Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Dungeon Crawl Stone Soup version 0.20-a0-640-g62ed22f (tiles) character file.
- 17615801 Parsimony the Axe Maniac (level 27, 246/249 HPs)
- Began as a Formicid Fighter on Feb 12, 2017.
- Was the Champion of the Shining One.
- Escaped with the Orb
- ... and 15 runes on Feb 17, 2017!
- The game lasted 04:23:49 (88722 turns).
- Parsimony the Axe Maniac (Formicid Fighter) Turns: 88722, Time: 04:23:49
- Health: 246/249 AC: 47 Str: 24 XL: 27
- Magic: 49/49 EV: 17 Int: 34 God: the Shining One [******]
- Gold: 16007 SH: 33 Dex: 5 Spells: 18/50 levels left
- rFire + + + SeeInvis + z - +9 executioner's axe (holy)
- rCold + + . Gourm . i - +8 orange crystal plate armour {Archmagi, Int+3 Clar}
- rNeg + + + Faith . k - +3 large shield of a bazaar {+Fly MR- Int+4 Slay+5}
- rPois . Spirit + (helmet unavailable)
- rElec + Reflect . Q - scarf {Spirit}
- rCorr . Harm . e - +0 pair of gloves "Keaj Fime" {*Drain +Inv MR++}
- MR ++++. Clarity + D - +2 pair of boots {run}
- Stlth +......... u - amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
- Regen 0.6/turn B - ring "Xoitutem" {rC++ MR+ MP+9 Int+3}
- MPRegen 0.4/turn E - ring "Kexowes" {rF+++ rN+ Int+2 Dex-3}
- @: glowing, repel missiles, quick
- A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3,
- talons 2, large bone plates 1, molten scales 1, blurry vision 1, clever 2,
- clumsy 1, deterioration 1, screaming 1, electricity resistance, no potion heal 1
- 0: Orb of Zot
- }: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
- abyssal, demonic, glowing, magical, fiery, dark, gossamer
- a: Dig, Shaft Self, Divine Shield, Cleansing Flame, Summon Divine Warrior,
- Renounce Religion, Evoke Invisibility, Evoke Flight
- You escaped.
- You worshipped the Shining One.
- The Shining One was exalted by your worship.
- You were full.
- You visited 18 branches of the dungeon, and saw 90 of its levels.
- You visited Pandemonium 3 times, and saw 46 of its levels.
- You visited the Abyss 3 times.
- You visited 1 bazaar.
- You also visited: Trove, Bailey, Ice Cave and Volcano.
- You collected 20926 gold pieces.
- You spent 4919 gold pieces at shops.
- Inventory:
- Hand Weapons
- z - a +9 executioner's axe of holy wrath (weapon)
- Armour
- e - the +0 pair of gloves "Keaj Fime" (worn) {*Drain +Inv MR++}
- (You found it on level 5 of the Pits of Slime)
- It affects your resistance to hostile enchantments.
- It lets you turn invisible.
- It causes draining when unequipped.
- i - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar}
- (You found it on level 1 of the Shoals)
- It affects your intelligence (+3).
- It protects you against confusion.
- k - the +3 large shield of a bazaar (worn) {+Fly MR- Int+4 Slay+5}
- (You acquired it in Pandemonium)
- It affects your intelligence (+4).
- It affects your accuracy and damage with ranged weapons and melee attacks
- (+5).
- It affects your resistance to hostile enchantments.
- It lets you fly.
- A - the +0 large shield "Puv Sona" {rC+}
- (You acquired it on level 4 of the Vaults)
- It protects you from cold.
- D - a +2 pair of boots of running (worn)
- J - the +5 pair of gloves of Dithmenos's Regard {Regen+ Int+3}
- (You found it in Pandemonium)
- It affects your intelligence (+3).
- It increases your rate of regeneration.
- Q - a scarf of spirit shield (worn)
- Jewellery
- b - the amulet "Mupt" {Gourm rElec Str+2 Slay+6}
- (You found it on level 5 of the Dungeon)
- [amulet of the gourmand]
- It allows you to eat raw meat even when not hungry.
- It affects your strength (+2).
- It affects your accuracy and damage with ranged weapons and melee attacks
- (+6).
- It insulates you from electricity.
- p - an uncursed ring of fire
- r - a +6 ring of evasion
- u - the amulet of the Air (around neck) {Inacc +Fly rElec EV+5 RMsl}
- (You found it on level 3 of the Elven Halls)
- [amulet of inaccuracy]
- It reduces the accuracy of all your attacks.
- It affects your evasion (+5).
- It insulates you from electricity.
- It lets you fly.
- It protects you from missiles.
- B - the ring "Xoitutem" (right hand) {rC++ MR+ MP+9 Int+3}
- (You found it on level 2 of the Depths)
- [ring of magical power]
- It affects your intelligence (+3).
- It greatly protects you from cold.
- It affects your resistance to hostile enchantments.
- It affects your magic capacity (+9).
- E - the ring "Kexowes" (left hand) {rF+++ rN+ Int+2 Dex-3}
- (You found it on level 7 of Tartarus)
- [ring of intelligence]
- It affects your intelligence (+2).
- It affects your dexterity (-3).
- It renders you almost immune to fire.
- It protects you from negative energy.
