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Jan 19th, 2017
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  1.  
  2. //
  3. // Launch Commands: -w 1024 -h 768 -freq 160 -fullscreen -novid -nojoy +language modded
  4. //
  5. // Hardware
  6. //
  7. // Mouse: Zowie EC2A
  8. // 1.1 sensitivity, 800 dpi
  9. //
  10. // Monitor: Mitubishi Diamond Pro 2070SB
  11. // Headphones: Audio Technica ATH-AD700x
  12. //
  13.  
  14. // Crosshair
  15.  
  16. cl_crosshair_drawoutline "1"
  17. cl_crosshair_outlinethickness "1"
  18. cl_crosshairalpha 255
  19. cl_crosshaircolor 5
  20. cl_crosshairdot 0
  21. cl_crosshairgap -1
  22. cl_crosshairsize 1
  23. cl_crosshairstyle 4
  24. cl_crosshaircolor_r 0
  25. cl_crosshaircolor_r 255
  26. cl_crosshaircolor_g 255
  27. cl_crosshaircolor_b 255
  28. cl_crosshairusealpha 1
  29. cl_crosshairthickness 0.5
  30. cl_crosshair_sniper_width 1
  31.  
  32. bind b buymenu
  33. bind v nadetoggleon
  34.  
  35. alias "nadetoggleon" "cl_crosshairalpha 255; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshaircolor 1; cl_crosshair_drawoutline "0"; cl_crosshairsize 255; bind v nadetoggleoff"
  36. alias "nadetoggleoff" "cl_crosshairalpha 255; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshaircolor 5; cl_crosshair_drawoutline "1"; cl_crosshairsize 1; bind v nadetoggleon"
  37.  
  38. bind ' brushtoggleon
  39. alias "brushtoggleon" "sv_cheats 1; r_drawclipbrushes 2; vcollide_wireframe 1; bind ' brushtoggleoff"
  40. alias "brushtoggleoff" "sv_cheats 1; r_drawclipbrushes 0; vcollide_wireframe 0; bind ' brushtoggleon"
  41.  
  42. // HUD
  43.  
  44. hud_showtargetid 1
  45. hud_scaling 1
  46. cl_hud_color 4
  47.  
  48.  
  49. // Viewmodel
  50.  
  51. cl_righthand "1"
  52. viewmodel_fov "68"
  53. viewmodel_offset_x 1
  54. viewmodel_offset_y 2
  55. viewmodel_offset_z -2
  56. cl_viewmodel_shift_left_amt "0"
  57. cl_viewmodel_shift_right_amt "0"
  58. cl_bob_lower_amt "0"
  59. cl_bobamt_lat "0"
  60. cl_bobamt_vert "0"
  61. cl_bobcycle "0.98"
  62.  
  63. // Movement
  64.  
  65. bind w "+forward"
  66. bind r "+back"
  67. bind a "+moveleft"
  68. bind s "+moveright"
  69. bind p "+reload"
  70. bind space "+jump"
  71. bind d "drop"
  72. bind "j" "messagemode"
  73. bind "l" "messagemode2"
  74. bind "shift" "+speed;r_cleardecals"
  75. bind "CTRL" "+duck;r_cleardecals"
  76. bind "mwheeldown" "+jump"
  77. bind p "+reload"
  78. bind 1 "slot1"
  79. bind 2 "slot2"
  80. bind 3 "slot3"
  81. bind "4" "use weapon_decoy; use weapon_smokegrenade; use weapon_flashbang; use weapon_molotov; use weapon_incgrenade; use weapon_hegrenade"
  82. bind 5 "slot5"
  83. bind "mouse4" "slot10"
  84. bind "mouse5" "+voicerecord"
  85. voice_mixer_volume "1"
  86. bind "t" "use weapon_flashbang"
  87. bind "g" "+spray_menu; use weapon_smokegrenade"
  88. bind "h" "toggle gameinstructor_enable"
  89.  
  90.  
  91. // Rates
  92.  
  93. rate "128000"
  94. cl_cmdrate "128"
  95. cl_updaterate "128"
  96. cl_interp "0.0"
  97. cl_interp_ratio "1" // use 2 on high ping
  98. cl_timeout "300"
  99. cl_lagcompensation "1"
  100. ds_get_newest_subscribed_files
  101.  
  102.  
  103. // Mouse
  104.  
  105. m_rawinput "1"
  106. m_customaccel "0"
  107. m_mouseaccel1 "0"
  108. m_mouseaccel2 "0"
  109. m_mousespeed "0"
  110. m_customaccel_scale "0"
  111.  
  112.  
  113. // Netgraph
  114.  
  115. net_graphproportionalfont "0"
  116. net_graph 1
  117. net_graphpos 2
  118. net_graphproportionalfont 0
  119. net_graphheight 2000
  120.  
  121.  
  122. // Server Settings
  123.  
  124. cl_showpluginmessages 0
  125. cl_forcepreload 1
  126. cl_resend 6
  127. cl_resend_timeout 6
  128. cl_downloadfilter "nosounds"
  129. player_nevershow_communityservermessage 1
  130. cl_clearhinthistory "1"
  131. cl_debugrumble "0"
  132. adsp_debug "0"
  133.  
  134.  
  135. // Sound
  136.  
  137. volume "1"
  138. voice_enable "1"
  139. windows_speaker_config "1" // headphones mode
  140. dsp_enhance_stereo "0"
  141. snd_pitchquality "1"
  142. snd_musicvolume "0"
  143. snd_mixahead "0.05" // sound delay, higher if sound crackles
  144. snd_headphone_pan_exponent "1.2" // fixed surround sound
  145. snd_headphone_pan_radial_weight "0.5" // fixed surround sound
  146. snd_front_headphone_position "53.2" // correct front sound
  147. snd_rear_headphone_position "90.0" // correct rear sound
  148. snd_legacy_surround "0" // emulated surround sound
  149.  
  150.  
  151. // Multi-threading
  152.  
  153. mat_queue_mode 2
  154.  
  155.  
  156. // Graphic Optimization
  157.  
  158. r_dynamic "0"
  159. r_eyegloss "0"
  160. sys_antialiasing "0"
  161. sys_refldetail "0"
  162. fps_max "701"
  163. fps_max_menu "241"
  164. func_break_max_pieces "0"
  165. cl_predict "1"
  166. cl_predictweapons "1"
  167. cl_detail_avoid_force "0"
  168. cl_detail_avoid_radius "0"
  169. cl_detail_avoid_recover_speed "0"
  170. cl_detail_max_sway "0"
  171.  
  172.  
  173. // Unbind Keys
  174.  
  175. unbind f10
  176. unbind mwheelup
  177. unbind k
  178. unbind y
  179. unbind u
  180.  
  181.  
  182. // Buy Script
  183.  
  184. alias "aug/sg553" "buy aug;buy sg556"
  185. alias "m4a1/ak47" "buy m4a1;buy ak47"
  186. alias "galil/famas" "buy galil;buy famas"
  187. alias "incgrenade/molotov" "buy incgrenade;buy molotov"
  188.  
  189.  
  190. // Buy Binds
  191.  
  192.  
  193. bind "F1" "aug/sg553"
  194. bind "F2" "buy awp;give weapon_awp"
  195. bind "F3" "buy vest; buy vesthelm"
  196. bind "F4" "m4a1/ak47"
  197.  
  198. bind "F6" "buy smokegrenade;give weapon_smokegrenade"
  199. bind "F5" "buy flashbang;give weapon_flashbang"
  200. bind "F7" "buy hegrenade;give weapon_hegrenade"
  201. bind "F8" "incgrenade/molotov"
  202.  
  203. bind "F9" "buy defuser"
  204. bind "F10" "buy p250;give weapon_p250"
  205. bind "F11" "buy fiveseven; buy tec9"
  206. bind "F12" "buy deagle;give weapon_deagle"
  207.  
  208.  
  209. // In Game Settings
  210.  
  211. r_drawtracers_firstperson 0
  212. cl_autowepswitch 0
  213. cl_color 1
  214. cl_showloadout 1
  215. closeonbuy 0
  216. option_duck_method 0
  217. option_speed_method 0
  218. cl_showhelp 0
  219. cl_autohelp 0
  220. cl_disablefreezecam 1
  221. cl_spec_mode 4
  222. cl_teamid_overhead_name_alpha 255
  223. cl_teamid_overhead_name_fadetime 0
  224. cl_freezecameffects_showholiday 0
  225. cl_use_opens_buy_menu 0
  226. cl_freezecampanel_position_dynamic 0
  227.  
  228.  
  229. // Netgraph Scoreboard
  230.  
  231. alias "+pg_scoregraph" "+showscores; net_graphheight 0;"
  232. alias "-pg_scoregraph" "-showscores; net_graphheight 2000;"
  233.  
  234.  
  235. // Radar Size
  236.  
  237. alias "+pg_useradar" "+use; cl_radar_scale 0.70"
  238. alias "-pg_useradar" "-use; cl_radar_scale 0.1"
  239. cl_radar_scale 0.1
  240. cl_hud_radar_scale 1.3
  241.  
  242. // Voice Loopback Alias
  243.  
  244. alias "+voice" "+voicerecord; voice_loopback 1; voice_scale 0"
  245. alias "-voice" "-voicerecord; voice_loopback 0; voice_scale 0.1"
  246.  
  247.  
  248. // Jumpthrow
  249.  
  250. alias "+pg_jumpthrow" "+jump; -attack; -attack2;"
  251. alias "-pg_jumpthrow" "-jump;"
  252.  
  253.  
  254. // Scripts
  255.  
  256. developer 1
  257. con_filter_enable 2
  258. con_filter_text_out "Player:"
  259. con_filter_text "damage"
  260.  
  261. alias "ngmin" "voice_scale 0;clear;echo damage_|voice_0%_MUTED|;playvol ambient\energy\spark6 0.4;alias ngup ng1;alias ngdn ngmin"
  262. alias "ng1" "voice_scale 0.05;clear;echo damage_|5%|;playvol buttons\blip1 0.4;alias ngup ng2;alias ngdn ngmin"
  263. alias "ng2" "voice_scale 0.1;clear;echo damage_|10%|;alias ngup ng3;alias ngdn ng1"
  264. alias "ng3" "voice_scale 0.2;clear;echo damage_|20%|;alias ngup ng4;alias ngdn ng2"
  265. alias "ng4" "voice_scale 0.3;clear;echo damage_|30%|;alias ngup ng5;alias ngdn ng3"
  266. alias "ng5" "voice_scale 0.4;clear;echo damage_|40%|;alias ngup ng6;alias ngdn ng4"
  267. alias "ng6" "voice_scale 0.5;clear;echo damage_|50%|;alias ngup ng7;alias ngdn ng5"
  268. alias "ng7" "voice_scale 0.6;clear;echo damage_|60%|;alias ngup ng8;alias ngdn ng6"
  269. alias "ng8" "voice_scale 0.7;clear;echo damage_|70%|;alias ngup ng9;alias ngdn ng7"
  270. alias "ng9" "voice_scale 0.8;clear;echo damage_|80%|;alias ngup ng10;alias ngdn ng8"
  271. alias "ng10" "voice_scale 0.9;clear;echo damage_|90%|;alias ngup ng11;alias ngdn ng9"
  272. alias "ng11" "voice_scale 1;clear;echo damage_|100%|;alias ngdn ng10"
  273. alias "ngup" "ng3"
  274. alias "ngdn" "ng1"
  275. voice_scale 0.1
  276.  
  277.  
  278. alias "voice_chat" "chat_0"
  279. alias "chat_1" "voice_system_enable 1; voice_enable 1; playvol buttons\blip1 0.4; clear; echo damage_|~Chat_On~|; alias voice_chat chat_0"
  280. alias "chat_0" "voice_system_enable 0; voice_enable 0; playvol ambient\energy\spark6 0.4; clear; echo damage_|~Chat_Off~|; alias voice_chat chat_1"
  281.  
  282.  
  283. // Binds
  284.  
  285. bind "tab" "+pg_scoregraph"
  286. bind "f" "+pg_useradar"
  287. bind "alt" "+pg_jumpthrow"
  288.  
  289. bind "n" "noclip"
  290. bind "i" "+lookatweapon"
  291.  
  292. bind "]" "ignorerad; clear"
  293. bind "[" "ignoremsg; clear"
  294. bind "\" "say .ready"
  295. bind "c" "say ****NEWS**FLASH****"
  296.  
  297. bind "uparrow" "ngup"
  298. bind "downarrow" "ngdn"
  299.  
  300. bind "rightarrow" "voice_chat"
  301.  
  302. // Switchscript
  303. alias +knife "slot3"
  304.  
  305. alias -knife "lastinv"
  306.  
  307. bind capslock +knife
  308.  
  309. // exec
  310.  
  311. host_writeconfig
  312. clear
  313. echo "autoexec loaded"
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