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Monthly 2 PM Ruleset

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Nov 24th, 2014
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  1. PM - Stage rules:
  2.  
  3.  
  4. - PM Starter Stages
  5.  
  6. Smashville
  7. Battlefield
  8. Pokemon Stadium 2
  9. Dream Land 64
  10. Yoshi Story
  11.  
  12. - PM Counterpick Stages (2 bans)
  13.  
  14. Greenhill Zone
  15. Final Destination
  16. Yoshi's Island
  17. Warioware
  18. Norfair
  19. Fountain of Dreams
  20. Skyworld
  21. Delfino Plaza
  22. Metal Cavern
  23.  
  24. - 4 stock for Project M
  25. - 8 Minute Stock Timer
  26. - Items are set to "off" and "none"
  27. - If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
  28. - Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
  29. - You may switch controller ports on your counterpick only.
  30. - BYOC (Bring your own controller). I recommend having a spare, just in case.
  31. - Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
  32. - Stalling is banned. You know what this is, ask if you're unsure.
  33. - If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it (unless for valid interruption at T.O's discretion).
  34. - Coaching mid-match is banned. Don't do it.
  35. - You cannot re-select a stage you have won on as a counterpick.
  36. - In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
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