- Wands
- L - a wand of digging (5/24)
- P - a wand of confusion (36/48)
- R - a wand of scattershot (4/9)
- S - a wand of flame (26/48)
- Scrolls
- d - 19 scrolls of recharging
- g - 31 scrolls of remove curse
- l - 6 scrolls of silence
- t - 35 scrolls of identify
- y - 4 scrolls of summoning
- C - 10 scrolls of vulnerability
- I - 11 scrolls of fog
- K - 14 scrolls of magic mapping
- M - 11 scrolls of fear
- N - 4 scrolls of holy word
- Potions
- c - 7 potions of cancellation
- h - 20 potions of curing
- m - 10 potions of brilliance
- o - a potion of ambrosia
- q - 4 potions of might
- s - 3 potions of heal wounds
- v - 3 potions of mutation
- x - 8 potions of agility
- H - 6 potions of resistance
- O - 2 potions of flight
- Z - 6 potions of magic
- Miscellaneous
- a - a lamp of fire
- F - a fan of gales
- G - 6 phantom mirrors
- U - a phial of floods
- Comestibles
- f - 52 bread rations
- j - 43 royal jellies
- n - 63 fruits
- w - 24 meat rations
- Skills:
- O Level 27 Fighting
- O Level 27 Axes
- O Level 27 Armour
- O Level 27 Dodging
- O Level 27 Stealth
- O Level 27 Shields
- - Level 12.2 Spellcasting
- O Level 27 Summonings
- - Level 6.8 Air Magic
- O Level 27 Invocations
- + Level 18.7 Evocations
- You had 18 spell levels left.
- You knew the following spells:
- Your Spells Type Power Failure Level Hunger
- a - Summon Small Mammal Summ #### 0% 1 None
- b - Magic Dart Conj #### 17% 1 None
- c - Apportation Tloc ####.. 17% 1 None
- d - Corona Hex ####... 17% 1 None
- e - Summon Guardian Gole Hex/Summ ######## 1% 3 None
- f - Aura of Abjuration Summ ########.. 0% 5 None
- g - Call Canine Familiar Summ ######## 0% 3 None
- h - Summon Lightning Spi Summ/Air ######## 1% 4 None
- i - Shadow Creatures Summ N/A 1% 6 ####...
- j - Summon Hydra Summ ########.. 1% 7 #####..
- Dungeon Overview and Level Annotations
- Branches:
- Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:10
- Shoals (4/4) Lair:4 Spider (4/4) Lair:2 Slime (5/5) Lair:5
- Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13
- Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (5/5) D:15
- Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
- Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
- Altars:
- Ashenzari
- Cheibriados
- Dithmenos
- Elyvilon
- Fedhas
- Gozag
- Hepliaklqana
- Kikubaaqudgha
- Makhleb
- Nemelex Xobeh
- Okawaru
- Qazlal
- Ru
- Sif Muna
- Trog
- Uskayaw
- Vehumet
- Xom
- Yredelemnul
- Zin
- The Shining One
- Jiyva
- Lugonu
- Shops:
- D:13 % Orc:2 [([ Elf:1 * Elf:2 ? Elf:3 * Vaults:2 * Vaults:3 ( Zot:4 * Depths:3 ==}
- Portals:
- Hell: Lair:6 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
- Abyss: Depths:4
- Pandemonium: Depths:1 Depths:3
- Ziggurat: Depths:3
- Innate Abilities, Weirdness & Mutations
- You cannot be hasted, slowed, berserked, paralysed or teleported.
- You can dig through walls and to a lower floor.
- Your four strong arms can wield two-handed weapons with a shield.
- You have a pair of large antennae on your head. (SInv)
- You have razor-sharp toenails.
- You are partially covered in large bone plates. (SH +4)
- You are partially covered in molten scales. (AC +2)
- Scrolls take you a little longer to read.
- Your mind is very acute. (Int +4)
- You are clumsy. (Dex -2)
- Your body sometimes deteriorates upon taking damage.
- You occasionally shout uncontrollably at your foes.
- You are resistant to electric shocks. (rElec)
- Potions are less effective at restoring your health.
- Message History
- (Y) Tartarus (Z) Zot
- Where to? (Enter - D:1, ? - help)
- A crimson imp comes into view.
- (D) Dungeon (T) Temple (L) Lair (A) Shoals
- (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls
- (V) Vaults (C) Crypt (W) Tomb (U) Depths
- (H) Hell (I) Dis (G) Gehenna (X) Cocytus
- (Y) Tartarus (Z) Zot
- Where to? (Enter - D:1, ? - help)
- A crimson imp is nearby!
- There is a stone staircase leading up here.
- You climb upwards.
- There is a stone staircase leading down here.
- You extend your mandibles.
- You dig through the rock wall.
- You retract your mandibles.
- There is an open door here.
- There is a staircase leading out of the dungeon here.
- You can't go down here!
- You have escaped!
- ####### ##.....#.....###.#
- ......###.............##.#
- #......#....^#####'#####.#
- ####.........#P.#(..#..#.#
- # #####.....#..'...'..#.#
- # #.....#..#...#..#.#
- #.....####...####.#
- ########.....#..#...#.P#.#
- ........#....#..'...'.(###
- ........##...#.P#...#P.#
- ........####.####...####
- #.######## #.#.P#...#..#
- #.##.....###.#P.'...'.@#
- #.##.>...#...#..#...#..#
- ..##.....#.#.####...####
- .........#.#.#..#...#P.#
- ...........#.#..'...'..#########
- ...†.........#..#...#..#.......#
- ...#.....###.#####.#####.......#
- ...#.....# #......>............#
- ...#.....# ###########.........#
- ...####### ###########
- ..##
- )..#
- ...#
- There were no monsters in sight!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement