CoolMcroy

How can you save your data for every server? Answer

Sep 29th, 2020
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  1. game.Players.PlayerAdded:Connect(function(player)
  2. Part.Touched:Connect(function(hit)
  3. if game.Players:GetPlayerFromCharacter(hit.Parent) then
  4. Part.Color = Color3.fromRGB(255,0,0)
  5. GetPart:GetAsync(player.UserId)
  6. end
  7. end)
  8. end)
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