Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Verbose Output Enabled.
- Loading : C:\Users\Benjamin\Documents\Pso_File_Formats\nj\models\ItemModel_000.nj
- Reading Model @ 0x00000078
- Node @ 0x00000080
- Flags Translate : N Rotate : N Scale : N
- Draw : Y Trace : Y LWO Eval. : N
- Shape Skip : N Motion Skip : N Omit Push/Pop: Y
- Model Information @ 0x000004A4
- 0x00000240 NJ_VERT - Vertex Data, Flags = 0x00
- Format = 0x29 , Start of Block = 0 , Flags = 0x00
- Vertex 0 = (-0.250000 0.000000 0.000000)
- Vertex 1 = (-0.100000 -0.400000 1.300000)
- Vertex 2 = (0.100000 -0.400000 1.300000)
- Vertex 3 = (-0.100000 0.400000 1.300000)
- Vertex 4 = (0.000000 -0.700000 0.500000)
- Vertex 5 = (0.000000 -0.250000 1.300000)
- Vertex 6 = (0.000000 0.000000 -2.999998)
- Vertex 7 = (0.000000 0.700000 0.500000)
- Vertex 8 = (0.250000 0.000000 1.300000)
- Vertex 9 = (-0.300000 0.000000 0.800000)
- Vertex 10 = (0.300000 0.000000 0.800000)
- Vertex 11 = (0.200000 0.000000 -2.599998)
- Vertex 12 = (0.100000 0.400000 1.000000)
- Vertex 13 = (-0.100000 0.400000 1.000000)
- Vertex 14 = (-0.100000 -0.400000 1.000000)
- Vertex 15 = (0.100000 -0.400000 1.000000)
- Vertex 16 = (0.000000 -0.600000 1.300000)
- Vertex 17 = (0.000000 0.600000 1.300000)
- Vertex 18 = (0.100000 0.400000 1.300000)
- Vertex 19 = (0.250000 0.000000 0.000000)
- Vertex 20 = (-0.200000 0.000000 -2.599998)
- Vertex 21 = (-0.250000 0.000000 1.300000)
- Vertex 22 = (0.000000 0.200000 -2.599998)
- Vertex 23 = (0.000000 0.250000 1.300000)
- Vertex 24 = (0.000000 -0.200000 -2.599998)
- 0x000004A0 NJ_END - End of Chunk
- 0x000000B4 NJ_MAT1 - 1st Texture Unit Material Definition
- 0x000000C4 NJ_TEX1 - Assign GBIX (0x00000002) To 1st Texture Unit
- 0x000000C8 NJ_POLY - Triangle Strip Data
- 0x000000CC Triangle Strips, Format 0x41, Number of Strips = 8, Group = 1
- User Flags Present = 0
- Strip 1, 5 Triangles.
- 15 16 4 14 0 9 13
- Strip 2, 14 Triangles.
- 3 12 18 17 3 13 12 9 10 14 15 2 16 1 14 2
- Strip 3, 4 Triangles.
- 17 7 12 19 10 15
- Strip 4, 2 Triangles.
- 8 23 5 21
- Strip 5, 1 Triangles.
- 20 22 6
- Strip 6, 8 Triangles.
- 5 20 21 22 23 11 8 24 5 20
- Strip 7, 3 Triangles.
- 20 24 6 11 22
- Strip 8, 5 Triangles.
- 15 4 19 0 7 13 17
- 0x0000023C NJ_END - End of Chunk
- Child Node = 0x000004BC
- No Sibling Node.
- Node @ 0x000004BC
- Flags Translate : Y Rotate : N Scale : N
- Draw : Y Trace : Y LWO Eval. : N
- Shape Skip : N Motion Skip : N Omit Push/Pop: N
- Model Information @ 0x000006C4
- 0x00000580 NJ_VERT - Vertex Data, Flags = 0x00
- Format = 0x29 , Start of Block = 0 , Flags = 0x00
- Vertex 0 = (1.110478 -1.042278 1.098848)
- Vertex 1 = (1.110481 -1.042230 13.969300)
- Vertex 2 = (-1.017337 1.085525 1.098840)
- Vertex 3 = (-1.017334 1.085573 13.969290)
- Vertex 4 = (1.110472 1.085532 1.098840)
- Vertex 5 = (1.110475 1.085580 13.969290)
- Vertex 6 = (-1.017331 -1.042284 1.098849)
- Vertex 7 = (-1.017328 -1.042237 13.969300)
- Vertex 8 = (-1.560624 -1.577632 3.343501)
- Vertex 9 = (-1.560633 1.622368 3.343490)
- Vertex 10 = (1.653775 -1.577622 3.343500)
- Vertex 11 = (1.653766 1.622378 3.343489)
- Vertex 12 = (-0.002080 -0.006818 1.193292)
- 0x000006C0 NJ_END - End of Chunk
- 0x000004F0 NJ_MAT1 - 1st Texture Unit Material Definition
- 0x000004FC NJ_TEX1 - Assign GBIX (0x00000001) To 1st Texture Unit
- 0x00000500 NJ_POLY - Triangle Strip Data
- 0x00000504 Triangle Strips, Format 0x41, Number of Strips = 2, Group = 2
- User Flags Present = 0
- Strip 1, 3 Triangles.
- 10 11 12 9 8
- Strip 2, 1 Triangles.
- 10 8 12
- 0x0000053C NJ_TEX1 - Assign GBIX (0x00000000) To 1st Texture Unit
- 0x00000540 NJ_POLY - Triangle Strip Data
- 0x00000544 Triangle Strips, Format 0x41, Number of Strips = 2, Group = 3
- User Flags Present = 0
- Strip 1, 2 Triangles.
- 7 6 5 4
- Strip 2, 2 Triangles.
- 3 2 1 0
- 0x0000057C NJ_END - End of Chunk
- Child Node = 0x000006DC
- No Sibling Node.
- Node @ 0x000006DC
- Flags Translate : Y Rotate : N Scale : N
- Draw : N Trace : N LWO Eval. : N
- Shape Skip : N Motion Skip : N Omit Push/Pop: N
- No Child Node.
- Sibling Node = 0x00000710
- Node @ 0x00000710
- Flags Translate : Y Rotate : N Scale : N
- Draw : N Trace : N LWO Eval. : N
- Shape Skip : N Motion Skip : N Omit Push/Pop: N
- No Child Node.
- No Sibling Node.
- Writing C:\Users\Benjamin\Documents\Pso_File_Formats\nj\saber01.obj
- Preparing to Write:
- Faces = 50
- Vertices = 38 (150)
- Tex Coords = 22
- Normals = 33
- Triangles = 50
- Writing C:\Users\Benjamin\Documents\Pso_File_Formats\nj\saber01.obj....
- ....Done.
- 1 Model Written.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement