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  1. #--------------------------------------------------------------------#
  2. # ClearLag Configuration File #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. # - #
  6. # Here is a helpful tutorial on this configuration setup! #
  7. # http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/ #
  8. #--------------------------------------------------------------------#
  9. # All possible mob names #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13. auto-update: false
  14. enable-signs: true
  15. config-version: twelve
  16. disable-waterlife: true
  17. keep-spawn-in-memory: true
  18.  
  19. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  20. # -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  21. config-updater:
  22. force-update: false
  23.  
  24. #This limits the mob egg spawners so players cannot "overload" the server with them
  25. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  26. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  27. mobegg-limiter:
  28. enabled: true
  29. check-radius: 8
  30. max-mobs: 7
  31.  
  32. #Disable new chunk generation, or just put a cap on how many can load at once.
  33. # -- THIS DOES NOT WORK WITH 1.6.4!
  34. chunk-limiter:
  35. enabled: true
  36. limit: 6000
  37. create-new-chunks: true
  38.  
  39. #This modifies not only the view of the mobs, but will also simplify how they spawn
  40. # -- They may spawn with armor, even if it was spawned with commands
  41. # -- Lower it is, the better your entity tick will be
  42. # -- If it's too high, expect bugs / lots of lag
  43. # -- You MUST reboot your server to use these, /lagg reload will NOT work...
  44. mob-range:
  45. enabled: true
  46. zombie: 30
  47. skeleton: 30
  48. creeper: 20
  49.  
  50. #How long should items/Mobs be left on the ground
  51. # -- Goes by seconds
  52. live-time:
  53. enabled: true
  54. interval: 10
  55. mobtimer: true
  56. itemtimer: true
  57. moblivetime: 600
  58. itemlivetime: 240
  59.  
  60. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  61. # -- This will also respect cancelations, unlike minecraft's native code
  62. custom-mobspawner:
  63. enabled: true
  64. #How many times should clearlag attempt to find a safe location for the mob to spawn
  65. max-tries: 50
  66. #(In seconds) how often should clearlag try to spawn mobs?
  67. interval: 30
  68. #This is the radius around the player
  69. radius: 30
  70. #This is the radius FROM the player (in blocks!)
  71. radius-from: 7
  72. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  73. mob-radius: 1010
  74. #Should we keep trying to spawn a mob if a clear location isn't found
  75. forcespawn: false
  76. #4 = nighttime, what light level should mobs spawn in
  77. lightlevel: 4
  78. #Chance mobs will have armor/sword, 1 being diamond every time
  79. armor-chance: 30
  80. mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  81. - zombie 5
  82. - skeleton 3
  83. - creeper
  84. - enderman
  85. animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  86. - pig 4
  87. - sheep 1
  88. - cow 6
  89. - chicken 2
  90.  
  91. #This option disallows the placement of too many tnt-minecarts
  92. tnt-minecart:
  93. enabled: true
  94. max: 1
  95. radius: 5
  96.  
  97. #This option reduces global dispenser rate
  98. dispenser-reducer:
  99. enabled: true
  100. time: 100
  101.  
  102. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  103. tnt:
  104. tnt-reducer: true
  105.  
  106. #This option reduces fire spread rate
  107. firespread-reducer:
  108. enabled: true
  109. time: 9999999999
  110.  
  111. #How many entities should one chunk be allowed to hold?
  112. chunk-entity-limiter:
  113. enabled: true
  114. clean-chunk: true
  115. limit: 40
  116.  
  117. spawn-limiter:
  118. enabled: true
  119. interval: 15
  120. monsters: 300
  121. animals: 300
  122.  
  123. #Meters your TPS, if it goes to low, run the commands you wrote below!
  124. tps-meter:
  125. enabled: true
  126. interval: 15
  127. tps-trigger: 14.0
  128. commands:
  129. - 'lagg killmobs'
  130. - 'lagg clear'
  131.  
  132. #This is /lagg killmobs, put what you DON'T want removed!
  133. kill-mobs:
  134. disable-build-wither: true
  135. mob-filter:
  136. - Villager
  137. - Wolf
  138. - Horse
  139. - Cow
  140. - Sheep
  141. - Chicken
  142. - Pig
  143.  
