseAnimating::ClampRagdollForce,0x885622C8
- CBaseAnimating::BecomeRagdollOnClient,0x884B4EC0
- CBaseAnimating::IsRagdoll,0x88567FC0
- CBaseAnimating::CanBecomeRagdoll,0x885617A8
- CBaseAnimatingOverlay::GetSkeleton,0x88563C38
- CBaseAnimating::GetBoneTransform,0x8856B208
- CBaseAnimating::SetupBones,0x88566AA0
- CBaseAnimating::CalculateIKLocks,0x885682D0
- CBaseAnimatingOverlay::DispatchAnimEvents,0x88566B50
- CBasePlayer::HandleAnimEvent,0x88569928
- CBaseAnimating::PopulatePoseParameters,0x886B5F48
- CBaseAnimating::GetAttachment,0x88550B28
- CBaseAnimating::InitBoneControllers,0x88564578
- CBaseAnimating::GetGroundSpeedVelocity,0x88567200
- CBaseAnimating::Ignite,0x88564D80
- CBaseAnimating::IgniteLifetime,0x885674F8
- CBaseAnimating::IgniteNumHitboxFires,0x88562AA8
- CBaseAnimating::IgniteHitboxFireScale,0x88562B78
- CBaseAnimating::Extinguish,0x88562C48
- CBaseCombatCharacter::SetLightingOriginRelative,0x884B4EE0
- CBaseAnimating::SetLightingOrigin,0x88573858
- CBaseFlex::SetViewtarget,0x884B5320
- CBaseFlex::StartSceneEvent,0x8859ACD0
- CBaseFlex::ProcessSceneEvents,0x8859CA40
- CBaseFlex::ProcessSceneEvent,0x885988C8
- CBaseFlex::ClearSceneEvent,0x8859E660
- CBaseFlex::CheckSceneEventCompletion,0x88596F90
- CBaseFlex::PlayScene,0x88597268
- CBaseFlex::PlayAutoGeneratedSoundScene,0x88597410
- CBasePlayer::GetPhysicsImpactDamageTable,0x88597428
- CBaseCombatCharacter::FInViewCone,0x886B2AF0
- CBaseCombatCharacter::FInViewCone,0x8856C400
- CBaseCombatCharacter::FInAimCone,0x8856BF60
- CBaseCombatCharacter::FInAimCone,0x8856C558
- CBaseCombatCharacter::ShouldShootMissTarget,0x8856BFC0
- CBaseCombatCharacter::FindMissTarget,0x88608F88
- CBaseCombatCharacter::HandleInteraction,0x8856CFF8
- CBasePlayer::BodyAngles,0x8856C028
- CBaseCombatCharacter::BodyDirection2D,0x886B3400
- CBaseCombatCharacter::BodyDirection3D,0x8856EE38
- CBaseCombatCharacter::HeadDirection2D,0x8856CB28
- CBaseCombatCharacter::HeadDirection3D,0x88573208
- CBaseCombatCharacter::EyeDirection2D,0x88573208
- CBaseCombatCharacter::EyeDirection3D,0x88573248
- CBaseCombatCharacter::GiveAmmo,0x88573288
- CBaseCombatCharacter::NPC_TranslateActivity,0x8856F740
- CBaseCombatCharacter::Weapon_TranslateActivity,0x88628150
- CBaseCombatCharacter::Weapon_FrameUpdate,0x8856DD88
- CBaseCombatCharacter::Weapon_HandleAnimEvent,0x8856DEA0
- CBasePlayer::Weapon_CanUse,0x8856EDB0
- CBasePlayer::Weapon_Equip,0x88608F80
- CBaseCombatCharacter::Weapon_EquipAmmoOnly,0x886B54A0
- CBasePlayer::Weapon_Drop,0x885738C0
- CBasePlayer::Weapon_Switch,0x886B9EB0
- CBasePlayer::Weapon_ShootPosition,0x885A1EF8
- CBaseCombatCharacter::Weapon_CanSwitchTo,0x885A1EA8
- CBaseCombatCharacter::Weapon_SlotOccupied,0x88576738
- CBaseCombatCharacter::Weapon_GetSlot,0x8856C070
- CBaseCombatCharacter::AddPlayerItem,0x8856EC08
- CBasePlayer::RemovePlayerItem,0x88608F88
- CBaseCombatCharacter::CanBecomeServerRagdoll,0x886C5F40
- CBasePlayer::OnTakeDamage_Alive,0x88608F80
- CBaseCombatCharacter::OnTakeDamage_Dying,0x886B7158
- CBaseCombatCharacter::OnTakeDamage_Dead,0x88608F80
- CBaseCombatCharacter::OnFriendDamaged,0x88571AC8
- CBaseCombatCharacter::NotifyFriendsOfDamage,0x88550B28
- CBaseCombatCharacter::OnPlayerKilledOther,0x88550B28
- CBaseCombatCharacter::GetDeathActivity,0x88550B28
