Advertisement
Xenthori

24 (PW) Artemis [F. Earth Pony Sherpa] MLPFEMTORPG

Feb 9th, 2014
195
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.57 KB | None | 0 0
  1. Name: Artemis
  2. Gender: Female
  3. Race: Earth Pony
  4. Class: Sherpa (Ranger/Monk)
  5. Talent: +1 Ranged Attacks
  6. Hit/Wounds: 7/6
  7.  
  8. Skills:
  9. (Free Racial) Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.
  10. (Racial) Earth Pony Way: Being born without a horn or wings has taught you how to spend more time and effort in the things you do. You can pick one skill and gain a +1 bonus. This does not include non-skill actions like melee attacks or recovering from helplessness. (+1 Tumble)
  11. (Free Multiclass) Spotter Hawk: Passive; Every good marksman needs a spotter. You have a hawk that confers a +1 bonus to all perception rolls and increases your Weapon attack critical hit range by 1. Your hawk may not make attack rolls of any kind.
  12. (Class) Tumble: Recharge 1; Roll past an enemy, striking them. You may use this ability from helplessness. A successful Tumble from helplessness brings you to your feet.
  13. (Class) Survival: spot check rolls +3; create and forage for basic supplies like rope, bandages, tents, torches and low-quality meals
  14. (Class) Hawkeye: instant; see far into the distance, find small details in a scene, see in dim light or nighttime, or examine an enemy to gain a +1 bonus against it for your attack this turn
  15.  
  16. Inventory:
  17.  
  18. -Longshot: A high damage, long range sniper rifle, perfect for popping Changeling skulls from a distance but utterly useless in close quarters. Scoped. One shot, reload.
  19. -Sawed-off Shottie: A shotgun, sawed down barrel. This weapon has the highest damage of any bullet weapon in the game, but can only be used at melee range. Two shots, reload.
  20. -Sub Marechine Gun: A short range firearm, shooting in bursts. High damage output at short range. Three attacks, then reload.
  21. -Gas grenades: Release a poisonous smoke cloud. Damages enemies over time, and produces a smoke screen(though standing in it may be hazardous to your health). However, unlike fire the gas does not "stick" to enemies, making it useful for keeping Changelings away from a certain area. While in the gas you must roll to hold your breath.
  22. -Helmet: +1 hits, -1 to perception based rolls (spotting, searching, listening, etc.)
  23.  
  24. Heavy Armor, custom painted with white and light-blue tribal designs.
  25.  
  26. Traits:
  27. Artemis is a female Earthy Pony. In the very rare cases her armor is off, it can be seen that her fur is a snowy white, with short cyan hair and sky-blue eyes. Artemis is a Sergeant First Class within the CRG, promoted multiple times for her exemplary marksmanship. On her request, she had her helmet fitted with a satellite feed of her current position at all times, allowing her to keep tabs while she picks off enemies one by one. She also painted her armor and helmet with designs similar to that of Zebra tribal art, despite the tampering of military equipment being frowned upon. No one ever bothered to apprehend her about that, since she often "does her own thing".
  28. Although having a leadership roll in the military, Artemis hardly gives orders. In fact, she hardly speaks. As long as ponies don't get in the way of her shot, she won't care. In fact, many soldiers who have fought alongside her never knew she was a girl until many months later, since she is almost never seen with her helmet off, and her bulky armor making her look slightly masculine. Ponies know not to treat her differently though, due to the fact that she could pick off a changeling from halfway across the city.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement