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- Intro/Gender Choice
- -Players starts as Antag
- -They move into a dungeon where Fe and Ma are
- -Player chooses their character (and their gender) by moving toward the cell and selecting the affirmative dialogue
- -It needs to be made clear the character chosen is the player character
- -Other character is killed (??)
- -->Maybe not, but the player will think they are
- End game boss
- -Character unknowingly creates boss
- -Designs them without knowing through choices made
- Pet
- -Character gets pets
- -They follow him/her around
- -Can be swapped for other pets at pet day care/nursery
- Barter system
- -Everything is exchanged through a barter system instead of money
- -Money would still exist, but bartering is more encouraged
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