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- [LSZ] Log started at Tue Jun 30 14:35:26 2015
- ---> | Checking for D3D11
- ---> | Game Version: LostSurvivorZ : Beta v1.1.5 (build: Jun 30 2015 05:51:10) - final
- ---> | Available memory: 8088 MB
- ---> | r3dFS: version:June 30, 2015 5:33, 37061 files
- ---> | readGameOptionsFile: found INI at C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | readInputMap: found file at C:\Users\BarBacK\Documents\LostSurvivorZ\inputMap.xml
- ---> | writeInputMap: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\inputMap.xml
- ---> | userSettings: couldn't open both userSettings.xml and C:\Users\BarBacK\AppData\Local\LostSurvivorZ\userSettings.xml! Using defaults.
- ---> | SOUND: initializing sound system
- ---> | SOUND: '3' sound drivers found
- ---> | SOUND: sound caps = 0xF8, speakermode= 2
- ---> | SOUND: sound driver 'Headphones (2- High Definition Audio Device)'
- ---> | SOUND: sound system ready
- ---> | FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
- ---> | Starting voice
- ---> | Playback device: Speakers (2- High Definition Audio Device)
- ---> | Playback device: Headphones (2- High Definition Audio Device) (default)
- ---> | Playback device: Digital Audio (S/PDIF) (2- High Definition Audio Device)
- ---> | Capture device: Microphone (2- High Definition Audio Device) (default)
- ---> | Input Devices enabled: Mouse, Keyboard
- ---> | VMEM As seen through DDRaw: 2027
- ---> | VMEM As seen through WMI: 0
- ---> | Setting mode: 1920x1080x32 Flags=2
- ---> | Could not initialize NVApi.
- ---> |
- ---> | Adapter: AMD Radeon R9 200 Series
- ---> | aticfx32.dll 8.17.10.1333
- ---> | Monitor: \\.\DISPLAY1 (1920x1080)
- ---> | r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=2,hz=60)
- ---> | Creating d3d device
- ---> | GPU supports D3DQUERYTYPE_TIMESTAMP
- ---> | GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
- ---> | D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
- ---> | We have 4087 MB texture memory
- ---> | r3dFont: Creating Verdana 10pt
- ---> | r3dFont: Finished creating Verdana 10pt
- ---> | Loading shaders...
- ---> | Finished loading shaders (0.507456 sec)!
- ---> | Started background thread: 7700
- ---> | Creating dynamic buffer of size 1.00 MB
- ---> | Creating dynamic buffer of size 0.09 MB
- ---> | Creating dynamic buffer of size 0.15 MB
- ---> | r3dFont: Creating Tahoma 12pt
- ---> | r3dFont: Finished creating Tahoma 12pt
- ---> | r3dFont: Creating Verdana 10pt
- ---> | r3dFont: Finished creating Verdana 10pt
- ---> | Creating render targets
- ---> | CreateDynamicEnvMap: creating of size 512x512x6---> | r3dFont: Creating Verdana 8pt
- ---> | r3dFile: can't open data/fonts/verdana_8_0.tga
- ---> | r3dFont: Finished creating Verdana 8pt
- ---> | Loaded 16 of 16 grass settings locations from the glist file
- ---> | Loaded 16 grass settings files
- ---> | SetHomeDir: Levels\WZ_FrontEndLighting
- ---> | We have 3849 MB texture memory
- ---> | r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- ---> | Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- ---> | r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
- ---> | Loading sky texture: Data/SkyDome/wz_night_02c.dds
- ---> | Loading sky texture: Data/SkyDome/wz_night_02b.dds
- ---> | Unloaded 0.0 MB STATIC decal textures
- ---> | Unloaded 0.0 MB DYNAMIC decal textures
- ---> | Loading decal library Data\Decals\library.xml.
- ---> | Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- ---> | Loaded 0.0 MB STATIC decal textures
- ---> | Loaded 0.8 MB DYNAMIC decal textures
- ---> | LoadLevel_MatLibs...
- ---> | LoadLevel_Objects...
- ---> | LoadGrassLib()...
- ---> | g_pGrassMap->Load...
- ---> | Loaded grass for 0.00 seconds---> | LoadLevel_MatLibs...
- ---> | Building skeleton cache..---> |
- ---> | Building obstacles cache..---> |
- ---> | done.
- ---> | Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- ---> | r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- ---> | COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- ---> | CollectionsManager::Init: populating 0 objects... ---> | done in 0.00 seconds
- ---> | World loaded
- ---> | Total load time: 4.99
- ---> | AnimCSV: ASR_AK74M_Elite is not in game, remove it
- ---> | AnimCSV: ASR_Fn_scar_AUS is not in game, remove it
- ---> | AnimCSV: ASR_M4FFH_USA is not in game, remove it
- ---> | AnimCSV: Mel_CanoePaddle_Knife_NV is not in game, remove it
- ---> | AnimCSV: ASR_Fn_scar_NV is not in game, remove it
- ---> | AnimCSV: Item_Lockbox_01_Crate_NV is not in game, remove it
- ---> | AnimCSV: Consumables_KAKKiller_01 is not in game, remove it
- ---> | AnimCSV: SNP_M82_NV is not in game, remove it
- ---> | AnimCSV: SNP_SV_98 is not in game, remove it
- ---> | AnimCSV: ASR_tar21_NV is not in game, remove it
- ---> | AnimCSV: EXP_SharpnelBomb_NV is not in game, remove it
- ---> | AnimCSV: ASR_L85 is not in game, remove it
- ---> | AnimCSV: ASR_HKG11 is not in game, remove it
- ---> | AnimCSV: ASR_QBZ-95 is not in game, remove it
- ---> | AnimCSV: ASR_An_94 is not in game, remove it
- ---> | AnimCSV: ASR_An_94_Netherlands is not in game, remove it
- ---> | AnimCSV: ASR_Beretta_ARX160 is not in game, remove it
- ---> | AnimCSV: SHG_Mossberg590_01_Elite is not in game, remove it
- ---> | AnimCSV: SMG_Bizon_Elite is not in game, remove it
- ---> | AnimCSV: SNP_AW_Elite is not in game, remove it
- ---> | AnimCSV: ASR_Famas is not in game, remove it
- ---> | AnimCSV: HG_MK23Socom is not in game, remove it
- ---> | AnimCSV: HG_SteyrM9 is not in game, remove it
- ---> | AnimCSV: HG_USP is not in game, remove it
- ---> | AnimCSV: MG_LSAT is not in game, remove it
- ---> | AnimCSV: MG_RPD is not in game, remove it
- ---> | AnimCSV: SNP_Dsr1 is not in game, remove it
- ---> | AnimCSV: SNP_PSG-1 is not in game, remove it
- ---> | AnimCSV: SNP_SteyrHS50 is not in game, remove it
- ---> | AnimCSV: SNP_WA2000 is not in game, remove it
- ---> | AnimCSV: ASR_GOLD_SIG_SG556 is not in game, remove it
- ---> | AnimCSV: SNP_GOLD_SVD_PSO is not in game, remove it
- ---> | AnimCSV: MG_Pecheneg is not in game, remove it
- ---> | AnimCSV: asr_sig_sg556xasiimov is not in game, remove it
- ---> | AnimCSV: asr_tar21asiimov is not in game, remove it
- ---> | AnimCSV: snp_asiimov_lrs2_01 is not in game, remove it
- ---> | AnimCSV: snp_vintorezbdasiimov is not in game, remove it
- ---> | AnimCSV: snp_asiimovawm is not in game, remove it
- ---> | AnimCSV: ASR_tar21_impulse is not in game, remove it
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | Acquired base profile data for 40.468136
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | Creating dynamic buffer of size 0.02 MB
- ---> | Creating dynamic buffer of size 0.13 MB
- ---> | Creating dynamic buffer of size 0.13 MB
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dFile: can't open Data/Weapons/StoreIcons/Item_LootBox.dds
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dapp: SysCmd: f050
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dapp: SysCmd: f050
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:54474
- ---> | connected to master server peer00
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dNetwork: Deinitialize
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:55439
- ---> | connected to master server peer00
- ---> | r3dapp: SysCmd: f050
- ---> | r3dNetwork: Deinitialize
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:55606
- ---> | connected to master server peer00
- ---> | r3dapp: SysCmd: f050
- ---> | r3dNetwork: Deinitialize
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dapp: SysCmd: f050
- ---> | r3dNetwork: external ip: 86.217.238.87:55607
- ---> | connected to master server peer00
- ---> | r3dNetwork: Deinitialize
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:63304
- ---> | connected to master server peer00
- ---> | r3dNetwork: Deinitialize
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:51135
- ---> | connected to master server peer00
- ---> | obj_Zombie::FreePhysSkeletonCache:---> | done in 0.00 seconds
- ---> | Possible texture leak for 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds'(7)
- ---> | r3dNetwork: Deinitialize
- ---> | r3dNetwork: Creating client
- ---> | IP: 169.254.123.187
- ---> | IP: 192.168.1.12
- ---> | r3dNetwork: connecting
- ---> | r3dNetwork: external ip: 86.217.238.87:51137
- ---> | writeGameOptionsFile: Saving settings to C:\Users\BarBacK\Documents\LostSurvivorZ\gameSettings.ini
- ---> | SetHomeDir: Levels\LSZ\LSZ_NoWay
- ---> | We have 3808 MB texture memory
- ---> | r3dFile: can't open levels/lsz/lsz_noway/loadingscreen2.dds
- ---> | r3dFile: can't open Levels\LSZ\LSZ_NoWay/wind.cfg
- ---> | Loading 'Levels\LSZ\LSZ_NoWay/LevelSettings.xml'
- ---> | r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
- ---> | Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
- ---> | Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
- ---> | Unloaded 0.0 MB STATIC decal textures
- ---> | Unloaded 0.8 MB DYNAMIC decal textures
- ---> | Loading decal library Data\Decals\library.xml.
- ---> | Loading decal library Levels\LSZ\LSZ_NoWay\decals.xml.
- ---> | Loaded 0.0 MB STATIC decal textures
- ---> | Loaded 0.8 MB DYNAMIC decal textures
- ---> | LoadLevel_MatLibs...
- ---> | LoadLevel_Objects...
- ---> | TERRAIN: LOADING Levels\LSZ\LSZ_NoWay\TERRAIN
- ---> | TERRAIN3: Finished reading script file
- ---> | Creating dynamic buffer of size 0.50 MB
- ---> | TERRAIN: LOADED
- ---> | MatLib: there is no material data/objectsdepot\wz_new_church\Materials\skp_front_default.mat
- (Loading mesh data/objectsdepot/wz_new_church/new_church_part1.sco)
- ---> | MatLib: there is no material data/objectsdepot\wz_new_church\Materials\skp_front_default.mat
- (Loading mesh data/objectsdepot/wz_new_church/new_church_part2.sco)
- ---> | MatLib: there is no material data/objectsdepot\wz_new_church\Materials\skp_front_default.mat
- (Loading mesh data/objectsdepot/wz_new_church/new_church_part3.sco)
- ---> | MatLib: there is no material data/objectsdepot\wz_new_church\Materials\skp_front_default.mat
- (Loading mesh data/objectsdepot/wz_new_church/bench.sco)
- ---> | LoadGrassLib()...
- ---> | g_pGrassMap->Load...
- ---> | Loaded grass for 0.00 seconds---> | LoadLevel_MatLibs...
- ---> | r3dFile: can't open data/objectsdepot/wz_calinature/textures/wz_pinetree_04_l.dds
- ---> | Building skeleton cache..---> |
- ---> | Building obstacles cache..---> |
- ---> | done.
- ---> | Loading 'Levels\LSZ\LSZ_NoWay\collections\collections.xml'
- ---> | r3dFile: can't open Levels\LSZ\LSZ_NoWay\collections\elements.bin
- ---> | COLLECTIONS: Could not open 'Levels\LSZ\LSZ_NoWay\collections\elements.bin'
- ---> | CollectionsManager::Init: populating 0 objects... ---> | done in 0.00 seconds
- ---> | obj_Zombie::InitPhysSkeletonCache..
- ---> | done
- ---> | World loaded
- ---> | Total load time: 13.61
- ---> |
- Time between load end and game start: 6.50
- ---> | Creating dynamic buffer of size 0.13 MB
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