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- Regen is written as per 1 second.
- All items with more than one stat are calculated as the following example;
- Philosopher's Stone costs:
- 180 gold for the Bead
- 180 gold for the Charm and
- 340 in recipe cost.
- 180+180 = 360 is what the basic items cost, the Bead costs 180/360 = 0.5
- 0.5 * 340 (the recipe) is 170.
- 180+170 = 350.
- The health regen of Philosopher's Stone effectively costs 350 gold.
- Health Regen:
- Rejuvenation Bead, 180 gold/stat
- Emblem of Valor, 174.1 gold/stat alone, 87 gold as 2, 58 gold as 3, 44 gold as 4, and 35 gold as 5
- Philosopher's Stone, 250 gold/stat
- Spirit Stone, 77.9 gold/stat
- Eleisa's Miracle, 275 gold/stat
- Mana Regen:
- Faerie Charm, 300 gold/stat
- Mana Manipulator, 333 gold/stat if you're alone, 167 gold as 2, 111 gold as 3, 83 gold as 4, and 67 gold as 5.
- Philosopher's Stone, 194.4 gold/stat
- Tear of the Goddess, 155.2 gold/stat
- Spirit Stone, 155.8 gold/stat
- Chalice of Harmony, 195.1 gold/stat, too lazy to count in the passive on average champion.
- Fiendish Codex, 243.9 gold/stat
- Eleisa's Miracle, 183.3 gold/stat
- Health:
- Ruby Crystal, 2.6 gold/stat
- Giant's Belt, 2.5 gold/stat
- Sightstone, 7 gold/stat
- Catalyst, 3.3 gold/stat
- Ruby Sightstone, 4.3 gold/stat
- Phage, 4 gold/stat
- Haunting Guise, 3.9 gold/stat
- Mana:
- Sapphire Crystal, 2 gold/stat
- Tear of the Goddess, 1.9 gold/stat unstacked, 0.8 gold halfstacked and 0.5 gold fully stacked.
- Catalyst, 1.8 gold/stat
- Sheen, 3 gold/stat
- Glacial Shroud, 1.8 gold/stat
- Ability Power:
- Amplifying Tome, 21.8 gold/stat
- Kage's Lucky Pick, 30.6 gold/stat
- Fiendish Codex, 23.6 gold/stat
- Hextech Revolver, 30 gold/stat
- Mejai's Soulstealer, 61.8 gold/stat unstacked, 20.6 gold with 5 stacks, 12.4 gold with 10 stacks, 8.8 gold with 15 stacks, and 6.9 gold with 20 stacks
- Sheen, 26.3 gold/stat
- Haunting Guise, 11 gold/stat
- Needlessly Large Rod, 20 gold/stat
- Malady, 28.7 gold/stat
- Attack Damage:
- Long Sword, 40 gold/stat
- Sword of the Occult, 120 gold/stat unstacked, 34.3 gold with 5 stacks, 20 gold with 10 stacks, 14.1 gold with 15 stacks, and 10.9 gold with 20 stacks.
- Brutalizer, 53.5 gold/stat
- Hexdrinker, 27 gold/stat
- Phage, 33.5 gold/stat
- B.F. Sword, 34.4 gold/stat
- Infinity Edge, 41.7 gold/stat
- Attack Speed:
- Dagger, 33.3 gold/percentage
- Berserker's Greaves, 24 gold/percentage
- Recurve Bow, 31.6 gold/percentage
- Zeal, 32.6 gold/percentage
- Stinger, 31.25 gold/percentage
- Sword of the Divine, 50 gold/percentage
- Malady, 29.3 gold/percentage
- Wit's End, 38.7 gold/percentage
- Phantom Dancer, 24 gold/percentage
- Crit Chance:
- Brawler's Gloves, 50 gold/percentage
- Cloak of Agility, 48.7 gold/percentage
- Zeal, 58.8 gold/percentage
- Phantom Dancer, 53.3 gold/percentage
- Armor:
- Cloth Armor, 20 gold/stat
- Emblem of Valor, 20.3 gold/stat
- Madred's Razors, 28 gold/stat
- Chain Vest, 18 gold/stat
- Ninja Tabi, 18.5 gold/stat
- Warden's Mail, 22 gold/stat
- Glacial Shroud, 24.1 gold/stat
- Thornmail, 22 gold/stat
- Magic Resistance:
- Null-Magic Mantle, 20 gold/stat
- Chalice of Harmony, 6.9 gold/stat
- Mercury, 25.6 gold/stat
- Hexdrinker, 27 gold/stat
- Cooldown Reduction (calculated using recipe cost)
- Fiendish Codex, 38.5 gold/percentage
- Boots of Lucidity, 23.3 gold/stat
- Stinger, 45 gold/percentage
- Brutalizer, 53.7 gold/percentage
- Glacial Shroud, 25.3 gold/percentage
- Spell Vamp (calculated using recipe cost)
- Hextech Revolver, 27.5 gold/percentage
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