- CBaseCombatCharacter::CorpseGib,0x8856D978
- CBaseCombatCharacter::CorpseFade,0x8856D8B0
- CBaseCombatCharacter::HasHumanGibs,0x88573088
- CBaseCombatCharacter::HasAlienGibs,0x8856BE98
- CBaseCombatCharacter::ShouldGib,0x8856BF00
- CBaseCombatCharacter::OnKilledNPC,0x88608F88
- CBaseCombatCharacter::Event_Gibbed,0x88550B28
- CBasePlayer::Event_Dying,0x885732C8
- CBaseCombatCharacter::BecomeRagdoll,0x886B7610
- CBaseCombatCharacter::FixupBurningServerRagdoll,0x8856E938
- CBaseCombatCharacter::BecomeRagdollBoogie,0x88576240
- CBaseCombatCharacter::CheckTraceHullAttack,0x8856C6B0
- CBaseCombatCharacter::CheckTraceHullAttack,0x88571248
- CBaseCombatCharacter::PushawayTouch,0x8856DF28
- CBaseCombatCharacter::IRelationType,0x88550B28
- CBaseCombatCharacter::IRelationPriority,0x8856F2B0
- CBasePlayer::IsInAVehicle,0x8856F2F0
- CBasePlayer::GetVehicle,0x885A19E8
- CBasePlayer::GetVehicleEntity,0x885A1958
- CBaseCombatCharacter::ExitVehicle,0x885A19A8
- CBaseCombatCharacter::CalcWeaponProficiency,0x88608F88
- CBaseCombatCharacter::GetAttackSpread,0x88608F80
- CBaseCombatCharacter::GetSpreadBias,0x8856CF50
- CBasePlayer::DoMuzzleFlash,0x8856CFC8
- CBaseCombatCharacter::AddEntityRelationship,0x885A2160
- CBaseCombatCharacter::RemoveEntityRelationship,0x88575B10
- CBaseCombatCharacter::AddClassRelationship,0x88571B20
- CBaseCombatCharacter::OnChangeActiveWeapon,0x88575A30
- CBasePlayer::NetworkStateChanged_m_iAmmo,0x88550B28
- CBasePlayer::NetworkStateChanged_m_iAmmo,0x885A1900
- CBasePlayer::CreateViewModel,0x888E1738
- CBasePlayer::SetupVisibility,0x886BBE98
- CBasePlayer::WantsLagCompensationOnEntity,0x886B3EA0
- CBasePlayer::SharedSpawn,0x886B6798
- CBasePlayer::ForceRespawn,0x885A5868
- CBasePlayer::InitialSpawn,0x886B3270
- CBasePlayer::InitHUD,0x886B3138
- CBasePlayer::ShowViewPortPanel,0x88550B28
- CBasePlayer::PlayerDeathThink,0x886B43E8
- CBasePlayer::Jump,0x886BF220
- CBasePlayer::Duck,0x88550B28
- CBasePlayer::PreThink,0x886B2D08
- CBasePlayer::PostThink,0x886BF860
- CBasePlayer::DamageEffect,0x886C4E08
- CBasePlayer::OnDamagedByExplosion,0x886B4158
- CBasePlayer::ShouldFadeOnDeath,0x886B6E28
- CBasePlayer::IsFakeClient,0x88608F88
- CBasePlayer::GetPlayerMins,0x886BA8F0
- CBasePlayer::GetPlayerMaxs,0x885A2850
- CBasePlayer::CalcRoll,0x885A2908
- CBasePlayer::PackDeadPlayerItems,0x885A2440
- CBasePlayer::RemoveAllItems,0x886B6FD0
- CBasePlayer::Weapon_SetLast,0x886C4D48
- CBasePlayer::Weapon_ShouldSetLast,0x885A5398
- CBasePlayer::Weapon_ShouldSelectItem,0x88608F80
- CBasePlayer::UpdateClientData,0x885A1FE0
- CBasePlayer::ExitLadder,0x886C03F8
- CBasePlayer::GetLadderSurface,0x88550B28
- CBasePlayer::SetFlashlightEnabled,0x885A1E20
- CBasePlayer::FlashlightIsOn,0x88550B28
- CBasePlayer::FlashlightTurnOn,0x88608F88
- CBasePlayer::FlashlightTurnOff,0x88550B28
- CBasePlayer::IsIlluminatedByFlashlight,0x88550B28
- CBasePlayer::UpdateStepSound,0x88608F88
- CBasePlayer::PlayStepSound,0x885A29C0
- CBasePlayer::GetStepSoundVelocities,0x885A5638
- CBasePlayer::SetStepSoundTime,0x885A2E50
- CBasePlayer::DeathSound,0x885A2EA8
- CBasePlayer::SetAnimation,0x886B69D0
- CBasePlayer::ImpulseCommands,0x886BEF28
- CBasePlayer::CheatImpulseCommands,0x886BCFF0
- CBasePlayer::ClientCommand,0x886BD400
- CBasePlayer::StartObserverMode,0x886B9800
- CBasePlayer::StopObserverMode,0x886BF638
- CBasePlayer::ModeWantsSpectatorGUI,0x886BC008
- CBasePlayer::SetObserverMode,0x88608F80
- CBasePlayer::GetObserverMode,0x886BC0D8
- CBasePlayer::SetObserverTarget,0x886B44F8
- CBasePlayer::ObserverUse,0x886BC3F8
- CBasePlayer::GetObserverTarget,0x886B45D8
- CBasePlayer::FindNextObserverTarget,0x886B7D18
- CBasePlayer::GetNextObserverSearchStartPoint,0x886B2BE0
- CBasePlayer::IsValidObserverTarget,0x886B7E78
- CBasePlayer::CheckObserverSettings,0x886B7D58
- CBasePlayer::JumptoPosition,0x886B7A28
- CBasePlayer::ForceObserverMode,0x886B46D0
- CBasePlayer::ResetObserverMode,0x886B4500
- CBasePlayer::ValidateCurrentObserverTarget,0x885A53F8
- CBasePlayer::AttemptToExitFreezeCam,0x886BC2E8
- CBasePlayer::StartReplayMode,0x886B2B00
- CBasePlayer::StopReplayMode,0x886B4580
- CBasePlayer::GetDelayTicks,0x886B2B18
- CBasePlayer::GetReplayEntity,0x886B2B40
- CBasePlayer::CreateCorpse,0x886B2BD8
- CBasePlayer::EntSelectSpawnPoint,0x88550B28
- CBasePlayer::GetInVehicle,0x886B90F8
- CBasePlayer::LeaveVehicle,0x886BFDD8
- CBasePlayer::OnVehicleStart,0x886C59C8
- CBasePlayer::OnVehicleEnd,0x88550B28
- CBasePlayer::BumpWeapon,0x88550B28
- CBasePlayer::SelectLastItem,0x886C0078
- CBasePlayer::SelectItem,0x885A2F50
- CBasePlayer::ItemPostFrame,0x885A2020
- CBasePlayer::GiveNamedItem,0x885A3CA0
- CBasePlayer::CheckTrainUpdate,0x886C5D38
- CBasePlayer::SetPlayerUnderwater,0x886B5278
- CBasePlayer::CanBreatheUnderwater,0x885A2298
- CBasePlayer::PlayerUse,0x88608F88
- CBasePlayer::PlayUseDenySound,0x885A4C50
- CBasePlayer::FindUseEntity,0x88550B28
- CBasePlayer::IsUseableEntity,0x885A40C8
- CBasePlayer::PickupObject,0x886B2CA0
- CBasePlayer::ForceDropOfCarriedPhysObjects,0x88550B28
- CBasePlayer::GetHeldObjectMass,0x88550B28
- CBasePlayer::UpdateGeigerCounter,0x884B4C78
- CBasePlayer::GetAutoaimVector,0x886B4748
- CBasePlayer::GetAutoaimVector,0x886C6030
- CBasePlayer::GetAutoaimVector,0x886B5310
- CBasePlayer::ShouldAutoaim,0x886B9E30
- CBasePlayer::ForceClientDllUpdate,0x886B3478
- CBasePlayer::ProcessUsercmds,0x886B33A8
- CBasePlayer::PlayerRunCommand,0x886C6F18
- CBasePlayer::CanHearAndReadChatFrom,0x886B8200
- CBasePlayer::CanSpeak,0x88608F80
- CBasePlayer::ModifyOrAppendPlayerCriteria,0x88608F80
- CBasePlayer::CheckChatText,0x886BA750
- CBasePlayer::CreateRagdollEntity,0x88550B28
- CBasePlayer::ShouldAnnouceAchievement,0x88550B28
- CBasePlayer::IsFollowingPhysics,0x88608F88
- CBasePlayer::InitVCollision,0x886BA650
- CBasePlayer::UpdatePhysicsShadowToCurrentPosition,0x886B9030
- CBasePlayer::Hints,0x88608F88
- CBasePlayer::IsReadyToPlay,0x88608F80
- CBasePlayer::IsReadyToSpawn,0x88608F80
- CBasePlayer::ShouldGainInstantSpawn,0x88608F88
- CBasePlayer::ResetPerRoundStats,0x88550B28
- CBasePlayer::ResetScores,0x885A18C8
- CBasePlayer::EquipSuit,0x886C1FC8
- CBasePlayer::RemoveSuit,0x886C1FF8
- CBasePlayer::CommitSuicide,0x886B9580
- CBasePlayer::CommitSuicide,0x886BC9A8
- CBasePlayer::IsBot,0x886BA8F0
- CBasePlayer::GetExpresser,0x88608F88
- CBasePlayer::SpawnArmorValue,0x88608F88
- CBasePlayer::NetworkStateChanged_m_ArmorValue,0x88550B28
- CBasePlayer::NetworkStateChanged_m_ArmorValue,0x88550B28
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