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- PM - Stage rules:
- - PM Starter Stages
- Smashville
- Battlefield
- Pokemon Stadium 2
- Dream Land 64
- Yoshi Story
- - PM Counterpick Stages (2 bans)
- Greenhill Zone
- Final Destination
- Yoshi's Island
- Warioware
- Norfair
- Fountain of Dreams
- Skyworld
- Delfino Plaza
- Metal Cavern
- - 4 stock for Project M
- - 8 Minute Stock Timer
- - Items are set to "off" and "none"
- - If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- - Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- - You may switch controller ports on your counterpick only.
- - BYOC (Bring your own controller). I recommend having a spare, just in case.
- - Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
- - Stalling is banned. You know what this is, ask if you're unsure.
- - If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it (unless for valid interruption at T.O's discretion).
- - Coaching mid-match is banned. Don't do it.
- - You cannot re-select a stage you have won on as a counterpick.
- - In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
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