Advertisement
Guest User

Untitled

a guest
Jul 24th, 2016
68
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.83 KB | None | 0 0
  1. $${
  2. if(on);
  3. log([Macro] &6Macro &cBy: &eIvanipro_xD &3 go! go! &2MAGNATA &4Off);
  4. unset(on);
  5. stop;
  6. else;
  7.  
  8. set(on);
  9. log([Macro] &6Macro &cBy: &eIvanipro_xD &3 go! go! &2MAGNATA &2On);
  10.  
  11. //iniciando
  12. #feitos = 0;
  13. #falta=0;
  14. #andares=0;
  15. wait(50ms);
  16. PROMPT(&pa,$$i,qual pá voce usara?);
  17. PROMPT(#andares,$$?,quantos andar você quer fazer?);
  18. PROMPT(&rep,$$?,vc quer reparar?sim ou não se não gurdara em um bau);
  19.  
  20. wait(500ms);
  21.  
  22. do(%#andares%);
  23.  
  24. //pulo
  25.  
  26. pick(dirt);
  27. wait(150ms);
  28. IFMATCHES(%ITEM%,dirt);
  29. else;
  30. gui(inventory);
  31. do(3);
  32. wait(250ms);
  33. getslot("dirt",#slot,0);
  34. wait(250ms);
  35. slotclick(%#slot%,l,true);
  36. loop;
  37. gui();
  38. pick(dirt);
  39. wait(150ms);
  40. IFMATCHES(%ITEM%,dirt);
  41. else;
  42. }$$
  43. /sethome retorno
  44. $${
  45. wait(3);
  46. }$$
  47. /home bau3
  48. $${
  49. wait(5);
  50. key(use);
  51. do(3);
  52. wait(250ms);
  53. getslot("cactus",#slot,0);
  54. wait(250ms);
  55. slotclick(%#slot%,l,true);
  56. loop;
  57. do(3);
  58. wait(250ms);
  59. getslot("dirt",#slot,0);
  60. wait(250ms);
  61. slotclick(%#slot%,l,true);
  62. loop;
  63. do(3);
  64. wait(250ms);
  65. getslot("sand",#slot,0);
  66. wait(250ms);
  67. slotclick(%#slot%,l,true);
  68. loop;
  69.  
  70. do(9);
  71. wait(250ms);
  72. getslot("cactus",#slot,0);
  73. wait(250ms);
  74. slotclick(%#slot%,l,true);
  75. loop;
  76. do(9);
  77. wait(250ms);
  78. getslot("dirt",#slot,0);
  79. wait(250ms);
  80. slotclick(%#slot%,l,true);
  81. loop;
  82. do(9);
  83. wait(250ms);
  84. getslot("sand",#slot,0);
  85. wait(250ms);
  86. slotclick(%#slot%,l,true);
  87. loop;
  88.  
  89. wait(150ms);
  90. }$$
  91. /home retorno
  92. $${
  93. wait(5);
  94. endif;
  95. loop;
  96. gui();
  97. pick(dirt);
  98. wait(150ms);
  99. endif;
  100. look(,90);
  101. keydown(jump);
  102. wait(200ms);
  103. key(use);
  104. keyup(jump);
  105. wait(150ms);
  106.  
  107. pick(sand);
  108. wait(150ms);
  109. IFMATCHES(%ITEM%,sand);
  110. else;
  111. gui(inventory);
  112. do(3);
  113. wait(250ms);
  114. getslot("sand",#slot,0);
  115. wait(250ms);
  116. slotclick(%#slot%,l,true);
  117. loop;
  118. gui();
  119. pick(sand);
  120. wait(150ms);
  121. IFMATCHES(%ITEM%,sand);
  122. else;
  123. }$$
  124. /home retorno
  125. $${
  126. wait(5);
  127. endif;
  128. loop;
  129. gui();
  130. pick(sand);
  131. wait(150ms);
  132. IFMATCHES(%ITEM%,sand);
  133. else;
  134. }$$
  135. /sethome retorno
  136. $${
  137. wait(3);
  138. }$$
  139. /home bau3
  140. $${
  141. wait(5);
  142. key(use);
  143. do(3);
  144. wait(250ms);
  145. getslot("cactus",#slot,0);
  146. wait(250ms);
  147. slotclick(%#slot%,l,true);
  148. loop;
  149. do(3);
  150. wait(250ms);
  151. getslot("dirt",#slot,0);
  152. wait(250ms);
  153. slotclick(%#slot%,l,true);
  154. loop;
  155. do(3);
  156. wait(250ms);
  157. getslot("sand",#slot,0);
  158. wait(250ms);
  159. slotclick(%#slot%,l,true);
  160. loop;
  161.  
  162. do(9);
  163. wait(250ms);
  164. getslot("cactus",#slot,0);
  165. wait(250ms);
  166. slotclick(%#slot%,l,true);
  167. loop;
  168. do(9);
  169. wait(250ms);
  170. getslot("dirt",#slot,0);
  171. wait(250ms);
  172. slotclick(%#slot%,l,true);
  173. loop;
  174. do(9);
  175. wait(250ms);
  176. getslot("sand",#slot,0);
  177. wait(250ms);
  178. slotclick(%#slot%,l,true);
  179. loop;
  180.  
  181. wait(150ms);
  182. }$$
  183. /home retorno
  184. $${
  185. wait(5);
  186. endif;
  187. gui();
  188. pick(sand);
  189. wait(150ms);
  190. endif;
  191. look(,90);
  192. keydown(jump);
  193. wait(200ms);
  194. key(use);
  195. keyup(jump);
  196. wait(150ms);
  197.  
  198. //terra
  199.  
  200. look(NORTH);
  201. pick(dirt);
  202. wait(150ms);
  203. IFMATCHES(%ITEM%,dirt);
  204. else;
  205. gui(inventory);
  206. do(3);
  207. wait(250ms);
  208. getslot("dirt",#slot,0);
  209. wait(250ms);
  210. slotclick(%#slot%,l,true);
  211. loop;
  212. IFMATCHES(%ITEM%,dirt);
  213. else;
  214. }$$
  215. /sethome retorno
  216. $${
  217. wait(3);
  218. }$$
  219. /home bau3
  220. $${
  221. wait(5);
  222. key(use);
  223. do(3);
  224. wait(250ms);
  225. getslot("cactus",#slot,0);
  226. wait(250ms);
  227. slotclick(%#slot%,l,true);
  228. loop;
  229. do(3);
  230. wait(250ms);
  231. getslot("dirt",#slot,0);
  232. wait(250ms);
  233. slotclick(%#slot%,l,true);
  234. loop;
  235. do(3);
  236. wait(250ms);
  237. getslot("sand",#slot,0);
  238. wait(250ms);
  239. slotclick(%#slot%,l,true);
  240. loop;
  241.  
  242. do(9);
  243. wait(250ms);
  244. getslot("cactus",#slot,0);
  245. wait(250ms);
  246. slotclick(%#slot%,l,true);
  247. loop;
  248. do(9);
  249. wait(250ms);
  250. getslot("dirt",#slot,0);
  251. wait(250ms);
  252. slotclick(%#slot%,l,true);
  253. loop;
  254. do(9);
  255. wait(250ms);
  256. getslot("sand",#slot,0);
  257. wait(250ms);
  258. slotclick(%#slot%,l,true);
  259. loop;
  260.  
  261. wait(150ms);
  262. }$$
  263. /home retorno
  264. $${
  265. wait(5);
  266. endif;
  267. gui();
  268. pick(dirt);
  269. wait(150ms);
  270. endif;
  271. keydown(back);
  272. keydown(sneak);
  273. wait(1500ms);
  274. keyup(back);
  275. wait(100ms);
  276. look(,85);
  277. wait(100ms);
  278. key(use);
  279. wait(100ms);
  280. keyup(sneak);
  281. wait(150ms);
  282.  
  283. look(SOUTH);
  284. pick(dirt);
  285. wait(150ms);
  286. IFMATCHES(%ITEM%,dirt);
  287. else;
  288. gui(inventory);
  289. do(3);
  290. wait(250ms);
  291. getslot("dirt",#slot,0);
  292. wait(250ms);
  293. slotclick(%#slot%,l,true);
  294. loop;
  295. gui();
  296. pick(dirt);
  297. wait(150ms);
  298. IFMATCHES(%ITEM%,dirt);
  299. else;
  300. }$$
  301. /sethome retorno
  302. $${
  303. wait(3);
  304. }$$
  305. /home bau3
  306. $${
  307. wait(5);
  308. key(use);
  309. do(3);
  310. wait(250ms);
  311. getslot("cactus",#slot,0);
  312. wait(250ms);
  313. slotclick(%#slot%,l,true);
  314. loop;
  315. do(3);
  316. wait(250ms);
  317. getslot("dirt",#slot,0);
  318. wait(250ms);
  319. slotclick(%#slot%,l,true);
  320. loop;
  321. do(3);
  322. wait(250ms);
  323. getslot("sand",#slot,0);
  324. wait(250ms);
  325. slotclick(%#slot%,l,true);
  326. loop;
  327.  
  328. do(9);
  329. wait(250ms);
  330. getslot("cactus",#slot,0);
  331. wait(250ms);
  332. slotclick(%#slot%,l,true);
  333. loop;
  334. do(9);
  335. wait(250ms);
  336. getslot("dirt",#slot,0);
  337. wait(250ms);
  338. slotclick(%#slot%,l,true);
  339. loop;
  340. do(9);
  341. wait(250ms);
  342. getslot("sand",#slot,0);
  343. wait(250ms);
  344. slotclick(%#slot%,l,true);
  345. loop;
  346.  
  347. wait(150ms);
  348. }$$
  349. /home retorno
  350. $${
  351. wait(5);
  352. endif;
  353. gui();
  354. pick(dirt);
  355. wait(150ms);
  356. endif;
  357. keydown(back);
  358. keydown(sneak);
  359. wait(1500ms);
  360. keyup(back);
  361. wait(100ms);
  362. look(,85);
  363. wait(100ms);
  364. key(use);
  365. wait(100ms);
  366. keyup(sneak);
  367.  
  368. look(NORTH);
  369. keydown(back);
  370. keydown(sneak);
  371. wait(300ms);
  372. keyup(back);
  373. wait(100ms);
  374. keyup(sneak);
  375.  
  376. look(EAST);
  377. pick(dirt);
  378. wait(150ms);
  379. IFMATCHES(%ITEM%,dirt);
  380. else;
  381. gui(inventory);
  382. do(3);
  383. wait(250ms);
  384. getslot("dirt",#slot,0);
  385. wait(250ms);
  386. slotclick(%#slot%,l,true);
  387. loop;
  388. gui();
  389. pick(dirt);
  390. wait(150ms);
  391. IFMATCHES(%ITEM%,dirt);
  392. else;
  393. }$$
  394. /sethome retorno
  395. $${
  396. wait(3);
  397. }$$
  398. /home bau3
  399. $${
  400. wait(5);
  401. key(use);
  402. do(3);
  403. wait(250ms);
  404. getslot("cactus",#slot,0);
  405. wait(250ms);
  406. slotclick(%#slot%,l,true);
  407. loop;
  408. do(3);
  409. wait(250ms);
  410. getslot("dirt",#slot,0);
  411. wait(250ms);
  412. slotclick(%#slot%,l,true);
  413. loop;
  414. do(3);
  415. wait(250ms);
  416. getslot("sand",#slot,0);
  417. wait(250ms);
  418. slotclick(%#slot%,l,true);
  419. loop;
  420.  
  421. do(9);
  422. wait(250ms);
  423. getslot("cactus",#slot,0);
  424. wait(250ms);
  425. slotclick(%#slot%,l,true);
  426. loop;
  427. do(9);
  428. wait(250ms);
  429. getslot("dirt",#slot,0);
  430. wait(250ms);
  431. slotclick(%#slot%,l,true);
  432. loop;
  433. do(9);
  434. wait(250ms);
  435. getslot("sand",#slot,0);
  436. wait(250ms);
  437. slotclick(%#slot%,l,true);
  438. loop;
  439.  
  440. wait(150ms);
  441. }$$
  442. /home retorno
  443. $${
  444. wait(5);
  445. endif;
  446. gui();
  447. pick(dirt);
  448. wait(150ms);
  449. endif;
  450. keydown(back);
  451. keydown(sneak);
  452. wait(1500ms);
  453. keyup(back);
  454. wait(100ms);
  455. look(,85);
  456. wait(100ms);
  457. key(use);
  458. wait(100ms);
  459. keyup(sneak);
  460. wait(150ms);
  461.  
  462. look(WEST);
  463. pick(dirt);
  464. wait(150ms);
  465. IFMATCHES(%ITEM%,dirt);
  466. else;
  467. gui(inventory);
  468. do(3);
  469. #slot=0;
  470. wait(250ms);
  471. getslot("dirt",#slot,0);
  472. wait(250ms);
  473. slotclick(%#slot%,l,true);
  474. loop;
  475. gui();
  476. pick(dirt);
  477. wait(150ms);
  478. IFMATCHES(%ITEM%,dirt);
  479. else;
  480. }$$
  481. /sethome retorno
  482. $${
  483. wait(3);
  484. }$$
  485. /home bau3
  486. $${
  487. wait(5);
  488. key(use);
  489. do(3);
  490. wait(250ms);
  491. getslot("cactus",#slot,0);
  492. wait(250ms);
  493. slotclick(%#slot%,l,true);
  494. loop;
  495. do(3);
  496. wait(250ms);
  497. getslot("dirt",#slot,0);
  498. wait(250ms);
  499. slotclick(%#slot%,l,true);
  500. loop;
  501. do(3);
  502. wait(250ms);
  503. getslot("sand",#slot,0);
  504. wait(250ms);
  505. slotclick(%#slot%,l,true);
  506. loop;
  507.  
  508. do(9);
  509. wait(250ms);
  510. getslot("cactus",#slot,0);
  511. wait(250ms);
  512. slotclick(%#slot%,l,true);
  513. loop;
  514. do(9);
  515. wait(250ms);
  516. getslot("dirt",#slot,0);
  517. wait(250ms);
  518. slotclick(%#slot%,l,true);
  519. loop;
  520. do(9);
  521. wait(250ms);
  522. getslot("sand",#slot,0);
  523. wait(250ms);
  524. slotclick(%#slot%,l,true);
  525. loop;
  526.  
  527. wait(150ms);
  528. }$$
  529. /home retorno
  530. $${
  531. wait(5);
  532. endif;
  533. gui();
  534. pick(dirt);
  535. wait(150ms);
  536. endif;
  537. keydown(back);
  538. keydown(sneak);
  539. wait(1500ms);
  540. keyup(back);
  541. wait(100ms);
  542. look(,85);
  543. wait(100ms);
  544. key(use);
  545. wait(100ms);
  546. keyup(sneak);
  547. wait(150ms);
  548.  
  549. look(EAST);
  550. keydown(back);
  551. keydown(sneak);
  552. wait(300ms);
  553. keyup(back);
  554. wait(100ms);
  555. keyup(sneak);
  556. wait(150ms);
  557.  
  558. //pulo
  559.  
  560. pick(dirt);
  561. IFMATCHES(%ITEM%,dirt);
  562. else;
  563. gui(inventory);
  564. do(3);
  565. wait(250ms);
  566. getslot("dirt",#slot,0);
  567. wait(250ms);
  568. slotclick(%#slot%,l,true);
  569. loop;
  570. gui();
  571. pick(dirt);
  572. wait(150ms);
  573. IFMATCHES(%ITEM%,dirt);
  574. else;
  575. }$$
  576. /sethome retorno
  577. $${
  578. wait(3);
  579. }$$
  580. /home bau3
  581. $${
  582. wait(5);
  583. key(use);
  584. do(3);
  585. wait(250ms);
  586. getslot("cactus",#slot,0);
  587. wait(250ms);
  588. slotclick(%#slot%,l,true);
  589. loop;
  590. do(3);
  591. wait(250ms);
  592. getslot("dirt",#slot,0);
  593. wait(250ms);
  594. slotclick(%#slot%,l,true);
  595. loop;
  596. do(3);
  597. wait(250ms);
  598. getslot("sand",#slot,0);
  599. wait(250ms);
  600. slotclick(%#slot%,l,true);
  601. loop;
  602.  
  603. do(9);
  604. wait(250ms);
  605. getslot("cactus",#slot,0);
  606. wait(250ms);
  607. slotclick(%#slot%,l,true);
  608. loop;
  609. do(9);
  610. wait(250ms);
  611. getslot("dirt",#slot,0);
  612. wait(250ms);
  613. slotclick(%#slot%,l,true);
  614. loop;
  615. do(9);
  616. wait(250ms);
  617. getslot("sand",#slot,0);
  618. wait(250ms);
  619. slotclick(%#slot%,l,true);
  620. loop;
  621.  
  622. wait(150ms);
  623. }$$
  624. /home retorno
  625. $${
  626. wait(5);
  627. endif;
  628. gui();
  629. pick(dirt);
  630. wait(150ms);
  631. endif;
  632. look(,90);
  633. keydown(jump);
  634. wait(200ms);
  635. key(use);
  636. keyup(jump);
  637. wait(150ms);
  638.  
  639. //areia
  640.  
  641. look(NORTH);
  642. pick(sand);
  643. wait(150ms);
  644. IFMATCHES(%ITEM%,sand);
  645. else;
  646. gui(inventory);
  647. do(3);
  648. wait(250ms);
  649. getslot("sand",#slot,0);
  650. wait(250ms);
  651. slotclick(%#slot%,l,true);
  652. loop;
  653. gui();
  654. pick(sand);
  655. wait(150ms);
  656. IFMATCHES(%ITEM%,sand);
  657. else;
  658. }$$
  659. /sethome retorno
  660. $${
  661. wait(3);
  662. }$$
  663. /home bau3
  664. $${
  665. wait(5);
  666. key(use);
  667. do(3);
  668. wait(250ms);
  669. getslot("cactus",#slot,0);
  670. wait(250ms);
  671. slotclick(%#slot%,l,true);
  672. loop;
  673. do(3);
  674. wait(250ms);
  675. getslot("dirt",#slot,0);
  676. wait(250ms);
  677. slotclick(%#slot%,l,true);
  678. loop;
  679. do(3);
  680. wait(250ms);
  681. getslot("sand",#slot,0);
  682. wait(250ms);
  683. slotclick(%#slot%,l,true);
  684. loop;
  685.  
  686. do(9);
  687. wait(250ms);
  688. getslot("cactus",#slot,0);
  689. wait(250ms);
  690. slotclick(%#slot%,l,true);
  691. loop;
  692. do(9);
  693. wait(250ms);
  694. getslot("dirt",#slot,0);
  695. wait(250ms);
  696. slotclick(%#slot%,l,true);
  697. loop;
  698. do(9);
  699. wait(250ms);
  700. getslot("sand",#slot,0);
  701. wait(250ms);
  702. slotclick(%#slot%,l,true);
  703. loop;
  704.  
  705. wait(150ms);
  706. }$$
  707. /home retorno
  708. $${
  709. wait(5);
  710. endif;
  711. gui();
  712. pick(sand);
  713. wait(150ms);
  714. endif;
  715. keydown(back);
  716. keydown(sneak);
  717. wait(1500ms);
  718. keyup(back);
  719. wait(100ms);
  720. look(,85);
  721. wait(100ms);
  722. key(use);
  723. wait(100ms);
  724. keyup(sneak);
  725. wait(150ms);
  726.  
  727. look(SOUTH);
  728. pick(sand);
  729. wait(150ms);
  730. IFMATCHES(%ITEM%,sand);
  731. else;
  732. gui(inventory);
  733. do(3);
  734. wait(250ms);
  735. getslot("sand",#slot,0);
  736. wait(250ms);
  737. slotclick(%#slot%,l,true);
  738. loop;
  739. gui();
  740. pick(sand);
  741. wait(150ms);
  742. IFMATCHES(%ITEM%,sand);
  743. else;
  744. }$$
  745. /sethome retorno
  746. $${
  747. wait(3);
  748. }$$
  749. /home bau3
  750. $${
  751. wait(5);
  752. key(use);
  753. do(3);
  754. wait(250ms);
  755. getslot("cactus",#slot,0);
  756. wait(250ms);
  757. slotclick(%#slot%,l,true);
  758. loop;
  759. do(3);
  760. wait(250ms);
  761. getslot("dirt",#slot,0);
  762. wait(250ms);
  763. slotclick(%#slot%,l,true);
  764. loop;
  765. do(3);
  766. wait(250ms);
  767. getslot("sand",#slot,0);
  768. wait(250ms);
  769. slotclick(%#slot%,l,true);
  770. loop;
  771.  
  772. do(9);
  773. wait(250ms);
  774. getslot("cactus",#slot,0);
  775. wait(250ms);
  776. slotclick(%#slot%,l,true);
  777. loop;
  778. do(9);
  779. wait(250ms);
  780. getslot("dirt",#slot,0);
  781. wait(250ms);
  782. slotclick(%#slot%,l,true);
  783. loop;
  784. do(9);
  785. wait(250ms);
  786. getslot("sand",#slot,0);
  787. wait(250ms);
  788. slotclick(%#slot%,l,true);
  789. loop;
  790.  
