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- #==================#
- # NoPL . #
- #==================#
- # By NicianPL #
- #===============#
- command /pl:
- trigger:
- send "&cTresc"
- command /plugins:
- trigger:
- send "&cTresc"
- command /?:
- trigger:
- send " &cTresc-"
- #===============#
- # SpongeTP. #
- #===============#
- # By NicianPL #
- #===============#
- #========================\#
- # SpongeTP 0.0.0.1v /#
- #========================\#
- # Wymagany plugin R.TP /#
- #========================\#
- on rightclick on sponge:
- send "&1[&aRandomTP&1] &7Teleportacja za &c5 sekund&7."
- wait 5 seconds
- execute player command "/randomtp"
- #===============#
- # AntiLag. #
- #===============#
- # By janek50 #
- #===============#
- #========================\#
- # AntiLag 0.0.0.1v /#
- #========================\#
- # Wymagany plugin WordEdit /#
- #========================\#
- options:
- czasusuwania: 15 #Co ile ma usuwac itemy (w minutach).
- tag: &6** #Tag przed wiadomosciami.
- every {@czasusuwania} minutes:
- broadcast "{@tag} &7Pozostawione przedmioty zostana usuniete za &910 &7sekund!"
- wait 10 seconds
- execute console command "remove item 99999999"
- broadcast "{@tag} &aPrzedmioty zostaly usuniete!"
- #========================\#
- # SilnikRanking 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on load:
- send "[SilnikRanking] Succesfully loaded." to the console
- send "[SilnikRanking] Developed by janek50." to the console
- execute console command "scoreboard objectives add pkt dummy &9Rankingu"
- execute console command "scoreboard objectives setdisplay belowName pkt"
- on unload:
- execute console command "scoreboard objectives remove pkt"
- on join:
- {punkty::%player%} is not set:
- set {punkty::%player%} to 1000
- {zabojstwa.%player%} is not set:
- set {zabojstwa.%player%} to 0
- {smierci.%player%} is not set:
- set {smierci.%player%} to 0
- execute console command "scoreboard players set %player% pkt %{punkty::%player%}%"
- on death of player:
- strike lightning effect at the player
- attacker is player:
- drop victim's skull at location of victim
- add 1 to {smierci.%victim%}
- add 1 to {zabojstwa.%attacker%}
- set {_punkty} to rounded down {punkty::%victim%}*0.10
- add {_punkty} to {punkty::%attacker%}
- remove {_punkty} from {punkty::%victim%}
- set death message to "&cGracz &6%victim% &czostal zabity przez &6%attacker% &a(+%{_punkty}%)"
- execute console command "scoreboard players set %victim% pkt %{punkty::%victim%}%"
- execute console command "scoreboard players set %attacker% pkt %{punkty::%attacker%}%"
- attacker is not player:
- add 1 to {smierci.%victim%}
- remove 30 from {punkty::%victim%}
- execute console command "scoreboard players set %victim% pkt %{punkty::%victim%}%"
- damage is caused by fall or lava or fire or drowning or void or poison or block explosion or projectile or suffocation:
- {atakujacy.%victim%} is set:
- set {_attacker} to {atakujacy.%victim%}
- drop victim's skull at location of victim
- add 1 to {smierci.%victim%}
- add 1 to {zabojstwa.%{_attacker}%}
- set {_punkty} to rounded down {punkty::%victim%}*0.10
- add {_punkty} to {punkty::%{_attacker}%}
- remove {_punkty} from {punkty::%victim%}
- set death message to "&cGracz &6%victim% &czostal zabity przez &6%{_attacker}% &a(+%{_punkty}%)"
- execute console command "scoreboard players set %victim% pkt %{punkty::%victim%}%"
- execute console command "scoreboard players set %{_attacker}% pkt %{punkty::%{_attacker}%}%"
- delete {atakujacy.%victim%}
- on damage of player:
- {punkty.%attacker%} is set:
- set {atakujacy.%victim%} to name of attacker
- wait 10 seconds
- delete {atakujacy.%victim%}
- on logout:
- if {atakujacy.%player%} is set:
- delete {atakujacy.%player%}
- command /gracz [<offline player=%player%>]:
- description: Pozwala na sprawdzenie rankingu innego gracza
- trigger:
- if arg is set:
- {punkty::%arg%} is set:
- send "&aRanking gracza %arg%: %{punkty::%arg%}% (k: %{zabojstwa.%arg%}% d: %{smierci.%arg%}%)"
- {punkty::%arg%} is not set:
- send "&cGracz o takim nicku nie istnieje!"
- else:
- send "&aRanking gracza %player%: %{punkty::%player%}% (k: %{zabojstwa.%player%}% d: %{smierci.%player%}%)"
- command /top10:
- description: Top 10 graczy z najwyzsza iloscia punktow
- aliases: /top, /topka
- trigger:
- send "&aTop 10 najlepszych graczy:"
- set {_num} to size of {punkty::*}
- loop {_num} times:
- loop {punkty::*}:
- {_v.%loop-number%} is not set:
- set {_v.%loop-number%} to loop-value
- set {_n.%loop-number%} to loop-index
- loop-value is greater than {_v.%loop-number%}:
- set {_v.%loop-number%} to loop-value
- set {_n.%loop-number%} to loop-index
- remove {_v.%loop-number%} from {punkty::*}
- loop {_num} times:
- loop-number is less than or equal to 10:
- send "&a%loop-number%. %{_n.%loop-number%}% (%{_v.%loop-number%}%)"
- set {punkty::%{_n.%loop-number%}%} to {_v.%loop-number%}
- command /ranking [<text>] [<player>] [<integer>]:
- description: Pozwala na zarzadzanie rankingiem innego gracza
- trigger:
- if player has permission "psranking.*":
- arg 1 is not set:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- arg 1 is not "set" or "add" or "remove":
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- arg 1 is "set":
- if arg 2 is set:
- if arg 3 is set:
- if {punkty::%arg 2%} is set:
- set {punkty::%arg 2%} to arg 3
- send "&aZaaktualizowano ranking gracza: &6%arg 2%"
- execute console command "scoreboard players set %arg 2% pkt %{punkty::%arg 2%}%"
- else:
- send "&cGracz o takim nicku nie istnieje!"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- arg 1 is "add":
- if arg 2 is set:
- if arg 3 is set:
- if {punkty::%arg 2%} is set:
- add arg 3 to {punkty::%arg 2%}
- send "&aZaaktualizowano ranking gracza: &6%arg 2%"
- execute console command "scoreboard players set %arg 2% pkt %{punkty::%arg 2%}%"
- else:
- send "&cGracz o takim nicku nie istnieje!"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- arg 1 is "remove":
- if arg 2 is set:
- if arg 3 is set:
- if {punkty::%arg 2%} is set:
- remove arg 3 from {punkty::%arg 2%}
- send "&aZaaktualizowano ranking gracza: &6%arg 2%"
- execute console command "scoreboard players set %arg 2% pkt %{punkty::%arg 2%}%"
- else:
- send "&cGracz o takim nicku nie istnieje!"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- else:
- send "&cUzycie: /ranking <set|add|remove> <gracz> <ilosc>"
- stop
- else:
- send "&cNie masz uprawnien do uzywania tej komendy!"
- #========================\#
- # Online 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- command /list:
- description: Lista graczy online.
- aliases: who, online, server, servers
- trigger:
- send "&7Na serwerze jest &c%number of players%&7/&c55&7."
- #========================\#
- # Motd 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- variables:
- {odwiedziny.%player%} = 0
- {bylounas} = 1
- on first join:
- add 1 to {bylounas}
- on join:
- add 1 to {odwiedziny.%player%}
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&4"
- send "&2&l*&8&l&m---------&2&l* &2&lNaz&6&lwa &2&l*&8&l&m---------&2&l*"
- send "&6Witaj, &7%player%,"
- send "&7Na Serwerze jest %number of all players%&c/&7150"
- send "&7Odwiedzasz nas poraz &c%{odwiedziny.%player%}% Raz"
- send "&7Na serwerze zarejestrowalo sie &c%{odwiedziny}%"
- send "&2&l*&8&l&m---------&2&l* &2&lNaz&6&lwa &2&l*&8&l&m---------&2&l*"
- #========================\#
- # Obsidian 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on skript load:
- wait 2 seconds
- send "&9>> &aObsidian &8- &7zostal uruchomiony..." to the console
- on explode:
- loop blocks in radius 5:
- if loop-block is obsidian:
- chance of 20.0%
- set loop-block to air
- drop obsidian
- if loop-block is enchantment table:
- chance of 20.0%
- drop enchantment table
- if loop-block is ender chest:
- chance of 20.0%
- drop ender chest
- #========================\#
- # ExpStone 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on mine of stone:
- give 2 xp to the player
- #========================\#
- # AutoMSG 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on skript load:
- wait 2 seconds
- send "&9>> &aAutoMSG &8- &7zostal uruchomiony..." to the console
- options:
- czas: 60
- every {@czas} real seconds:
- {auto.spam} is not set:
- set {auto.spam} to 1
- broadcast " &6* &7MSG"
- broadcast " &6* &7MSG"
- stop
- {auto.spam} is 1:
- broadcast " &6* &7MSG"
- set {auto.spam} to 2
- stop
- {auto.spam} is 2:
- broadcast " &6* &7msg"
- set {auto.spam} to 3
- stop
- {auto.spam} is 3:
- broadcast " &6* &7MSG"
- broadcast " &6* &7MSG"
- set {auto.spam} to 4
- stop
- {auto.spam} is 4:
- broadcast " &6* &7MSG"
- set {auto.spam} to 5
- stop
- {auto.spam} is 5:
- broadcast " &6* &7MSG"
- broadcast " &6* &cMSG"
- set {auto.spam} to 1
- stop
- #========================\#
- # ItemStart 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on first join:
- add 1 wooden sword named "&aMiecz" to the player
- add 1 wooden pickaxe named "&aKamien" to the player
- add 1 compass named "&aKompas" to the player
- add 10 torch named "&aPochodnie" to the player
- add 16 steak named "&aJedzenie" to the player
- #========================\#
- # POMOC 0.0.0.1v /#
- #========================\#
- # Autor janek50 /#
- #========================\#
- on skript load:
- wait 2 seconds
- send "&9>> &aPOMOC &8- &7zostala uruchomiona..." to the console
- command /pomoc:
- trigger:
- send "&8<&6*&8>&5===============&8[&7&lPOMOC&8]&5===============&8<&6*&8>"
- send " &6* &9/cmd1 &8| &7cmd 1 info."
- send " &6* &9/cmd2 &8| &7cmd 2 info"
- send " &6* &9/cmd3 &8| &7cmd 3 info"
- send " &6* &9/cmd4 &8| &7cmd 4 info"
- send " &6* &9/cmd5 &8| &7cmd 5 info"
- send "&5==============================================="
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