  144. #This takes care of mob spawners
  145. mobspawner:
  146. enabled: true
  147. max-spawn: 4
  148.  
  149. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  150. item-merger:
  151. enabled: false
  152. radius: 6
  153.  
  154. #Auto-removal options
  155. auto-removal:
  156. warning-message: '&4[Mine-Craft.cz] &cDo 1 minuty se vymazou vsechny predmety lezici na zemi'
  157. broadcast-message: '&6[Mine-Craft.cz] &aBylo vymazano +RemoveAmount predmetu!'
  158. broadcast-warning: true
  159. enable-scheduler: true
  160. autoremoval-interval: 1000
  161. warning-delay: 60
  162.  
  163. #What should be removed during an auto-removal
  164. remove:
  165. world-filter:
  166. - this_world
  167. broadcast-removal: true
  168. boat: true
  169. falling-block: true
  170. experienceOrb: true
  171. painting: false
  172. projectile: true
  173. item: true
  174. itemframe: false
  175. minecart: true
  176. primed-tnt: true
  177. arrow: true
  178. snowball: true
  179. fireball: true
  180. ender-signal: true
  181. item-filter:
  182. - 264
  183. - 265
  184. - 311
  185. - 312
  186. - 266
  187. - 313
  188. - 310
  189. - 276
  190. - 261
  191. - 278
  192. - 277
  193. - 279
  194. - 293
  195. - 57
  196. mobs:
  197. - Villager
  198. - Wolf
  199. - Horse
  200. - Cow
  201. - Sheep
  202. - Chicken
  203. - Pig
  204.  
  205. #What should be removed during /lagg clear
  206. command-remove:
  207. world-filter:
  208. - this_world
  209. broadcast-removal: false
  210. boat: true
  211. falling-block: true
  212. experienceOrb: true
  213. painting: false
  214. projectile: true
  215. item: true
  216. itemframe: false
  217. minecart: true
  218. primed-tnt: true
  219. arrow: true
  220. snowball: true
  221. fireball: true
  222. ender-signal: true
  223. item-filter:
  224. - 264
  225. - 265
  226. - 311
  227. - 312
  228. - 266
  229. - 313
  230. - 310
  231. - 276
  232. - 261
  233. - 278
  234. - 277
  235. - 279
  236. - 293
  237. - 57
  238. mobs:
  239. - Villager
  240. - Wolf
  241. - Horse
  242. - Cow
  243. - Sheep
  244. - Chicken
  245. - Pig
  246.  
  247. check:
  248. world-filter:
  249. - this_world
  250. boat: true
  251. falling-block: true
  252. experienceOrb: true
  253. painting: false
  254. projectile: true
  255. item: true
  256. itemframe: false
  257. minecart: true
  258. primed-tnt: true
  259. arrow: true
  260. snowball: true
  261. fireball: true
  262. ender-signal: true
  263. item-filter:
  264. - 264
  265. - 265
  266. - 311
  267. - 312
  268. - 266
  269. - 313
  270. - 310
  271. - 276
  272. - 261
  273. - 278
  274. - 277
  275. - 279
  276. - 293
  277. - 57
  278. mobs:
  279. creature: true
  280. animals: false
  281. monster: true
  282.  
  283. limit:
  284. enable-limit: false
  285. max: 1000
  286. check-interval: 60
  287. world-filter:
  288. - this_world
  289. broadcast-removal: true
  290. remove:
  291. boat: true
  292. falling-block: true
  293. experienceOrb: true
  294. painting: false
  295. projectile: true
  296. item: true
  297. itemframe: false
  298. minecart: true
  299. primed-tnt: true
  300. arrow: true
  301. snowball: true
  302. fireball: true
  303. ender-signal: true
  304. item-filter:
  305. - 264
  306. - 265
  307. - 311
  308. - 312
  309. - 266
  310. - 313
  311. - 310
  312. - 276
  313. - 261
  314. - 278
  315. - 277
  316. - 279
  317. - 293
  318. - 57
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