  791. wait(150ms);
  792. }$$
  793. /home retorno
  794. $${
  795. wait(5);
  796. endif;
  797. gui();
  798. pick(sand);
  799. wait(150ms);
  800. endif;
  801. keydown(back);
  802. keydown(sneak);
  803. wait(1500ms);
  804. keyup(back);
  805. wait(100ms);
  806. look(,85);
  807. wait(100ms);
  808. key(use);
  809. wait(100ms);
  810. keyup(sneak);
  811. wait(150ms);
  812.  
  813. look(NORTH);
  814. keydown(back);
  815. keydown(sneak);
  816. wait(300ms);
  817. keyup(back);
  818. wait(100ms);
  819. keyup(sneak);
  820. wait(150ms);
  821.  
  822. look(EAST);
  823. pick(sand);
  824. wait(150ms);
  825. IFMATCHES(%ITEM%,sand);
  826. else;
  827. gui(inventory);
  828. do(3);
  829. wait(250ms);
  830. getslot("sand",#slot,0);
  831. wait(250ms);
  832. slotclick(%#slot%,l,true);
  833. loop;
  834. gui();
  835. pick(sand);
  836. wait(150ms);
  837. IFMATCHES(%ITEM%,sand);
  838. else;
  839. }$$
  840. /sethome retorno
  841. $${
  842. wait(3);
  843. }$$
  844. /home bau3
  845. $${
  846. wait(5);
  847. key(use);
  848. do(3);
  849. wait(250ms);
  850. getslot("cactus",#slot,0);
  851. wait(250ms);
  852. slotclick(%#slot%,l,true);
  853. loop;
  854. do(3);
  855. wait(250ms);
  856. getslot("dirt",#slot,0);
  857. wait(250ms);
  858. slotclick(%#slot%,l,true);
  859. loop;
  860. do(3);
  861. wait(250ms);
  862. getslot("sand",#slot,0);
  863. wait(250ms);
  864. slotclick(%#slot%,l,true);
  865. loop;
  866.  
  867. do(9);
  868. wait(250ms);
  869. getslot("cactus",#slot,0);
  870. wait(250ms);
  871. slotclick(%#slot%,l,true);
  872. loop;
  873. do(9);
  874. wait(250ms);
  875. getslot("dirt",#slot,0);
  876. wait(250ms);
  877. slotclick(%#slot%,l,true);
  878. loop;
  879. do(9);
  880. wait(250ms);
  881. getslot("sand",#slot,0);
  882. wait(250ms);
  883. slotclick(%#slot%,l,true);
  884. loop;
  885.  
  886. wait(150ms);
  887. }$$
  888. /home retorno
  889. $${
  890. wait(5);
  891. endif;
  892. gui();
  893. pick(sand);
  894. wait(150ms);
  895. endif;
  896. keydown(back);
  897. keydown(sneak);
  898. wait(1500ms);
  899. keyup(back);
  900. wait(100ms);
  901. look(,85);
  902. wait(100ms);
  903. key(use);
  904. wait(100ms);
  905. keyup(sneak);
  906. wait(150ms);
  907.  
  908. look(WEST);
  909. pick(sand);
  910. wait(150ms);
  911. IFMATCHES(%ITEM%,sand);
  912. else;
  913. gui(inventory);
  914. do(3);
  915. wait(250ms);
  916. getslot("sand",#slot,0);
  917. wait(250ms);
  918. slotclick(%#slot%,l,true);
  919. loop;
  920. gui();
  921. pick(sand);
  922. wait(150ms);
  923. IFMATCHES(%ITEM%,sand);
  924. else;
  925. }$$
  926. /sethome retorno
  927. $${
  928. wait(3);
  929. }$$
  930. /home bau3
  931. $${
  932. wait(5);
  933. key(use);
  934. do(3);
  935. wait(250ms);
  936. getslot("cactus",#slot,0);
  937. wait(250ms);
  938. slotclick(%#slot%,l,true);
  939. loop;
  940. do(3);
  941. wait(250ms);
  942. getslot("dirt",#slot,0);
  943. wait(250ms);
  944. slotclick(%#slot%,l,true);
  945. loop;
  946. do(3);
  947. wait(250ms);
  948. getslot("sand",#slot,0);
  949. wait(250ms);
  950. slotclick(%#slot%,l,true);
  951. loop;
  952.  
  953. do(9);
  954. wait(250ms);
  955. getslot("cactus",#slot,0);
  956. wait(250ms);
  957. slotclick(%#slot%,l,true);
  958. loop;
  959. do(9);
  960. wait(250ms);
  961. getslot("dirt",#slot,0);
  962. wait(250ms);
  963. slotclick(%#slot%,l,true);
  964. loop;
  965. do(9);
  966. wait(250ms);
  967. getslot("sand",#slot,0);
  968. wait(250ms);
  969. slotclick(%#slot%,l,true);
  970. loop;
  971.  
  972. wait(150ms);
  973. }$$
  974. /home retorno
  975. $${
  976. wait(5);
  977. endif;
  978. gui();
  979. pick(sand);
  980. wait(150ms);
  981. endif;
  982. keydown(back);
  983. keydown(sneak);
  984. wait(1500ms);
  985. keyup(back);
  986. wait(100ms);
  987. look(,85);
  988. wait(100ms);
  989. key(use);
  990. wait(100ms);
  991. keyup(sneak);
  992. wait(150ms);
  993.  
  994. look(EAST);
  995. keydown(back);
  996. keydown(sneak);
  997. wait(300ms);
  998. keyup(back);
  999. wait(100ms);
  1000. keyup(sneak);
  1001. wait(150ms);
  1002.  
  1003. //pulo
  1004.  
  1005. pick(dirt);
  1006. wait(150ms);
  1007. IFMATCHES(%ITEM%,dirt);
  1008. else;
  1009. gui(inventory);
  1010. do(3);
  1011. wait(250ms);
  1012. getslot("dirt",#slot,0);
  1013. wait(250ms);
  1014. slotclick(%#slot%,l,true);
  1015. loop;
  1016. gui();
  1017. pick(dirt);
  1018. wait(150ms);
  1019. IFMATCHES(%ITEM%,dirt);
  1020. else;
  1021. }$$
  1022. /sethome retorno
  1023. $${
  1024. wait(3);
  1025. }$$
  1026. /home bau3
  1027. $${
  1028. wait(5);
  1029. key(use);
  1030. do(3);
  1031. wait(250ms);
  1032. getslot("cactus",#slot,0);
  1033. wait(250ms);
  1034. slotclick(%#slot%,l,true);
  1035. loop;
  1036. do(3);
  1037. wait(250ms);
  1038. getslot("dirt",#slot,0);
  1039. wait(250ms);
  1040. slotclick(%#slot%,l,true);
  1041. loop;
  1042. do(3);
  1043. wait(250ms);
  1044. getslot("sand",#slot,0);
  1045. wait(250ms);
  1046. slotclick(%#slot%,l,true);
  1047. loop;
  1048.  
  1049. do(9);
  1050. wait(250ms);
  1051. getslot("cactus",#slot,0);
  1052. wait(250ms);
  1053. slotclick(%#slot%,l,true);
  1054. loop;
  1055. do(9);
  1056. wait(250ms);
  1057. getslot("dirt",#slot,0);
  1058. wait(250ms);
  1059. slotclick(%#slot%,l,true);
  1060. loop;
  1061. do(9);
  1062. wait(250ms);
  1063. getslot("sand",#slot,0);
  1064. wait(250ms);
  1065. slotclick(%#slot%,l,true);
  1066. loop;
  1067.  
  1068. wait(150ms);
  1069. }$$
  1070. /home retorno
  1071. $${
  1072. wait(5);
  1073. endif;
  1074. gui();
  1075. pick(dirt);
  1076. wait(150ms);
  1077. endif;
  1078. look(,90);
  1079. keydown(jump);
  1080. wait(200ms);
  1081. key(use);
  1082. keyup(jump);
  1083. wait(150ms);
  1084.  
  1085. //pá
  1086.  
  1087. look(NORTH);
  1088. wait(100ms)
  1089. keydown(back);
  1090. keydown(sneak);
  1091. wait(1500ms);
  1092. keyup(back);
  1093. wait(100ms);
  1094. look(,85);
  1095. wait(100ms);
  1096. pick(%&pa%);
  1097. ifmatches(%ITEM%,%&pa%);
  1098. else;
  1099. gui(inventory);
  1100. do(1);
  1101. wait(250ms);
  1102. getslot(%&pa%,#slot,9);
  1103. wait(250ms);
  1104. slotclick(%#slot%,l,true);
  1105. loop;
  1106. gui();
  1107. endif;
  1108. pick(%&pa%);
  1109. wait(150ms);
  1110. if(%DURABILITY%<20);
  1111. ifmatches(%&rep%,"sim");
  1112. }$$
  1113. /sethome retorno
  1114. $${
  1115. wait(1);
  1116. }$$
  1117. /home reparar
  1118. $${
  1119. wait(5);
  1120. look(0,90);
  1121. log("&4[Macro] &6 Durabilidade baixa, reparando...");
  1122. wait(300ms);
  1123. key(use);
  1124. wait(300ms);
  1125. log("&4[Macro] &6 pá reparada!");
  1126. }$$
  1127. /home retorno
  1128. $${
  1129. wait(250ms);
  1130.  
  1131. else;
  1132. }$$
  1133. /home bau1
  1134. $${
  1135. wait(5);
  1136. key(use);
  1137. wait(250ms);
  1138. getslot(%&pa%,#slot,54);
  1139. wait(250ms);
  1140. slotclick(%#slot%,l,true);
  1141. gui();
  1142. }$$
  1143. /home bau2
  1144. $${
  1145. wait(5);
  1146. key(use);
  1147. wait(250ms);
  1148. getslot(%&pa%,#slot,54);
  1149. wait(250ms);
  1150. slotclick(%#slot%,l,true);
  1151. gui();
  1152. }$$
  1153. /home retorno
  1154. $${
  1155. wait(5);
  1156. endif;
  1157. endif;
  1158.  
  1159. look(,85);
  1160. wait(50ms);
  1161. do;
  1162. key(attack);
  1163. until((%HITNAME%!="tile.dirt.name"));
  1164.  
  1165. if(%DURABILITY%<20);
  1166. log([Macro] cunstrutor de plant off);
  1167. unset(on);
  1168. stop;
  1169. endif;
  1170. wait(100ms);
  1171. keyup(sneak);
  1172. wait(150ms);
  1173.  
  1174. //cacto
  1175.  
  1176. pick(cactus);
  1177. wait(150ms);
  1178. ifmatches(%ITEM%,cactus);
  1179. else;
  1180. gui(inventory);
  1181. do(3);
  1182. wait(250ms);
  1183. getslot("cactus",#slot,0);
  1184. wait(250ms);
  1185. slotclick(%#slot%,l,true);
  1186. loop;
  1187. gui();
  1188. pick(cactus);
  1189. wait(150ms);
  1190. IFMATCHES(%ITEM%,cactus);
  1191. else;
  1192. }$$
  1193. /sethome retorno
  1194. $${
  1195. wait(3);
  1196. }$$
  1197. /home bau3
  1198. $${
  1199. wait(5);
  1200. key(use);
  1201. do(3);
  1202. wait(250ms);
  1203. getslot("cactus",#slot,0);
  1204. wait(250ms);
  1205. slotclick(%#slot%,l,true);
  1206. loop;
  1207. do(3);
  1208. wait(250ms);
  1209. getslot("dirt",#slot,0);
  1210. wait(250ms);
  1211. slotclick(%#slot%,l,true);
  1212. loop;
  1213. do(3);
  1214. wait(250ms);
  1215. getslot("sand",#slot,0);
  1216. wait(250ms);
  1217. slotclick(%#slot%,l,true);
  1218. loop;
  1219.  
  1220. do(9);
  1221. wait(250ms);
  1222. getslot("cactus",#slot,0);
  1223. wait(250ms);
  1224. slotclick(%#slot%,l,true);
  1225. loop;
  1226. do(9);
  1227. wait(250ms);
  1228. getslot("dirt",#slot,0);
  1229. wait(250ms);
  1230. slotclick(%#slot%,l,true);
  1231. loop;
  1232. do(9);
  1233. wait(250ms);
  1234. getslot("sand",#slot,0);
  1235. wait(250ms);
  1236. slotclick(%#slot%,l,true);
  1237. loop;
  1238.  
  1239. wait(150ms);
  1240. }$$
  1241. /home retorno
  1242. $${
  1243. wait(5);
  1244. endif;
  1245. gui();
  1246. pick(cactus);
  1247. wait(150ms);
  1248. endif;
  1249. look(,90);
  1250. wait(100ms);
  1251. key(use);
  1252. wait(100ms);
  1253. keyup(sneak);
  1254. wait(150ms);
  1255.  
  1256. look(SOUTH);
  1257. pick(cactus);
  1258. wait(150ms);
  1259. ifmatches(%ITEM%,cactus);
  1260. else;
  1261. gui(inventory);
  1262. do(3);
  1263. wait(250ms);
  1264. getslot("cactus",#slot,0);
  1265. wait(250ms);
  1266. slotclick(%#slot%,l,true);
  1267. loop;
  1268. gui();
  1269. pick(cactus);
  1270. wait(150ms);
  1271. IFMATCHES(%ITEM%,cactus);
  1272. else;
  1273. }$$
  1274. /sethome retorno
  1275. $${
  1276. wait(3);
  1277. }$$
  1278. /home bau3
  1279. $${
  1280. wait(5);
  1281. key(use);
  1282. do(3);
  1283. wait(250ms);
  1284. getslot("cactus",#slot,0);
  1285. wait(250ms);
  1286. slotclick(%#slot%,l,true);
  1287. loop;
  1288. do(3);
  1289. wait(250ms);
  1290. getslot("dirt",#slot,0);
  1291. wait(250ms);
  1292. slotclick(%#slot%,l,true);
  1293. loop;
  1294. do(3);
  1295. wait(250ms);
  1296. getslot("sand",#slot,0);
  1297. wait(250ms);
  1298. slotclick(%#slot%,l,true);
  1299. loop;
  1300.  
  1301. do(9);
  1302. wait(250ms);
  1303. getslot("cactus",#slot,0);
  1304. wait(250ms);
  1305. slotclick(%#slot%,l,true);
  1306. loop;
  1307. do(9);
  1308. wait(250ms);
  1309. getslot("dirt",#slot,0);
  1310. wait(250ms);
  1311. slotclick(%#slot%,l,true);
  1312. loop;
  1313. do(9);
  1314. wait(250ms);
  1315. getslot("sand",#slot,0);
  1316. wait(250ms);
  1317. slotclick(%#slot%,l,true);
  1318. loop;
  1319.  
  1320. wait(150ms);
  1321. }$$
  1322. /home retorno
  1323. $${
  1324. wait(5);
  1325. endif;
  1326. gui();
  1327. pick(cactus);
  1328. wait(150ms);
  1329. endif;
  1330. keydown(back);
  1331. keydown(sneak);
  1332. wait(1500ms);
  1333. keyup(back);
  1334. wait(100ms);
  1335. look(,90);
  1336. wait(100ms);
  1337. key(use);
  1338. wait(100ms);
  1339. keyup(sneak);
  1340. wait(150ms);
  1341.  
  1342. look(NORTH);
  1343. keydown(back);
  1344. keydown(sneak);
  1345. wait(300ms);
  1346. keyup(back);
  1347. wait(100ms);
  1348. keyup(sneak);
  1349. wait(150ms);
  1350.  
  1351. look(EAST);
  1352. pick(cactus);
  1353. wait(150ms);
  1354. ifmatches(%ITEM%,cactus);
  1355. else;
  1356. gui(inventory);
  1357. do(3);
  1358. wait(250ms);
  1359. getslot("cactus",#slot,0);
  1360. wait(250ms);
  1361. slotclick(%#slot%,l,true);
  1362. loop;
  1363. gui();
  1364. pick(cactus);
  1365. wait(150ms);
  1366. IFMATCHES(%ITEM%,cactus);
  1367. else;
  1368. }$$
  1369. /sethome retorno
  1370. $${
  1371. wait(3);
  1372. }$$
  1373. /home bau3
  1374. $${
  1375. wait(5);
  1376. key(use);
  1377. do(3);
  1378. wait(250ms);
  1379. getslot("cactus",#slot,0);
  1380. wait(250ms);
  1381. slotclick(%#slot%,l,true);
  1382. loop;
  1383. do(3);
  1384. wait(250ms);
  1385. getslot("dirt",#slot,0);
  1386. wait(250ms);
  1387. slotclick(%#slot%,l,true);
  1388. loop;
  1389. do(3);
  1390. wait(250ms);
  1391. getslot("sand",#slot,0);
  1392. wait(250ms);
  1393. slotclick(%#slot%,l,true);
  1394. loop;
  1395.  
  1396. do(9);
  1397. wait(250ms);
  1398. getslot("cactus",#slot,0);
  1399. wait(250ms);
  1400. slotclick(%#slot%,l,true);
  1401. loop;
  1402. do(9);
  1403. wait(250ms);
  1404. getslot("dirt",#slot,0);
  1405. wait(250ms);
  1406. slotclick(%#slot%,l,true);
  1407. loop;
  1408. do(9);
  1409. wait(250ms);
  1410. getslot("sand",#slot,0);
  1411. wait(250ms);
  1412. slotclick(%#slot%,l,true);
  1413. loop;
  1414.  
  1415. wait(150ms);
  1416. }$$
  1417. /home retorno
  1418. $${
  1419. wait(5);
  1420. endif;
  1421. gui();
  1422. pick(cactus);
  1423. wait(150ms);
  1424. endif;
  1425.  
  1426. keydown(back);
  1427. keydown(sneak);
  1428. wait(1500ms);
  1429. keyup(back);
  1430. wait(100ms);
  1431. look(,90);
  1432. wait(100ms);
  1433. key(use);
  1434. wait(100ms);
  1435. keyup(sneak);
  1436. wait(150ms);
  1437.  
  1438. look(WEST);
  1439. pick(cactus);
  1440. wait(150ms);
  1441. ifmatches(%ITEM%,cactus);
  1442. else;
  1443. gui(inventory);
  1444. do(3);
  1445. wait(250ms);
  1446. getslot("cactus",#slot,0);
  1447. wait(250ms);
  1448. slotclick(%#slot%,l,true);
  1449. loop;
  1450. gui();
  1451. pick(cactus);
  1452. wait(150ms);
  1453. IFMATCHES(%ITEM%,cactus);
  1454. else;
  1455. }$$
  1456. /sethome retorno
  1457. $${
  1458. wait(3);
  1459. }$$
  1460. /home bau3
  1461. $${
  1462. wait(5);
  1463. key(use);
  1464. do(3);
  1465. wait(250ms);
  1466. getslot("cactus",#slot,0);
  1467. wait(250ms);
  1468. slotclick(%#slot%,l,true);
  1469. loop;
  1470. do(3);
  1471. wait(250ms);
  1472. getslot("dirt",#slot,0);
  1473. wait(250ms);
  1474. slotclick(%#slot%,l,true);
  1475. loop;
  1476. do(3);
  1477. wait(250ms);
  1478. getslot("sand",#slot,0);
  1479. wait(250ms);
  1480. slotclick(%#slot%,l,true);
  1481. loop;
  1482.  
  1483. do(9);
  1484. wait(250ms);
  1485. getslot("cactus",#slot,0);
  1486. wait(250ms);
  1487. slotclick(%#slot%,l,true);
  1488. loop;
  1489. do(9);
  1490. wait(250ms);
  1491. getslot("dirt",#slot,0);
  1492. wait(250ms);
  1493. slotclick(%#slot%,l,true);
  1494. loop;
  1495. do(9);
  1496. wait(250ms);
  1497. getslot("sand",#slot,0);
  1498. wait(250ms);
  1499. slotclick(%#slot%,l,true);
  1500. loop;
  1501.  
  1502. wait(150ms);
  1503. }$$
  1504. /home retorno
  1505. $${
  1506. wait(5);
  1507. endif;
  1508. gui();
  1509. pick(cactus);
  1510. wait(150ms);
  1511. endif;
  1512. keydown(back);
  1513. keydown(sneak);
  1514. wait(1500ms);
  1515. keyup(back);
  1516. wait(100ms);
  1517. look(,90);
  1518. wait(100ms);
  1519. key(use);
  1520. wait(100ms);
  1521. keyup(sneak);
  1522. wait(150ms);
  1523.  
  1524. look(EAST);
  1525. keydown(back);
  1526. keydown(sneak);
  1527. wait(300ms);
  1528. keyup(back);
  1529. wait(100ms);
  1530. keyup(sneak);
  1531. wait(150ms);
  1532.  
  1533. //conta
  1534.  
  1535. #feitos=%#feitos%+1;
  1536. wait(150ms);
  1537. #falta = %#andares%-%#feitos%;
  1538. wait(150ms);
  1539. log(&6Andares contruidos &3%#feitos% &6de &3%#andares% &6e faltão &3%#falta% &6a concluir );
  1540. wait(500ms);
  1541.  
  1542. loop;
  1543.  
  1544. log([Macro] &6Macro &cBy: &eIvanipro_xD &3 go! go! &2MAGNATA &4Off);
  1545. unset(on);
  1546. stop;
  1547.  
  1548. endif;
  1549. }$$
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement